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| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
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| 39 |  | 
| 40 | #include "qlevelofdetail.h" | 
| 41 | #include "qlevelofdetail_p.h" | 
| 42 | #include "qcamera.h" | 
| 43 |  | 
| 44 | QT_BEGIN_NAMESPACE | 
| 45 |  | 
| 46 | namespace Qt3DRender { | 
| 47 |  | 
| 48 | QLevelOfDetailPrivate::QLevelOfDetailPrivate() | 
| 49 |     : QComponentPrivate() | 
| 50 |     , m_camera(nullptr) | 
| 51 |     , m_currentIndex(0) | 
| 52 |     , m_thresholdType(QLevelOfDetail::DistanceToCameraThreshold) | 
| 53 |     , m_volumeOverride() | 
| 54 | { | 
| 55 | } | 
| 56 |  | 
| 57 | void QLevelOfDetailPrivate::setCurrentIndex(int currentIndex) | 
| 58 | { | 
| 59 |     Q_Q(QLevelOfDetail); | 
| 60 |     if (m_currentIndex != currentIndex) { | 
| 61 |         m_currentIndex = currentIndex; | 
| 62 |         emit q->currentIndexChanged(currentIndex: m_currentIndex); | 
| 63 |     } | 
| 64 | } | 
| 65 |  | 
| 66 | /*! | 
| 67 |     \class Qt3DRender::QLevelOfDetail | 
| 68 |     \inmodule Qt3DRender | 
| 69 |     \since 5.9 | 
| 70 |     \brief The QLevelOfDetail class provides a way of controlling the complexity | 
| 71 |     of rendered entities based on their size on the screen. | 
| 72 |  | 
| 73 |     QLevelOfDetail can be used to control the representation of an entity | 
| 74 |     based on distance from the observer or size on the screen. | 
| 75 |  | 
| 76 |     In order to improve rendering performance, objects that are very small | 
| 77 |     can be rendered using far fewer details, in geometry or texture. | 
| 78 |  | 
| 79 |     The component is controlled by specifying thresholds of values which are interpreted | 
| 80 |     as either distances from the camera or screen size. | 
| 81 |  | 
| 82 |     As the point of view changes, the currentIndex property will change to | 
| 83 |     reflect matching value in the range array. | 
| 84 |  | 
| 85 |     The currentIndex property can then be used, for example, to enable or | 
| 86 |     disable entities, change material, etc. | 
| 87 |  | 
| 88 |     The LevelOfDetail component is not shareable between multiple \l [QML]{Entity}{entities}. | 
| 89 |  | 
| 90 |     \code | 
| 91 |      #include <Qt3DCore/QEntity> | 
| 92 |      #include <Qt3DRender/QGeometryRenderer> | 
| 93 |      #include <Qt3DRender/QLevelOfDetail> | 
| 94 |  | 
| 95 |     // Scene | 
| 96 |     Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity; | 
| 97 |  | 
| 98 |     Qt3DCore::QEntity *renderableEntity = new Qt3DCore::QEntity(rootEntity); | 
| 99 |     Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); | 
| 100 |     renderableEntity->addComponent(geometryRenderer); | 
| 101 |     Qt3DRender::QLevelOfDetail* lod = new Qt3Render::QLevelOfDetail(renderableEntity); | 
| 102 |     QVector<qreal> thresholds = {20, 35, 50, 65}; | 
| 103 |     lod->setThresholds(thresholds); | 
| 104 |     lod->setCamera(mainCamera); | 
| 105 |     renderableEntity->addComponent(lod); | 
| 106 |  | 
| 107 |     // connect to QLevelOfDetail::currentIndexChanged to toggle rendering | 
| 108 |     ... | 
| 109 |     \endcode | 
