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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #include "mainwindow.h" | 
| 52 | #include "vulkanwindow.h" | 
| 53 | #include <QApplication> | 
| 54 | #include <QLabel> | 
| 55 | #include <QPushButton> | 
| 56 | #include <QLCDNumber> | 
| 57 | #include <QCheckBox> | 
| 58 | #include <QGridLayout> | 
| 59 |  | 
| 60 | MainWindow::MainWindow(VulkanWindow *vulkanWindow) | 
| 61 | { | 
| 62 |     QWidget *wrapper = QWidget::createWindowContainer(window: vulkanWindow); | 
| 63 |     wrapper->setFocusPolicy(Qt::StrongFocus); | 
| 64 |     wrapper->setFocus(); | 
| 65 |  | 
| 66 |     infoLabel = new QLabel; | 
| 67 |     infoLabel->setFrameStyle(QFrame::Box | QFrame::Raised); | 
| 68 |     infoLabel->setAlignment(Qt::AlignCenter); | 
| 69 |     infoLabel->setText(tr(s: "This example demonstrates instanced drawing\nof a mesh loaded from a file.\n"  | 
| 70 |                           "Uses a Phong material with a single light.\n"  | 
| 71 |                           "Also demonstrates dynamic uniform buffers\nand a bit of threading with QtConcurrent.\n"  | 
| 72 |                           "Uses 4x MSAA when available.\n"  | 
| 73 |                           "Comes with an FPS camera.\n"  | 
| 74 |                           "Hit [Shift+]WASD to walk and strafe.\nPress and move mouse to look around.\n"  | 
| 75 |                           "Click Add New to increase the number of instances." )); | 
| 76 |  | 
| 77 |     meshSwitch = new QCheckBox(tr(s: "&Use Qt logo" )); | 
| 78 |     meshSwitch->setFocusPolicy(Qt::NoFocus); // do not interfere with vulkanWindow's keyboard input | 
| 79 |  | 
| 80 |     counterLcd = new QLCDNumber(5); | 
| 81 |     counterLcd->setSegmentStyle(QLCDNumber::Filled); | 
| 82 |     counterLcd->display(num: m_count); | 
| 83 |  | 
| 84 |     newButton = new QPushButton(tr(s: "&Add new" )); | 
| 85 |     newButton->setFocusPolicy(Qt::NoFocus); | 
| 86 |     quitButton = new QPushButton(tr(s: "&Quit" )); | 
| 87 |     quitButton->setFocusPolicy(Qt::NoFocus); | 
| 88 |     pauseButton = new QPushButton(tr(s: "&Pause" )); | 
| 89 |     pauseButton->setFocusPolicy(Qt::NoFocus); | 
| 90 |  | 
| 91 |     connect(sender: quitButton, signal: &QPushButton::clicked, qApp, slot: &QCoreApplication::quit); | 
| 92 |     connect(sender: newButton, signal: &QPushButton::clicked, context: vulkanWindow, slot: [=] { | 
| 93 |         vulkanWindow->addNew(); | 
| 94 |         m_count = vulkanWindow->instanceCount(); | 
| 95 |         counterLcd->display(num: m_count); | 
| 96 |     }); | 
| 97 |     connect(sender: pauseButton, signal: &QPushButton::clicked, receiver: vulkanWindow, slot: &VulkanWindow::togglePaused); | 
| 98 |     connect(sender: meshSwitch, signal: &QCheckBox::clicked, receiver: vulkanWindow, slot: &VulkanWindow::meshSwitched); | 
| 99 |  | 
| 100 |     QGridLayout *layout = new QGridLayout; | 
| 101 |     layout->addWidget(infoLabel, row: 0, column: 2); | 
| 102 |     layout->addWidget(meshSwitch, row: 1, column: 2); | 
| 103 |     layout->addWidget(createLabel(text: tr(s: "INSTANCES" )), row: 2, column: 2); | 
| 104 |     layout->addWidget(counterLcd, row: 3, column: 2); | 
| 105 |     layout->addWidget(newButton, row: 4, column: 2); | 
| 106 |     layout->addWidget(pauseButton, row: 5, column: 2); | 
| 107 |     layout->addWidget(quitButton, row: 6, column: 2); | 
| 108 |     layout->addWidget(wrapper, row: 0, column: 0, rowSpan: 7, columnSpan: 2); | 
| 109 |     setLayout(layout); | 
| 110 | } | 
| 111 |  | 
| 112 | QLabel *MainWindow::createLabel(const QString &text) | 
| 113 | { | 
| 114 |     QLabel *lbl = new QLabel(text); | 
| 115 |     lbl->setAlignment(Qt::AlignHCenter | Qt::AlignBottom); | 
| 116 |     return lbl; | 
| 117 | } | 
| 118 |  |