1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 Paul Lemire <paul.lemire350@gmail.com> |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
9 | ** Commercial License Usage |
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17 | ** GNU General Public License Usage |
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19 | ** General Public License version 3 as published by the Free Software |
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21 | ** included in the packaging of this file. Please review the following |
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25 | ** $QT_END_LICENSE$ |
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27 | ****************************************************************************/ |
28 | |
29 | |
30 | #include <QtTest/QTest> |
31 | #include <QObject> |
32 | #include <qmlscenereader.h> |
33 | |
34 | class tst_import3dcore : public QObject |
35 | { |
36 | Q_OBJECT |
37 | |
38 | private Q_SLOTS: |
39 | |
40 | void checkQMLImports() |
41 | { |
42 | // GIVEN |
43 | QmlSceneReader sceneReader(QUrl("qrc:/3dcore.qml" )); |
44 | |
45 | // THEN |
46 | QVERIFY(sceneReader.root() != nullptr); |
47 | } |
48 | }; |
49 | |
50 | QTEST_MAIN(tst_import3dcore) |
51 | |
52 | #include "tst_import3dcore.moc" |
53 | |