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28 | |
29 | #include <QtTest/QTest> |
30 | #include <qbackendnodetester.h> |
31 | #include "testdevice.h" |
32 | |
33 | #include <Qt3DInput/private/actioninput_p.h> |
34 | #include <Qt3DInput/private/inputchord_p.h> |
35 | #include <Qt3DInput/private/inputhandler_p.h> |
36 | #include <Qt3DInput/private/inputmanagers_p.h> |
37 | #include <Qt3DInput/QActionInput> |
38 | #include <Qt3DInput/QInputChord> |
39 | |
40 | class tst_InputChord : public Qt3DCore::QBackendNodeTester |
41 | { |
42 | Q_OBJECT |
43 | private Q_SLOTS: |
44 | void shouldMirrorPeerProperties() |
45 | { |
46 | // GIVEN |
47 | Qt3DInput::Input::InputChord backendInputChord; |
48 | Qt3DInput::QInputChord inputChord; |
49 | Qt3DInput::QActionInput actionInput; |
50 | |
51 | inputChord.setTimeout(250); |
52 | inputChord.addChord(input: &actionInput); |
53 | |
54 | // WHEN |
55 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
56 | |
57 | // THEN |
58 | QCOMPARE(backendInputChord.peerId(), inputChord.id()); |
59 | QCOMPARE(backendInputChord.isEnabled(), inputChord.isEnabled()); |
60 | QCOMPARE(backendInputChord.timeout(), inputChord.timeout() * 1000000); |
61 | QCOMPARE(backendInputChord.chords().size(), inputChord.chords().size()); |
62 | |
63 | const int inputsCount = backendInputChord.chords().size(); |
64 | if (inputsCount > 0) { |
65 | for (int i = 0; i < inputsCount; ++i) |
66 | QCOMPARE(backendInputChord.chords().at(i), inputChord.chords().at(i)->id()); |
67 | } |
68 | } |
69 | |
70 | void shouldHaveInitialAndCleanedUpStates() |
71 | { |
72 | // GIVEN |
73 | Qt3DInput::Input::InputChord backendInputChord; |
74 | |
75 | // THEN |
76 | QVERIFY(backendInputChord.peerId().isNull()); |
77 | QCOMPARE(backendInputChord.isEnabled(), false); |
78 | QCOMPARE(backendInputChord.timeout(), 0); |
79 | QCOMPARE(backendInputChord.chords().size(), 0); |
80 | |
81 | // GIVEN |
82 | Qt3DInput::QInputChord inputChord; |
83 | Qt3DInput::QActionInput actionInput; |
84 | |
85 | inputChord.setTimeout(250); |
86 | inputChord.addChord(input: &actionInput); |
87 | |
88 | // WHEN |
89 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
90 | backendInputChord.cleanup(); |
91 | |
92 | // THEN |
93 | QCOMPARE(backendInputChord.isEnabled(), false); |
94 | QCOMPARE(backendInputChord.timeout(), 0); |
95 | QCOMPARE(backendInputChord.chords().size(), 0); |
96 | } |
97 | |
98 | void shouldHandlePropertyChanges() |
99 | { |
100 | // GIVEN |
101 | Qt3DInput::QInputChord inputChord; |
102 | Qt3DInput::Input::InputChord backendInputChord; |
103 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
104 | |
105 | // WHEN |
106 | inputChord.setTimeout(250); |
107 | backendInputChord.syncFromFrontEnd(frontEnd: &inputChord, firstTime: false); |
108 | |
109 | // THEN |
110 | QCOMPARE(backendInputChord.timeout(), 250000000); |
111 | |
112 | // WHEN |
113 | inputChord.setEnabled(false); |
114 | backendInputChord.syncFromFrontEnd(frontEnd: &inputChord, firstTime: false); |
115 | |
116 | // THEN |
117 | QCOMPARE(backendInputChord.isEnabled(), false); |
118 | |
119 | // WHEN |
120 | Qt3DInput::QActionInput input; |
121 | const Qt3DCore::QNodeId inputId = input.id(); |
122 | inputChord.addChord(input: &input); |
123 | backendInputChord.syncFromFrontEnd(frontEnd: &inputChord, firstTime: false); |
124 | |
125 | // THEN |
126 | QCOMPARE(backendInputChord.chords().size(), 1); |
127 | QCOMPARE(backendInputChord.chords().first(), inputId); |
128 | |
129 | // WHEN |
130 | inputChord.removeChord(input: &input); |
131 | backendInputChord.syncFromFrontEnd(frontEnd: &inputChord, firstTime: false); |
132 | |
133 | // THEN |
134 | QCOMPARE(backendInputChord.chords().size(), 0); |
135 | } |
136 | |
