| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtCore module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** BSD License Usage |
| 18 | ** Alternatively, you may use this file under the terms of the BSD license |
| 19 | ** as follows: |
| 20 | ** |
| 21 | ** "Redistribution and use in source and binary forms, with or without |
| 22 | ** modification, are permitted provided that the following conditions are |
| 23 | ** met: |
| 24 | ** * Redistributions of source code must retain the above copyright |
| 25 | ** notice, this list of conditions and the following disclaimer. |
| 26 | ** * Redistributions in binary form must reproduce the above copyright |
| 27 | ** notice, this list of conditions and the following disclaimer in |
| 28 | ** the documentation and/or other materials provided with the |
| 29 | ** distribution. |
| 30 | ** * Neither the name of The Qt Company Ltd nor the names of its |
| 31 | ** contributors may be used to endorse or promote products derived |
| 32 | ** from this software without specific prior written permission. |
| 33 | ** |
| 34 | ** |
| 35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 36 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 37 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 38 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 39 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 40 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 41 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 42 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 43 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 44 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 45 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| 46 | ** |
| 47 | ** $QT_END_LICENSE$ |
| 48 | ** |
| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #include <QtWidgets> |
| 52 | |
| 53 | class Pixmap : public QGraphicsObject |
| 54 | { |
| 55 | Q_OBJECT |
| 56 | public: |
| 57 | Pixmap(const QPixmap &pix) : QGraphicsObject(), p(pix) |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) override |
| 62 | { |
| 63 | painter->drawPixmap(p: QPointF(), pm: p); |
| 64 | } |
| 65 | |
| 66 | QRectF boundingRect() const override |
| 67 | { |
| 68 | return QRectF( QPointF(0, 0), p.size()); |
| 69 | } |
| 70 | |
| 71 | private: |
| 72 | QPixmap p; |
| 73 | }; |
| 74 | |
| 75 | class GraphicsView : public QGraphicsView |
| 76 | { |
| 77 | public: |
| 78 | GraphicsView(QGraphicsScene *scene) : QGraphicsView(scene) |
| 79 | { |
| 80 | } |
| 81 | |
| 82 | void resizeEvent(QResizeEvent *) override |
| 83 | { |
| 84 | fitInView(rect: sceneRect(), aspectRadioMode: Qt::KeepAspectRatio); |
| 85 | } |
| 86 | }; |
| 87 | |
| 88 | int main(int argc, char *argv[]) |
| 89 | { |
| 90 | Q_INIT_RESOURCE(states); |
| 91 | |
| 92 | QApplication app(argc, argv); |
| 93 | |
| 94 | // Text edit and button |
| 95 | QTextEdit *edit = new QTextEdit; |
| 96 | edit->setText("asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " |
| 97 | "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " |
| 98 | "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " |
| 99 | "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy!" ); |
| 100 | |
| 101 | QPushButton *button = new QPushButton; |
| 102 | QGraphicsProxyWidget *buttonProxy = new QGraphicsProxyWidget; |
| 103 | buttonProxy->setWidget(button); |
| 104 | QGraphicsProxyWidget *editProxy = new QGraphicsProxyWidget; |
| 105 | editProxy->setWidget(edit); |
| 106 | |
| 107 | QGroupBox *box = new QGroupBox; |
| 108 | box->setFlat(true); |
| 109 | box->setTitle("Options" ); |
| 110 | |
| 111 | QVBoxLayout *layout2 = new QVBoxLayout; |
| 112 | box->setLayout(layout2); |
| 113 | layout2->addWidget(new QRadioButton("Herring" )); |
| 114 | layout2->addWidget(new QRadioButton("Blue Parrot" )); |
| 115 | layout2->addWidget(new QRadioButton("Petunias" )); |
| 116 | layout2->addStretch(); |
| 117 | |
| 118 | QGraphicsProxyWidget *boxProxy = new QGraphicsProxyWidget; |
| 119 | boxProxy->setWidget(box); |
| 120 | |
| 121 | // Parent widget |
