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3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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50 | |
51 | #include <QFileDialog> |
52 | #include <QApplication> |
53 | |
54 | #include <Qt3DRender/QCamera> |
55 | #include <Qt3DCore/QEntity> |
56 | #include <Qt3DCore/QAspectEngine> |
57 | #include <Qt3DInput/QInputAspect> |
58 | #include <Qt3DRender/QSceneLoader> |
59 | #include <Qt3DRender/QRenderAspect> |
60 | #include <Qt3DExtras/QForwardRenderer> |
61 | #include <Qt3DExtras/qt3dwindow.h> |
62 | #include <Qt3DExtras/qfirstpersoncameracontroller.h> |
63 | |
64 | class SceneWalker : public QObject |
65 | { |
66 | public: |
67 | SceneWalker(Qt3DRender::QSceneLoader *loader) : m_loader(loader) { } |
68 | |
69 | void onStatusChanged(); |
70 | |
71 | private: |
72 | void walkEntity(Qt3DCore::QEntity *e, int depth = 0); |
73 | |
74 | Qt3DRender::QSceneLoader *m_loader; |
75 | }; |
76 | |
77 | void SceneWalker::onStatusChanged() |
78 | { |
79 | qDebug() << "Status changed:" << m_loader->status(); |
80 | if (m_loader->status() != Qt3DRender::QSceneLoader::Ready) |
81 | return; |
82 | |
83 | // The QSceneLoader instance is a component of an entity. The loaded scene |
84 | // tree is added under this entity. |
85 | QVector<Qt3DCore::QEntity *> entities = m_loader->entities(); |
86 | |
87 | // Technically there could be multiple entities referencing the scene loader |
88 | // but sharing is discouraged, and in our case there will be one anyhow. |
89 | if (entities.isEmpty()) |
90 | return; |
91 | Qt3DCore::QEntity *root = entities[0]; |
92 | // Print the tree. |
93 | walkEntity(e: root); |
94 | |
95 | // To access a given node (like a named mesh in the scene), use QObject::findChild(). |
96 | // The scene structure and names always depend on the asset. |
97 | Qt3DCore::QEntity *e = root->findChild<Qt3DCore::QEntity *>(QStringLiteral("PlanePropeller_mesh" )); // toyplane.obj |
98 | if (e) |
99 | qDebug() << "Found propeller node" << e << "with components" << e->components(); |
100 | } |
101 | |
102 | void SceneWalker::walkEntity(Qt3DCore::QEntity *e, int depth) |
103 | { |
104 | Qt3DCore::QNodeVector nodes = e->childNodes(); |
105 | for (int i = 0; i < nodes.count(); ++i) { |
106 | Qt3DCore::QNode *node = nodes[i]; |
107 | Qt3DCore::QEntity *entity = qobject_cast<Qt3DCore::QEntity *>(object: node); |
108 | if (entity) { |
109 | QString indent; |
110 | indent.fill(c: ' ', size: depth * 2); |
111 | qDebug().noquote() << indent << "Entity:" << entity << "Components:" << entity->components(); |
112 | walkEntity(e: entity, depth: depth + 1); |
113 | } |
114 | } |
115 | } |
116 | |
117 | int main(int ac, char **av) |
118 | { |
119 | QApplication app(ac, av); |
120 | Qt3DExtras::Qt3DWindow view; |
121 | view.defaultFrameGraph()->setClearColor(Qt::black); |
122 | |
123 | // Root entity |
124 | Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity(); |
125 | |
126 | // Scene Camera |
127 | Qt3DRender::QCamera *camera = view.camera(); |
128 | camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); |
129 | camera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f)); |
130 | camera->setPosition(QVector3D(0.0f, 3.5f, 25.0f)); |
131 | camera->setNearPlane(0.001f); |
132 | camera->setFarPlane(10000.0f); |
133 | |
134 | // For camera controls |
135 | Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot); |
136 | camController->setCamera(camera); |
137 | |
138 | // Scene loader |
139 | Qt3DCore::QEntity *sceneLoaderEntity = new Qt3DCore::QEntity(sceneRoot); |
140 | Qt3DRender::QSceneLoader *sceneLoader = new Qt3DRender::QSceneLoader(sceneLoaderEntity); |
141 | SceneWalker sceneWalker(sceneLoader); |
142 | QObject::connect(sender: sceneLoader, signal: &Qt3DRender::QSceneLoader::statusChanged, receiver: &sceneWalker, slot: &SceneWalker::onStatusChanged); |
143 | sceneLoaderEntity->addComponent(comp: sceneLoader); |
144 | |
145 | QStringList args = QCoreApplication::arguments(); |
146 | QUrl sourceFileName; |
147 | if (args.count() <= 1) { |
148 | QWidget *container = new QWidget(); |
149 | QFileDialog dialog; |
150 | dialog.setFileMode(QFileDialog::AnyFile); |
151 | sourceFileName = dialog.getOpenFileUrl(parent: container, QStringLiteral("Open a scene file" )); |
152 | } else { |
153 | sourceFileName = QUrl::fromLocalFile(localfile: args[1]); |
154 | } |
155 | |
156 | if (sourceFileName.isEmpty()) |
157 | return 0; |
158 | |
159 | sceneLoader->setSource(sourceFileName); |
160 | |
161 | view.setRootEntity(sceneRoot); |
162 | view.show(); |
163 | |
164 | return app.exec(); |
165 | } |
166 | |