137 | void shouldActivateWhenAllArePressed() |
138 | { |
139 | // GIVEN |
140 | TestDeviceIntegration deviceIntegration; |
141 | TestDevice *device = deviceIntegration.createPhysicalDevice(name: "keyboard" ); |
142 | TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(id: device->id()); |
143 | Qt3DInput::Input::InputHandler handler; |
144 | handler.addInputDeviceIntegration(inputIntegration: &deviceIntegration); |
145 | |
146 | auto firstInput = new Qt3DInput::QActionInput; |
147 | firstInput->setButtons(QVector<int>() << Qt::Key_Q << Qt::Key_W); |
148 | firstInput->setSourceDevice(device); |
149 | auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(id: firstInput->id()); |
150 | simulateInitializationSync(frontend: firstInput, backend: backendFirstInput); |
151 | |
152 | auto secondInput = new Qt3DInput::QActionInput; |
153 | secondInput->setButtons(QVector<int>() << Qt::Key_A << Qt::Key_S); |
154 | secondInput->setSourceDevice(device); |
155 | auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(id: secondInput->id()); |
156 | simulateInitializationSync(frontend: secondInput, backend: backendSecondInput); |
157 | |
158 | Qt3DInput::Input::InputChord backendInputChord; |
159 | Qt3DInput::QInputChord inputChord; |
160 | inputChord.setEnabled(true); |
161 | inputChord.setTimeout(300); |
162 | inputChord.addChord(input: firstInput); |
163 | inputChord.addChord(input: secondInput); |
164 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
165 | |
166 | // WHEN |
167 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Up, pressed: true); |
168 | |
169 | // THEN |
170 | QCOMPARE(backendInputChord.process(&handler, 1000000000), false); |
171 | |
172 | // WHEN |
173 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Up, pressed: false); |
174 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Q, pressed: true); |
175 | |
176 | // THEN |
177 | QCOMPARE(backendInputChord.process(&handler, 1100000000), false); |
178 | |
179 | // WHEN |
180 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_A, pressed: true); |
181 | |
182 | // THEN |
183 | QCOMPARE(backendInputChord.process(&handler, 1200000000), true); |
184 | |
185 | // WHEN |
186 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_S, pressed: true); |
187 | |
188 | // THEN |
189 | QCOMPARE(backendInputChord.process(&handler, 1300000000), true); |
190 | |
191 | // WHEN |
192 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_W, pressed: true); |
193 | |
194 | // THEN |
195 | QCOMPARE(backendInputChord.process(&handler, 1400000000), true); |
196 | |
197 | // WHEN |
198 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_W, pressed: false); |
199 | |
200 | // THEN |
201 | QCOMPARE(backendInputChord.process(&handler, 1500000000), true); |
202 | |
203 | // THEN |
204 | QCOMPARE(backendInputChord.process(&handler, 1600000000), true); |
205 | |
206 | // THEN |
207 | QCOMPARE(backendInputChord.process(&handler, 1700000000), true); |
208 | |
209 | // THEN |
210 | QCOMPARE(backendInputChord.process(&handler, 1800000000), true); |
211 | |
212 | // THEN |
213 | QCOMPARE(backendInputChord.process(&handler, 1900000000), true); |
214 | |
215 | // WHEN |
216 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Q, pressed: false); |
217 | |
218 | // THEN |
219 | QCOMPARE(backendInputChord.process(&handler, 2000000000), false); |
220 | |
221 | // THEN |
222 | QCOMPARE(backendInputChord.process(&handler, 2100000000), false); |
223 | } |
224 | |
225 | void shouldRespectChordTimeout() |
226 | { |
227 | // GIVEN |
228 | TestDeviceIntegration deviceIntegration; |
229 | TestDevice *device = deviceIntegration.createPhysicalDevice(name: "keyboard" ); |
230 | TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(id: device->id()); |