| 122 | QGraphicsWidget *widget = new QGraphicsWidget; |
| 123 | QGraphicsLinearLayout *layout = new QGraphicsLinearLayout(Qt::Vertical, widget); |
| 124 | layout->addItem(item: editProxy); |
| 125 | layout->addItem(item: buttonProxy); |
| 126 | widget->setLayout(layout); |
| 127 | |
| 128 | Pixmap *p1 = new Pixmap(QPixmap(":/digikam.png" )); |
| 129 | Pixmap *p2 = new Pixmap(QPixmap(":/akregator.png" )); |
| 130 | Pixmap *p3 = new Pixmap(QPixmap(":/accessories-dictionary.png" )); |
| 131 | Pixmap *p4 = new Pixmap(QPixmap(":/k3b.png" )); |
| 132 | Pixmap *p5 = new Pixmap(QPixmap(":/help-browser.png" )); |
| 133 | Pixmap *p6 = new Pixmap(QPixmap(":/kchart.png" )); |
| 134 | |
| 135 | QGraphicsScene scene(0, 0, 400, 300); |
| 136 | scene.setBackgroundBrush(scene.palette().window()); |
| 137 | scene.addItem(item: widget); |
| 138 | scene.addItem(item: boxProxy); |
| 139 | scene.addItem(item: p1); |
| 140 | scene.addItem(item: p2); |
| 141 | scene.addItem(item: p3); |
| 142 | scene.addItem(item: p4); |
| 143 | scene.addItem(item: p5); |
| 144 | scene.addItem(item: p6); |
| 145 | |
| 146 | QStateMachine machine; |
| 147 | QState *state1 = new QState(&machine); |
| 148 | QState *state2 = new QState(&machine); |
| 149 | QState *state3 = new QState(&machine); |
| 150 | machine.setInitialState(state1); |
| 151 | |
| 152 | // State 1 |
| 153 | state1->assignProperty(object: button, name: "text" , value: "Switch to state 2" ); |
| 154 | state1->assignProperty(object: widget, name: "geometry" , value: QRectF(0, 0, 400, 150)); |
| 155 | state1->assignProperty(object: box, name: "geometry" , value: QRect(-200, 150, 200, 150)); |
| 156 | state1->assignProperty(object: p1, name: "pos" , value: QPointF(68, 200)); // 185)); |
| 157 | state1->assignProperty(object: p2, name: "pos" , value: QPointF(168, 200)); // 185)); |
| 158 | state1->assignProperty(object: p3, name: "pos" , value: QPointF(268, 200)); // 185)); |
| 159 | state1->assignProperty(object: p4, name: "pos" , value: QPointF(68 - 150, 48 - 150)); |
| 160 | state1->assignProperty(object: p5, name: "pos" , value: QPointF(168, 48 - 150)); |
| 161 | state1->assignProperty(object: p6, name: "pos" , value: QPointF(268 + 150, 48 - 150)); |
| 162 | state1->assignProperty(object: p1, name: "rotation" , value: qreal(0)); |
| 163 | state1->assignProperty(object: p2, name: "rotation" , value: qreal(0)); |
| 164 | state1->assignProperty(object: p3, name: "rotation" , value: qreal(0)); |
| 165 | state1->assignProperty(object: p4, name: "rotation" , value: qreal(-270)); |
| 166 | state1->assignProperty(object: p5, name: "rotation" , value: qreal(-90)); |
| 167 | state1->assignProperty(object: p6, name: "rotation" , value: qreal(270)); |
| 168 | state1->assignProperty(object: boxProxy, name: "opacity" , value: qreal(0)); |
| 169 | state1->assignProperty(object: p1, name: "opacity" , value: qreal(1)); |
| 170 | state1->assignProperty(object: p2, name: "opacity" , value: qreal(1)); |
| 171 | state1->assignProperty(object: p3, name: "opacity" , value: qreal(1)); |
| 172 | state1->assignProperty(object: p4, name: "opacity" , value: qreal(0)); |
| 173 | state1->assignProperty(object: p5, name: "opacity" , value: qreal(0)); |
| 174 | state1->assignProperty(object: p6, name: "opacity" , value: qreal(0)); |
| 175 | |
| 176 | // State 2 |
| 177 | state2->assignProperty(object: button, name: "text" , value: "Switch to state 3" ); |
| 178 | state2->assignProperty(object: widget, name: "geometry" , value: QRectF(200, 150, 200, 150)); |
| 179 | state2->assignProperty(object: box, name: "geometry" , value: QRect(9, 150, 190, 150)); |
| 180 | state2->assignProperty(object: p1, name: "pos" , value: QPointF(68 - 150, 185 + 150)); |
| 181 | state2->assignProperty(object: p2, name: "pos" , value: QPointF(168, 185 + 150)); |
| 182 | state2->assignProperty(object: p3, name: "pos" , value: QPointF(268 + 150, 185 + 150)); |
| 183 | state2->assignProperty(object: p4, name: "pos" , value: QPointF(64, 48)); |
| 184 | state2->assignProperty(object: p5, name: "pos" , value: QPointF(168, 48)); |