| 110 | */ | 
| 111 |  | 
| 112 | /*! | 
| 113 |     \qmltype LevelOfDetail | 
| 114 |     \instantiates Qt3DRender::QLevelOfDetail | 
| 115 |     \inherits Component3D | 
| 116 |     \inqmlmodule Qt3D.Render | 
| 117 |     \since 5.9 | 
| 118 |     \brief LevelOfDetail provides a way of controlling the complexity of | 
| 119 |     rendered entities based on their size on the screen. | 
| 120 |  | 
| 121 |     LevelOfDetail can be used to control the representation of an entity | 
| 122 |     based on distance from the observer or size on the screen. | 
| 123 |  | 
| 124 |     In order to improve rendering performance, objects that are very small | 
| 125 |     can be rendered using far fewer details, in geometry or texture. | 
| 126 |  | 
| 127 |     The component is controlled by specifying thresholds of values which are interpreted | 
| 128 |     as either distances from the camera or screen size. | 
| 129 |  | 
| 130 |     As the point of view changes, the currentIndex property will change to | 
| 131 |     reflect matching value in the range array. | 
| 132 |  | 
| 133 |     The currentIndex property can then be used, for example, to enable or | 
| 134 |     disable entities, change source in an EntityLoader, or material. | 
| 135 |  | 
| 136 |     The LevelOfDetail component is not shareable between multiple Entity's. | 
| 137 |  | 
| 138 |     \code | 
| 139 |     import Qt3D.Core 2.0 | 
| 140 |     import Qt3D.Render 2.0 | 
| 141 |  | 
| 142 |     Entity { | 
| 143 |         id: root | 
| 144 |  | 
| 145 |         // Scene | 
| 146 |         Camera { id: mainCamera } | 
| 147 |  | 
| 148 |         LevelOfDetail { | 
| 149 |             id: lod | 
| 150 |             camera: mainCamera | 
| 151 |             thresholds: [20, 35, 50, 65] | 
| 152 |             thresholdType: LevelOfDetail.DistanceToCameraThreshold | 
| 153 |         } | 
| 154 |  | 
| 155 |         CylinderMesh { | 
| 156 |             id: mesh | 
| 157 |  | 
| 158 |             property var sliceValues: [20, 10, 6, 4] | 
| 159 |             slices: sliceValues[lod.currentIndex] | 
| 160 |         } | 
| 161 |  | 
| 162 |         Entity { | 
| 163 |             id: renderableEntity | 
| 164 |             components: [ mesh, lod ] | 
| 165 |         } | 
| 166 |     } | 
| 167 |     \endcode | 
| 168 | */ | 
| 169 |  | 
| 170 |  | 
| 171 | /*! | 
| 172 |  * \enum Qt3DRender::QLevelOfDetail::ThresholdType | 
| 173 |  * | 
| 174 |  * Specifies how the values in the thresholds are interpreted | 
| 175 |  * | 
| 176 |  * \value DistanceToCameraThreshold Distance from the entity to the selected camera | 
| 177 |  * \value ProjectedScreenPixelSizeThreshold Size of the entity when projected on the | 
| 178 |  *          screen as seen from the selected camera, expressed in number of | 
| 179 |  *          pixels on the side of the bounding square in screen space. | 
| 180 |  */ | 
| 181 |  | 
| 182 | /*! | 
| 183 |  * \qmlproperty enumeration LevelOfDetail::ThresholdType | 
| 184 |  * | 
| 185 |  * Specifies how the values in the thresholds are interpreted | 
| 186 |  * | 
| 187 |  * \list | 
| 188 |  * \li DistanceToCameraThreshold Distance from the entity to the selected camera | 
