| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
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| 7 | ** |
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| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
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| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QTest> |
| 30 | #include <QObject> |
| 31 | #include <Qt3DExtras/qcuboidgeometry.h> |
| 32 | #include <Qt3DRender/qattribute.h> |
| 33 | #include <Qt3DRender/qbuffer.h> |
| 34 | #include <Qt3DRender/qbufferdatagenerator.h> |
| 35 | #include <qopenglcontext.h> |
| 36 | #include <QtGui/qvector2d.h> |
| 37 | #include <QtGui/qvector3d.h> |
| 38 | #include <QtGui/qvector4d.h> |
| 39 | #include <QtCore/qdebug.h> |
| 40 | #include <QtCore/qsharedpointer.h> |
| 41 | #include <QSignalSpy> |
| 42 | |
| 43 | #include "geometrytesthelper.h" |
| 44 | |
| 45 | class tst_QCuboidGeometry : public QObject |
| 46 | { |
| 47 | Q_OBJECT |
| 48 | private Q_SLOTS: |
| 49 | void defaultConstruction() |
| 50 | { |
| 51 | // WHEN |
| 52 | Qt3DExtras::QCuboidGeometry geometry; |
| 53 | |
| 54 | // THEN |
| 55 | QCOMPARE(geometry.xExtent(), 1.0f); |
| 56 | QCOMPARE(geometry.yExtent(), 1.0f); |
| 57 | QCOMPARE(geometry.zExtent(), 1.0f); |
| 58 | QCOMPARE(geometry.xyMeshResolution(), QSize(2, 2)); |
| 59 | QCOMPARE(geometry.yzMeshResolution(), QSize(2, 2)); |
| 60 | QCOMPARE(geometry.xzMeshResolution(), QSize(2, 2)); |
| 61 | QVERIFY(geometry.positionAttribute() != nullptr); |
| 62 | QCOMPARE(geometry.positionAttribute()->name(), Qt3DRender::QAttribute::defaultPositionAttributeName()); |
| 63 | QVERIFY(geometry.normalAttribute() != nullptr); |
| 64 | QCOMPARE(geometry.normalAttribute()->name(), Qt3DRender::QAttribute::defaultNormalAttributeName()); |
| 65 | QVERIFY(geometry.texCoordAttribute() != nullptr); |
| 66 | QCOMPARE(geometry.texCoordAttribute()->name(), Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName()); |
| 67 | QVERIFY(geometry.tangentAttribute() != nullptr); |
| 68 | QCOMPARE(geometry.tangentAttribute()->name(), Qt3DRender::QAttribute::defaultTangentAttributeName()); |
| 69 | QVERIFY(geometry.indexAttribute() != nullptr); |
| 70 | } |
| 71 | |
| 72 | void properties() |
| 73 | { |
| 74 | // GIVEN |
| 75 | Qt3DExtras::QCuboidGeometry geometry; |
| 76 | |
| 77 | { |
| 78 | // WHEN |
| 79 | QSignalSpy spy(&geometry, SIGNAL(xExtentChanged(float))); |
| 80 | const float newValue = 2.0f; |
| 81 | geometry.setXExtent(newValue); |
| 82 | |
| 83 | // THEN |
| 84 | QCOMPARE(geometry.xExtent(), newValue); |
| 85 | QCOMPARE(spy.count(), 1); |
| 86 | |
| 87 | // WHEN |
| 88 | spy.clear(); |
| 89 | geometry.setXExtent(newValue); |
| 90 | |
| 91 | // THEN |
| 92 | QCOMPARE(geometry.xExtent(), newValue); |
| 93 | QCOMPARE(spy.count(), 0); |
| 94 | } |
| 95 | |
| 96 | { |
| 97 | // WHEN |
| 98 | QSignalSpy spy(&geometry, SIGNAL(yExtentChanged(float))); |
| 99 | const float newValue = 2.0f; |
| 100 | geometry.setYExtent(newValue); |
| 101 | |
| 102 | // THEN |
| 103 | QCOMPARE(geometry.yExtent(), newValue); |
| 104 | QCOMPARE(spy.count(), 1); |
| 105 | |
| 106 | // WHEN |
| 107 | spy.clear(); |
| 108 | geometry.setYExtent(newValue); |
| 109 | |
| 110 | // THEN |
| 111 | QCOMPARE(geometry.yExtent(), newValue); |
| 112 | QCOMPARE(spy.count(), 0); |
| 113 | } |
| 114 | |
| 115 | { |
| 116 | // WHEN |
