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50 | |
51 | #ifndef BOAT_H |
52 | #define BOAT_H |
53 | |
54 | #include "pixmapitem.h" |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | class QVariantAnimation; |
58 | class QAbstractAnimation; |
59 | class QStateMachine; |
60 | QT_END_NAMESPACE |
61 | |
62 | class Boat : public PixmapItem |
63 | { |
64 | Q_OBJECT |
65 | public: |
66 | enum Movement { |
67 | None = 0, |
68 | Left, |
69 | Right |
70 | }; |
71 | enum { Type = UserType + 2 }; |
72 | Boat(); |
73 | void destroy(); |
74 | void run(); |
75 | void stop(); |
76 | |
77 | int bombsLaunched() const; |
78 | void setBombsLaunched(int number); |
79 | |
80 | int currentSpeed() const; |
81 | void setCurrentSpeed(int speed); |
82 | |
83 | enum Movement currentDirection() const; |
84 | void setCurrentDirection(Movement direction); |
85 | |
86 | void updateBoatMovement(); |
87 | |
88 | int type() const override; |
89 | |
90 | signals: |
91 | void boatDestroyed(); |
92 | void boatExecutionFinished(); |
93 | |
94 | private: |
95 | int speed; |
96 | int bombsAlreadyLaunched; |
97 | Movement direction; |
98 | QVariantAnimation *movementAnimation; |
99 | QAbstractAnimation *destroyAnimation; |
100 | QStateMachine *machine; |
101 | }; |
102 | |
103 | #endif // BOAT_H |
104 | |