| 189 |  * \li ProjectedScreenPixelSizeThreshold Size of the entity when projected on the | 
| 190 |  *     screen as seen from the selected camera, expressed in number of | 
| 191 |  *     pixels on the side of the bounding square in screen space. | 
| 192 |  * \endlist | 
| 193 |  * \sa Qt3DRender::QLevelOfDetail::ThresholdType | 
| 194 |  */ | 
| 195 |  | 
| 196 | /*! | 
| 197 |  * \qmlproperty Camera LevelOfDetail::camera | 
| 198 |  * | 
| 199 |  * Holds the id of the camera that is used to compute the actual distance or the screen size. | 
| 200 |  */ | 
| 201 |  | 
| 202 | /*! | 
| 203 |  * \property QLevelOfDetail::camera | 
| 204 |  * | 
| 205 |  * Holds the id of the camera that is used to compute the actual distance or the screen size. | 
| 206 |  */ | 
| 207 |  | 
| 208 | /*! | 
| 209 |  * \qmlproperty int LevelOfDetail::currentIndex | 
| 210 |  * | 
| 211 |  * The index in the range array which matches the current distance to the camera or screen size. | 
| 212 |  */ | 
| 213 |  | 
| 214 | /*! | 
| 215 |  * \property QLevelOfDetail::currentIndex | 
| 216 |  * | 
| 217 |  * The index in the range array which matches the current distance to the camera or screen size. | 
| 218 |  */ | 
| 219 |  | 
| 220 | /*! | 
| 221 |  * \qmlproperty int LevelOfDetail::thresholdType | 
| 222 |  * | 
| 223 |  * Specifies how range values are interpreted. | 
| 224 |  */ | 
| 225 |  | 
| 226 | /*! | 
| 227 |  * \property QLevelOfDetail::thresholdType | 
| 228 |  * | 
| 229 |  * Specifies how range values are interpreted. | 
| 230 |  * \sa Qt3DRender::QLevelOfDetail::ThresholdType | 
| 231 |  */ | 
| 232 |  | 
| 233 | /*! | 
| 234 |  * \qmlproperty QVector<qreal> LevelOfDetail::thresholds | 
| 235 |  * | 
| 236 |  * Array of range values as float point numbers. The value for the most detailed representation | 
| 237 |  * should be specified first. | 
| 238 |  * | 
| 239 |  * If LevelOfDetail::thresholdType is set to LevelOfDetail.DistanceToCameraThreshold, values should | 
| 240 |  * be specified in ascending order, in camera space coordinates | 
| 241 |  * | 
| 242 |  * If LevelOfDetail::thresholdType is set to LevelOfDetail.ProjectedScreenPixelSizeThreshold, values | 
| 243 |  * should be specified in descending order, in screen space pixels. | 
| 244 |  */ | 
| 245 |  | 
| 246 | /*! | 
| 247 |  * \property QLevelOfDetail::thresholds | 
| 248 |  * | 
| 249 |  * Array of range values as float point numbers. The value for the most detailed representation | 
| 250 |  * should be specified first. | 
| 251 |  * | 
| 252 |  * If Qt3DRender::QLevelOfDetail::thresholdType is set to | 
| 253 |  * Qt3DRender::QLevelOfDetail::DistanceToCameraThreshold, values should be specified in | 
| 254 |  * ascending order, in camera space coordinates | 
| 255 |  * | 
| 256 |  * If Qt3DRender::QLevelOfDetail::thresholdType is set to | 
| 257 |  * Qt3DRender::QLevelOfDetail::ProjectedScreenPixelSizeThreshold, values should | 
| 258 |  * be specified in descending order, in screen space pixels. | 
| 259 |  * | 
| 260 |  * \sa Qt3DRender::QLevelOfDetail::ThresholdType | 
| 261 |  */ | 
| 262 |  | 
| 263 | /*! | 
| 264 |  * \qmlproperty int LevelOfDetail::volumeOverride | 