| 117 | QSignalSpy spy(&geometry, SIGNAL(zExtentChanged(float))); |
| 118 | const float newValue = 2.0f; |
| 119 | geometry.setZExtent(newValue); |
| 120 | |
| 121 | // THEN |
| 122 | QCOMPARE(geometry.zExtent(), newValue); |
| 123 | QCOMPARE(spy.count(), 1); |
| 124 | |
| 125 | // WHEN |
| 126 | spy.clear(); |
| 127 | geometry.setZExtent(newValue); |
| 128 | |
| 129 | // THEN |
| 130 | QCOMPARE(geometry.zExtent(), newValue); |
| 131 | QCOMPARE(spy.count(), 0); |
| 132 | } |
| 133 | |
| 134 | { |
| 135 | // WHEN |
| 136 | QSignalSpy spy(&geometry, SIGNAL(xyMeshResolutionChanged(QSize))); |
| 137 | const auto newValue = QSize(4, 8); |
| 138 | geometry.setXYMeshResolution(newValue); |
| 139 | |
| 140 | // THEN |
| 141 | QCOMPARE(geometry.xyMeshResolution(), newValue); |
| 142 | QCOMPARE(spy.count(), 1); |
| 143 | |
| 144 | // WHEN |
| 145 | spy.clear(); |
| 146 | geometry.setXYMeshResolution(newValue); |
| 147 | |
| 148 | // THEN |
| 149 | QCOMPARE(geometry.xyMeshResolution(), newValue); |
| 150 | QCOMPARE(spy.count(), 0); |
| 151 | } |
| 152 | |
| 153 | { |
| 154 | // WHEN |
| 155 | QSignalSpy spy(&geometry, SIGNAL(yzMeshResolutionChanged(QSize))); |
| 156 | const auto newValue = QSize(4, 8); |
| 157 | geometry.setYZMeshResolution(newValue); |
| 158 | |
| 159 | // THEN |
| 160 | QCOMPARE(geometry.yzMeshResolution(), newValue); |
| 161 | QCOMPARE(spy.count(), 1); |
| 162 | |
| 163 | // WHEN |
| 164 | spy.clear(); |
| 165 | geometry.setYZMeshResolution(newValue); |
| 166 | |
| 167 | // THEN |
| 168 | QCOMPARE(geometry.yzMeshResolution(), newValue); |
| 169 | QCOMPARE(spy.count(), 0); |
| 170 | } |
| 171 | |
| 172 | { |
| 173 | // WHEN |
| 174 | QSignalSpy spy(&geometry, SIGNAL(xzMeshResolutionChanged(QSize))); |
| 175 | const auto newValue = QSize(4, 8); |
| 176 | geometry.setXZMeshResolution(newValue); |
| 177 | |
| 178 | // THEN |
| 179 | QCOMPARE(geometry.xzMeshResolution(), newValue); |
| 180 | QCOMPARE(spy.count(), 1); |
| 181 | |
| 182 | // WHEN |
| 183 | spy.clear(); |
| 184 | geometry.setXZMeshResolution(newValue); |
| 185 | |
| 186 | // THEN |
| 187 | QCOMPARE(geometry.xzMeshResolution(), newValue); |
| 188 | QCOMPARE(spy.count(), 0); |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | void generatedGeometryShouldBeConsistent_data() |
| 193 | { |
| 194 | QTest::addColumn<float>(name: "xExtent" ); |
| 195 | QTest::addColumn<float>(name: "yExtent" ); |
| 196 | QTest::addColumn<float>(name: "zExtent" ); |
| 197 | QTest::addColumn<QSize>(name: "xyMeshResolution" ); |
| 198 | QTest::addColumn<QSize>(name: "yzMeshResolution" ); |
| 199 | QTest::addColumn<QSize>(name: "xzMeshResolution" ); |
| 200 | QTest::addColumn<int>(name: "triangleIndex" ); |
| 201 | QTest::addColumn<QVector<quint16>>(name: "indices" ); |
| 202 | QTest::addColumn<QVector<QVector3D>>(name: "positions" ); |
| 203 | QTest::addColumn<QVector<QVector3D>>(name: "normals" ); |
| 204 | QTest::addColumn<QVector<QVector2D>>(name: "texCoords" ); |
| 205 | QTest::addColumn<QVector<QVector4D>>(name: "tangents" ); |
| 206 | |
| 207 | { |
| 208 | const int triangleIndex = 0; |
| 209 | const auto indices = (QVector<quint16>() << 0 << 1 << 2); |
| 210 | const auto positions = (QVector<QVector3D>() |
| 211 | << QVector3D(0.5f, -0.5f, -0.5f) |
| 212 | << QVector3D(0.5f, 0.5f, -0.5f) |
| 213 | << QVector3D(0.5f, -0.5f, 0.5f)); |
