| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qwaitfence.h" | 
| 41 | #include "qwaitfence_p.h" | 
| 42 | #include <Qt3DRender/private/qframegraphnode_p.h> | 
| 43 | #include <Qt3DRender/private/qframegraphnodecreatedchange_p.h> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | namespace Qt3DRender { | 
| 48 |  | 
| 49 | QWaitFencePrivate::QWaitFencePrivate() | 
| 50 |     : QFrameGraphNodePrivate() | 
| 51 |     , m_handleType(QWaitFence::NoHandle) | 
| 52 |     , m_handle(QVariant()) | 
| 53 |     , m_waitOnCPU(false) | 
| 54 |     , m_timeout(std::numeric_limits<quint64>::max()) | 
| 55 | { | 
| 56 | } | 
| 57 |  | 
| 58 | /*! | 
| 59 |     \class Qt3DRender::QWaitFence | 
| 60 |     \inmodule Qt3DRender | 
| 61 |     \brief FrameGraphNode used to wait for a fence in the graphics command | 
| 62 |     stream to become signaled. | 
| 63 |  | 
| 64 |     Fence allow to synchronosize GPU and CPU workloads. GPU commands usually | 
| 65 |     are non-blocking. When issued, commands are inserted in command buffers | 
| 66 |     which will be read at a later time by the GPU. In some cases, you want to | 
| 67 |     continue processing or issue specific command only when you are sure a | 
| 68 |     command has been executed by the hardware. Fences are a way to do so. This | 
| 69 |     is especially important when using 3rd party engines with Qt3D, Qt3D should | 
| 70 |     only access shared resources when we know the other engine command are done | 
| 71 |     modifying the resource. | 
| 72 |  | 
| 73 |     QWaitFence is a FrameGraph node that will force to wait for it to become | 
| 74 |     signaled before subsequent commands are inserted into the command stream. | 
| 75 |     It can then be used in conjunction with \l QSetFence and contains | 
| 76 |     properties to configure how long it should wait and whether it should block | 
| 77 |     on the CPU side. | 
| 78 |  | 
| 79 |     \note Qt 3D uploads GPU resources (Texture, Shaders, Buffers) before | 
| 80 |     issuing draw calls. | 
| 81 |  | 
| 82 |     \since 5.13 | 
| 83 |  */ | 
| 84 |  | 
| 85 | QWaitFence::QWaitFence(Qt3DCore::QNode *parent) | 
| 86 |     : QFrameGraphNode(*new QWaitFencePrivate(), parent) | 
| 87 | { | 
| 88 | } | 
| 89 |  | 
| 90 | QWaitFence::~QWaitFence() | 
| 91 | { | 
| 92 | } | 
| 93 |  | 
| 94 | /*! | 
| 95 |     \qmlproperty bool WaitFence::waitOnCPU | 
| 96 |  | 
| 97 |     Specifies whether the CPU should be block while waiting for the fence to | 
| 98 |     become signaled. This is false by default. | 
| 99 | */ | 
| 100 | /*! | 
| 101 |     \property Qt3DRender::QWaitFence::waitOnCPU | 
| 102 |  | 
| 103 |     Specifies whether the CPU should be block while waiting for the fence to | 
| 104 |     become signaled. This is false by default. | 
| 105 | */ | 
| 106 | bool QWaitFence::waitOnCPU() const | 
| 107 | { | 
| 108 |     Q_D(const QWaitFence); | 
| 109 |     return d->m_waitOnCPU; | 
| 110 | } | 
| 111 |  | 
| 112 | void QWaitFence::setWaitOnCPU(bool waitOnCPU) | 
| 113 | { | 
| 114 |     Q_D(QWaitFence); | 
| 115 |     if (d->m_waitOnCPU == waitOnCPU) | 
| 116 |         return; | 
| 117 |     d->m_waitOnCPU = waitOnCPU; | 
| 118 |     emit waitOnCPUChanged(waitOnCPU); | 
| 119 | } | 
| 120 |  | 
| 121 | /*! | 
| 122 |     \qmlproperty int WaitFence::timeout | 