| 265 |  * | 
| 266 |  * Specifies what is used to evaluate the distance or screen size. | 
| 267 |  * | 
| 268 |  * The default is a sphere of radius 1 and centered at the local origin of the entity. | 
| 269 |  * This proxy volume is used to compute the distance to the camera or the size | 
| 270 |  * of the screen projection. | 
| 271 |  * | 
| 272 |  * If this value to null, the bounding volume of the entity is used. Care must be | 
| 273 |  * taken that this bounding volume never becomes invalid. | 
| 274 |  * | 
| 275 |  * \sa Qt3DRender::QLevelOfDetailBoundingSphere | 
| 276 |  */ | 
| 277 |  | 
| 278 | /*! | 
| 279 |  * \property QLevelOfDetail::volumeOverride | 
| 280 |  * | 
| 281 |  * The default is a sphere of radius 1 and centered at the local origin of the entity. | 
| 282 |  * This proxy volume is used to compute the distance to the camera or the size | 
| 283 |  * of the screen projection. | 
| 284 |  * | 
| 285 |  * If this value to nullptr, the bounding volume of the entity is used. Care must be | 
| 286 |  * taken that this bounding volume never becomes invalid. | 
| 287 |  * | 
| 288 |  * \sa Qt3DRender::QLevelOfDetailBoundingSphere | 
| 289 |  */ | 
| 290 |  | 
| 291 |  | 
| 292 | /*! \fn Qt3DRender::QLevelOfDetail::QLevelOfDetail(Qt3DCore::QNode *parent) | 
| 293 |   Constructs a new QLevelOfDetail with the specified \a parent. | 
| 294 |  */ | 
| 295 | QLevelOfDetail::QLevelOfDetail(QNode *parent) | 
| 296 |     : QComponent(*new QLevelOfDetailPrivate, parent) | 
| 297 | { | 
| 298 | } | 
| 299 |  | 
| 300 | /*! \internal */ | 
| 301 | QLevelOfDetail::~QLevelOfDetail() | 
| 302 | { | 
| 303 | } | 
| 304 |  | 
| 305 | /*! \internal */ | 
| 306 | QLevelOfDetail::QLevelOfDetail(QLevelOfDetailPrivate &dd, QNode *parent) | 
| 307 |     : QComponent(dd, parent) | 
| 308 | { | 
| 309 | } | 
| 310 |  | 
| 311 | /*! \internal */ | 
| 312 | Qt3DCore::QNodeCreatedChangeBasePtr QLevelOfDetail::createNodeCreationChange() const | 
| 313 | { | 
| 314 |     auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QLevelOfDetailData>::create(arguments: this); | 
| 315 |     auto &data = creationChange->data; | 
| 316 |  | 
| 317 |     Q_D(const QLevelOfDetail); | 
| 318 |     if (d->m_camera) | 
| 319 |         data.camera = d->m_camera->id(); | 
| 320 |     data.currentIndex = d->m_currentIndex; | 
| 321 |     data.thresholdType = d->m_thresholdType; | 
| 322 |     data.thresholds = d->m_thresholds; | 
| 323 |     data.volumeOverride = d->m_volumeOverride; | 
| 324 |  | 
| 325 |     return creationChange; | 
| 326 | } | 
| 327 |  | 
| 328 | // TODO Unused remove in Qt6 | 
| 329 | void QLevelOfDetail::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) | 
| 330 | { | 
| 331 | } | 
| 332 |  | 
| 333 | QCamera *QLevelOfDetail::camera() const | 
| 334 | { | 
| 335 |     Q_D(const QLevelOfDetail); | 
| 336 |     return d->m_camera; | 
| 337 | } | 
| 338 |  | 
| 339 | /*! | 
| 340 |  * Sets the \a camera relative to which distance and size are computed. | 
| 341 |  */ | 
| 342 | void QLevelOfDetail::setCamera(QCamera *camera) | 
| 343 | { | 
| 344 |     Q_D(QLevelOfDetail); | 
| 345 |     if (d->m_camera != camera) { | 
| 346 |         d->m_camera = camera; | 
