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50 | |
51 | #ifndef LOGO_H |
52 | #define LOGO_H |
53 | |
54 | #include <qopengl.h> |
55 | #include <QVector> |
56 | #include <QVector3D> |
57 | |
58 | class Logo |
59 | { |
60 | public: |
61 | Logo(); |
62 | const GLfloat *constData() const { return m_data.constData(); } |
63 | int count() const { return m_count; } |
64 | int vertexCount() const { return m_count / 6; } |
65 | |
66 | private: |
67 | void quad(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat x3, GLfloat y3, GLfloat x4, GLfloat y4); |
68 | void extrude(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
69 | void add(const QVector3D &v, const QVector3D &n); |
70 | |
71 | QVector<GLfloat> m_data; |
72 | int m_count = 0; |
73 | }; |
74 | |
75 | #endif // LOGO_H |
76 | |