| 214 | const auto normals = (QVector<QVector3D>() |
| 215 | << QVector3D(1.0f, 0.0f, 0.0f) |
| 216 | << QVector3D(1.0f, 0.0f, 0.0f) |
| 217 | << QVector3D(1.0f, 0.0f, 0.0f)); |
| 218 | const auto texCoords = (QVector<QVector2D>() |
| 219 | << QVector2D(1.0f, 0.0f) |
| 220 | << QVector2D(1.0f, 1.0f) |
| 221 | << QVector2D(0.0f, 0.0f)); |
| 222 | const auto tangents = (QVector<QVector4D>() |
| 223 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f) |
| 224 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f) |
| 225 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f)); |
| 226 | QTest::newRow(dataTag: "default_positiveX_firstTriangle" ) |
| 227 | << 1.0f << 1.0f << 1.0f |
| 228 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 229 | << triangleIndex |
| 230 | << indices << positions << normals << texCoords << tangents; |
| 231 | } |
| 232 | |
| 233 | { |
| 234 | const int triangleIndex = 3; |
| 235 | const auto indices = (QVector<quint16>() << 6 << 5 << 7); |
| 236 | const auto positions = (QVector<QVector3D>() |
| 237 | << QVector3D(-0.5f, -0.5f, -0.5f) |
| 238 | << QVector3D(-0.5f, 0.5f, 0.5f) |
| 239 | << QVector3D(-0.5f, 0.5f, -0.5f)); |
| 240 | const auto normals = (QVector<QVector3D>() |
| 241 | << QVector3D(-1.0f, 0.0f, 0.0f) |
| 242 | << QVector3D(-1.0f, 0.0f, 0.0f) |
| 243 | << QVector3D(-1.0f, 0.0f, 0.0f)); |
| 244 | const auto texCoords = (QVector<QVector2D>() |
| 245 | << QVector2D(0.0f, 0.0f) |
| 246 | << QVector2D(1.0f, 1.0f) |
| 247 | << QVector2D(0.0f, 1.0f)); |
| 248 | const auto tangents = (QVector<QVector4D>() |
| 249 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f) |
| 250 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f) |
| 251 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f)); |
| 252 | QTest::newRow(dataTag: "default_negativeX_lastTriangle" ) |
| 253 | << 1.0f << 1.0f << 1.0f |
| 254 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 255 | << triangleIndex |
| 256 | << indices << positions << normals << texCoords << tangents; |
| 257 | } |
| 258 | |
| 259 | { |
| 260 | const int triangleIndex = 4; |
| 261 | const auto indices = (QVector<quint16>() << 8 << 9 << 10); |
| 262 | const auto positions = (QVector<QVector3D>() |
| 263 | << QVector3D(-0.5f, 0.5f, 0.5f) |
| 264 | << QVector3D(0.5f, 0.5f, 0.5f) |
| 265 | << QVector3D(-0.5f, 0.5f, -0.5f)); |
| 266 | const auto normals = (QVector<QVector3D>() |
| 267 | << QVector3D(0.0f, 1.0f, 0.0f) |
| 268 | << QVector3D(0.0f, 1.0f, 0.0f) |
| 269 | << QVector3D(0.0f, 1.0f, 0.0f)); |
| 270 | const auto texCoords = (QVector<QVector2D>() |
| 271 | << QVector2D(0.0f, 0.0f) |
| 272 | << QVector2D(1.0f, 0.0f) |
| 273 | << QVector2D(0.0f, 1.0f)); |
| 274 | const auto tangents = (QVector<QVector4D>() |
| 275 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 276 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 277 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 278 | QTest::newRow(dataTag: "default_positiveY_firstTriangle" ) |
| 279 | << 1.0f << 1.0f << 1.0f |
| 280 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 281 | << triangleIndex |
| 282 | << indices << positions << normals << texCoords << tangents; |
| 283 | } |
| 284 | |
| 285 | { |
| 286 | const int triangleIndex = 7; |
| 287 | const auto indices = (QVector<quint16>() << 14 << 13 << 15); |
| 288 | const auto positions = (QVector<QVector3D>() |