| 123 |  | 
| 124 |     Specifies the maximum amount of time in nanoseconds to wait for the fence | 
| 125 |     to become signaled. | 
| 126 | */ | 
| 127 | /*! | 
| 128 |     \property Qt3DRender::QWaitFence::timeout | 
| 129 |  | 
| 130 |     Specifies the maximum amount of time in nanoseconds to wait for the fence | 
| 131 |     to become signaled. | 
| 132 | */ | 
| 133 | quint64 QWaitFence::timeout() const | 
| 134 | { | 
| 135 |     Q_D(const QWaitFence); | 
| 136 |     return d->m_timeout; | 
| 137 | } | 
| 138 |  | 
| 139 | void QWaitFence::setTimeout(quint64 timeout) | 
| 140 | { | 
| 141 |     Q_D(QWaitFence); | 
| 142 |     if (d->m_timeout == timeout) | 
| 143 |         return; | 
| 144 |     d->m_timeout = timeout; | 
| 145 |     emit timeoutChanged(timeoutChanged: timeout); | 
| 146 | } | 
| 147 |  | 
| 148 | QWaitFence::QWaitFence(QWaitFencePrivate &dd, Qt3DCore::QNode *parent) | 
| 149 |     : QFrameGraphNode(dd, parent) | 
| 150 | { | 
| 151 | } | 
| 152 |  | 
| 153 | /*! | 
| 154 |     \qmlproperty HandleType WaitFence::handleType | 
| 155 |  | 
| 156 |     Specifies the type of handle being used. Currently only OpenGL Fence ids | 
| 157 |     are supported. | 
| 158 | */ | 
| 159 | /*! | 
| 160 |     \property Qt3DRender::QWaitFence::handleType | 
| 161 |  | 
| 162 |     Specifies the type of handle being used. Currently only OpenGL Fence ids | 
| 163 |     are supported. | 
| 164 | */ | 
| 165 | QWaitFence::HandleType QWaitFence::handleType() const | 
| 166 | { | 
| 167 |     Q_D(const QWaitFence); | 
| 168 |     return d->m_handleType; | 
| 169 | } | 
| 170 |  | 
| 171 | void QWaitFence::setHandleType(QWaitFence::HandleType type) | 
| 172 | { | 
| 173 |     Q_D(QWaitFence); | 
| 174 |     if (d->m_handleType != type) { | 
| 175 |         d->m_handleType = type; | 
| 176 |         emit handleTypeChanged(handleType: type); | 
| 177 |     } | 
| 178 | } | 
| 179 |  | 
| 180 | /*! | 
| 181 |     \qmlproperty variant WaitFence::handle | 
| 182 |  | 
| 183 |     Holds the underlying fence handle wrapped in a variant. | 
| 184 | */ | 
| 185 | /*! | 
| 186 |     \property Qt3DRender::QWaitFence::handle | 
| 187 |  | 
| 188 |     Holds the underlying fence handle wrapped in a QVariant. | 
| 189 | */ | 
| 190 | QVariant QWaitFence::handle() const | 
| 191 | { | 
| 192 |     Q_D(const QWaitFence); | 
| 193 |     return d->m_handle; | 
| 194 | } | 
| 195 |  | 
| 196 | void QWaitFence::setHandle(QVariant handle) | 
| 197 | { | 
| 198 |     Q_D(QWaitFence); | 
| 199 |     if (d->m_handle != handle) { | 
| 200 |         d->m_handle = handle; | 
| 201 |         emit handleChanged(handle); | 
| 202 |     } | 
| 203 | } | 
| 204 |  | 
| 205 | Qt3DCore::QNodeCreatedChangeBasePtr QWaitFence::createNodeCreationChange() const | 
| 206 | { | 
| 207 |     auto creationChange = QFrameGraphNodeCreatedChangePtr<QWaitFenceData>::create(arguments: this); | 
| 208 |     QWaitFenceData &data = creationChange->data; | 
| 209 |     Q_D(const QWaitFence); | 
| 210 |     data.handleType = d->m_handleType; | 
| 211 |     data.handle = d->m_handle; | 
| 212 |     data.timeout = d->m_timeout; | 
| 213 |     data.waitOnCPU = d->m_waitOnCPU; | 
| 214 |     return creationChange; | 
| 215 | } | 
| 216 |  | 
| 217 | } // Qt3DRender | 
| 218 |  | 
| 219 | QT_END_NAMESPACE | 
| 220 |  |