1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 The Qt Company Ltd. |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the examples of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:BSD$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** BSD License Usage |
18 | ** Alternatively, you may use this file under the terms of the BSD license |
19 | ** as follows: |
20 | ** |
21 | ** "Redistribution and use in source and binary forms, with or without |
22 | ** modification, are permitted provided that the following conditions are |
23 | ** met: |
24 | ** * Redistributions of source code must retain the above copyright |
25 | ** notice, this list of conditions and the following disclaimer. |
26 | ** * Redistributions in binary form must reproduce the above copyright |
27 | ** notice, this list of conditions and the following disclaimer in |
28 | ** the documentation and/or other materials provided with the |
29 | ** distribution. |
30 | ** * Neither the name of The Qt Company Ltd nor the names of its |
31 | ** contributors may be used to endorse or promote products derived |
32 | ** from this software without specific prior written permission. |
33 | ** |
34 | ** |
35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
36 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
37 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
38 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
39 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
40 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
41 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
42 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
43 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
44 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
45 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
46 | ** |
47 | ** $QT_END_LICENSE$ |
48 | ** |
49 | ****************************************************************************/ |
50 | |
51 | #include "mouse.h" |
52 | |
53 | #include <QGraphicsScene> |
54 | #include <QPainter> |
55 | #include <QRandomGenerator> |
56 | #include <QStyleOption> |
57 | #include <QtMath> |
58 | |
59 | constexpr qreal Pi = M_PI; |
60 | constexpr qreal TwoPi = 2 * M_PI; |
61 | |
62 | static qreal normalizeAngle(qreal angle) |
63 | { |
64 | while (angle < 0) |
65 | angle += TwoPi; |
66 | while (angle > TwoPi) |
67 | angle -= TwoPi; |
68 | return angle; |
69 | } |
70 | |
71 | //! [0] |
72 | Mouse::Mouse() : color(QRandomGenerator::global()->bounded(highest: 256), |
73 | QRandomGenerator::global()->bounded(highest: 256), |
74 | QRandomGenerator::global()->bounded(highest: 256)) |
75 | { |
76 | setRotation(QRandomGenerator::global()->bounded(highest: 360 * 16)); |
77 | } |
78 | //! [0] |
79 | |
80 | //! [1] |
81 | QRectF Mouse::boundingRect() const |
82 | { |
83 | qreal adjust = 0.5; |
84 | return QRectF(-18 - adjust, -22 - adjust, |
85 | 36 + adjust, 60 + adjust); |
86 | } |
87 | //! [1] |
88 | |
89 | //! [2] |
90 | QPainterPath Mouse::shape() const |
91 | { |
92 | QPainterPath path; |
93 | path.addRect(x: -10, y: -20, w: 20, h: 40); |
94 | return path; |
95 | } |
96 | //! [2] |
97 | |
98 | //! [3] |
99 | void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) |
100 | { |
101 | // Body |
102 | painter->setBrush(color); |
103 | painter->drawEllipse(x: -10, y: -20, w: 20, h: 40); |
104 | |
105 | // Eyes |
106 | painter->setBrush(Qt::white); |
107 | painter->drawEllipse(x: -10, y: -17, w: 8, h: 8); |
108 | painter->drawEllipse(x: 2, y: -17, w: 8, h: 8); |
109 | |
110 | // Nose |
111 | painter->setBrush(Qt::black); |