| 289 | << QVector3D(-0.5f, -0.5f, 0.5f) |
| 290 | << QVector3D(0.5f, -0.5f, -0.5f) |
| 291 | << QVector3D(0.5f, -0.5f, 0.5f)); |
| 292 | const auto normals = (QVector<QVector3D>() |
| 293 | << QVector3D(0.0f, -1.0f, 0.0f) |
| 294 | << QVector3D(0.0f, -1.0f, 0.0f) |
| 295 | << QVector3D(0.0f, -1.0f, 0.0f)); |
| 296 | const auto texCoords = (QVector<QVector2D>() |
| 297 | << QVector2D(0.0f, 1.0f) |
| 298 | << QVector2D(1.0f, 0.0f) |
| 299 | << QVector2D(1.0f, 1.0f)); |
| 300 | const auto tangents = (QVector<QVector4D>() |
| 301 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 302 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 303 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 304 | QTest::newRow(dataTag: "default_negativeY_lastTriangle" ) |
| 305 | << 1.0f << 1.0f << 1.0f |
| 306 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 307 | << triangleIndex |
| 308 | << indices << positions << normals << texCoords << tangents; |
| 309 | } |
| 310 | |
| 311 | { |
| 312 | const int triangleIndex = 8; |
| 313 | const auto indices = (QVector<quint16>() << 16 << 17 << 18); |
| 314 | const auto positions = (QVector<QVector3D>() |
| 315 | << QVector3D(-0.5f, -0.5f, 0.5f) |
| 316 | << QVector3D(0.5f, -0.5f, 0.5f) |
| 317 | << QVector3D(-0.5f, 0.5f, 0.5f)); |
| 318 | const auto normals = (QVector<QVector3D>() |
| 319 | << QVector3D(0.0f, 0.0f, 1.0f) |
| 320 | << QVector3D(0.0f, 0.0f, 1.0f) |
| 321 | << QVector3D(0.0f, 0.0f, 1.0f)); |
| 322 | const auto texCoords = (QVector<QVector2D>() |
| 323 | << QVector2D(0.0f, 0.0f) |
| 324 | << QVector2D(1.0f, 0.0f) |
| 325 | << QVector2D(0.0f, 1.0f)); |
| 326 | const auto tangents = (QVector<QVector4D>() |
| 327 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 328 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 329 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 330 | QTest::newRow(dataTag: "default_positiveZ_firstTriangle" ) |
| 331 | << 1.0f << 1.0f << 1.0f |
| 332 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 333 | << triangleIndex |
| 334 | << indices << positions << normals << texCoords << tangents; |
| 335 | } |
| 336 | |
| 337 | { |
| 338 | const int triangleIndex = 11; |
| 339 | const auto indices = (QVector<quint16>() << 22 << 21 << 23); |
| 340 | const auto positions = (QVector<QVector3D>() |
| 341 | << QVector3D(0.5f, 0.5f, -0.5f) |
| 342 | << QVector3D(-0.5f, -0.5f, -0.5f) |
| 343 | << QVector3D(-0.5f, 0.5f, -0.5f)); |
| 344 | const auto normals = (QVector<QVector3D>() |
| 345 | << QVector3D(0.0f, 0.0f, -1.0f) |
| 346 | << QVector3D(0.0f, 0.0f, -1.0f) |
| 347 | << QVector3D(0.0f, 0.0f, -1.0f)); |
| 348 | const auto texCoords = (QVector<QVector2D>() |
| 349 | << QVector2D(0.0f, 1.0f) |
| 350 | << QVector2D(1.0f, 0.0f) |
| 351 | << QVector2D(1.0f, 1.0f)); |
| 352 | const auto tangents = (QVector<QVector4D>() |
| 353 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f) |
| 354 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f) |
| 355 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f)); |
| 356 | QTest::newRow(dataTag: "default_negativeZ_lastTriangle" ) |
| 357 | << 1.0f << 1.0f << 1.0f |
| 358 | << QSize(2,2) << QSize(2,2) << QSize(2,2) |
| 359 | << triangleIndex |
| 360 | << indices << positions << normals << texCoords << tangents; |
| 361 | } |
| 362 | |
| 363 | { |
| 364 | const int triangleIndex = 0; |