| 347 |         emit cameraChanged(camera: d->m_camera); | 
| 348 |     } | 
| 349 | } | 
| 350 |  | 
| 351 | int QLevelOfDetail::currentIndex() const | 
| 352 | { | 
| 353 |     Q_D(const QLevelOfDetail); | 
| 354 |     return d->m_currentIndex; | 
| 355 | } | 
| 356 |  | 
| 357 | /*! | 
| 358 |  * Sets the \a currentIndex. | 
| 359 |  * | 
| 360 |  * \note This should not normally be set by the user. | 
| 361 |  * | 
| 362 |  * However, if the component is disabled, then changing the | 
| 363 |  * current index is a simple way of switching between multiple | 
| 364 |  * representations. | 
| 365 |  */ | 
| 366 | void QLevelOfDetail::setCurrentIndex(int currentIndex) | 
| 367 | { | 
| 368 |     Q_D(QLevelOfDetail); | 
| 369 |     d->setCurrentIndex(currentIndex); | 
| 370 | } | 
| 371 |  | 
| 372 | QLevelOfDetail::ThresholdType QLevelOfDetail::thresholdType() const | 
| 373 | { | 
| 374 |     Q_D(const QLevelOfDetail); | 
| 375 |     return d->m_thresholdType; | 
| 376 | } | 
| 377 |  | 
| 378 | /*! | 
| 379 |  * Sets the way thresholds values are interpreted | 
| 380 |  * with parameter \a thresholdType | 
| 381 |  * \sa Qt3DRender::QLevelOfDetail::ThresholdType | 
| 382 |  */ | 
| 383 | void QLevelOfDetail::setThresholdType(QLevelOfDetail::ThresholdType thresholdType) | 
| 384 | { | 
| 385 |     Q_D(QLevelOfDetail); | 
| 386 |     if (d->m_thresholdType != thresholdType) { | 
| 387 |         d->m_thresholdType = thresholdType; | 
| 388 |         emit thresholdTypeChanged(thresholdType: d->m_thresholdType); | 
| 389 |     } | 
| 390 | } | 
| 391 |  | 
| 392 | QVector<qreal> QLevelOfDetail::thresholds() const | 
| 393 | { | 
| 394 |     Q_D(const QLevelOfDetail); | 
| 395 |     return d->m_thresholds; | 
| 396 | } | 
| 397 |  | 
| 398 | QLevelOfDetailBoundingSphere QLevelOfDetail::createBoundingSphere(const QVector3D ¢er, float radius) | 
| 399 | { | 
| 400 |     return QLevelOfDetailBoundingSphere(center, radius); | 
| 401 | } | 
| 402 |  | 
| 403 | /*! | 
| 404 |  * Sets the range values in \a thresholds. | 
| 405 |  * \sa Qt3DRender::QLevelOfDetail::thresholdType | 
| 406 |  */ | 
| 407 | void QLevelOfDetail::setThresholds(const QVector<qreal> &thresholds) | 
| 408 | { | 
| 409 |     Q_D(QLevelOfDetail); | 
| 410 |     if (d->m_thresholds != thresholds) { | 
| 411 |         d->m_thresholds = thresholds; | 
| 412 |         emit thresholdsChanged(thresholds: d->m_thresholds); | 
| 413 |     } | 
| 414 | } | 
| 415 |  | 
| 416 | QLevelOfDetailBoundingSphere QLevelOfDetail::volumeOverride() const | 
| 417 | { | 
| 418 |     Q_D(const QLevelOfDetail); | 
| 419 |     return d->m_volumeOverride; | 
| 420 | } | 
| 421 |  | 
| 422 | void QLevelOfDetail::setVolumeOverride(const QLevelOfDetailBoundingSphere &volumeOverride) | 
| 423 | { | 
| 424 |     Q_D(QLevelOfDetail); | 
| 425 |     if (d->m_volumeOverride != volumeOverride) { | 
| 426 |         d->m_volumeOverride = volumeOverride; | 
| 427 |         emit volumeOverrideChanged(volumeOverride); | 
| 428 |     } | 
| 429 | } | 
| 430 |  | 
| 431 | } // namespace Qt3DRender | 
| 432 |  | 
| 433 | QT_END_NAMESPACE | 
| 434 |  | 
| 435 | #include "moc_qlevelofdetail.cpp" | 
| 436 |  |