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39 | |
40 | #include "scenemanager_p.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | namespace Qt3DRender { |
45 | namespace Render { |
46 | |
47 | SceneManager::SceneManager() |
48 | : Qt3DCore::QResourceManager<Scene, |
49 | Qt3DCore::QNodeId, |
50 | Qt3DCore::ObjectLevelLockingPolicy>() |
51 | , m_service(nullptr) |
52 | { |
53 | } |
54 | |
55 | SceneManager::~SceneManager() |
56 | { |
57 | } |
58 | |
59 | void SceneManager::setDownloadService(Qt3DCore::QDownloadHelperService *service) |
60 | { |
61 | m_service = service; |
62 | } |
63 | |
64 | void SceneManager::addSceneData(const QUrl &source, |
65 | Qt3DCore::QNodeId sceneUuid, |
66 | const QByteArray &data) |
67 | { |
68 | LoadSceneJobPtr newJob(new LoadSceneJob(source, sceneUuid)); |
69 | |
70 | if (!data.isEmpty()) |
71 | newJob->setData(data); |
72 | |
73 | // We cannot run two jobs that use the same scene loader plugin |
74 | // in two different threads at the same time |
75 | if (!m_pendingJobs.isEmpty()) |
76 | newJob->addDependency(dependency: m_pendingJobs.last()); |
77 | |
78 | m_pendingJobs.push_back(t: newJob); |
79 | } |
80 | |
81 | QVector<LoadSceneJobPtr> SceneManager::takePendingSceneLoaderJobs() |
82 | { |
83 | // Explicitly use std::move to clear the m_pendingJobs vector |
84 | return std::move(m_pendingJobs); |
85 | } |
86 | |
87 | void SceneManager::startSceneDownload(const QUrl &source, Qt3DCore::QNodeId sceneUuid) |
88 | { |
89 | if (!m_service) |
90 | return; |
91 | SceneDownloaderPtr request = SceneDownloaderPtr::create(arguments: source, arguments&: sceneUuid, arguments: this); |
92 | m_pendingDownloads << request; |
93 | m_service->submitRequest(request); |
94 | } |
95 | |
96 | void SceneManager::clearSceneDownload(SceneDownloader *downloader) |
97 | { |
98 | for (auto it = m_pendingDownloads.begin(); it != m_pendingDownloads.end(); ++it) { |
99 | if ((*it).data() == downloader) { |
100 | m_pendingDownloads.erase(pos: it); |
101 | return; |
102 | } |
103 | } |
104 | } |
105 | |
106 | |
107 | SceneDownloader::SceneDownloader(const QUrl &source, Qt3DCore::QNodeId sceneComponent, SceneManager *manager) |
108 | : Qt3DCore::QDownloadRequest(source) |
109 | , m_sceneComponent(sceneComponent) |
110 | , m_manager(manager) |
111 | { |
112 | |
113 | } |
114 | |
115 | void SceneDownloader::onCompleted() |
116 | { |
117 | if (!m_manager) |
118 | return; |
119 | if (succeeded()) |
120 | m_manager->addSceneData(source: url(), sceneUuid: m_sceneComponent, data: m_data); |
121 | else |
122 | qWarning() << "Failed to download scene at" << url(); |
123 | m_manager->clearSceneDownload(downloader: this); |
124 | } |
125 | |
126 | } // namespace Render |
127 | } // namespace Qt3DRender |
128 | |
129 | QT_END_NAMESPACE |
130 | |