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50
51#include <QGuiApplication>
52
53#include <Qt3DCore/QAspectEngine>
54#include <Qt3DRender/QCamera>
55
56#include <Qt3DInput/QInputAspect>
57
58#include <Qt3DRender/QRenderAspect>
59#include <Qt3DExtras/QForwardRenderer>
60
61#include "examplescene.h"
62#include <Qt3DExtras/qt3dwindow.h>
63#include <Qt3DExtras/qfirstpersoncameracontroller.h>
64
65int main(int argc, char* argv[])
66{
67 QGuiApplication app(argc, argv);
68 Qt3DExtras::Qt3DWindow view;
69
70 ExampleScene *sceneRoot = new ExampleScene();
71
72 // Scene Camera
73 Qt3DRender::QCamera *basicCamera = view.camera();
74 basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection);
75 basicCamera->setAspectRatio(view.width() / view.height());
76 basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f));
77 basicCamera->setViewCenter(QVector3D(0.0f, 3.5f, 0.0f));
78 basicCamera->setPosition(QVector3D(0.0f, 3.5f, 25.0f));
79
80 // For camera controls
81 Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot);
82 camController->setCamera(basicCamera);
83
84 view.setRootEntity(sceneRoot);
85 view.show();
86
87 return app.exec();
88}
89

source code of qt3d/tests/manual/dynamicscene-cpp/main.cpp