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40 | |
41 | #include "qdithering.h" |
42 | #include "qrenderstate_p.h" |
43 | #include <private/qnode_p.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | /*! |
50 | \class Qt3DRender::QDithering |
51 | \since 5.7 |
52 | \inmodule Qt3DRender |
53 | \brief Enable dithering. |
54 | |
55 | A Qt3DRender::QDithering class enables dithering. Dithering adds noise to the |
56 | color values to randomize quantization error in order to prevent large scale |
57 | patterns in the final image, such as banding. Dithering is most useful when |
58 | rendering to a surface with low color bit depth, such as RGB565 or RGBA4444. |
59 | */ |
60 | |
61 | /*! |
62 | \qmltype Dithering |
63 | \since 5.7 |
64 | \inqmlmodule Qt3D.Render |
65 | \inherits RenderState |
66 | \instantiates Qt3DRender::QDithering |
67 | \brief Enable dithering. |
68 | |
69 | A Dithering type enables dithering. Dithering adds noise to the |
70 | color values to randomize quantization error in order to prevent large scale |
71 | patterns in the final image, such as banding. Dithering is most useful when |
72 | rendering to a surface with low color bit depth, such as RGB565 or RGBA4444. |
73 | */ |
74 | |
75 | class QDitheringPrivate : public QRenderStatePrivate |
76 | { |
77 | public: |
78 | QDitheringPrivate() |
79 | : QRenderStatePrivate(Render::DitheringStateMask) |
80 | {} |
81 | |
82 | Q_DECLARE_PUBLIC(QDithering) |
83 | }; |
84 | |
85 | /*! |
86 | The constructor creates a new QDithering::QDithering instance with |
87 | the specified \a parent. |
88 | */ |
89 | QDithering::QDithering(QNode *parent) |
90 | : QRenderState(*new QDitheringPrivate, parent) |
91 | { |
92 | } |
93 | |
94 | /*! \internal */ |
95 | QDithering::~QDithering() |
96 | { |
97 | } |
98 | |
99 | } // namespace Qt3DRender |
100 | |
101 | QT_END_NAMESPACE |
102 | |