112 | painter->drawEllipse(r: QRectF(-2, -22, 4, 4)); |
113 | |
114 | // Pupils |
115 | painter->drawEllipse(r: QRectF(-8.0 + mouseEyeDirection, -17, 4, 4)); |
116 | painter->drawEllipse(r: QRectF(4.0 + mouseEyeDirection, -17, 4, 4)); |
117 | |
118 | // Ears |
119 | painter->setBrush(scene()->collidingItems(item: this).isEmpty() ? Qt::darkYellow : Qt::red); |
120 | painter->drawEllipse(x: -17, y: -12, w: 16, h: 16); |
121 | painter->drawEllipse(x: 1, y: -12, w: 16, h: 16); |
122 | |
123 | // Tail |
124 | QPainterPath path(QPointF(0, 20)); |
125 | path.cubicTo(ctrlPt1x: -5, ctrlPt1y: 22, ctrlPt2x: -5, ctrlPt2y: 22, endPtx: 0, endPty: 25); |
126 | path.cubicTo(ctrlPt1x: 5, ctrlPt1y: 27, ctrlPt2x: 5, ctrlPt2y: 32, endPtx: 0, endPty: 30); |
127 | path.cubicTo(ctrlPt1x: -5, ctrlPt1y: 32, ctrlPt2x: -5, ctrlPt2y: 42, endPtx: 0, endPty: 35); |
128 | painter->setBrush(Qt::NoBrush); |
129 | painter->drawPath(path); |
130 | } |
131 | //! [3] |
132 | |
133 | //! [4] |
134 | void Mouse::advance(int step) |
135 | { |
136 | if (!step) |
137 | return; |
138 | //! [4] |
139 | // Don't move too far away |
140 | //! [5] |
141 | QLineF lineToCenter(QPointF(0, 0), mapFromScene(ax: 0, ay: 0)); |
142 | if (lineToCenter.length() > 150) { |
143 | qreal angleToCenter = std::atan2(y: lineToCenter.dy(), x: lineToCenter.dx()); |
144 | angleToCenter = normalizeAngle(angle: (Pi - angleToCenter) + Pi / 2); |
145 | |
146 | if (angleToCenter < Pi && angleToCenter > Pi / 4) { |
147 | // Rotate left |
148 | angle += (angle < -Pi / 2) ? 0.25 : -0.25; |
149 | } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) { |
150 | // Rotate right |
151 | angle += (angle < Pi / 2) ? 0.25 : -0.25; |
152 | } |
153 | } else if (::sin(x: angle) < 0) { |
154 | angle += 0.25; |
155 | } else if (::sin(x: angle) > 0) { |
156 | angle -= 0.25; |
157 | //! [5] //! [6] |
158 | } |
159 | //! [6] |
160 | |
161 | // Try not to crash with any other mice |
162 | //! [7] |
163 | const QList<QGraphicsItem *> dangerMice = scene()->items(polygon: QPolygonF() |
164 | << mapToScene(ax: 0, ay: 0) |
165 | << mapToScene(ax: -30, ay: -50) |
166 | << mapToScene(ax: 30, ay: -50)); |
167 | |
168 | for (const QGraphicsItem *item : dangerMice) { |
169 | if (item == this) |
170 | continue; |
171 | |
172 | QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, ax: 0, ay: 0)); |
173 | qreal angleToMouse = std::atan2(y: lineToMouse.dy(), x: lineToMouse.dx()); |
174 | angleToMouse = normalizeAngle(angle: (Pi - angleToMouse) + Pi / 2); |
175 | |
176 | if (angleToMouse >= 0 && angleToMouse < Pi / 2) { |
177 | // Rotate right |
178 | angle += 0.5; |
179 | } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) { |
180 | // Rotate left |
181 | angle -= 0.5; |
182 | //! [7] //! [8] |
183 | } |
184 | //! [8] //! [9] |
185 | } |
186 | //! [9] |
187 | |
188 | // Add some random movement |
189 | //! [10] |
190 | if (dangerMice.size() > 1 && QRandomGenerator::global()->bounded(highest: 10) == 0) { |
191 | if (QRandomGenerator::global()->bounded(highest: 1)) |
192 | angle += QRandomGenerator::global()->bounded(highest: 1 / 500.0); |
193 | else |
194 | angle -= QRandomGenerator::global()->bounded(highest: 1 / 500.0); |
195 | } |
196 | //! [10] |
197 | |
198 | //! [11] |
199 | speed += (-50 + QRandomGenerator::global()->bounded(highest: 100)) / 100.0; |
200 | |
201 | qreal dx = ::sin(x: angle) * 10; |
202 | mouseEyeDirection = (qAbs(t: dx / 5) < 1) ? 0 : dx / 5; |
203 | |
204 | setRotation(rotation() + dx); |
205 | setPos(mapToParent(ax: 0, ay: -(3 + sin(x: speed) * 3))); |
206 | } |
207 | //! [11] |
208 | |