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39 | |
40 | #include "statevariant_p.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | namespace Qt3DRender { |
45 | namespace Render { |
46 | |
47 | RenderStateImpl *StateVariant::state() |
48 | { |
49 | switch (type) { |
50 | case BlendEquationArgumentsMask: |
51 | case BlendStateMask: |
52 | case AlphaTestMask: |
53 | case MSAAEnabledStateMask: |
54 | case DepthRangeMask: |
55 | case DepthTestStateMask: |
56 | case DepthWriteStateMask: |
57 | case CullFaceStateMask: |
58 | case FrontFaceStateMask: |
59 | case DitheringStateMask: |
60 | case ScissorStateMask: |
61 | case StencilTestStateMask: |
62 | case AlphaCoverageStateMask: |
63 | case PointSizeMask: |
64 | case PolygonOffsetStateMask: |
65 | case ColorStateMask: |
66 | case ClipPlaneMask: |
67 | case SeamlessCubemapMask: |
68 | case StencilOpMask: |
69 | case StencilWriteStateMask: |
70 | case LineWidthMask: |
71 | case RasterModeMask: |
72 | return &data.blendEquationArguments; |
73 | default: |
74 | Q_UNREACHABLE(); |
75 | } |
76 | } |
77 | |
78 | const RenderStateImpl *StateVariant::constState() const |
79 | { |
80 | switch (type) { |
81 | case BlendEquationArgumentsMask: |
82 | case BlendStateMask: |
83 | case AlphaTestMask: |
84 | case MSAAEnabledStateMask: |
85 | case DepthRangeMask: |
86 | case DepthTestStateMask: |
87 | case DepthWriteStateMask: |
88 | case CullFaceStateMask: |
89 | case FrontFaceStateMask: |
90 | case DitheringStateMask: |
91 | case ScissorStateMask: |
92 | case StencilTestStateMask: |
93 | case AlphaCoverageStateMask: |
94 | case PointSizeMask: |
95 | case PolygonOffsetStateMask: |
96 | case ColorStateMask: |
97 | case ClipPlaneMask: |
98 | case SeamlessCubemapMask: |
99 | case StencilOpMask: |
100 | case StencilWriteStateMask: |
101 | case LineWidthMask: |
102 | case RasterModeMask: |
103 | return &data.blendEquationArguments; |
104 | default: |
105 | Q_UNREACHABLE(); |
106 | } |
107 | } |
108 | |
109 | bool StateVariant::operator ==(const StateVariant &other) const |
110 | { |
111 | return (other.type == type && constState()->equalTo(renderState: *other.constState())); |
112 | } |
113 | |
114 | bool StateVariant::operator !=(const StateVariant &other) const |
115 | { |
116 | return !(*this == other); |
117 | } |
118 | |
119 | } // namespace Render |
120 | } // namespace Qt3DRender |
121 | |
122 | QT_END_NAMESPACE |
123 |