1/****************************************************************************
2**
3** Copyright (C) 2015 Paul Lemire
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the Qt3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40#include "geometryrenderermanager_p.h"
41
42QT_BEGIN_NAMESPACE
43
44namespace Qt3DRender {
45namespace Render {
46
47GeometryRendererManager::GeometryRendererManager()
48{
49}
50
51GeometryRendererManager::~GeometryRendererManager()
52{
53}
54
55void GeometryRendererManager::addDirtyGeometryRenderer(Qt3DCore::QNodeId bufferId)
56{
57 if (!m_dirtyGeometryRenderers.contains(t: bufferId))
58 m_dirtyGeometryRenderers.push_back(t: bufferId);
59}
60
61QVector<Qt3DCore::QNodeId> GeometryRendererManager::dirtyGeometryRenderers()
62{
63 QVector<Qt3DCore::QNodeId> vector(m_dirtyGeometryRenderers);
64 m_dirtyGeometryRenderers.clear();
65 return vector;
66}
67
68void GeometryRendererManager::requestTriangleDataRefreshForGeometryRenderer(const Qt3DCore::QNodeId geometryRenderer)
69{
70 if (!m_geometryRenderersRequiringTriangleRefresh.contains(t: geometryRenderer))
71 m_geometryRenderersRequiringTriangleRefresh.push_back(t: geometryRenderer);
72}
73
74bool GeometryRendererManager::isGeometryRendererScheduledForTriangleDataRefresh(const Qt3DCore::QNodeId geometryRenderer)
75{
76 return m_geometryRenderersRequiringTriangleRefresh.contains(t: geometryRenderer);
77}
78
79QVector<Qt3DCore::QNodeId> GeometryRendererManager::geometryRenderersRequiringTriangleDataRefresh()
80{
81 QVector<Qt3DCore::QNodeId> vector(m_geometryRenderersRequiringTriangleRefresh);
82 m_geometryRenderersRequiringTriangleRefresh.clear();
83 return vector;
84}
85
86} // namespace Render
87} // namespace Qt3DRender
88
89QT_END_NAMESPACE
90

source code of qt3d/src/render/geometry/geometryrenderermanager.cpp