| 365 | const auto indices = (QVector<quint16>() << 0 << 1 << 2); |
| 366 | const auto positions = (QVector<QVector3D>() |
| 367 | << QVector3D(1.0f, -1.5f, -2.5f) |
| 368 | << QVector3D(1.0f, 1.5f, -2.5f) |
| 369 | << QVector3D(1.0f, -1.5f, -1.25f)); |
| 370 | const auto normals = (QVector<QVector3D>() |
| 371 | << QVector3D(1.0f, 0.0f, 0.0f) |
| 372 | << QVector3D(1.0f, 0.0f, 0.0f) |
| 373 | << QVector3D(1.0f, 0.0f, 0.0f)); |
| 374 | const auto texCoords = (QVector<QVector2D>() |
| 375 | << QVector2D(1.0f, 0.0f) |
| 376 | << QVector2D(1.0f, 1.0f) |
| 377 | << QVector2D(0.75f, 0.0f)); |
| 378 | const auto tangents = (QVector<QVector4D>() |
| 379 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f) |
| 380 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f) |
| 381 | << QVector4D(0.0f, 0.0f, -1.0f, 1.0f)); |
| 382 | QTest::newRow(dataTag: "default_positiveX_firstTriangle_nonSymmetric" ) |
| 383 | << 2.0f << 3.0f << 5.0f |
| 384 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 385 | << triangleIndex |
| 386 | << indices << positions << normals << texCoords << tangents; |
| 387 | } |
| 388 | |
| 389 | { |
| 390 | const int triangleIndex = 15; |
| 391 | const auto indices = (QVector<quint16>() << 18 << 17 << 19); |
| 392 | const auto positions = (QVector<QVector3D>() |
| 393 | << QVector3D(-1.0f, -1.5f, -2.5f) |
| 394 | << QVector3D(-1.0f, 1.5f, -1.25f) |
| 395 | << QVector3D(-1.0f, 1.5f, -2.5f)); |
| 396 | const auto normals = (QVector<QVector3D>() |
| 397 | << QVector3D(-1.0f, 0.0f, 0.0f) |
| 398 | << QVector3D(-1.0f, 0.0f, 0.0f) |
| 399 | << QVector3D(-1.0f, 0.0f, 0.0f)); |
| 400 | const auto texCoords = (QVector<QVector2D>() |
| 401 | << QVector2D(0.0f, 0.0f) |
| 402 | << QVector2D(0.25f, 1.0f) |
| 403 | << QVector2D(0.0f, 1.0f)); |
| 404 | const auto tangents = (QVector<QVector4D>() |
| 405 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f) |
| 406 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f) |
| 407 | << QVector4D(0.0f, 0.0f, 1.0f, 1.0f)); |
| 408 | QTest::newRow(dataTag: "default_negativeX_lastTriangle_nonSymmetric" ) |
| 409 | << 2.0f << 3.0f << 5.0f |
| 410 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 411 | << triangleIndex |
| 412 | << indices << positions << normals << texCoords << tangents; |
| 413 | } |
| 414 | |
| 415 | { |
| 416 | const int triangleIndex = 16; |
| 417 | const auto indices = (QVector<quint16>() << 20 << 21 << 22); |
| 418 | const auto positions = (QVector<QVector3D>() |
| 419 | << QVector3D(-1.0f, 1.5f, 2.5f) |
| 420 | << QVector3D(1.0f, 1.5f, 2.5f) |
| 421 | << QVector3D(-1.0f, 1.5f, 1.875f)); |
| 422 | const auto normals = (QVector<QVector3D>() |
| 423 | << QVector3D(0.0f, 1.0f, 0.0f) |
| 424 | << QVector3D(0.0f, 1.0f, 0.0f) |
| 425 | << QVector3D(0.0f, 1.0f, 0.0f)); |
| 426 | const auto texCoords = (QVector<QVector2D>() |
| 427 | << QVector2D(0.0f, 0.0f) |
| 428 | << QVector2D(1.0f, 0.0f) |
| 429 | << QVector2D(0.0f, 0.125f)); |
| 430 | const auto tangents = (QVector<QVector4D>() |
| 431 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 432 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 433 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 434 | QTest::newRow(dataTag: "default_positiveY_firstTriangle_nonSymmetric" ) |
| 435 | << 2.0f << 3.0f << 5.0f |
| 436 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 437 | << triangleIndex |
