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3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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49 | ****************************************************************************/ |
50 | |
51 | #include <Qt3DCore/QEntity> |
52 | |
53 | #include <Qt3DRender/QMaterial> |
54 | #include <Qt3DExtras/QSphereMesh> |
55 | #include <Qt3DExtras/QPlaneMesh> |
56 | #include <Qt3DRender/QLayer> |
57 | #include <Qt3DRender/QParameter> |
58 | #include <Qt3DRender/QCamera> |
59 | #include <Qt3DRender/QCameraLens> |
60 | #include <Qt3DCore/QTransform> |
61 | #include <Qt3DRender/QPointLight> |
62 | #include <Qt3DCore/qaspectengine.h> |
63 | |
64 | #include <QGuiApplication> |
65 | |
66 | #include "gbuffer.h" |
67 | #include "deferredrenderer.h" |
68 | #include "finaleffect.h" |
69 | #include "sceneeffect.h" |
70 | #include "pointlightblock.h" |
71 | #include "sceneentity.h" |
72 | #include "screenquadentity.h" |
73 | |
74 | #include <Qt3DExtras/qt3dwindow.h> |
75 | #include <Qt3DExtras/qfirstpersoncameracontroller.h> |
76 | |
77 | int main(int ac, char **av) |
78 | { |
79 | QGuiApplication app(ac, av); |
80 | |
81 | Qt3DExtras::Qt3DWindow view; |
82 | |
83 | // Root entity |
84 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
85 | |
86 | // Scene Content |
87 | SceneEntity *sceneContent = new SceneEntity(rootEntity); |
88 | |
89 | // Screen Quad |
90 | ScreenQuadEntity *screenQuad = new ScreenQuadEntity(rootEntity); |
91 | |
92 | // Shared Components |
93 | Qt3DRender::QLayer *sceneLayer = sceneContent->layer(); |
94 | Qt3DRender::QLayer *quadLayer = screenQuad->layer(); |
95 | SceneEffect *sceneEffect = sceneContent->effect(); |
96 | FinalEffect *finalEffect = screenQuad->effect(); |
97 | |
98 | // Scene Camera |
99 | Qt3DRender::QCamera *camera = view.camera(); |
100 | camera->setFieldOfView(45.0f); |
101 | camera->setNearPlane(0.01f); |
102 | camera->setFarPlane(1000.0f); |
103 | camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); |
104 | camera->setPosition(QVector3D(10.0f, 10.0f, -25.0f)); |
105 | camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); |
106 | camera->setViewCenter(QVector3D(0.0f, 0.0f, 10.0f)); |
107 | |
108 | // For camera controls |
109 | Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(rootEntity); |
110 | camController->setCamera(camera); |
111 | |
112 | // FrameGraph |
113 | DeferredRenderer *deferredRenderer = new DeferredRenderer(); |
114 | deferredRenderer->setNormalizedRect(QRectF(0.0f, 0.0f, 1.0f, 1.0f)); |
115 | deferredRenderer->setFinalPassCriteria(finalEffect->passCriteria()); |
116 | deferredRenderer->setGeometryPassCriteria(sceneEffect->passCriteria()); |
117 | deferredRenderer->setSceneCamera(camera); |
118 | deferredRenderer->setGBufferLayer(sceneLayer); |
119 | deferredRenderer->setScreenQuadLayer(quadLayer); |
120 | deferredRenderer->setSurface(&view); |
121 | |
122 | view.setActiveFrameGraph(deferredRenderer); |
123 | |
124 | // Set root object of the scene |
125 | view.setRootEntity(rootEntity); |
126 | // Show window |
127 | view.show(); |
128 | |
129 | return app.exec(); |
130 | } |
131 | |