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50 | |
51 | #include "mainwindow.h" |
52 | #include "pieceslist.h" |
53 | #include "puzzlewidget.h" |
54 | |
55 | #include <QtWidgets> |
56 | #include <stdlib.h> |
57 | |
58 | MainWindow::MainWindow(QWidget *parent) |
59 | : QMainWindow(parent) |
60 | { |
61 | setupMenus(); |
62 | setupWidgets(); |
63 | |
64 | setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed)); |
65 | setWindowTitle(tr(s: "Puzzle" )); |
66 | } |
67 | |
68 | void MainWindow::openImage() |
69 | { |
70 | const QString directory = |
71 | QStandardPaths::standardLocations(type: QStandardPaths::PicturesLocation).value(i: 0, defaultValue: QDir::homePath()); |
72 | QFileDialog dialog(this, tr(s: "Open Image" ), directory); |
73 | dialog.setAcceptMode(QFileDialog::AcceptOpen); |
74 | dialog.setFileMode(QFileDialog::ExistingFile); |
75 | QStringList mimeTypeFilters; |
76 | for (const QByteArray &mimeTypeName : QImageReader::supportedMimeTypes()) |
77 | mimeTypeFilters.append(t: mimeTypeName); |
78 | mimeTypeFilters.sort(); |
79 | dialog.setMimeTypeFilters(mimeTypeFilters); |
80 | dialog.selectMimeTypeFilter(filter: "image/jpeg" ); |
81 | if (dialog.exec() == QDialog::Accepted) |
82 | loadImage(path: dialog.selectedFiles().constFirst()); |
83 | } |
84 | |
85 | void MainWindow::loadImage(const QString &fileName) |
86 | { |
87 | QPixmap newImage; |
88 | if (!newImage.load(fileName)) { |
89 | QMessageBox::warning(parent: this, title: tr(s: "Open Image" ), |
90 | text: tr(s: "The image file could not be loaded." ), |
91 | buttons: QMessageBox::Close); |
92 | return; |
93 | } |
94 | puzzleImage = newImage; |
95 | setupPuzzle(); |
96 | } |
97 | |
98 | void MainWindow::setCompleted() |
99 | { |
100 | QMessageBox::information(parent: this, title: tr(s: "Puzzle Completed" ), |
101 | text: tr(s: "Congratulations! You have completed the puzzle!\n" |
102 | "Click OK to start again." ), |
103 | button0: QMessageBox::Ok); |
104 | |
105 | setupPuzzle(); |
106 | } |
107 | |
108 | void MainWindow::setupPuzzle() |
109 | { |
110 | int size = qMin(a: puzzleImage.width(), b: puzzleImage.height()); |
111 | puzzleImage = puzzleImage.copy(ax: (puzzleImage.width() - size) / 2, |
112 | ay: (puzzleImage.height() - size) / 2, awidth: size, aheight: size).scaled(w: puzzleWidget->width(), |
113 | h: puzzleWidget->height(), aspectMode: Qt::IgnoreAspectRatio, mode: Qt::SmoothTransformation); |
114 | |
115 | piecesList->clear(); |
116 | |
117 | for (int y = 0; y < 5; ++y) { |
118 | for (int x = 0; x < 5; ++x) { |
119 | int pieceSize = puzzleWidget->pieceSize(); |
120 | QPixmap pieceImage = puzzleImage.copy(ax: x * pieceSize, ay: y * pieceSize, awidth: pieceSize, aheight: pieceSize); |
121 | piecesList->addPiece(pixmap: pieceImage, location: QPoint(x, y)); |
122 | } |
123 | } |
124 | |
125 | for (int i = 0; i < piecesList->count(); ++i) { |
126 | if (QRandomGenerator::global()->bounded(highest: 2) == 1) { |
127 | QListWidgetItem *item = piecesList->takeItem(row: i); |
128 | piecesList->insertItem(row: 0, item); |
129 | } |
130 | } |
131 | |
132 | puzzleWidget->clear(); |
133 | } |
134 | |
135 | void MainWindow::setupMenus() |
136 | { |
137 | QMenu * = menuBar()->addMenu(title: tr(s: "&File" )); |
138 | |
139 | QAction *openAction = fileMenu->addAction(text: tr(s: "&Open..." ), object: this, slot: &MainWindow::openImage); |
140 | openAction->setShortcuts(QKeySequence::Open); |
141 | |
142 | QAction *exitAction = fileMenu->addAction(text: tr(s: "E&xit" ), qApp, slot: &QCoreApplication::quit); |
143 | exitAction->setShortcuts(QKeySequence::Quit); |
144 | |
145 | QMenu * = menuBar()->addMenu(title: tr(s: "&Game" )); |
146 | |
147 | gameMenu->addAction(text: tr(s: "&Restart" ), object: this, slot: &MainWindow::setupPuzzle); |
148 | } |
149 | |
150 | void MainWindow::setupWidgets() |
151 | { |
152 | QFrame *frame = new QFrame; |
153 | QHBoxLayout *frameLayout = new QHBoxLayout(frame); |
154 | puzzleWidget = new PuzzleWidget(400); |
155 | |
156 | piecesList = new PiecesList(puzzleWidget->pieceSize(), this); |
157 | |
158 | |
159 | connect(sender: puzzleWidget, signal: &PuzzleWidget::puzzleCompleted, |
160 | receiver: this, slot: &MainWindow::setCompleted, type: Qt::QueuedConnection); |
161 | |
162 | frameLayout->addWidget(piecesList); |
163 | frameLayout->addWidget(puzzleWidget); |
164 | setCentralWidget(frame); |
165 | } |
166 | |