231 | Qt3DInput::Input::InputHandler handler; |
232 | handler.addInputDeviceIntegration(inputIntegration: &deviceIntegration); |
233 | |
234 | auto firstInput = new Qt3DInput::QActionInput; |
235 | firstInput->setButtons(QVector<int>() << Qt::Key_Q); |
236 | firstInput->setSourceDevice(device); |
237 | auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(id: firstInput->id()); |
238 | simulateInitializationSync(frontend: firstInput, backend: backendFirstInput); |
239 | |
240 | auto secondInput = new Qt3DInput::QActionInput; |
241 | secondInput->setButtons(QVector<int>() << Qt::Key_W); |
242 | secondInput->setSourceDevice(device); |
243 | auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(id: secondInput->id()); |
244 | simulateInitializationSync(frontend: secondInput, backend: backendSecondInput); |
245 | |
246 | Qt3DInput::Input::InputChord backendInputChord; |
247 | Qt3DInput::QInputChord inputChord; |
248 | inputChord.setEnabled(true); |
249 | inputChord.setTimeout(300); |
250 | inputChord.addChord(input: firstInput); |
251 | inputChord.addChord(input: secondInput); |
252 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
253 | |
254 | // WHEN |
255 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Q, pressed: true); |
256 | |
257 | // THEN |
258 | QCOMPARE(backendInputChord.process(&handler, 1000000000), false); |
259 | |
260 | // WHEN |
261 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_W, pressed: true); |
262 | |
263 | // THEN |
264 | QCOMPARE(backendInputChord.process(&handler, 1400000000), false); // Too late |
265 | |
266 | // THEN |
267 | QCOMPARE(backendInputChord.process(&handler, 1600000000), false); |
268 | |
269 | // THEN |
270 | QCOMPARE(backendInputChord.process(&handler, 1800000000), false); |
271 | } |
272 | |
273 | void shouldNotProcessWhenDisabled() |
274 | { |
275 | // GIVEN |
276 | TestDeviceIntegration deviceIntegration; |
277 | TestDevice *device = deviceIntegration.createPhysicalDevice(name: "keyboard" ); |
278 | TestDeviceBackendNode *deviceBackend = deviceIntegration.physicalDevice(id: device->id()); |
279 | Qt3DInput::Input::InputHandler handler; |
280 | handler.addInputDeviceIntegration(inputIntegration: &deviceIntegration); |
281 | |
282 | auto firstInput = new Qt3DInput::QActionInput; |
283 | firstInput->setButtons(QVector<int>() << Qt::Key_Q); |
284 | firstInput->setSourceDevice(device); |
285 | auto backendFirstInput = handler.actionInputManager()->getOrCreateResource(id: firstInput->id()); |
286 | simulateInitializationSync(frontend: firstInput, backend: backendFirstInput); |
287 | |
288 | auto secondInput = new Qt3DInput::QActionInput; |
289 | secondInput->setButtons(QVector<int>() << Qt::Key_W); |
290 | secondInput->setSourceDevice(device); |
291 | auto backendSecondInput = handler.actionInputManager()->getOrCreateResource(id: secondInput->id()); |
292 | simulateInitializationSync(frontend: secondInput, backend: backendSecondInput); |
293 | |
294 | Qt3DInput::Input::InputChord backendInputChord; |
295 | Qt3DInput::QInputChord inputChord; |
296 | inputChord.setEnabled(false); |
297 | inputChord.setTimeout(300); |
298 | inputChord.addChord(input: firstInput); |
299 | inputChord.addChord(input: secondInput); |
300 | simulateInitializationSync(frontend: &inputChord, backend: &backendInputChord); |
301 | |
302 | // WHEN |
303 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_Q, pressed: true); |
304 | deviceBackend->setButtonPressed(buttonIdentifier: Qt::Key_W, pressed: true); |
305 | |
306 | // THEN |
307 | QCOMPARE(backendInputChord.process(&handler, 1000000000), false); |
308 | } |
309 | }; |
310 | |
311 | QTEST_APPLESS_MAIN(tst_InputChord) |
312 | |
313 | #include "tst_inputchord.moc" |
314 | |