| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). | 
| 5 | ** Contact: https://www.qt.io/licensing/ | 
| 6 | ** | 
| 7 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 8 | ** | 
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 10 | ** Commercial License Usage | 
| 11 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 12 | ** accordance with the commercial license agreement provided with the | 
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
| 14 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 15 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 16 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 17 | ** | 
| 18 | ** GNU Lesser General Public License Usage | 
| 19 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 20 | ** General Public License version 3 as published by the Free Software | 
| 21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 22 | ** packaging of this file. Please review the following information to | 
| 23 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 25 | ** | 
| 26 | ** GNU General Public License Usage | 
| 27 | ** Alternatively, this file may be used under the terms of the GNU | 
| 28 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 29 | ** Public license version 3 or any later version approved by the KDE Free | 
| 30 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 32 | ** included in the packaging of this file. Please review the following | 
| 33 | ** information to ensure the GNU General Public License requirements will | 
| 34 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 35 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 36 | ** | 
| 37 | ** $QT_END_LICENSE$ | 
| 38 | ** | 
| 39 | ****************************************************************************/ | 
| 40 |  | 
| 41 |  | 
| 42 | #include "qcullface.h" | 
| 43 | #include "qcullface_p.h" | 
| 44 | #include <Qt3DRender/private/qrenderstatecreatedchange_p.h> | 
| 45 |  | 
| 46 | QT_BEGIN_NAMESPACE | 
| 47 |  | 
| 48 | namespace Qt3DRender { | 
| 49 |  | 
| 50 | /*! | 
| 51 |     \class Qt3DRender::QCullFace | 
| 52 |     \brief The QCullFace class specifies whether front or back face culling | 
| 53 |     is enabled. | 
| 54 |     \since 5.7 | 
| 55 |     \inmodule Qt3DRender | 
| 56 |     \ingroup renderstates | 
| 57 |  | 
| 58 |     QCullFace sets whether the front or back facets are culled. | 
| 59 |     Facets include triangles, quadrilaterals, polygons and rectangles. | 
| 60 |  | 
| 61 |     It can be added by calling the addRenderState() method on a QRenderPass: | 
| 62 |  | 
| 63 |     \code | 
| 64 |     // using namespace Qt3DRender; | 
| 65 |  | 
| 66 |     QRenderPass *renderPass = new QRenderPass(); | 
| 67 |  | 
| 68 |     // Create a front face culling render state | 
| 69 |     QCullFace *cullFront = new QCullFace(); | 
| 70 |     cullFront->setMode(QCullFace::Front); | 
| 71 |  | 
| 72 |     // Add the render state to the render pass | 
| 73 |     renderPass->addRenderState(cullFront); | 
| 74 |     \endcode | 
| 75 |  | 
| 76 |     Or by calling the addRenderState() method on a QRenderStateSet: | 
| 77 |  | 
| 78 |     \code | 
| 79 |     // using namespace Qt3DRender; | 
| 80 |  | 
| 81 |     QRenderStateSet *renderStateSet = new QRenderStateSet(); | 
| 82 |  | 
| 83 |     // Create a front face culling render state | 
| 84 |     QCullFace *cullFront = new QCullFace(); | 
| 85 |     cullFront->setMode(QCullFace::Front); | 
| 86 |  | 
| 87 |     // Add the render state to the render pass | 
| 88 |     renderStateSet->addRenderState(cullFront); | 
| 89 |     \endcode | 
| 90 |  | 
| 91 |     \sa QFrontFace | 
| 92 |  */ | 
| 93 |  | 
| 94 | /*! | 
| 95 |     \qmltype CullFace | 
| 96 |     \brief The CullFace type specifies whether front or back face culling | 