| 185 | state2->assignProperty(object: p6, name: "pos" , value: QPointF(268, 48)); |
| 186 | state2->assignProperty(object: p1, name: "rotation" , value: qreal(-270)); |
| 187 | state2->assignProperty(object: p2, name: "rotation" , value: qreal(90)); |
| 188 | state2->assignProperty(object: p3, name: "rotation" , value: qreal(270)); |
| 189 | state2->assignProperty(object: p4, name: "rotation" , value: qreal(0)); |
| 190 | state2->assignProperty(object: p5, name: "rotation" , value: qreal(0)); |
| 191 | state2->assignProperty(object: p6, name: "rotation" , value: qreal(0)); |
| 192 | state2->assignProperty(object: boxProxy, name: "opacity" , value: qreal(1)); |
| 193 | state2->assignProperty(object: p1, name: "opacity" , value: qreal(0)); |
| 194 | state2->assignProperty(object: p2, name: "opacity" , value: qreal(0)); |
| 195 | state2->assignProperty(object: p3, name: "opacity" , value: qreal(0)); |
| 196 | state2->assignProperty(object: p4, name: "opacity" , value: qreal(1)); |
| 197 | state2->assignProperty(object: p5, name: "opacity" , value: qreal(1)); |
| 198 | state2->assignProperty(object: p6, name: "opacity" , value: qreal(1)); |
| 199 | |
| 200 | // State 3 |
| 201 | state3->assignProperty(object: button, name: "text" , value: "Switch to state 1" ); |
| 202 | state3->assignProperty(object: p1, name: "pos" , value: QPointF(0, 5)); |
| 203 | state3->assignProperty(object: p2, name: "pos" , value: QPointF(0, 5 + 64 + 5)); |
| 204 | state3->assignProperty(object: p3, name: "pos" , value: QPointF(5, 5 + (64 + 5) + 64)); |
| 205 | state3->assignProperty(object: p4, name: "pos" , value: QPointF(5 + 64 + 5, 5)); |
| 206 | state3->assignProperty(object: p5, name: "pos" , value: QPointF(5 + 64 + 5, 5 + 64 + 5)); |
| 207 | state3->assignProperty(object: p6, name: "pos" , value: QPointF(5 + 64 + 5, 5 + (64 + 5) + 64)); |
| 208 | state3->assignProperty(object: widget, name: "geometry" , value: QRectF(138, 5, 400 - 138, 200)); |
| 209 | state3->assignProperty(object: box, name: "geometry" , value: QRect(5, 205, 400, 90)); |
| 210 | state3->assignProperty(object: p1, name: "opacity" , value: qreal(1)); |
| 211 | state3->assignProperty(object: p2, name: "opacity" , value: qreal(1)); |
| 212 | state3->assignProperty(object: p3, name: "opacity" , value: qreal(1)); |
| 213 | state3->assignProperty(object: p4, name: "opacity" , value: qreal(1)); |
| 214 | state3->assignProperty(object: p5, name: "opacity" , value: qreal(1)); |
| 215 | state3->assignProperty(object: p6, name: "opacity" , value: qreal(1)); |
| 216 | |
| 217 | QAbstractTransition *t1 = state1->addTransition(obj: button, signal: &QAbstractButton::clicked, target: state2); |
| 218 | QSequentialAnimationGroup *animation1SubGroup = new QSequentialAnimationGroup; |
| 219 | animation1SubGroup->addPause(msecs: 250); |
| 220 | animation1SubGroup->addAnimation(animation: new QPropertyAnimation(box, "geometry" )); |
| 221 | t1->addAnimation(animation: animation1SubGroup); |
| 222 | t1->addAnimation(animation: new QPropertyAnimation(widget, "geometry" )); |
| 223 | t1->addAnimation(animation: new QPropertyAnimation(p1, "pos" )); |
| 224 | t1->addAnimation(animation: new QPropertyAnimation(p2, "pos" )); |
| 225 | t1->addAnimation(animation: new QPropertyAnimation(p3, "pos" )); |
| 226 | t1->addAnimation(animation: new QPropertyAnimation(p4, "pos" )); |
| 227 | t1->addAnimation(animation: new QPropertyAnimation(p5, "pos" )); |
| 228 | t1->addAnimation(animation: new QPropertyAnimation(p6, "pos" )); |
| 229 | t1->addAnimation(animation: new QPropertyAnimation(p1, "rotation" )); |
| 230 | t1->addAnimation(animation: new QPropertyAnimation(p2, "rotation" )); |
| 231 | t1->addAnimation(animation: new QPropertyAnimation(p3, "rotation" )); |
| 232 | t1->addAnimation(animation: new QPropertyAnimation(p4, "rotation" )); |
| 233 | t1->addAnimation(animation: new QPropertyAnimation(p5, "rotation" )); |
| 234 | t1->addAnimation(animation: new QPropertyAnimation(p6, "rotation" )); |
| 235 | t1->addAnimation(animation: new QPropertyAnimation(p1, "opacity" )); |
