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| 2 | ** |
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qpaintedtextureimage.h" |
| 41 | #include "qpaintedtextureimage_p.h" |
| 42 | |
| 43 | #include <QtGui/qpainter.h> |
| 44 | #include <QtGui/qimage.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | namespace Qt3DRender { |
| 49 | |
| 50 | /*! |
| 51 | \class Qt3DRender::QPaintedTextureImage |
| 52 | \inmodule Qt3DRender |
| 53 | \since 5.8 |
| 54 | \brief A QAbstractTextureImage that can be written through a QPainter. |
| 55 | |
| 56 | A QPaintedTextureImage provides a way to specify a texture image |
| 57 | (and thus an OpenGL texture) through a QPainter. The width and height of the |
| 58 | texture image can be specified through the width and height or size |
| 59 | properties. |
| 60 | |
| 61 | A QPaintedTextureImage must be subclassed and the virtual paint() function |
| 62 | implemented. Each time update() is called on the QPaintedTextureImage, |
| 63 | the paint() function is invoked and the resulting image is uploaded. |
| 64 | |
| 65 | The QPaintedTextureImage must be attached to some QAbstractTexture. |
| 66 | */ |
| 67 | |
| 68 | |
| 69 | |
| 70 | QPaintedTextureImagePrivate::QPaintedTextureImagePrivate() |
| 71 | : m_imageSize(256,256) |
| 72 | , m_devicePixelRatio(1.0) |
| 73 | , m_generation(0) |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | QPaintedTextureImagePrivate::~QPaintedTextureImagePrivate() |
| 78 | { |
| 79 | } |
| 80 | |
| 81 | void QPaintedTextureImagePrivate::repaint() |
| 82 | { |
| 83 | // create or re-allocate QImage with current size |
| 84 | if (m_image.isNull() |
| 85 | || m_image->size() != m_imageSize |
| 86 | || m_image->devicePixelRatio() != m_devicePixelRatio) |
| 87 | { |
| 88 | m_image.reset(other: new QImage(m_imageSize, QImage::Format_RGBA8888)); |
| 89 | m_image->setDevicePixelRatio(m_devicePixelRatio); |
| 90 | } |
| 91 | |
| 92 | QPainter painter(m_image.data()); |
| 93 | q_func()->paint(painter: &painter); |
| 94 | painter.end(); |
| 95 | |
| 96 | ++m_generation; |
| 97 | m_currentGenerator = QSharedPointer<QPaintedTextureImageDataGenerator>::create(arguments&: *m_image.data(), arguments&: m_generation, arguments: q_func()->id()); |
| 98 | q_func()->notifyDataGeneratorChanged(); |
| 99 | } |
| 100 | |
| 101 | QPaintedTextureImage::QPaintedTextureImage(Qt3DCore::QNode *parent) |
| 102 | : QAbstractTextureImage(*new QPaintedTextureImagePrivate, parent) |
| 103 | { |
| 104 | } |
| 105 | |
| 106 | QPaintedTextureImage::~QPaintedTextureImage() |
| 107 | { |
| 108 | } |
| 109 | |
| 110 | /*! |
| 111 | \property QPaintedTextureImage::width |
| 112 | |
| 113 | This property holds the width of the texture image. |
| 114 | The width must be greater than or equal to 1. |
| 115 | */ |
| 116 | int QPaintedTextureImage::width() const |
| 117 | { |
| 118 | Q_D(const QPaintedTextureImage); |
| 119 | return d->m_imageSize.width(); |
| 120 | } |
| 121 | |
| 122 | /*! |
| 123 | \property QPaintedTextureImage::height |
| 124 | |
| 125 | This property holds the height of the texture image. |
| 126 | The height must be greater than or equal to 1. |
| 127 | */ |
| 128 | int QPaintedTextureImage::height() const |
| 129 | { |
| 130 | Q_D(const QPaintedTextureImage); |
| 131 | return d->m_imageSize.height(); |
| 132 | } |
| 133 | |
| 134 | /*! |
| 135 | \property QPaintedTextureImage::size |
| 136 | |
| 137 | This property holds the size of the texture image. |
| 138 | |
| 139 | \sa height, width |
| 140 | |
| 141 | */ |
| 142 | QSize QPaintedTextureImage::size() const |
| 143 | { |
| 144 | Q_D(const QPaintedTextureImage); |
| 145 | return d->m_imageSize; |
| 146 | } |
| 147 | |
| 148 | /*! |
| 149 | Sets the width (\a w) of the texture image. Triggers an update, if the size changes. |
| 150 | */ |
| 151 | void QPaintedTextureImage::setWidth(int w) |
| 152 | { |
| 153 | if (w < 1) { |
| 154 | qWarning() << "QPaintedTextureImage: Attempting to set invalid width" << w << ". Will be ignored" ; |
| 155 | return; |
| 156 | } |
| 157 | setSize(QSize(w, height())); |
