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3 | ** Copyright (C) 2015 Paul Lemire |
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39 | |
40 | #include "qstencilmask.h" |
41 | #include "qstencilmask_p.h" |
42 | #include <Qt3DRender/private/qrenderstatecreatedchange_p.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | |
48 | /*! |
49 | \class Qt3DRender::QStencilMask |
50 | \brief The QStencilMask class controls the front and back writing of |
51 | individual bits in the stencil planes. |
52 | \since 5.7 |
53 | \ingroup renderstates |
54 | \inmodule Qt3DRender |
55 | |
56 | A Qt3DRender::QStencilMask class specifies a write mask for the stencil values |
57 | after the stencil test. Mask can be specified separately for the front-facing |
58 | and back-facing polygons. The fragment stencil value is and'd with the mask |
59 | before it is written to the stencil buffer. |
60 | |
61 | \sa Qt3DRender::QStencilTest |
62 | */ |
63 | |
64 | /*! |
65 | \qmltype StencilMask |
66 | \brief The StencilMask type controls the front and back writing of |
67 | individual bits in the stencil planes. |
68 | \since 5.7 |
69 | \ingroup renderstates |
70 | \inqmlmodule Qt3D.Render |
71 | \instantiates Qt3DRender::QStencilMask |
72 | \inherits RenderState |
73 | |
74 | A StencilMask type specifies the mask for the stencil test. Mask can be specified |
75 | separately for the front-facing and back-facing polygons. The stencil test reference |
76 | value and stencil buffer value gets and'd with the mask prior to applying stencil function. |
77 | |
78 | \sa StencilTest |
79 | */ |
80 | |
81 | /*! |
82 | \qmlproperty int StencilMask::frontOutputMask |
83 | Holds the write mask for the fragment stencil values for front-facing polygons. |
84 | */ |
85 | |
86 | /*! |
87 | \qmlproperty int StencilMask::backOutputMask |
88 | Holds the write mask for the fragment stencil values for back-facing polygons. |
89 | */ |
90 | |
91 | /*! |
92 | \property QStencilMask::frontOutputMask |
93 | Holds the write mask for the fragment stencil values for front-facing polygons. |
94 | */ |
95 | |
96 | /*! |
97 | \property QStencilMask::backOutputMask |
98 | Holds the write mask for the fragment stencil values for back-facing polygons. |
99 | */ |
100 | |
101 | /*! |
102 | The constructor creates a new QStencilMask::QStencilMask instance with the |
103 | specified \a parent. |
104 | */ |
105 | QStencilMask::QStencilMask(QNode *parent) |
106 | : QRenderState(*new QStencilMaskPrivate(), parent) |
107 | { |
108 | } |
109 | |
110 | /*! \internal */ |
111 | QStencilMask::~QStencilMask() |
112 | { |
113 | } |
114 | |
115 | void QStencilMask::setFrontOutputMask(uint mask) |
116 | { |
117 | Q_D(QStencilMask); |
118 | if (d->m_frontOutputMask != mask) { |
119 | d->m_frontOutputMask = mask; |
120 | Q_EMIT frontOutputMaskChanged(frontOutputMask: mask); |
121 | } |
122 | } |
123 | |
124 | void QStencilMask::setBackOutputMask(uint mask) |
125 | { |
126 | Q_D(QStencilMask); |
127 | if (d->m_backOutputMask != mask) { |
128 | d->m_backOutputMask = mask; |
129 | Q_EMIT backOutputMaskChanged(backOutputMask: mask); |
130 | } |
131 | } |
132 | |
133 | uint QStencilMask::frontOutputMask() const |
134 | { |
135 | Q_D(const QStencilMask); |
136 | return d->m_frontOutputMask; |
137 | } |
138 | |
139 | uint QStencilMask::backOutputMask() const |
140 | { |
141 | Q_D(const QStencilMask); |
142 | return d->m_backOutputMask; |
143 | } |
144 | |
145 | Qt3DCore::QNodeCreatedChangeBasePtr QStencilMask::createNodeCreationChange() const |
146 | { |
147 | auto creationChange = QRenderStateCreatedChangePtr<QStencilMaskData>::create(arguments: this); |
148 | auto &data = creationChange->data; |
149 | Q_D(const QStencilMask); |
150 | data.frontOutputMask = d->m_frontOutputMask; |
151 | data.backOutputMask = d->m_backOutputMask; |
152 | return creationChange; |
153 | } |
154 | |
155 | } // namespace Qt3DRender |
156 | |
157 | QT_END_NAMESPACE |
158 | |