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39 | |
40 | #include "qtextureimage.h" |
41 | #include "qtextureimage_p.h" |
42 | #include "qtexture_p.h" |
43 | #include "qabstracttextureimage_p.h" |
44 | #include <Qt3DCore/qpropertyupdatedchange.h> |
45 | #include <QtCore/QFileInfo> |
46 | #include <QtCore/QDateTime> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DRender { |
51 | |
52 | /*! |
53 | \class Qt3DRender::QTextureImage |
54 | \inmodule Qt3DRender |
55 | \since 5.5 |
56 | \brief Encapsulates the necessary information to create an OpenGL texture |
57 | image from an image source. |
58 | |
59 | It contains the necessary information mipmap level, layer, cube face and |
60 | source URL to load at the proper place data into an OpenGL texture. |
61 | */ |
62 | |
63 | /*! |
64 | \qmltype TextureImage |
65 | \instantiates Qt3DRender::QTextureImage |
66 | \inherits AbstractTextureImage |
67 | \inqmlmodule Qt3D.Render |
68 | \since 5.5 |
69 | \brief Encapsulates the necessary information to create an OpenGL texture |
70 | image from an image source. |
71 | */ |
72 | |
73 | /*! |
74 | \enum QTextureImage::Status |
75 | |
76 | This enumeration specifies the status values for texture image loading. |
77 | |
78 | \value None The texture image loading has not been started yet. |
79 | \value Loading The texture image loading has started, but not finised. |
80 | \value Ready The texture image loading has finished. |
81 | \value Error The texture image loading confronted an error. |
82 | */ |
83 | |
84 | /*! |
85 | \qmlproperty enumeration TextureImage::status |
86 | |
87 | This property holds the status of the texture image loading. |
88 | |
89 | \list |
90 | \li TextureImage.None |
91 | \li TextureImage.Loading |
92 | \li TextureImage.Ready |
93 | \li TextureImage.Error |
94 | \endlist |
95 | \readonly |
96 | */ |
97 | |
98 | /*! |
99 | \property Qt3DRender::QTextureImage::source |
100 | |
101 | This property holds the source url from which data for the texture |
102 | image will be loaded. |
103 | */ |
104 | |
105 | /*! |
106 | \property QTextureImage::status |
107 | |
108 | This property holds the status of the texture image loading. |
109 | |
110 | \list |
111 | \li TextureImage.None |
112 | \li TextureImage.Loading |
113 | \li TextureImage.Ready |
114 | \li TextureImage.Error |
115 | \endlist |
116 | \readonly |
117 | */ |
118 | |
119 | /*! |
120 | Constructs a new Qt3DRender::QTextureImage instance with \a parent as parent. |
121 | */ |
122 | QTextureImage::QTextureImage(QNode *parent) |
123 | : QAbstractTextureImage(*new QTextureImagePrivate, parent) |
124 | { |
125 | } |
126 | |
127 | /*! \internal */ |
128 | QTextureImage::~QTextureImage() |
129 | { |
130 | } |
131 | |
132 | /*! |
133 | Returns the source url from which data for the texture image will be loaded. |
134 | */ |
135 | QUrl QTextureImage::source() const |
136 | { |
137 | Q_D(const QTextureImage); |
138 | return d->m_source; |
139 | } |
140 | |
141 | /*! |
142 | Returns the current status. |
143 | */ |
144 | QTextureImage::Status QTextureImage::status() const |
145 | { |
146 | Q_D(const QTextureImage); |
147 | return d->m_status; |
148 | } |
149 | |
150 | /*! |
151 | * Returns whether mirroring is enabled or not. |
152 | */ |
153 | bool QTextureImage::isMirrored() const |
154 | { |
155 | Q_D(const QTextureImage); |
156 | return d->m_mirrored; |
157 | } |
158 | |
159 | /*! |
160 | \qmlproperty url Qt3D.Render::TextureImage::source |
161 | |
162 | This property holds the source url from which data for the texture |
163 | image will be loaded. |
164 | */ |
165 | |
166 | /*! |
167 | Sets the source url of the texture image to \a source. |
168 | \note This internally triggers a call to update the data generator. |
169 | */ |
170 | void QTextureImage::setSource(const QUrl &source) |
171 | { |
172 | Q_D(QTextureImage); |
173 | if (source != d->m_source) { |
174 | d->m_source = source; |
175 | const bool blocked = blockNotifications(block: true); |
176 | emit sourceChanged(source); |
177 | blockNotifications(block: blocked); |
178 | notifyDataGeneratorChanged(); |
179 | } |
180 | } |
181 | |
182 | /*! |
183 | \property Qt3DRender::QTextureImage::mirrored |
184 | |
185 | This property specifies whether the image should be mirrored when loaded. This |
186 | is a convenience to avoid having to manipulate images to match the origin of |
187 | the texture coordinates used by the rendering API. By default this property |
188 | is set to true. This has no effect when using GPU compressed texture formats. |
189 | |
190 | \warning This property results in a performance price payed at runtime when |
191 | loading uncompressed or CPU compressed image formats such as PNG. To avoid this |
192 | performance price it is better to set this property to false and load texture |
193 | assets that have been pre-mirrored. |
194 | |
195 | \note OpenGL specifies the origin of texture coordinates from the lower left |
196 | hand corner whereas DirectX uses the the upper left hand corner. |
197 | |
198 | \note When using cube map texture you'll probably want mirroring disabled as |
