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| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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| 39 | |
| 40 | #include "qtextureimage.h" |
| 41 | #include "qtextureimage_p.h" |
| 42 | #include "qtexture_p.h" |
| 43 | #include "qabstracttextureimage_p.h" |
| 44 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 45 | #include <QtCore/QFileInfo> |
| 46 | #include <QtCore/QDateTime> |
| 47 | |
| 48 | QT_BEGIN_NAMESPACE |
| 49 | |
| 50 | namespace Qt3DRender { |
| 51 | |
| 52 | /*! |
| 53 | \class Qt3DRender::QTextureImage |
| 54 | \inmodule Qt3DRender |
| 55 | \since 5.5 |
| 56 | \brief Encapsulates the necessary information to create an OpenGL texture |
| 57 | image from an image source. |
| 58 | |
| 59 | It contains the necessary information mipmap level, layer, cube face and |
| 60 | source URL to load at the proper place data into an OpenGL texture. |
| 61 | */ |
| 62 | |
| 63 | /*! |
| 64 | \qmltype TextureImage |
| 65 | \instantiates Qt3DRender::QTextureImage |
| 66 | \inherits AbstractTextureImage |
| 67 | \inqmlmodule Qt3D.Render |
| 68 | \since 5.5 |
| 69 | \brief Encapsulates the necessary information to create an OpenGL texture |
| 70 | image from an image source. |
| 71 | */ |
| 72 | |
| 73 | /*! |
| 74 | \enum QTextureImage::Status |
| 75 | |
| 76 | This enumeration specifies the status values for texture image loading. |
| 77 | |
| 78 | \value None The texture image loading has not been started yet. |
| 79 | \value Loading The texture image loading has started, but not finised. |
| 80 | \value Ready The texture image loading has finished. |
| 81 | \value Error The texture image loading confronted an error. |
| 82 | */ |
| 83 | |
| 84 | /*! |
| 85 | \qmlproperty enumeration TextureImage::status |
| 86 | |
| 87 | This property holds the status of the texture image loading. |
| 88 | |
| 89 | \list |
| 90 | \li TextureImage.None |
| 91 | \li TextureImage.Loading |
| 92 | \li TextureImage.Ready |
| 93 | \li TextureImage.Error |
| 94 | \endlist |
| 95 | \readonly |
| 96 | */ |
| 97 | |
| 98 | /*! |
| 99 | \property Qt3DRender::QTextureImage::source |
| 100 | |
| 101 | This property holds the source url from which data for the texture |
| 102 | image will be loaded. |
| 103 | */ |
| 104 | |
| 105 | /*! |
| 106 | \property QTextureImage::status |
| 107 | |
| 108 | This property holds the status of the texture image loading. |
| 109 | |
| 110 | \list |
| 111 | \li TextureImage.None |
| 112 | \li TextureImage.Loading |
| 113 | \li TextureImage.Ready |
| 114 | \li TextureImage.Error |
| 115 | \endlist |
| 116 | \readonly |
| 117 | */ |
| 118 | |
| 119 | /*! |
| 120 | Constructs a new Qt3DRender::QTextureImage instance with \a parent as parent. |
| 121 | */ |
| 122 | QTextureImage::QTextureImage(QNode *parent) |
| 123 | : QAbstractTextureImage(*new QTextureImagePrivate, parent) |
| 124 | { |
| 125 | } |
| 126 | |
| 127 | /*! \internal */ |
| 128 | QTextureImage::~QTextureImage() |
| 129 | { |
| 130 | } |
| 131 | |
| 132 | /*! |
| 133 | Returns the source url from which data for the texture image will be loaded. |
| 134 | */ |
| 135 | QUrl QTextureImage::source() const |
| 136 | { |
| 137 | Q_D(const QTextureImage); |
| 138 | return d->m_source; |
| 139 | } |
| 140 | |
| 141 | /*! |
| 142 | Returns the current status. |
| 143 | */ |
| 144 | QTextureImage::Status QTextureImage::status() const |
| 145 | { |
| 146 | Q_D(const QTextureImage); |
| 147 | return d->m_status; |
| 148 | } |
| 149 | |
| 150 | /*! |
| 151 | * Returns whether mirroring is enabled or not. |
| 152 | */ |
| 153 | bool QTextureImage::isMirrored() const |
| 154 | { |