| 438 | << indices << positions << normals << texCoords << tangents; |
| 439 | } |
| 440 | |
| 441 | { |
| 442 | const int triangleIndex = 47; |
| 443 | const auto indices = (QVector<quint16>() << 54 << 53 << 55); |
| 444 | const auto positions = (QVector<QVector3D>() |
| 445 | << QVector3D(-1.0f, -1.5f, 2.5f) |
| 446 | << QVector3D(1.0f, -1.5f, 1.875f) |
| 447 | << QVector3D(1.0f, -1.5f, 2.5f)); |
| 448 | const auto normals = (QVector<QVector3D>() |
| 449 | << QVector3D(0.0f, -1.0f, 0.0f) |
| 450 | << QVector3D(0.0f, -1.0f, 0.0f) |
| 451 | << QVector3D(0.0f, -1.0f, 0.0f)); |
| 452 | const auto texCoords = (QVector<QVector2D>() |
| 453 | << QVector2D(0.0f, 1.0f) |
| 454 | << QVector2D(1.0f, 0.875f) |
| 455 | << QVector2D(1.0f, 1.0f)); |
| 456 | const auto tangents = (QVector<QVector4D>() |
| 457 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 458 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 459 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 460 | QTest::newRow(dataTag: "default_negativeY_lastTriangle_nonSymmetric" ) |
| 461 | << 2.0f << 3.0f << 5.0f |
| 462 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 463 | << triangleIndex |
| 464 | << indices << positions << normals << texCoords << tangents; |
| 465 | } |
| 466 | |
| 467 | { |
| 468 | const int triangleIndex = 48; |
| 469 | const auto indices = (QVector<quint16>() << 56 << 57 << 58); |
| 470 | const auto positions = (QVector<QVector3D>() |
| 471 | << QVector3D(-1.0f, -1.5f, 2.5f) |
| 472 | << QVector3D(1.0f, -1.5f, 2.5f) |
| 473 | << QVector3D(-1.0f, 0.0f, 2.5f)); |
| 474 | const auto normals = (QVector<QVector3D>() |
| 475 | << QVector3D(0.0f, 0.0f, 1.0f) |
| 476 | << QVector3D(0.0f, 0.0f, 1.0f) |
| 477 | << QVector3D(0.0f, 0.0f, 1.0f)); |
| 478 | const auto texCoords = (QVector<QVector2D>() |
| 479 | << QVector2D(0.0f, 0.0f) |
| 480 | << QVector2D(1.0f, 0.0f) |
| 481 | << QVector2D(0.0f, 0.5f)); |
| 482 | const auto tangents = (QVector<QVector4D>() |
| 483 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 484 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f) |
| 485 | << QVector4D(1.0f, 0.0f, 0.0f, 1.0f)); |
| 486 | QTest::newRow(dataTag: "default_positiveZ_firstTriangle_nonSymmetric" ) |
| 487 | << 2.0f << 3.0f << 5.0f |
| 488 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 489 | << triangleIndex |
| 490 | << indices << positions << normals << texCoords << tangents; |
| 491 | } |
| 492 | |
| 493 | { |
| 494 | const int triangleIndex = 55; |
| 495 | const auto indices = (QVector<quint16>() << 66 << 65 << 67); |
| 496 | const auto positions = (QVector<QVector3D>() |
| 497 | << QVector3D(1.0f, 1.5f, -2.5f) |
| 498 | << QVector3D(-1.0f, 0.0f, -2.5f) |
| 499 | << QVector3D(-1.0f, 1.5f, -2.5f)); |
| 500 | const auto normals = (QVector<QVector3D>() |
| 501 | << QVector3D(0.0f, 0.0f, -1.0f) |
| 502 | << QVector3D(0.0f, 0.0f, -1.0f) |
| 503 | << QVector3D(0.0f, 0.0f, -1.0f)); |
| 504 | const auto texCoords = (QVector<QVector2D>() |
| 505 | << QVector2D(0.0f, 1.0f) |
| 506 | << QVector2D(1.0f, 0.5f) |
| 507 | << QVector2D(1.0f, 1.0f)); |
| 508 | const auto tangents = (QVector<QVector4D>() |
| 509 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f) |
| 510 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f) |
| 511 | << QVector4D(-1.0f, 0.0f, 0.0f, 1.0f)); |
