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39
40#ifndef QT3DRENDER_QSHADERNODE_P_H
41#define QT3DRENDER_QSHADERNODE_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/private/qt3drender_global_p.h>
55
56#include <Qt3DRender/private/qshaderformat_p.h>
57#include <Qt3DRender/private/qshadernodeport_p.h>
58
59#include <QtCore/quuid.h>
60
61QT_BEGIN_NAMESPACE
62
63namespace Qt3DRender
64{
65class QShaderNode
66{
67public:
68 enum Type : char {
69 Invalid,
70 Input,
71 Output,
72 Function
73 };
74
75 class Rule
76 {
77 public:
78 Q_3DRENDERSHARED_PRIVATE_EXPORT Rule(const QByteArray &substitution = QByteArray(), const QByteArrayList &headerSnippets = QByteArrayList()) noexcept;
79
80 QByteArray substitution;
81 QByteArrayList headerSnippets;
82 };
83
84 Q_3DRENDERSHARED_PRIVATE_EXPORT Type type() const noexcept;
85
86 Q_3DRENDERSHARED_PRIVATE_EXPORT QUuid uuid() const noexcept;
87 Q_3DRENDERSHARED_PRIVATE_EXPORT void setUuid(const QUuid &uuid) noexcept;
88
89 Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList layers() const noexcept;
90 Q_3DRENDERSHARED_PRIVATE_EXPORT void setLayers(const QStringList &layers) noexcept;
91
92 Q_3DRENDERSHARED_PRIVATE_EXPORT QVector<QShaderNodePort> ports() const noexcept;
93 Q_3DRENDERSHARED_PRIVATE_EXPORT void addPort(const QShaderNodePort &port);
94 Q_3DRENDERSHARED_PRIVATE_EXPORT void removePort(const QShaderNodePort &port);
95
96 Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList parameterNames() const;
97 Q_3DRENDERSHARED_PRIVATE_EXPORT QVariant parameter(const QString &name) const;
98 Q_3DRENDERSHARED_PRIVATE_EXPORT void setParameter(const QString &name, const QVariant &value);
99 Q_3DRENDERSHARED_PRIVATE_EXPORT void clearParameter(const QString &name);
100
101 Q_3DRENDERSHARED_PRIVATE_EXPORT void addRule(const QShaderFormat &format, const Rule &rule);
102 Q_3DRENDERSHARED_PRIVATE_EXPORT void removeRule(const QShaderFormat &format);
103
104 Q_3DRENDERSHARED_PRIVATE_EXPORT QVector<QShaderFormat> availableFormats() const;
105 Q_3DRENDERSHARED_PRIVATE_EXPORT Rule rule(const QShaderFormat &format) const;
106
107private:
108 QUuid m_uuid;
109 QStringList m_layers;
110 QVector<QShaderNodePort> m_ports;
111 QHash<QString, QVariant> m_parameters;
112 QVector<QPair<QShaderFormat, QShaderNode::Rule>> m_rules;
113};
114
115Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept;
116
117inline bool operator!=(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept
118{
119 return !(lhs == rhs);
120}
121
122}
123
124Q_DECLARE_TYPEINFO(Qt3DRender::QShaderNode, Q_MOVABLE_TYPE);
125Q_DECLARE_TYPEINFO(Qt3DRender::QShaderNode::Rule, Q_MOVABLE_TYPE);
126QT_END_NAMESPACE
127
128Q_DECLARE_METATYPE(Qt3DRender::QShaderNode)
129Q_DECLARE_METATYPE(Qt3DRender::QShaderNode::Rule)
130
131#endif // QT3DRENDER_QSHADERNODE_P_H
132

source code of qt3d/src/render/shadergraph/qshadernode_p.h