| 155 | Q_D(const QTextureImage); |
| 156 | return d->m_mirrored; |
| 157 | } |
| 158 | |
| 159 | /*! |
| 160 | \qmlproperty url Qt3D.Render::TextureImage::source |
| 161 | |
| 162 | This property holds the source url from which data for the texture |
| 163 | image will be loaded. |
| 164 | */ |
| 165 | |
| 166 | /*! |
| 167 | Sets the source url of the texture image to \a source. |
| 168 | \note This internally triggers a call to update the data generator. |
| 169 | */ |
| 170 | void QTextureImage::setSource(const QUrl &source) |
| 171 | { |
| 172 | Q_D(QTextureImage); |
| 173 | if (source != d->m_source) { |
| 174 | d->m_source = source; |
| 175 | const bool blocked = blockNotifications(block: true); |
| 176 | emit sourceChanged(source); |
| 177 | blockNotifications(block: blocked); |
| 178 | notifyDataGeneratorChanged(); |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | /*! |
| 183 | \property Qt3DRender::QTextureImage::mirrored |
| 184 | |
| 185 | This property specifies whether the image should be mirrored when loaded. This |
| 186 | is a convenience to avoid having to manipulate images to match the origin of |
| 187 | the texture coordinates used by the rendering API. By default this property |
| 188 | is set to true. This has no effect when using GPU compressed texture formats. |
| 189 | |
| 190 | \warning This property results in a performance price payed at runtime when |
| 191 | loading uncompressed or CPU compressed image formats such as PNG. To avoid this |
| 192 | performance price it is better to set this property to false and load texture |
| 193 | assets that have been pre-mirrored. |
| 194 | |
| 195 | \note OpenGL specifies the origin of texture coordinates from the lower left |
| 196 | hand corner whereas DirectX uses the the upper left hand corner. |
| 197 | |
| 198 | \note When using cube map texture you'll probably want mirroring disabled as |
| 199 | the cube map sampler takes a direction rather than regular texture |
| 200 | coordinates. |
| 201 | */ |
| 202 | |
| 203 | /*! |
| 204 | \qmlproperty bool Qt3DRender::QTextureImage::mirrored |
| 205 | |
| 206 | This property specifies whether the image should be mirrored when loaded. This |
| 207 | is a convenience to avoid having to manipulate images to match the origin of |
| 208 | the texture coordinates used by the rendering API. By default this property |
| 209 | is set to true. This has no effect when using GPU compressed texture formats. |
| 210 | |
| 211 | \warning This property results in a performance price payed at runtime when |
| 212 | loading uncompressed or CPU compressed image formats such as PNG. To avoid this |
| 213 | performance price it is better to set this property to false and load texture |
| 214 | assets that have been pre-mirrored. |
| 215 | |
| 216 | \note OpenGL specifies the origin of texture coordinates from the lower left |
| 217 | hand corner whereas DirectX uses the the upper left hand corner. |
| 218 | |
| 219 | \note When using cube map texture you'll probably want mirroring disabled as |
| 220 | the cube map sampler takes a direction rather than regular texture |
| 221 | coordinates. |
| 222 | */ |
| 223 | |
| 224 | /*! |
| 225 | Sets mirroring to \a mirrored. |
| 226 | \note This internally triggers a call to update the data generator. |
| 227 | */ |
| 228 | void QTextureImage::setMirrored(bool mirrored) |
| 229 | { |
| 230 | Q_D(QTextureImage); |
| 231 | if (mirrored != d->m_mirrored) { |
| 232 | d->m_mirrored = mirrored; |
| 233 | const bool blocked = blockNotifications(block: true); |
| 234 | emit mirroredChanged(mirrored); |
| 235 | blockNotifications(block: blocked); |
