| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "buffer_p.h" | 
| 41 | #include <Qt3DCore/qpropertyupdatedchange.h> | 
| 42 | #include <Qt3DRender/private/buffermanager_p.h> | 
| 43 | #include <Qt3DRender/private/qbuffer_p.h> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | using namespace Qt3DCore; | 
| 48 |  | 
| 49 | namespace Qt3DRender { | 
| 50 | namespace Render { | 
| 51 |  | 
| 52 | Buffer::Buffer() | 
| 53 |     : BackendNode(QBackendNode::ReadWrite) | 
| 54 |     , m_usage(QBuffer::StaticDraw) | 
| 55 |     , m_bufferDirty(false) | 
| 56 |     , m_syncData(false) | 
| 57 |     , m_access(QBuffer::Write) | 
| 58 |     , m_manager(nullptr) | 
| 59 | { | 
| 60 |     // Maybe it could become read write if we want to inform | 
| 61 |     // the frontend QBuffer node of any backend issue | 
| 62 | } | 
| 63 |  | 
| 64 | Buffer::~Buffer() | 
| 65 | { | 
| 66 | } | 
| 67 |  | 
| 68 | void Buffer::cleanup() | 
| 69 | { | 
| 70 |     m_usage = QBuffer::StaticDraw; | 
| 71 |     m_data.clear(); | 
| 72 |     m_bufferUpdates.clear(); | 
| 73 |     m_functor.reset(); | 
| 74 |     m_bufferDirty = false; | 
| 75 |     m_syncData = false; | 
| 76 |     m_access = QBuffer::Write; | 
| 77 | } | 
| 78 |  | 
| 79 |  | 
| 80 | void Buffer::setManager(BufferManager *manager) | 
| 81 | { | 
| 82 |     m_manager = manager; | 
| 83 | } | 
| 84 |  | 
| 85 | void Buffer::executeFunctor() | 
| 86 | { | 
| 87 |     Q_ASSERT(m_functor); | 
| 88 |     m_data = (*m_functor)(); | 
| 89 |     // Request data to be loaded | 
| 90 |     forceDataUpload(); | 
| 91 | } | 
| 92 |  | 
| 93 | //Called from th sendBufferJob | 
| 94 | void Buffer::updateDataFromGPUToCPU(QByteArray data) | 
| 95 | { | 
| 96 |     // Note: when this is called, data is what's currently in GPU memory | 
| 97 |     // so m_data shouldn't be reuploaded | 
| 98 |     m_data = data; | 
| 99 | } | 
| 100 |  | 
| 101 | void Buffer::forceDataUpload() | 
| 102 | { | 
| 103 |     // We push back an update with offset = -1 | 
| 104 |     // As this is the way to force data to be loaded | 
| 105 |     QBufferUpdate updateNewData; | 
| 106 |     updateNewData.offset = -1; | 
| 107 |     m_bufferUpdates.clear(); //previous updates are pointless | 
| 108 |     m_bufferUpdates.push_back(t: updateNewData); | 
| 109 | } | 
| 110 |  | 
| 111 | void Buffer::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) | 
| 112 | { | 
| 113 |     BackendNode::syncFromFrontEnd(frontEnd, firstTime); | 
| 114 |     const QBuffer *node = qobject_cast<const QBuffer *>(object: frontEnd); | 
| 115 |     if (!node) | 
| 116 |         return; | 
| 117 |  | 
| 118 |     if (firstTime && m_manager != nullptr) { | 
| 119 |         m_manager->addBufferReference(bufferId: peerId()); | 
| 120 |         m_bufferDirty = true; | 
| 121 |     } | 
| 122 |  | 
| 123 |     m_syncData = node->isSyncData(); | 
| 124 |     m_access = node->accessType(); | 
| 125 |     if (m_usage != node->usage()) { | 
| 126 |         m_usage = node->usage(); | 
| 127 |         m_bufferDirty = true; | 
| 128 |     } | 
| 129 |     { | 
| 130 |         QBufferDataGeneratorPtr newGenerator = node->dataGenerator(); | 
| 131 |         bool dirty = (newGenerator && m_functor && !(*newGenerator == *m_functor)) || | 
| 132 |                      (newGenerator.isNull() && !m_functor.isNull()) || | 
| 133 |                      (!newGenerator.isNull() && m_functor.isNull()); | 
