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50 | |
51 | #ifndef GLEXTENSIONS_H |
52 | #define GLEXTENSIONS_H |
53 | |
54 | #include <QtOpenGL> |
55 | |
56 | /* |
57 | Functions resolved: |
58 | |
59 | glGenFramebuffersEXT |
60 | glGenRenderbuffersEXT |
61 | glBindRenderbufferEXT |
62 | glRenderbufferStorageEXT |
63 | glDeleteFramebuffersEXT |
64 | glDeleteRenderbuffersEXT |
65 | glBindFramebufferEXT |
66 | glFramebufferTexture2DEXT |
67 | glFramebufferRenderbufferEXT |
68 | glCheckFramebufferStatusEXT |
69 | |
70 | glActiveTexture |
71 | glTexImage3D |
72 | |
73 | glGenBuffers |
74 | glBindBuffer |
75 | glBufferData |
76 | glDeleteBuffers |
77 | glMapBuffer |
78 | glUnmapBuffer |
79 | */ |
80 | |
81 | #ifndef APIENTRY |
82 | # define APIENTRY |
83 | #endif |
84 | #ifndef APIENTRYP |
85 | # define APIENTRYP APIENTRY * |
86 | #endif |
87 | |
88 | #ifndef GL_VERSION_1_2 |
89 | #define GL_TEXTURE_3D 0x806F |
90 | #define GL_TEXTURE_WRAP_R 0x8072 |
91 | #define GL_CLAMP_TO_EDGE 0x812F |
92 | #define GL_BGRA 0x80E1 |
93 | #endif |
94 | |
95 | #ifndef GL_VERSION_1_3 |
96 | #define GL_TEXTURE0 0x84C0 |
97 | #define GL_TEXTURE1 0x84C1 |
98 | #define GL_TEXTURE2 0x84C2 |
99 | #define GL_TEXTURE_CUBE_MAP 0x8513 |
100 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
101 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
102 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
103 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
104 | //#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
105 | //#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
106 | #endif |
107 | |
108 | #ifndef GL_ARB_vertex_buffer_object |
109 | typedef ptrdiff_t GLsizeiptrARB; |
110 | #endif |
111 | |
112 | #ifndef GL_VERSION_1_5 |
113 | #define GL_ARRAY_BUFFER 0x8892 |
114 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
115 | #define GL_READ_WRITE 0x88BA |
116 | #define GL_STATIC_DRAW 0x88E4 |
117 | #endif |
118 | |
119 | #ifndef GL_EXT_framebuffer_object |
120 | #define GL_RENDERBUFFER_EXT 0x8D41 |
121 | #define GL_FRAMEBUFFER_EXT 0x8D40 |
122 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
123 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
124 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
125 | #endif |
126 | |
127 | typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei, GLuint *); |
128 | typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei, GLuint *); |
129 | typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum, GLuint); |
130 | typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum, GLenum, GLsizei, GLsizei); |
131 | typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei, const GLuint*); |
132 | typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei, const GLuint*); |
133 | typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum, GLuint); |
134 | typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum, GLenum, GLenum, GLuint, GLint); |
135 | typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum, GLenum, GLenum, GLuint); |
136 | typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum); |
137 | |
138 | typedef void (APIENTRY *_glActiveTexture) (GLenum); |
139 | typedef void (APIENTRY *_glTexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
140 | |
141 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *); |
142 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint); |
143 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); |
144 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *); |
145 | typedef void *(APIENTRY *_glMapBuffer) (GLenum, GLenum); |
146 | typedef GLboolean (APIENTRY *_glUnmapBuffer) (GLenum); |
147 | |
148 | struct GLExtensionFunctions |
149 | { |
150 | bool resolve(const QGLContext *context); |
151 | |
152 | bool fboSupported(); |
153 | bool openGL15Supported(); // the rest: multi-texture, 3D-texture, vertex buffer objects |
154 | |
155 | _glGenFramebuffersEXT GenFramebuffersEXT; |
156 | _glGenRenderbuffersEXT GenRenderbuffersEXT; |
157 | _glBindRenderbufferEXT BindRenderbufferEXT; |
158 | _glRenderbufferStorageEXT RenderbufferStorageEXT; |
159 | _glDeleteFramebuffersEXT DeleteFramebuffersEXT; |
160 | _glDeleteRenderbuffersEXT DeleteRenderbuffersEXT; |
161 | _glBindFramebufferEXT BindFramebufferEXT; |
162 | _glFramebufferTexture2DEXT FramebufferTexture2DEXT; |
163 | _glFramebufferRenderbufferEXT FramebufferRenderbufferEXT; |
164 | _glCheckFramebufferStatusEXT CheckFramebufferStatusEXT; |
165 | |
166 | _glActiveTexture ActiveTexture; |
167 | _glTexImage3D TexImage3D; |
168 | |
169 | _glGenBuffers GenBuffers; |
170 | _glBindBuffer BindBuffer; |
171 | _glBufferData BufferData; |
172 | _glDeleteBuffers DeleteBuffers; |
173 | _glMapBuffer MapBuffer; |
174 | _glUnmapBuffer UnmapBuffer; |
175 | }; |
176 | |
177 | inline GLExtensionFunctions &getGLExtensionFunctions() |
178 | { |
179 | static GLExtensionFunctions funcs; |
180 | return funcs; |
181 | } |
182 | |
183 | #define glGenFramebuffersEXT getGLExtensionFunctions().GenFramebuffersEXT |
184 | #define glGenRenderbuffersEXT getGLExtensionFunctions().GenRenderbuffersEXT |
185 | #define glBindRenderbufferEXT getGLExtensionFunctions().BindRenderbufferEXT |
186 | #define glRenderbufferStorageEXT getGLExtensionFunctions().RenderbufferStorageEXT |
187 | #define glDeleteFramebuffersEXT getGLExtensionFunctions().DeleteFramebuffersEXT |
188 | #define glDeleteRenderbuffersEXT getGLExtensionFunctions().DeleteRenderbuffersEXT |
189 | #define glBindFramebufferEXT getGLExtensionFunctions().BindFramebufferEXT |
190 | #define glFramebufferTexture2DEXT getGLExtensionFunctions().FramebufferTexture2DEXT |
191 | #define glFramebufferRenderbufferEXT getGLExtensionFunctions().FramebufferRenderbufferEXT |
192 | #define glCheckFramebufferStatusEXT getGLExtensionFunctions().CheckFramebufferStatusEXT |
193 | |
194 | #define glActiveTexture getGLExtensionFunctions().ActiveTexture |
195 | #define glTexImage3D getGLExtensionFunctions().TexImage3D |
196 | |
197 | #define glGenBuffers getGLExtensionFunctions().GenBuffers |
198 | #define glBindBuffer getGLExtensionFunctions().BindBuffer |
199 | #define glBufferData getGLExtensionFunctions().BufferData |
200 | #define glDeleteBuffers getGLExtensionFunctions().DeleteBuffers |
201 | #define glMapBuffer getGLExtensionFunctions().MapBuffer |
202 | #define glUnmapBuffer getGLExtensionFunctions().UnmapBuffer |
203 | |
204 | #endif |
205 | |