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| 39 | |
| 40 | #include "qwaitfence.h" |
| 41 | #include "qwaitfence_p.h" |
| 42 | #include <Qt3DRender/private/qframegraphnode_p.h> |
| 43 | #include <Qt3DRender/private/qframegraphnodecreatedchange_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | namespace Qt3DRender { |
| 48 | |
| 49 | QWaitFencePrivate::QWaitFencePrivate() |
| 50 | : QFrameGraphNodePrivate() |
| 51 | , m_handleType(QWaitFence::NoHandle) |
| 52 | , m_handle(QVariant()) |
| 53 | , m_waitOnCPU(false) |
| 54 | , m_timeout(std::numeric_limits<quint64>::max()) |
| 55 | { |
| 56 | } |
| 57 | |
| 58 | /*! |
| 59 | \class Qt3DRender::QWaitFence |
| 60 | \inmodule Qt3DRender |
| 61 | \brief FrameGraphNode used to wait for a fence in the graphics command |
| 62 | stream to become signaled. |
| 63 | |
| 64 | Fence allow to synchronosize GPU and CPU workloads. GPU commands usually |
| 65 | are non-blocking. When issued, commands are inserted in command buffers |
| 66 | which will be read at a later time by the GPU. In some cases, you want to |
| 67 | continue processing or issue specific command only when you are sure a |
| 68 | command has been executed by the hardware. Fences are a way to do so. This |
| 69 | is especially important when using 3rd party engines with Qt3D, Qt3D should |
| 70 | only access shared resources when we know the other engine command are done |
| 71 | modifying the resource. |
| 72 | |
| 73 | QWaitFence is a FrameGraph node that will force to wait for it to become |
| 74 | signaled before subsequent commands are inserted into the command stream. |
| 75 | It can then be used in conjunction with \l QSetFence and contains |
| 76 | properties to configure how long it should wait and whether it should block |
| 77 | on the CPU side. |
| 78 | |
| 79 | \note Qt 3D uploads GPU resources (Texture, Shaders, Buffers) before |
| 80 | issuing draw calls. |
| 81 | |
| 82 | \since 5.13 |
| 83 | */ |
| 84 | |
| 85 | QWaitFence::QWaitFence(Qt3DCore::QNode *parent) |
| 86 | : QFrameGraphNode(*new QWaitFencePrivate(), parent) |
| 87 | { |
| 88 | } |
| 89 | |
| 90 | QWaitFence::~QWaitFence() |
| 91 | { |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | \qmlproperty bool WaitFence::waitOnCPU |
| 96 | |
| 97 | Specifies whether the CPU should be block while waiting for the fence to |
| 98 | become signaled. This is false by default. |
| 99 | */ |
| 100 | /*! |
| 101 | \property Qt3DRender::QWaitFence::waitOnCPU |
| 102 | |
| 103 | Specifies whether the CPU should be block while waiting for the fence to |
| 104 | become signaled. This is false by default. |
| 105 | */ |
| 106 | bool QWaitFence::waitOnCPU() const |
| 107 | { |
| 108 | Q_D(const QWaitFence); |
| 109 | return d->m_waitOnCPU; |
| 110 | } |
| 111 | |
| 112 | void QWaitFence::setWaitOnCPU(bool waitOnCPU) |
| 113 | { |
| 114 | Q_D(QWaitFence); |
| 115 | if (d->m_waitOnCPU == waitOnCPU) |
| 116 | return; |
| 117 | d->m_waitOnCPU = waitOnCPU; |
| 118 | emit waitOnCPUChanged(waitOnCPU); |
| 119 | } |
| 120 | |
| 121 | /*! |
| 122 | \qmlproperty int WaitFence::timeout |
| 123 | |
| 124 | Specifies the maximum amount of time in nanoseconds to wait for the fence |
| 125 | to become signaled. |
| 126 | */ |
| 127 | /*! |
| 128 | \property Qt3DRender::QWaitFence::timeout |
| 129 | |
| 130 | Specifies the maximum amount of time in nanoseconds to wait for the fence |
| 131 | to become signaled. |
| 132 | */ |
| 133 | quint64 QWaitFence::timeout() const |
| 134 | { |
| 135 | Q_D(const QWaitFence); |
| 136 | return d->m_timeout; |
| 137 | } |
| 138 | |
| 139 | void QWaitFence::setTimeout(quint64 timeout) |
| 140 | { |
| 141 | Q_D(QWaitFence); |
| 142 | if (d->m_timeout == timeout) |
| 143 | return; |
| 144 | d->m_timeout = timeout; |
| 145 | emit timeoutChanged(timeoutChanged: timeout); |
| 146 | } |
| 147 | |
| 148 | QWaitFence::QWaitFence(QWaitFencePrivate &dd, Qt3DCore::QNode *parent) |
| 149 | : QFrameGraphNode(dd, parent) |
| 150 | { |
| 151 | } |
| 152 | |
| 153 | /*! |
| 154 | \qmlproperty HandleType WaitFence::handleType |
| 155 | |
| 156 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
| 157 | are supported. |
| 158 | */ |
| 159 | /*! |
| 160 | \property Qt3DRender::QWaitFence::handleType |
| 161 | |
| 162 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
| 163 | are supported. |
| 164 | */ |
| 165 | QWaitFence::HandleType QWaitFence::handleType() const |
| 166 | { |
| 167 | Q_D(const QWaitFence); |
| 168 | return d->m_handleType; |
| 169 | } |
| 170 | |
| 171 | void QWaitFence::setHandleType(QWaitFence::HandleType type) |
| 172 | { |
| 173 | Q_D(QWaitFence); |
| 174 | if (d->m_handleType != type) { |
| 175 | d->m_handleType = type; |
| 176 | emit handleTypeChanged(handleType: type); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | /*! |
| 181 | \qmlproperty variant WaitFence::handle |
| 182 | |
| 183 | Holds the underlying fence handle wrapped in a variant. |
| 184 | */ |
| 185 | /*! |
| 186 | \property Qt3DRender::QWaitFence::handle |
| 187 | |
| 188 | Holds the underlying fence handle wrapped in a QVariant. |
| 189 | */ |
| 190 | QVariant QWaitFence::handle() const |
| 191 | { |
| 192 | Q_D(const QWaitFence); |
| 193 | return d->m_handle; |
| 194 | } |
| 195 | |
| 196 | void QWaitFence::setHandle(QVariant handle) |
| 197 | { |
| 198 | Q_D(QWaitFence); |
| 199 | if (d->m_handle != handle) { |
| 200 | d->m_handle = handle; |
| 201 | emit handleChanged(handle); |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | Qt3DCore::QNodeCreatedChangeBasePtr QWaitFence::createNodeCreationChange() const |
| 206 | { |
| 207 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QWaitFenceData>::create(arguments: this); |
| 208 | QWaitFenceData &data = creationChange->data; |
| 209 | Q_D(const QWaitFence); |
| 210 | data.handleType = d->m_handleType; |
| 211 | data.handle = d->m_handle; |
| 212 | data.timeout = d->m_timeout; |
| 213 | data.waitOnCPU = d->m_waitOnCPU; |
| 214 | return creationChange; |
| 215 | } |
| 216 | |
| 217 | } // Qt3DRender |
| 218 | |
| 219 | QT_END_NAMESPACE |
| 220 | |