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| 39 | |
| 40 | #include "qpolygonoffset.h" |
| 41 | #include "qpolygonoffset_p.h" |
| 42 | #include <Qt3DRender/private/qrenderstatecreatedchange_p.h> |
| 43 | |
| 44 | QT_BEGIN_NAMESPACE |
| 45 | |
| 46 | namespace Qt3DRender { |
| 47 | |
| 48 | /*! |
| 49 | \class Qt3DRender::QPolygonOffset |
| 50 | \brief The QPolygonOffset class sets the scale and steps to calculate depth |
| 51 | values for polygon offsets. |
| 52 | \since 5.7 |
| 53 | \inmodule Qt3DRender |
| 54 | \ingroup renderstates |
| 55 | |
| 56 | A QPolygonOffset class adds an offset to the fragment depth value prior to |
| 57 | depth test and depth write. The offset can be used to avoid z-fighting when |
| 58 | rendering polygons with very close depth values such as decals. |
| 59 | */ |
| 60 | |
| 61 | /*! |
| 62 | \qmltype PolygonOffset |
| 63 | \brief The PolygonOffset type sets the scale and steps to calculate depth |
| 64 | values for polygon offsets. |
| 65 | \since 5.7 |
| 66 | \inqmlmodule Qt3D.Render |
| 67 | \ingroup renderstates |
| 68 | \inherits RenderState |
| 69 | \instantiates Qt3DRender::QPolygonOffset |
| 70 | |
| 71 | A PolygonOffset type adds an offset to the fragment depth value prior to |
| 72 | depth test and depth write. The offset can be used to avoid z-fighting when |
| 73 | rendering polygons with very close depth values such as decals. |
| 74 | */ |
| 75 | |
| 76 | /*! |
| 77 | \qmlproperty real PolygonOffset::scaleFactor |
| 78 | Holds the scale factor used to create a variable depth offset for |
| 79 | each polygon. Default value is 0. |
| 80 | */ |
| 81 | |
| 82 | /*! |
| 83 | \qmlproperty real PolygonOffset::depthSteps |
| 84 | Holds the units that create constant depth offsets. Default value is 0. |
| 85 | */ |
| 86 | |
| 87 | /*! |
| 88 | \property QPolygonOffset::scaleFactor |
| 89 | Holds the scale factor used to create a variable depth offset for |
| 90 | each polygon. Default value is 0. |
| 91 | */ |
| 92 | |
| 93 | /*! |
| 94 | \property QPolygonOffset::depthSteps |
| 95 | Holds the units that create constant depth offsets. Default value is 0. |
| 96 | */ |
| 97 | |
| 98 | /*! |
| 99 | The constructor creates a new QPolygonOffset::QPolygonOffset instance |
| 100 | with the specified \a parent |
| 101 | */ |
| 102 | QPolygonOffset::QPolygonOffset(QNode *parent) |
| 103 | : QRenderState(*new QPolygonOffsetPrivate, parent) |
| 104 | { |
| 105 | } |
| 106 | |
| 107 | /*! \internal */ |
| 108 | QPolygonOffset::~QPolygonOffset() |
| 109 | { |
| 110 | } |
| 111 | |
| 112 | float QPolygonOffset::scaleFactor() const |
| 113 | { |
| 114 | Q_D(const QPolygonOffset); |
| 115 | return d->m_scaleFactor; |
| 116 | } |
| 117 | |
| 118 | void QPolygonOffset::setScaleFactor(float scaleFactor) |
| 119 | { |
| 120 | Q_D(QPolygonOffset); |
| 121 | if (d->m_scaleFactor != scaleFactor) { |
| 122 | d->m_scaleFactor = scaleFactor; |
| 123 | emit scaleFactorChanged(scaleFactor: d->m_scaleFactor); |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | float QPolygonOffset::depthSteps() const |
| 128 | { |
| 129 | Q_D(const QPolygonOffset); |
| 130 | return d->m_depthSteps; |
| 131 | } |
| 132 | |
| 133 | void QPolygonOffset::setDepthSteps(float depthSteps) |
| 134 | { |
| 135 | Q_D(QPolygonOffset); |
| 136 | if (d->m_depthSteps != depthSteps) { |
| 137 | d->m_depthSteps = depthSteps; |
| 138 | emit depthStepsChanged(depthSteps: d->m_depthSteps); |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | Qt3DCore::QNodeCreatedChangeBasePtr QPolygonOffset::createNodeCreationChange() const |
| 143 | { |
| 144 | auto creationChange = QRenderStateCreatedChangePtr<QPolygonOffsetData>::create(arguments: this); |
| 145 | auto &data = creationChange->data; |
| 146 | Q_D(const QPolygonOffset); |
| 147 | data.scaleFactor = d->m_scaleFactor; |
| 148 | data.depthSteps = d->m_depthSteps; |
| 149 | return creationChange; |
| 150 | } |
| 151 | |
| 152 | } // namespace Qt3DRender |
| 153 | |
| 154 | QT_END_NAMESPACE |
| 155 | |