| 236 | notifyDataGeneratorChanged(); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | /*! |
| 241 | * Sets the status to \a status. |
| 242 | * \param status |
| 243 | */ |
| 244 | void QTextureImage::setStatus(Status status) |
| 245 | { |
| 246 | Q_D(QTextureImage); |
| 247 | if (status != d->m_status) { |
| 248 | d->m_status = status; |
| 249 | emit statusChanged(status); |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | /*! |
| 254 | Returns the Qt3DRender::QTextureImageDataGeneratorPtr functor to be used by the |
| 255 | backend to load the texture image data into an OpenGL texture object. |
| 256 | */ |
| 257 | QTextureImageDataGeneratorPtr QTextureImage::dataGenerator() const |
| 258 | { |
| 259 | return QTextureImageDataGeneratorPtr(new QImageTextureDataFunctor(source(), isMirrored())); |
| 260 | } |
| 261 | |
| 262 | /*! |
| 263 | Sets the scene change event to \a change. |
| 264 | \param change |
| 265 | */ |
| 266 | void QTextureImage::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) |
| 267 | { |
| 268 | Qt3DCore::QPropertyUpdatedChangePtr e = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(src: change); |
| 269 | |
| 270 | if (e->propertyName() == QByteArrayLiteral("status" )) |
| 271 | setStatus(static_cast<QTextureImage::Status>(e->value().toInt())); |
| 272 | } |
| 273 | |
| 274 | /* |
| 275 | The constructor creates a new QImageTextureDataFunctor::QImageTextureDataFunctor |
| 276 | instance with the specified \a url. |
| 277 | */ |
| 278 | QImageTextureDataFunctor::QImageTextureDataFunctor(const QUrl &url, bool mirrored) |
| 279 | : QTextureImageDataGenerator() |
| 280 | , m_url(url) |
| 281 | , m_status(QTextureImage::None) |
| 282 | , m_mirrored(mirrored) |
| 283 | { |
| 284 | if (url.isLocalFile()) { |
| 285 | QFileInfo info(url.toLocalFile()); |
| 286 | m_lastModified = info.lastModified(); |
| 287 | } |
| 288 | } |
| 289 | |
| 290 | QTextureImageDataPtr QImageTextureDataFunctor::operator ()() |
| 291 | { |
| 292 | if (!m_url.isValid()) |
| 293 | return QTextureImageDataPtr(); |
| 294 | |
| 295 | // We assume that a texture image is going to contain a single image data |
| 296 | // For compressed dds or ktx textures a warning should be issued if |
| 297 | // there are layers or 3D textures |
| 298 | if (!Qt3DCore::QDownloadHelperService::isLocal(url: m_url)) |
| 299 | qWarning() << "QTextureImage only supports local url" ; |
| 300 | |
| 301 | QTextureImageDataPtr data = TextureLoadingHelper::loadTextureData(source: m_url, allow3D: false, mirrored: m_mirrored); |
| 302 | |
| 303 | // Data failed to load |
| 304 | // Still create an empty QTextureImage to avoid trying to reload it every frame |
| 305 | if (!data) |
| 306 | data = QTextureImageDataPtr::create(); |
| 307 | return data; |
| 308 | } |
| 309 | |
| 310 | bool QImageTextureDataFunctor::operator ==(const QTextureImageDataGenerator &other) const |
| 311 | { |
| 312 | const QImageTextureDataFunctor *otherFunctor = functor_cast<QImageTextureDataFunctor>(other: &other); |
| 313 | |
| 314 | // if its the same URL, but different modification times, its not the same image. |
| 315 | return (otherFunctor != nullptr && |
| 316 | otherFunctor->m_url == m_url && |
| 317 | otherFunctor->m_lastModified == m_lastModified && |
| 318 | otherFunctor->m_mirrored == m_mirrored); |
| 319 | } |
| 320 | |
| 321 | QUrl QImageTextureDataFunctor::url() const |
| 322 | { |
| 323 | return m_url; |
| 324 | } |
| 325 | |
| 326 | bool QImageTextureDataFunctor::isMirrored() const |
| 327 | { |
| 328 | return m_mirrored; |
| 329 | } |
| 330 | |
| 331 | } // namespace Qt3DRender |
| 332 | |
| 333 | QT_END_NAMESPACE |
| 334 | |
| 335 | |