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| 39 | |
| 40 | #include "qsubtreeenabler_p.h" |
| 41 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
| 42 | |
| 43 | QT_BEGIN_NAMESPACE |
| 44 | |
| 45 | namespace Qt3DRender |
| 46 | { |
| 47 | |
| 48 | /*! |
| 49 | \class Qt3DRender::QSubtreeEnabler |
| 50 | \inmodule Qt3DRender |
| 51 | \brief Enables or disables entire subtrees of framegraph nodes. |
| 52 | \since 5.14 |
| 53 | |
| 54 | While QFrameGraphNodes can be individually enabled and disabled via the |
| 55 | \c enabled property, this can become tedious when an entire path |
| 56 | needs to be turned on or off. QSubtreeEnabler is a convenience node |
| 57 | that makes this use case trivial, allowing all of its children to be |
| 58 | controlled by a single switch. |
| 59 | |
| 60 | QSubtreeEnabler is enabled by default. |
| 61 | */ |
| 62 | |
| 63 | /*! |
| 64 | \qmltype SubtreeEnabler |
| 65 | \inqmlmodule Qt3D.Render |
| 66 | \since 5.14 |
| 67 | \instantiates Qt3DRender::QSubtreeEnabler |
| 68 | \inherits FrameGraphNode |
| 69 | \brief Enables or disables entire subtrees of frame graph nodes. |
| 70 | |
| 71 | While FrameGraphNodes can be individually enabled and disabled via the |
| 72 | \c enabled property, this can become tedious when an entire path |
| 73 | needs to be turned on or off. SubtreeEnabler is a convenience node |
| 74 | that makes this use case trivial, allowing all of its children to be |
| 75 | controlled by a single switch. |
| 76 | |
| 77 | For example, the following simplified frame graph includes a subtree for |
| 78 | debug rendering that can easily be enabled only when debugging. |
| 79 | |
| 80 | \qml |
| 81 | RenderSurfaceSelector { |
| 82 | ClearBuffers { |
| 83 | Viewport { |
| 84 | CameraSelector {} |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | SubtreeEnabler { |
| 89 | enabled: showDebugView |
| 90 | Viewport { |
| 91 | CameraSelector { |
| 92 | RenderPassFilter {} |
| 93 | } |
| 94 | } |
| 95 | } |
| 96 | } |
| 97 | \endqml |
| 98 | |
| 99 | SubtreeEnabler is enabled by default. |
| 100 | */ |
| 101 | |
| 102 | QSubtreeEnabler::QSubtreeEnabler(Qt3DCore::QNode *parent) |
| 103 | : QFrameGraphNode(*new QSubtreeEnablerPrivate, parent) |
| 104 | { |
| 105 | } |
| 106 | |
| 107 | QSubtreeEnabler::~QSubtreeEnabler() |
| 108 | { |
| 109 | } |
| 110 | |
| 111 | /*! |
| 112 | \enum QSubtreeEnabler::Enablement |
| 113 | |
| 114 | Specifies whether subtree enablement is persistent or transient. |
| 115 | |
| 116 | \value Persistent |
| 117 | The value of enabled is persistent. This is the default. |
| 118 | |
| 119 | \value SingleShot |
| 120 | The value of enabled will last for a single frame and then be reset to false. |
| 121 | This might be used for a subtree drawing to an FBO, for example, to only update |
| 122 | the FBO when the relevant portions of the scene changed. |
| 123 | */ |
| 124 | |
| 125 | /*! |
| 126 | \qmlproperty enumeration Qt3D.Render::SubtreeEnabler::enablement |
| 127 | Controls whether subtree enablement is persistent or transient. |
| 128 | |
| 129 | \value Persistent |
| 130 | The value of enabled is persistent. This is the default. |
| 131 | |
| 132 | \value SingleShot |
| 133 | The value of enabled will last for a single frame and then be reset to false. |
| 134 | This might be used for a subtree drawing to an FBO, for example, to only update |
| 135 | the FBO when the relevant portions of the scene changed. |
| 136 | */ |
| 137 | |
| 138 | /*! |
| 139 | \property Qt3DRender::QSubtreeEnabler::enablement |
| 140 | Controls whether subtree enablement is persistent or transient. |
| 141 | */ |
| 142 | QSubtreeEnabler::Enablement QSubtreeEnabler::enablement() const |
| 143 | { |
| 144 | Q_D(const QSubtreeEnabler); |
| 145 | return d->m_enablement; |
| 146 | } |
| 147 | |
| 148 | void QSubtreeEnabler::setEnablement(QSubtreeEnabler::Enablement enablement) |
| 149 | { |
| 150 | Q_D(QSubtreeEnabler); |
| 151 | if (d->m_enablement == enablement) |
| 152 | return; |
| 153 | d->m_enablement = enablement; |
| 154 | emit enablementChanged(enablement: d->m_enablement); |
| 155 | } |
| 156 | |
| 157 | /*! |
| 158 | \qmlmethod void Qt3D.Render::SubtreeEnabler::requestUpdate() |
| 159 | Requests that the subtree be enabled. |
| 160 | |
| 161 | A conveninence method intended to be used with \c SingleShot enablement. |
| 162 | */ |
| 163 | |
| 164 | /*! |
| 165 | Requests that the subtree be enabled. |
| 166 | |
| 167 | A convenience method intended to be used with \c SingleShot enablement. |
| 168 | */ |
| 169 | void QSubtreeEnabler::requestUpdate() |
| 170 | { |
| 171 | setEnabled(true); |
| 172 | } |
| 173 | |
| 174 | Qt3DCore::QNodeCreatedChangeBasePtr QSubtreeEnabler::createNodeCreationChange() const |
| 175 | { |
| 176 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QSubtreeEnablerData>::create(arguments: this); |
| 177 | auto &data = creationChange->data; |
| 178 | Q_D(const QSubtreeEnabler); |
| 179 | data.enablement = d->m_enablement; |
| 180 | return creationChange; |
| 181 | } |
| 182 | |
| 183 | } //Qt3DRender |
| 184 | |
| 185 | QT_END_NAMESPACE |
| 186 | |