| 236 | t1->addAnimation(animation: new QPropertyAnimation(p2, "opacity" )); |
| 237 | t1->addAnimation(animation: new QPropertyAnimation(p3, "opacity" )); |
| 238 | t1->addAnimation(animation: new QPropertyAnimation(p4, "opacity" )); |
| 239 | t1->addAnimation(animation: new QPropertyAnimation(p5, "opacity" )); |
| 240 | t1->addAnimation(animation: new QPropertyAnimation(p6, "opacity" )); |
| 241 | |
| 242 | QAbstractTransition *t2 = state2->addTransition(obj: button, signal: &QAbstractButton::clicked, target: state3); |
| 243 | t2->addAnimation(animation: new QPropertyAnimation(box, "geometry" )); |
| 244 | t2->addAnimation(animation: new QPropertyAnimation(widget, "geometry" )); |
| 245 | t2->addAnimation(animation: new QPropertyAnimation(p1, "pos" )); |
| 246 | t2->addAnimation(animation: new QPropertyAnimation(p2, "pos" )); |
| 247 | t2->addAnimation(animation: new QPropertyAnimation(p3, "pos" )); |
| 248 | t2->addAnimation(animation: new QPropertyAnimation(p4, "pos" )); |
| 249 | t2->addAnimation(animation: new QPropertyAnimation(p5, "pos" )); |
| 250 | t2->addAnimation(animation: new QPropertyAnimation(p6, "pos" )); |
| 251 | t2->addAnimation(animation: new QPropertyAnimation(p1, "rotation" )); |
| 252 | t2->addAnimation(animation: new QPropertyAnimation(p2, "rotation" )); |
| 253 | t2->addAnimation(animation: new QPropertyAnimation(p3, "rotation" )); |
| 254 | t2->addAnimation(animation: new QPropertyAnimation(p4, "rotation" )); |
| 255 | t2->addAnimation(animation: new QPropertyAnimation(p5, "rotation" )); |
| 256 | t2->addAnimation(animation: new QPropertyAnimation(p6, "rotation" )); |
| 257 | t2->addAnimation(animation: new QPropertyAnimation(p1, "opacity" )); |
| 258 | t2->addAnimation(animation: new QPropertyAnimation(p2, "opacity" )); |
| 259 | t2->addAnimation(animation: new QPropertyAnimation(p3, "opacity" )); |
| 260 | t2->addAnimation(animation: new QPropertyAnimation(p4, "opacity" )); |
| 261 | t2->addAnimation(animation: new QPropertyAnimation(p5, "opacity" )); |
| 262 | t2->addAnimation(animation: new QPropertyAnimation(p6, "opacity" )); |
| 263 | |
| 264 | QAbstractTransition *t3 = state3->addTransition(obj: button, signal: &QAbstractButton::clicked, target: state1); |
| 265 | t3->addAnimation(animation: new QPropertyAnimation(box, "geometry" )); |
| 266 | t3->addAnimation(animation: new QPropertyAnimation(widget, "geometry" )); |
| 267 | t3->addAnimation(animation: new QPropertyAnimation(p1, "pos" )); |
| 268 | t3->addAnimation(animation: new QPropertyAnimation(p2, "pos" )); |
| 269 | t3->addAnimation(animation: new QPropertyAnimation(p3, "pos" )); |
| 270 | t3->addAnimation(animation: new QPropertyAnimation(p4, "pos" )); |
| 271 | t3->addAnimation(animation: new QPropertyAnimation(p5, "pos" )); |
| 272 | t3->addAnimation(animation: new QPropertyAnimation(p6, "pos" )); |
| 273 | t3->addAnimation(animation: new QPropertyAnimation(p1, "rotation" )); |
| 274 | t3->addAnimation(animation: new QPropertyAnimation(p2, "rotation" )); |
| 275 | t3->addAnimation(animation: new QPropertyAnimation(p3, "rotation" )); |
| 276 | t3->addAnimation(animation: new QPropertyAnimation(p4, "rotation" )); |
| 277 | t3->addAnimation(animation: new QPropertyAnimation(p5, "rotation" )); |
| 278 | t3->addAnimation(animation: new QPropertyAnimation(p6, "rotation" )); |
| 279 | t3->addAnimation(animation: new QPropertyAnimation(p1, "opacity" )); |
| 280 | t3->addAnimation(animation: new QPropertyAnimation(p2, "opacity" )); |
| 281 | t3->addAnimation(animation: new QPropertyAnimation(p3, "opacity" )); |
| 282 | t3->addAnimation(animation: new QPropertyAnimation(p4, "opacity" )); |
| 283 | t3->addAnimation(animation: new QPropertyAnimation(p5, "opacity" )); |
| 284 | t3->addAnimation(animation: new QPropertyAnimation(p6, "opacity" )); |
| 285 | |
| 286 | machine.start(); |
| 287 | |
| 288 | GraphicsView view(&scene); |
| 289 | |
| 290 | view.show(); |
| 291 | |
| 292 | return app.exec(); |
| 293 | } |
| 294 | |
| 295 | #include "main.moc" |
| 296 | |