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50 | |
51 | #ifndef SUBMARINE_P_H |
52 | #define SUBMARINE_P_H |
53 | |
54 | // |
55 | // W A R N I N G |
56 | // ------------- |
57 | // |
58 | // This file is not part of the Qt API. It exists purely as an |
59 | // implementation detail. This header file may change from version to |
60 | // version without notice, or even be removed. |
61 | // |
62 | // We mean it. |
63 | // |
64 | |
65 | //Own |
66 | #include "animationmanager.h" |
67 | #include "submarine.h" |
68 | #include "qanimationstate.h" |
69 | |
70 | //Qt |
71 | #include <QPropertyAnimation> |
72 | #include <QRandomGenerator> |
73 | |
74 | //This state is describing when the boat is moving right |
75 | class MovementState : public QAnimationState |
76 | { |
77 | Q_OBJECT |
78 | public: |
79 | explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) |
80 | { |
81 | movementAnimation = new QPropertyAnimation(submarine, "pos" ); |
82 | connect(sender: movementAnimation, signal: &QPropertyAnimation::valueChanged, |
83 | receiver: this, slot: &MovementState::onAnimationMovementValueChanged); |
84 | setAnimation(movementAnimation); |
85 | AnimationManager::self()->registerAnimation(anim: movementAnimation); |
86 | this->submarine = submarine; |
87 | } |
88 | |
89 | protected slots: |
90 | void onAnimationMovementValueChanged(const QVariant &) |
91 | { |
92 | if (QRandomGenerator::global()->bounded(highest: 200) + 1 == 3) |
93 | submarine->launchTorpedo(speed: QRandomGenerator::global()->bounded(highest: 3) + 1); |
94 | } |
95 | |
96 | protected: |
97 | void onEntry(QEvent *e) override |
98 | { |
99 | if (submarine->currentDirection() == SubMarine::Left) { |
100 | movementAnimation->setEndValue(QPointF(0,submarine->y())); |
101 | movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); |
102 | } |
103 | else /*if (submarine->currentDirection() == SubMarine::Right)*/ { |
104 | movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); |
105 | movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); |
106 | } |
107 | QAnimationState::onEntry(e); |
108 | } |
109 | |
110 | private: |
111 | SubMarine *submarine; |
112 | QPropertyAnimation *movementAnimation; |
113 | }; |
114 | |
115 | //This state is describing when the boat is moving right |
116 | class ReturnState : public QAnimationState |
117 | { |
118 | public: |
119 | explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) |
120 | { |
121 | returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle" ); |
122 | returnAnimation->setDuration(500); |
123 | AnimationManager::self()->registerAnimation(anim: returnAnimation); |
124 | setAnimation(returnAnimation); |
125 | this->submarine = submarine; |
126 | } |
127 | |
128 | protected: |
129 | void onEntry(QEvent *e) override |
130 | { |
131 | returnAnimation->stop(); |
132 | returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); |
133 | QAnimationState::onEntry(e); |
134 | } |
135 | |
136 | void onExit(QEvent *e) override |
137 | { |
138 | submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); |
139 | QAnimationState::onExit(e); |
140 | } |
141 | |
142 | private: |
143 | SubMarine *submarine; |
144 | QPropertyAnimation *returnAnimation; |
145 | }; |
146 | |
147 | #endif // SUBMARINE_P_H |
148 | |