| 97 |     is enabled. | 
| 98 |     \since 5.7 | 
| 99 |     \inqmlmodule Qt3D.Render | 
| 100 |     \instantiates Qt3DRender::QCullFace | 
| 101 |     \inherits RenderState | 
| 102 |     \ingroup renderstates | 
| 103 |  | 
| 104 |     CullFace sets whether the front or back facets are culled. | 
| 105 |     Facets include triangles, quadrilaterals, polygons and rectangles. | 
| 106 |  | 
| 107 |     It can be added to the renderStates property of a RenderPass: | 
| 108 |  | 
| 109 |     \qml | 
| 110 |     RenderPass { | 
| 111 |         shaderProgram: ShaderProgram { | 
| 112 |             // ... | 
| 113 |         } | 
| 114 |         renderStates: [ | 
| 115 |             CullFace { | 
| 116 |                 mode: CullFace.Front | 
| 117 |             } | 
| 118 |         ] | 
| 119 |     } | 
| 120 |     \endqml | 
| 121 |  | 
| 122 |     Or added to the renderStates property of a RenderStateSet: | 
| 123 |  | 
| 124 |     \qml | 
| 125 |     RenderStateSet { | 
| 126 |         renderStates: [ | 
| 127 |             CullFace { | 
| 128 |                 mode: CullFace.Front | 
| 129 |             } | 
| 130 |         ] | 
| 131 |     } | 
| 132 |     \endqml | 
| 133 |  | 
| 134 |     \sa FrontFace | 
| 135 |  */ | 
| 136 |  | 
| 137 | /*! | 
| 138 |     \enum Qt3DRender::QCullFace::CullingMode | 
| 139 |  | 
| 140 |     This enumeration specifies values for the culling mode. | 
| 141 |  | 
| 142 |     \value NoCulling Culling is disabled | 
| 143 |     \value Front Culling is enabled for front facing polygons | 
| 144 |     \value Back Culling is enabled for back facing polygons | 
| 145 |     \value FrontAndBack Culling is enabled for all polygons, points and lines are drawn | 
| 146 | */ | 
| 147 |  | 
| 148 | /*! | 
| 149 |     \qmlproperty enumeration CullFace::mode | 
| 150 |     Holds the culling mode used by CullFace. Default is set to QCullFace.Back. | 
| 151 |  | 
| 152 |     \list | 
| 153 |     \li CullFace.NoCulling - culling is disabled | 
| 154 |     \li CullFace.Front - culling is enabled for front facing polygons | 
| 155 |     \li CullFace.Back - culling is enabled for back facing polygons | 
| 156 |     \li CullFace.FrontAndBack - culling is enabled for all polygons, but points and lines are drawn | 
| 157 |     \endlist | 
| 158 | */ | 
| 159 |  | 
| 160 | /*! | 
| 161 |     \property QCullFace::mode | 
| 162 |     Holds the culling mode used by QCullFace. Default is set to QCullFace.Back. | 
| 163 | */ | 
| 164 |  | 
| 165 | /*! | 
| 166 |      Constructs a new QCullFace::QCullFace instance with \a parent as parent. | 
| 167 |  */ | 
| 168 | QCullFace::QCullFace(QNode *parent) | 
| 169 |     : QRenderState(*new QCullFacePrivate, parent) | 
| 170 | { | 
| 171 | } | 
| 172 |  | 
| 173 | /*! \internal */ | 
| 174 | QCullFace::~QCullFace() | 
| 175 | { | 
| 176 | } | 
| 177 |  | 
| 178 | QCullFace::CullingMode QCullFace::mode() const | 
| 179 | { | 
| 180 |     Q_D(const QCullFace); | 
| 181 |     return d->m_mode; | 
| 182 | } | 
| 183 |  | 
| 184 | void QCullFace::setMode(QCullFace::CullingMode mode) | 
| 185 | { | 
| 186 |     Q_D(QCullFace); | 
| 187 |     if (d->m_mode != mode) { | 
| 188 |         d->m_mode = mode; | 
| 189 |         emit modeChanged(mode); | 
| 190 |     } | 
| 191 | } | 
| 192 |  | 
| 193 | Qt3DCore::QNodeCreatedChangeBasePtr QCullFace::createNodeCreationChange() const | 
| 194 | { | 
| 195 |     auto creationChange = QRenderStateCreatedChangePtr<QCullFaceData>::create(arguments: this); | 
| 196 |     auto &data = creationChange->data; | 
| 197 |     Q_D(const QCullFace); | 
| 198 |     data.mode = d->m_mode; | 
| 199 |     return creationChange; | 
| 200 | } | 
| 201 |  | 
| 202 | } // namespace Qt3DRender | 
| 203 |  | 
| 204 | QT_END_NAMESPACE | 
| 205 |  |