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50 | |
51 | #include "animation.h" |
52 | |
53 | #include <QIODevice> |
54 | #include <QDataStream> |
55 | |
56 | class Frame |
57 | { |
58 | public: |
59 | Frame() = default; |
60 | |
61 | int nodeCount() const |
62 | { |
63 | return m_nodePositions.size(); |
64 | } |
65 | |
66 | void setNodeCount(int nodeCount) |
67 | { |
68 | m_nodePositions.resize(asize: nodeCount); |
69 | } |
70 | |
71 | QPointF nodePos(int idx) const |
72 | { |
73 | return m_nodePositions.at(i: idx); |
74 | } |
75 | |
76 | void setNodePos(int idx, const QPointF &pos) |
77 | { |
78 | m_nodePositions[idx] = pos; |
79 | } |
80 | |
81 | private: |
82 | QVector<QPointF> m_nodePositions; |
83 | }; |
84 | |
85 | Animation::Animation() : m_currentFrame(0) |
86 | { |
87 | m_frames.append(t: new Frame); |
88 | } |
89 | |
90 | Animation::~Animation() |
91 | { |
92 | qDeleteAll(c: m_frames); |
93 | } |
94 | |
95 | void Animation::setTotalFrames(int totalFrames) |
96 | { |
97 | while (m_frames.size() < totalFrames) |
98 | m_frames.append(t: new Frame); |
99 | |
100 | while (totalFrames < m_frames.size()) |
101 | delete m_frames.takeLast(); |
102 | |
103 | setCurrentFrame(m_currentFrame); |
104 | } |
105 | |
106 | int Animation::totalFrames() const |
107 | { |
108 | return m_frames.size(); |
109 | } |
110 | |
111 | void Animation::setCurrentFrame(int currentFrame) |
112 | { |
113 | m_currentFrame = qBound(min: 0, val: currentFrame, max: totalFrames() - 1); |
114 | } |
115 | |
116 | int Animation::currentFrame() const |
117 | { |
118 | return m_currentFrame; |
119 | } |
120 | |
121 | void Animation::setNodeCount(int nodeCount) |
122 | { |
123 | Frame *frame = m_frames.at(i: m_currentFrame); |
124 | frame->setNodeCount(nodeCount); |
125 | } |
126 | |
127 | int Animation::nodeCount() const |
128 | { |
129 | Frame *frame = m_frames.at(i: m_currentFrame); |
130 | return frame->nodeCount(); |
131 | } |
132 | |
133 | void Animation::setNodePos(int idx, const QPointF &pos) |
134 | { |
135 | Frame *frame = m_frames.at(i: m_currentFrame); |
136 | frame->setNodePos(idx, pos); |
137 | } |
138 | |
139 | QPointF Animation::nodePos(int idx) const |
140 | { |
141 | Frame *frame = m_frames.at(i: m_currentFrame); |
142 | return frame->nodePos(idx); |
143 | } |
144 | |
145 | QString Animation::name() const |
146 | { |
147 | return m_name; |
148 | } |
149 | |
150 | void Animation::setName(const QString &name) |
151 | { |
152 | m_name = name; |
153 | } |
154 | |
155 | void Animation::save(QIODevice *device) const |
156 | { |
157 | QDataStream stream(device); |
158 | stream << m_name; |
159 | stream << m_frames.size(); |
160 | for (const Frame *frame : qAsConst(t: m_frames)) { |
161 | stream << frame->nodeCount(); |
162 | for (int i = 0; i < frame->nodeCount(); ++i) |
163 | stream << frame->nodePos(idx: i); |
164 | } |
165 | } |
166 | |
167 | void Animation::load(QIODevice *device) |
168 | { |
169 | qDeleteAll(c: m_frames); |
170 | m_frames.clear(); |
171 | |
172 | QDataStream stream(device); |
173 | stream >> m_name; |
174 | |
175 | int frameCount; |
176 | stream >> frameCount; |
177 | |
178 | for (int i = 0; i < frameCount; ++i) { |
179 | int nodeCount; |
180 | stream >> nodeCount; |
181 | |
182 | Frame *frame = new Frame; |
183 | frame->setNodeCount(nodeCount); |
184 | |
185 | for (int j = 0; j < nodeCount; ++j) { |
186 | QPointF pos; |
187 | stream >> pos; |
188 | frame->setNodePos(idx: j, pos); |
189 | } |
190 | |
191 | m_frames.append(t: frame); |
192 | } |
193 | } |
194 | |