| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "attribute_p.h" |
| 41 | #include <Qt3DRender/qbuffer.h> |
| 42 | #include <Qt3DRender/private/qattribute_p.h> |
| 43 | #include <Qt3DRender/private/stringtoint_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | using namespace Qt3DCore; |
| 48 | |
| 49 | namespace Qt3DRender { |
| 50 | namespace Render { |
| 51 | |
| 52 | Attribute::Attribute() |
| 53 | : BackendNode(ReadOnly) |
| 54 | , m_nameId(0) |
| 55 | , m_vertexBaseType(QAttribute::Float) |
| 56 | , m_vertexSize(1) |
| 57 | , m_count(0) |
| 58 | , m_byteStride(0) |
| 59 | , m_byteOffset(0) |
| 60 | , m_divisor(0) |
| 61 | , m_attributeType(QAttribute::VertexAttribute) |
| 62 | , m_attributeDirty(false) |
| 63 | { |
| 64 | } |
| 65 | |
| 66 | Attribute::~Attribute() |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | void Attribute::cleanup() |
| 71 | { |
| 72 | m_vertexBaseType = QAttribute::Float; |
| 73 | m_vertexSize = 1; |
| 74 | m_count = 0; |
| 75 | m_byteStride = 0; |
| 76 | m_byteOffset = 0; |
| 77 | m_divisor = 0; |
| 78 | m_attributeType = QAttribute::VertexAttribute; |
| 79 | m_bufferId = Qt3DCore::QNodeId(); |
| 80 | m_name.clear(); |
| 81 | m_attributeDirty = false; |
| 82 | m_nameId = 0; |
| 83 | } |
| 84 | |
| 85 | void Attribute::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 86 | { |
| 87 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 88 | const QAttribute *node = qobject_cast<const QAttribute *>(object: frontEnd); |
| 89 | if (!node) |
| 90 | return; |
| 91 | |
| 92 | m_attributeDirty = firstTime; |
| 93 | if (m_name != node->name()) { |
| 94 | m_name = node->name(); |
| 95 | m_nameId = StringToInt::lookupId(str: m_name); |
| 96 | m_attributeDirty = true; |
| 97 | } |
| 98 | if (m_vertexBaseType != node->vertexBaseType()) { |
| 99 | m_vertexBaseType = node->vertexBaseType(); |
| 100 | m_attributeDirty = true; |
| 101 | } |
| 102 | if (m_vertexSize != node->vertexSize()) { |
| 103 | m_vertexSize = node->vertexSize(); |
| 104 | m_attributeDirty = true; |
| 105 | } |
| 106 | if (m_count != node->count()) { |
| 107 | m_count = node->count(); |
| 108 | m_attributeDirty = true; |
| 109 | } |
| 110 | if (m_byteStride != node->byteStride()) { |
| 111 | m_byteStride = node->byteStride(); |
| 112 | m_attributeDirty = true; |
| 113 | } |
| 114 | if (m_byteOffset != node->byteOffset()) { |
| 115 | m_byteOffset = node->byteOffset(); |
| 116 | m_attributeDirty = true; |
| 117 | } |
| 118 | if (m_divisor != node->divisor()) { |
| 119 | m_divisor = node->divisor(); |
| 120 | m_attributeDirty = true; |
| 121 | } |
| 122 | if (m_attributeType != node->attributeType()) { |
| 123 | m_attributeType = node->attributeType(); |
| 124 | m_attributeDirty = true; |
| 125 | } |
| 126 | const auto bufferId = node->buffer() ? node->buffer()->id() : QNodeId{}; |
| 127 | if (bufferId != m_bufferId) { |
| 128 | m_bufferId = bufferId; |
| 129 | m_attributeDirty = true; |
| 130 | } |
| 131 | |
| 132 | markDirty(changes: AbstractRenderer::AllDirty); |
| 133 | } |
| 134 | |
| 135 | void Attribute::unsetDirty() |
| 136 | { |
| 137 | m_attributeDirty = false; |
| 138 | } |
| 139 | |
| 140 | } // namespace Render |
| 141 | } // namespace Qt3DRender |
| 142 | |
| 143 | QT_END_NAMESPACE |
| 144 | |