| 512 | QTest::newRow(dataTag: "default_negativeZ_lastTriangle_nonSymmetric" ) |
| 513 | << 2.0f << 3.0f << 5.0f |
| 514 | << QSize(2,3) << QSize(2,5) << QSize(2,9) |
| 515 | << triangleIndex |
| 516 | << indices << positions << normals << texCoords << tangents; |
| 517 | } |
| 518 | } |
| 519 | |
| 520 | void generatedGeometryShouldBeConsistent() |
| 521 | { |
| 522 | // GIVEN |
| 523 | Qt3DExtras::QCuboidGeometry geometry; |
| 524 | const QVector<Qt3DRender::QAttribute *> attributes = geometry.attributes(); |
| 525 | Qt3DRender::QAttribute *positionAttribute = geometry.positionAttribute(); |
| 526 | Qt3DRender::QAttribute *normalAttribute = geometry.normalAttribute(); |
| 527 | Qt3DRender::QAttribute *texCoordAttribute = geometry.texCoordAttribute(); |
| 528 | Qt3DRender::QAttribute *tangentAttribute = geometry.tangentAttribute(); |
| 529 | Qt3DRender::QAttribute *indexAttribute = geometry.indexAttribute(); |
| 530 | |
| 531 | // WHEN |
| 532 | QFETCH(float, xExtent); |
| 533 | QFETCH(float, yExtent); |
| 534 | QFETCH(float, zExtent); |
| 535 | QFETCH(QSize, xyMeshResolution); |
| 536 | QFETCH(QSize, yzMeshResolution); |
| 537 | QFETCH(QSize, xzMeshResolution); |
| 538 | geometry.setXExtent(xExtent); |
| 539 | geometry.setYExtent(yExtent); |
| 540 | geometry.setZExtent(zExtent); |
| 541 | geometry.setXYMeshResolution(xyMeshResolution); |
| 542 | geometry.setYZMeshResolution(yzMeshResolution); |
| 543 | geometry.setXZMeshResolution(xzMeshResolution); |
| 544 | |
| 545 | generateGeometry(geometry); |
| 546 | |
| 547 | // THEN |
| 548 | |
| 549 | // Check buffer of each attribute is valid and actually has some data |
| 550 | for (const auto &attribute : attributes) { |
| 551 | Qt3DRender::QBuffer *buffer = attribute->buffer(); |
| 552 | QVERIFY(buffer != nullptr); |
| 553 | QVERIFY(buffer->data().size() != 0); |
| 554 | } |
| 555 | |
| 556 | // Check some data in the buffers |
| 557 | |
| 558 | // Check specific indices and vertex attributes of triangle under test |
| 559 | QFETCH(int, triangleIndex); |
| 560 | QFETCH(QVector<quint16>, indices); |
| 561 | QFETCH(QVector<QVector3D>, positions); |
| 562 | QFETCH(QVector<QVector3D>, normals); |
| 563 | QFETCH(QVector<QVector2D>, texCoords); |
| 564 | QFETCH(QVector<QVector4D>, tangents); |
| 565 | |
| 566 | int i = 0; |
| 567 | for (auto index : indices) { |
| 568 | const auto testIndex = extractIndexData<quint16>(attribute: indexAttribute, index: 3 * triangleIndex + i); |
| 569 | QCOMPARE(testIndex, indices.at(i)); |
| 570 | |
| 571 | const auto position = extractVertexData<QVector3D, quint32>(attribute: positionAttribute, index); |
| 572 | QCOMPARE(position, positions.at(i)); |
| 573 | |
| 574 | const auto normal = extractVertexData<QVector3D, quint32>(attribute: normalAttribute, index); |
| 575 | QCOMPARE(normal, normals.at(i)); |
| 576 | |
| 577 | const auto texCoord = extractVertexData<QVector2D, quint32>(attribute: texCoordAttribute, index); |
| 578 | QCOMPARE(texCoord, texCoords.at(i)); |
| 579 | |
| 580 | const auto tangent = extractVertexData<QVector4D, quint32>(attribute: tangentAttribute, index); |
| 581 | QCOMPARE(tangent, tangents.at(i)); |
| 582 | |
| 583 | ++i; |
| 584 | } |
| 585 | } |
| 586 | }; |
| 587 | |
| 588 | |
| 589 | QTEST_APPLESS_MAIN(tst_QCuboidGeometry) |
| 590 | |
| 591 | #include "tst_qcuboidgeometry.moc" |
| 592 | |