199 | the cube map sampler takes a direction rather than regular texture |
200 | coordinates. |
201 | */ |
202 | |
203 | /*! |
204 | \qmlproperty bool Qt3DRender::QTextureImage::mirrored |
205 | |
206 | This property specifies whether the image should be mirrored when loaded. This |
207 | is a convenience to avoid having to manipulate images to match the origin of |
208 | the texture coordinates used by the rendering API. By default this property |
209 | is set to true. This has no effect when using GPU compressed texture formats. |
210 | |
211 | \warning This property results in a performance price payed at runtime when |
212 | loading uncompressed or CPU compressed image formats such as PNG. To avoid this |
213 | performance price it is better to set this property to false and load texture |
214 | assets that have been pre-mirrored. |
215 | |
216 | \note OpenGL specifies the origin of texture coordinates from the lower left |
217 | hand corner whereas DirectX uses the the upper left hand corner. |
218 | |
219 | \note When using cube map texture you'll probably want mirroring disabled as |
220 | the cube map sampler takes a direction rather than regular texture |
221 | coordinates. |
222 | */ |
223 | |
224 | /*! |
225 | Sets mirroring to \a mirrored. |
226 | \note This internally triggers a call to update the data generator. |
227 | */ |
228 | void QTextureImage::setMirrored(bool mirrored) |
229 | { |
230 | Q_D(QTextureImage); |
231 | if (mirrored != d->m_mirrored) { |
232 | d->m_mirrored = mirrored; |
233 | const bool blocked = blockNotifications(block: true); |
234 | emit mirroredChanged(mirrored); |
235 | blockNotifications(block: blocked); |
236 | notifyDataGeneratorChanged(); |
237 | } |
238 | } |
239 | |
240 | /*! |
241 | * Sets the status to \a status. |
242 | * \param status |
243 | */ |
244 | void QTextureImage::setStatus(Status status) |
245 | { |
246 | Q_D(QTextureImage); |
247 | if (status != d->m_status) { |
248 | d->m_status = status; |
249 | emit statusChanged(status); |
250 | } |
251 | } |
252 | |
253 | /*! |
254 | Returns the Qt3DRender::QTextureImageDataGeneratorPtr functor to be used by the |
255 | backend to load the texture image data into an OpenGL texture object. |
256 | */ |
257 | QTextureImageDataGeneratorPtr QTextureImage::dataGenerator() const |
258 | { |
259 | return QTextureImageDataGeneratorPtr(new QImageTextureDataFunctor(source(), isMirrored())); |
260 | } |
261 | |
262 | /*! |
263 | Sets the scene change event to \a change. |
264 | \param change |
265 | */ |
266 | void QTextureImage::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) |
267 | { |
268 | Qt3DCore::QPropertyUpdatedChangePtr e = qSharedPointerCast<Qt3DCore::QPropertyUpdatedChange>(src: change); |
269 | |
270 | if (e->propertyName() == QByteArrayLiteral("status" )) |
271 | setStatus(static_cast<QTextureImage::Status>(e->value().toInt())); |
272 | } |
273 | |
274 | /* |
275 | The constructor creates a new QImageTextureDataFunctor::QImageTextureDataFunctor |
276 | instance with the specified \a url. |
277 | */ |
278 | QImageTextureDataFunctor::QImageTextureDataFunctor(const QUrl &url, bool mirrored) |
279 | : QTextureImageDataGenerator() |
280 | , m_url(url) |
281 | , m_status(QTextureImage::None) |
282 | , m_mirrored(mirrored) |
283 | { |
284 | if (url.isLocalFile()) { |
285 | QFileInfo info(url.toLocalFile()); |
286 | m_lastModified = info.lastModified(); |
287 | } |
288 | } |
289 | |
290 | QTextureImageDataPtr QImageTextureDataFunctor::operator ()() |
291 | { |
292 | if (!m_url.isValid()) |
293 | return QTextureImageDataPtr(); |
294 | |
295 | // We assume that a texture image is going to contain a single image data |
296 | // For compressed dds or ktx textures a warning should be issued if |
297 | // there are layers or 3D textures |
298 | if (!Qt3DCore::QDownloadHelperService::isLocal(url: m_url)) |
299 | qWarning() << "QTextureImage only supports local url" ; |
300 | |
301 | QTextureImageDataPtr data = TextureLoadingHelper::loadTextureData(source: m_url, allow3D: false, mirrored: m_mirrored); |
302 | |
303 | // Data failed to load |
304 | // Still create an empty QTextureImage to avoid trying to reload it every frame |
305 | if (!data) |
306 | data = QTextureImageDataPtr::create(); |
307 | return data; |
308 | } |
309 | |
310 | bool QImageTextureDataFunctor::operator ==(const QTextureImageDataGenerator &other) const |
311 | { |
312 | const QImageTextureDataFunctor *otherFunctor = functor_cast<QImageTextureDataFunctor>(other: &other); |
313 | |
314 | // if its the same URL, but different modification times, its not the same image. |
315 | return (otherFunctor != nullptr && |
316 | otherFunctor->m_url == m_url && |
317 | otherFunctor->m_lastModified == m_lastModified && |
318 | otherFunctor->m_mirrored == m_mirrored); |
319 | } |
320 | |
321 | QUrl QImageTextureDataFunctor::url() const |
322 | { |
323 | return m_url; |
324 | } |
325 | |
326 | bool QImageTextureDataFunctor::isMirrored() const |
327 | { |
328 | return m_mirrored; |
329 | } |
330 | |
331 | } // namespace Qt3DRender |
332 | |
333 | QT_END_NAMESPACE |
334 | |
335 | |