| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the examples of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** BSD License Usage |
| 18 | ** Alternatively, you may use this file under the terms of the BSD license |
| 19 | ** as follows: |
| 20 | ** |
| 21 | ** "Redistribution and use in source and binary forms, with or without |
| 22 | ** modification, are permitted provided that the following conditions are |
| 23 | ** met: |
| 24 | ** * Redistributions of source code must retain the above copyright |
| 25 | ** notice, this list of conditions and the following disclaimer. |
| 26 | ** * Redistributions in binary form must reproduce the above copyright |
| 27 | ** notice, this list of conditions and the following disclaimer in |
| 28 | ** the documentation and/or other materials provided with the |
| 29 | ** distribution. |
| 30 | ** * Neither the name of The Qt Company Ltd nor the names of its |
| 31 | ** contributors may be used to endorse or promote products derived |
| 32 | ** from this software without specific prior written permission. |
| 33 | ** |
| 34 | ** |
| 35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 36 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 37 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 38 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 39 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 40 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 41 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 42 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 43 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 44 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 45 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| 46 | ** |
| 47 | ** $QT_END_LICENSE$ |
| 48 | ** |
| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #ifndef SUBMARINE_P_H |
| 52 | #define SUBMARINE_P_H |
| 53 | |
| 54 | // |
| 55 | // W A R N I N G |
| 56 | // ------------- |
| 57 | // |
| 58 | // This file is not part of the Qt API. It exists purely as an |
| 59 | // implementation detail. This header file may change from version to |
| 60 | // version without notice, or even be removed. |
| 61 | // |
| 62 | // We mean it. |
| 63 | // |
| 64 | |
| 65 | //Own |
| 66 | #include "animationmanager.h" |
| 67 | #include "submarine.h" |
| 68 | #include "qanimationstate.h" |
| 69 | |
| 70 | //Qt |
| 71 | #include <QPropertyAnimation> |
| 72 | #include <QRandomGenerator> |
| 73 | |
| 74 | //This state is describing when the boat is moving right |
| 75 | class MovementState : public QAnimationState |
| 76 | { |
| 77 | Q_OBJECT |
| 78 | public: |
| 79 | explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) |
| 80 | { |
| 81 | movementAnimation = new QPropertyAnimation(submarine, "pos" ); |
| 82 | connect(sender: movementAnimation, signal: &QPropertyAnimation::valueChanged, |
| 83 | receiver: this, slot: &MovementState::onAnimationMovementValueChanged); |
| 84 | setAnimation(movementAnimation); |
| 85 | AnimationManager::self()->registerAnimation(anim: movementAnimation); |
| 86 | this->submarine = submarine; |
| 87 | } |
| 88 | |
| 89 | protected slots: |
| 90 | void onAnimationMovementValueChanged(const QVariant &) |
| 91 | { |
| 92 | if (QRandomGenerator::global()->bounded(highest: 200) + 1 == 3) |
| 93 | submarine->launchTorpedo(speed: QRandomGenerator::global()->bounded(highest: 3) + 1); |
| 94 | } |
| 95 | |
| 96 | protected: |
| 97 | void onEntry(QEvent *e) override |
| 98 | { |
| 99 | if (submarine->currentDirection() == SubMarine::Left) { |
| 100 | movementAnimation->setEndValue(QPointF(0,submarine->y())); |
| 101 | movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); |
| 102 | } |
| 103 | else /*if (submarine->currentDirection() == SubMarine::Right)*/ { |
| 104 | movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); |
| 105 | movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); |
| 106 | } |
| 107 | QAnimationState::onEntry(e); |
| 108 | } |
| 109 | |
| 110 | private: |
| 111 | SubMarine *submarine; |
| 112 | QPropertyAnimation *movementAnimation; |
| 113 | }; |
| 114 | |
| 115 | //This state is describing when the boat is moving right |
| 116 | class ReturnState : public QAnimationState |
| 117 | { |
| 118 | public: |
| 119 | explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) |
| 120 | { |
| 121 | returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle" ); |
| 122 | returnAnimation->setDuration(500); |
| 123 | AnimationManager::self()->registerAnimation(anim: returnAnimation); |
| 124 | setAnimation(returnAnimation); |
| 125 | this->submarine = submarine; |
| 126 | } |
| 127 | |
| 128 | protected: |
| 129 | void onEntry(QEvent *e) override |
| 130 | { |
| 131 | returnAnimation->stop(); |
| 132 | returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); |
| 133 | QAnimationState::onEntry(e); |
| 134 | } |
| 135 | |
| 136 | void onExit(QEvent *e) override |
| 137 | { |
| 138 | submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); |
| 139 | QAnimationState::onExit(e); |
| 140 | } |
| 141 | |
| 142 | private: |
| 143 | SubMarine *submarine; |
| 144 | QPropertyAnimation *returnAnimation; |
| 145 | }; |
| 146 | |
| 147 | #endif // SUBMARINE_P_H |
| 148 | |