| 158 | } |
| 159 | |
| 160 | /*! |
| 161 | Sets the height (\a h) of the texture image. Triggers an update, if the size changes. |
| 162 | */ |
| 163 | void QPaintedTextureImage::setHeight(int h) |
| 164 | { |
| 165 | if (h < 1) { |
| 166 | qWarning() << "QPaintedTextureImage: Attempting to set invalid height" << h << ". Will be ignored" ; |
| 167 | return; |
| 168 | } |
| 169 | setSize(QSize(width(), h)); |
| 170 | } |
| 171 | |
| 172 | /*! |
| 173 | Sets the width and height of the texture image. Triggers an update, if the \a size changes. |
| 174 | */ |
| 175 | void QPaintedTextureImage::setSize(QSize size) |
| 176 | { |
| 177 | Q_D(QPaintedTextureImage); |
| 178 | |
| 179 | if (d->m_imageSize != size) { |
| 180 | if (size.isEmpty()) { |
| 181 | qWarning() << "QPaintedTextureImage: Attempting to set invalid size" << size << ". Will be ignored" ; |
| 182 | return; |
| 183 | } |
| 184 | |
| 185 | const bool changeW = d->m_imageSize.width() != size.width(); |
| 186 | const bool changeH = d->m_imageSize.height() != size.height(); |
| 187 | |
| 188 | d->m_imageSize = size; |
| 189 | |
| 190 | if (changeW) |
| 191 | Q_EMIT widthChanged(w: d->m_imageSize.height()); |
| 192 | if (changeH) |
| 193 | Q_EMIT heightChanged(w: d->m_imageSize.height()); |
| 194 | |
| 195 | Q_EMIT sizeChanged(size: d->m_imageSize); |
| 196 | |
| 197 | d->repaint(); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | /*! |
| 202 | Immediately triggers the painted texture's paint() function, |
| 203 | which in turn uploads the new image to the GPU. If you are |
| 204 | making multiple changes to a painted texture, consider waiting |
| 205 | until all changes are complete before calling update, in order |
| 206 | to minimize the number of repaints required. |
| 207 | |
| 208 | Parameter \a rect is currently unused. |
| 209 | */ |
| 210 | void QPaintedTextureImage::update(const QRect &rect) |
| 211 | { |
| 212 | Q_UNUSED(rect) |
| 213 | Q_D(QPaintedTextureImage); |
| 214 | |
| 215 | d->repaint(); |
| 216 | } |
| 217 | |
| 218 | /*! |
| 219 | \fn Qt3DRender::QPaintedTextureImage::paint(QPainter *painter) |
| 220 | |
| 221 | Paints the texture image with the specified QPainter object \a painter. |
| 222 | |
| 223 | QPainter considers the top-left corner of an image as its origin, while OpenGL considers |
| 224 | the bottom-left corner of a texture as its origin. An easy way to account for this difference |
| 225 | is to set a custom viewport on the painter before doing any other painting: |
| 226 | |
| 227 | \code |
| 228 | painter->setViewport(0, height(), width(), -height()); |
| 229 | ... |
| 230 | \endcode |
| 231 | */ |
| 232 | QTextureImageDataGeneratorPtr QPaintedTextureImage::dataGenerator() const |
| 233 | { |
| 234 | Q_D(const QPaintedTextureImage); |
| 235 | return d->m_currentGenerator; |
| 236 | } |
| 237 | |
| 238 | |
| 239 | QPaintedTextureImageDataGenerator::QPaintedTextureImageDataGenerator(const QImage &image, int gen, Qt3DCore::QNodeId texId) |
| 240 | : m_image(image) // pixels are implicitly shared, no copying |
| 241 | , m_generation(gen) |
| 242 | , m_paintedTextureImageId(texId) |
| 243 | { |
| 244 | } |
| 245 | |
| 246 | QPaintedTextureImageDataGenerator::~QPaintedTextureImageDataGenerator() |
| 247 | { |
| 248 | } |
| 249 | |
| 250 | QTextureImageDataPtr QPaintedTextureImageDataGenerator::operator ()() |
| 251 | { |
| 252 | QTextureImageDataPtr textureData = QTextureImageDataPtr::create(); |
| 253 | textureData->setImage(m_image); |
| 254 | return textureData; |
| 255 | } |
| 256 | |
| 257 | bool QPaintedTextureImageDataGenerator::operator ==(const QTextureImageDataGenerator &other) const |
| 258 | { |
| 259 | const QPaintedTextureImageDataGenerator *otherFunctor = functor_cast<QPaintedTextureImageDataGenerator>(other: &other); |
| 260 | return (otherFunctor != nullptr && otherFunctor->m_generation == m_generation && otherFunctor->m_paintedTextureImageId == m_paintedTextureImageId); |
| 261 | } |
| 262 | |
| 263 | } // namespace Qt3DRender |
| 264 | |
| 265 | QT_END_NAMESPACE |
| 266 | |
| 267 | |