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39 | |
40 | #include "qsetfence.h" |
41 | #include "qsetfence_p.h" |
42 | #include <Qt3DRender/private/qframegraphnodecreatedchange_p.h> |
43 | #include <Qt3DCore/qpropertyupdatedchange.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | QSetFencePrivate::QSetFencePrivate() |
50 | : QFrameGraphNodePrivate() |
51 | , m_handleType(QSetFence::NoHandle) |
52 | , m_handle(QVariant()) |
53 | { |
54 | } |
55 | |
56 | /*! |
57 | \class Qt3DRender::QSetFence |
58 | \inmodule Qt3DRender |
59 | \brief FrameGraphNode used to insert a fence in the graphics command stream. |
60 | |
61 | Fence allow to synchronosize GPU and CPU workloads. GPU commands usually |
62 | are non-blocking. When issued, commands are inserted in command buffers |
63 | which will be read at a later time by the GPU. In some cases, you want to |
64 | continue processing or issue specific command only when you are sure a |
65 | command has been executed by the hardware. Fences are a way to do so. This |
66 | is especially important when using 3rd party engines with Qt3D, Qt3D should |
67 | only access shared resources when we know the other engine command are done |
68 | modifying the resource. |
69 | |
70 | QSetFence is a FrameGraph node that inserts a fence into the command |
71 | stream. It can then be used in conjunction with \l QWaitFence or by |
72 | extracting the underlying handle. |
73 | |
74 | The handle property will be updated once the renderer has created the |
75 | underlying fence resource. The handle will remain valid as long as it |
76 | remains in the unsignaled state. Once it has reached the signaled state, it |
77 | will be destroyed and a new handle will be created. That means that |
78 | depending on how long it takes for the fence to be signaled, the same |
79 | handle could be used over several frames. |
80 | |
81 | \since 5.13 |
82 | */ |
83 | QSetFence::QSetFence(Qt3DCore::QNode *parent) |
84 | : QFrameGraphNode(*new QSetFencePrivate(), parent) |
85 | { |
86 | } |
87 | |
88 | QSetFence::~QSetFence() |
89 | { |
90 | } |
91 | |
92 | QSetFence::QSetFence(QSetFencePrivate &dd, Qt3DCore::QNode *parent) |
93 | : QFrameGraphNode(dd, parent) |
94 | { |
95 | } |
96 | |
97 | /*! |
98 | \qmlproperty HandleType SetFence::handleType |
99 | |
100 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
101 | are supported. |
102 | */ |
103 | /*! |
104 | \property Qt3DRender::QSetFence::handleType |
105 | |
106 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
107 | are supported. |
108 | */ |
109 | QSetFence::HandleType QSetFence::handleType() const |
110 | { |
111 | Q_D(const QSetFence); |
112 | return d->m_handleType; |
113 | } |
114 | |
115 | void QSetFencePrivate::setHandleType(QSetFence::HandleType type) |
116 | { |
117 | Q_Q(QSetFence); |
118 | if (m_handleType != type) { |
119 | const bool blocked = q->blockNotifications(block: true); |
120 | m_handleType = type; |
121 | emit q->handleTypeChanged(handleType: type); |
122 | q->blockNotifications(block: blocked); |
123 | } |
124 | } |
125 | |
126 | /*! |
127 | \qmlproperty variant SetFence::handle |
128 | |
129 | Holds the underlying fence handle wrapped in a variant. |
130 | */ |
131 | /*! |
132 | \property Qt3DRender::QSetFence::handle |
133 | |
134 | Holds the underlying fence handle wrapped in a QVariant. |
135 | */ |
136 | QVariant QSetFence::handle() const |
137 | { |
138 | Q_D(const QSetFence); |
139 | return d->m_handle; |
140 | } |
141 | |
142 | void QSetFencePrivate::setHandle(QVariant handle) |
143 | { |
144 | Q_Q(QSetFence); |
145 | if (m_handle != handle) { |
146 | const bool blocked = q->blockNotifications(block: true); |
147 | m_handle = handle; |
148 | emit q->handleChanged(handle); |
149 | q->blockNotifications(block: blocked); |
150 | } |
151 | } |
152 | |
153 | void QSetFence::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) |
154 | { |
155 | Qt3DCore::QPropertyUpdatedChangePtr e = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(src: change); |
156 | if (e->type() == Qt3DCore::PropertyUpdated) { |
157 | Q_D(QSetFence); |
158 | if (e->propertyName() == QByteArrayLiteral("handle" )) |
159 | d->setHandle(e->value()); |
160 | else if (e->propertyName() == QByteArrayLiteral("handleType" )) |
161 | d->setHandleType(static_cast<Qt3DRender::QSetFence::HandleType>(e->value().toInt())); |
162 | } |
163 | } |
164 | |
165 | Qt3DCore::QNodeCreatedChangeBasePtr QSetFence::createNodeCreationChange() const |
166 | { |
167 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QSetFenceData>::create(arguments: this); |
168 | QSetFenceData &data = creationChange->data; |
169 | Q_UNUSED(data); // Might be of use later |
170 | return creationChange; |
171 | } |
172 | |
173 | } // Qt3DRender |
174 | |
175 | QT_END_NAMESPACE |
176 | |