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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #ifndef SUBMARINE_P_H | 
| 52 | #define SUBMARINE_P_H | 
| 53 |  | 
| 54 | // | 
| 55 | //  W A R N I N G | 
| 56 | //  ------------- | 
| 57 | // | 
| 58 | // This file is not part of the Qt API.  It exists purely as an | 
| 59 | // implementation detail.  This header file may change from version to | 
| 60 | // version without notice, or even be removed. | 
| 61 | // | 
| 62 | // We mean it. | 
| 63 | // | 
| 64 |  | 
| 65 | //Own | 
| 66 | #include "animationmanager.h" | 
| 67 | #include "submarine.h" | 
| 68 | #include "qanimationstate.h" | 
| 69 |  | 
| 70 | //Qt | 
| 71 | #include <QPropertyAnimation> | 
| 72 | #include <QRandomGenerator> | 
| 73 |  | 
| 74 | //This state is describing when the boat is moving right | 
| 75 | class MovementState : public QAnimationState | 
| 76 | { | 
| 77 | Q_OBJECT | 
| 78 | public: | 
| 79 |     explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) | 
| 80 |     { | 
| 81 |         movementAnimation = new QPropertyAnimation(submarine, "pos" ); | 
| 82 |         connect(sender: movementAnimation, signal: &QPropertyAnimation::valueChanged, | 
| 83 |                 receiver: this, slot: &MovementState::onAnimationMovementValueChanged); | 
| 84 |         setAnimation(movementAnimation); | 
| 85 |         AnimationManager::self()->registerAnimation(anim: movementAnimation); | 
| 86 |         this->submarine = submarine; | 
| 87 |     } | 
| 88 |  | 
| 89 | protected slots: | 
| 90 |     void onAnimationMovementValueChanged(const QVariant &) | 
| 91 |     { | 
| 92 |         if (QRandomGenerator::global()->bounded(highest: 200) + 1 == 3) | 
| 93 |             submarine->launchTorpedo(speed: QRandomGenerator::global()->bounded(highest: 3) + 1); | 
| 94 |     } | 
| 95 |  | 
| 96 | protected: | 
| 97 |     void onEntry(QEvent *e) override | 
| 98 |     { | 
| 99 |         if (submarine->currentDirection() == SubMarine::Left) { | 
| 100 |             movementAnimation->setEndValue(QPointF(0,submarine->y())); | 
| 101 |             movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); | 
| 102 |         } | 
| 103 |         else /*if (submarine->currentDirection() == SubMarine::Right)*/ { | 
| 104 |             movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); | 
| 105 |             movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); | 
| 106 |         } | 
| 107 |         QAnimationState::onEntry(e); | 
| 108 |     } | 
| 109 |  | 
| 110 | private: | 
| 111 |     SubMarine *submarine; | 
| 112 |     QPropertyAnimation *movementAnimation; | 
| 113 | }; | 
| 114 |  | 
| 115 | //This state is describing when the boat is moving right | 
| 116 | class ReturnState : public QAnimationState | 
| 117 | { | 
| 118 | public: | 
| 119 |     explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent) | 
| 120 |     { | 
| 121 |         returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle" ); | 
| 122 |         returnAnimation->setDuration(500); | 
| 123 |         AnimationManager::self()->registerAnimation(anim: returnAnimation); | 
| 124 |         setAnimation(returnAnimation); | 
| 125 |         this->submarine = submarine; | 
| 126 |     } | 
| 127 |  | 
| 128 | protected: | 
| 129 |     void onEntry(QEvent *e) override | 
| 130 |     { | 
| 131 |         returnAnimation->stop(); | 
| 132 |         returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); | 
| 133 |         QAnimationState::onEntry(e); | 
| 134 |     } | 
| 135 |  | 
| 136 |     void onExit(QEvent *e) override | 
| 137 |     { | 
| 138 |         submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); | 
| 139 |         QAnimationState::onExit(e); | 
| 140 |     } | 
| 141 |  | 
| 142 | private: | 
| 143 |     SubMarine *submarine; | 
| 144 |     QPropertyAnimation *returnAnimation; | 
| 145 | }; | 
| 146 |  | 
| 147 | #endif // SUBMARINE_P_H | 
| 148 |  |