| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
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| 17 | ** BSD License Usage |
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| 19 | ** as follows: |
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| 21 | ** "Redistribution and use in source and binary forms, with or without |
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| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #include <Qt3DQuickExtras/qt3dquickwindow.h> |
| 52 | #include <Qt3DRender/QSceneLoader> |
| 53 | #include <Qt3DCore/QEntity> |
| 54 | |
| 55 | #include <QGuiApplication> |
| 56 | #include <qqml.h> |
| 57 | |
| 58 | class SceneHelper : public QObject |
| 59 | { |
| 60 | Q_OBJECT |
| 61 | |
| 62 | public: |
| 63 | Q_INVOKABLE QObject *findEntity(Qt3DRender::QSceneLoader *loader, const QString &name); |
| 64 | Q_INVOKABLE QObject *findComponent(Qt3DCore::QEntity *entity, const QString &componentMetatype); |
| 65 | Q_INVOKABLE void addListEntry(const QVariant &list, QObject *entry); |
| 66 | }; |
| 67 | |
| 68 | QObject *SceneHelper::findEntity(Qt3DRender::QSceneLoader *loader, const QString &name) |
| 69 | { |
| 70 | // The QSceneLoader instance is a component of an entity. The loaded scene |
| 71 | // tree is added under this entity. |
| 72 | QVector<Qt3DCore::QEntity *> entities = loader->entities(); |
| 73 | |
| 74 | if (entities.isEmpty()) |
| 75 | return 0; |
| 76 | |
| 77 | // Technically there could be multiple entities referencing the scene loader |
| 78 | // but sharing is discouraged, and in our case there will be one anyhow. |
| 79 | Qt3DCore::QEntity *root = entities[0]; |
| 80 | |
| 81 | // The scene structure and names always depend on the asset. |
| 82 | return root->findChild<Qt3DCore::QEntity *>(aName: name); |
| 83 | } |
| 84 | |
| 85 | QObject *SceneHelper::findComponent(Qt3DCore::QEntity *entity, const QString &componentMetatype) |
| 86 | { |
| 87 | Q_ASSERT(entity); |
| 88 | const Qt3DCore::QComponentVector components = entity->components(); |
| 89 | for (Qt3DCore::QComponent *component : components) { |
| 90 | qDebug() << component->metaObject()->className(); |
| 91 | if (component->metaObject()->className() == componentMetatype) { |
| 92 | return component; |
| 93 | } |
| 94 | } |
| 95 | return nullptr; |
| 96 | } |
| 97 | |
| 98 | void SceneHelper::addListEntry(const QVariant &list, QObject *entry) |
| 99 | { |
| 100 | QQmlListReference ref = list.value<QQmlListReference>(); |
| 101 | ref.append(entry); |
| 102 | } |
| 103 | |
| 104 | int main(int argc, char* argv[]) |
| 105 | { |
| 106 | QGuiApplication app(argc, argv); |
| 107 | |
| 108 | Qt3DExtras::Quick::Qt3DQuickWindow view; |
| 109 | |
| 110 | qmlRegisterType<SceneHelper>(uri: "Qt3D.Examples" , versionMajor: 2, versionMinor: 0, qmlName: "SceneHelper" ); |
| 111 | view.setSource(QUrl("qrc:/main.qml" )); |
| 112 | view.show(); |
| 113 | |
| 114 | return app.exec(); |
| 115 | } |
| 116 | |
| 117 | #include "main.moc" |
| 118 | |