| 134 |         m_bufferDirty |= dirty; | 
| 135 |         m_functor = newGenerator; | 
| 136 |         if (m_functor && m_manager != nullptr) | 
| 137 |             m_manager->addDirtyBuffer(bufferId: peerId()); | 
| 138 |     } | 
| 139 |     { | 
| 140 |         const QVariant v = node->property(name: QBufferPrivate::UpdateDataPropertyName); | 
| 141 |  | 
| 142 |         // Make sure we record data if it's the first time we are called | 
| 143 |         // or if we have no partial updates | 
| 144 |         if (firstTime || !v.isValid()){ | 
| 145 |             const QByteArray newData = node->data(); | 
| 146 |             const bool dirty = m_data != newData; | 
| 147 |             m_bufferDirty |= dirty; | 
| 148 |             m_data = newData; | 
| 149 |  | 
| 150 |             // Since frontend applies partial updates to its m_data | 
| 151 |             // if we enter this code block, there's no problem in actually | 
| 152 |             // ignoring the partial updates | 
| 153 |             if (v.isValid()) | 
| 154 |                 const_cast<QBuffer *>(node)->setProperty(name: QBufferPrivate::UpdateDataPropertyName, value: {}); | 
| 155 |  | 
| 156 |             if (dirty && !m_data.isEmpty()) | 
| 157 |                 forceDataUpload(); | 
| 158 |         } else if (v.isValid()) { | 
| 159 |             // Apply partial updates and record them to allow partial upload to the GPU | 
| 160 |             const QVariantList updateList = v.toList(); | 
| 161 |             for (const QVariant &update : updateList) { | 
| 162 |                 Qt3DRender::QBufferUpdate updateData = update.value<Qt3DRender::QBufferUpdate>(); | 
| 163 |                 m_data.replace(index: updateData.offset, len: updateData.data.size(), s: updateData.data); | 
| 164 |                 m_bufferUpdates.push_back(t: updateData); | 
| 165 |                 m_bufferDirty = true; | 
| 166 |             } | 
| 167 |  | 
| 168 |             const_cast<QBuffer *>(node)->setProperty(name: QBufferPrivate::UpdateDataPropertyName, value: {}); | 
| 169 |         } | 
| 170 |     } | 
| 171 |     markDirty(changes: AbstractRenderer::BuffersDirty); | 
| 172 | } | 
| 173 |  | 
| 174 | // Called by Renderer once the buffer has been uploaded to OpenGL | 
| 175 | void Buffer::unsetDirty() | 
| 176 | { | 
| 177 |     m_bufferDirty = false; | 
| 178 | } | 
| 179 |  | 
| 180 | BufferFunctor::BufferFunctor(AbstractRenderer *renderer, BufferManager *manager) | 
| 181 |     : m_manager(manager) | 
| 182 |     , m_renderer(renderer) | 
| 183 | { | 
| 184 | } | 
| 185 |  | 
| 186 | Qt3DCore::QBackendNode *BufferFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const | 
| 187 | { | 
| 188 |     Buffer *buffer = m_manager->getOrCreateResource(id: change->subjectId()); | 
| 189 |     buffer->setManager(m_manager); | 
| 190 |     buffer->setRenderer(m_renderer); | 
| 191 |     return buffer; | 
| 192 | } | 
| 193 |  | 
| 194 | Qt3DCore::QBackendNode *BufferFunctor::get(Qt3DCore::QNodeId id) const | 
| 195 | { | 
| 196 |     return m_manager->lookupResource(id); | 
| 197 | } | 
| 198 |  | 
| 199 | void BufferFunctor::destroy(Qt3DCore::QNodeId id) const | 
| 200 | { | 
| 201 |     m_manager->removeBufferReference(bufferId: id); | 
| 202 |     return m_manager->releaseResource(id); | 
| 203 | } | 
| 204 |  | 
| 205 | } // namespace Render | 
| 206 | } // namespace Qt3DRender | 
| 207 |  | 
| 208 | QT_END_NAMESPACE | 
| 209 |  |