| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the examples of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** BSD License Usage |
| 18 | ** Alternatively, you may use this file under the terms of the BSD license |
| 19 | ** as follows: |
| 20 | ** |
| 21 | ** "Redistribution and use in source and binary forms, with or without |
| 22 | ** modification, are permitted provided that the following conditions are |
| 23 | ** met: |
| 24 | ** * Redistributions of source code must retain the above copyright |
| 25 | ** notice, this list of conditions and the following disclaimer. |
| 26 | ** * Redistributions in binary form must reproduce the above copyright |
| 27 | ** notice, this list of conditions and the following disclaimer in |
| 28 | ** the documentation and/or other materials provided with the |
| 29 | ** distribution. |
| 30 | ** * Neither the name of The Qt Company Ltd nor the names of its |
| 31 | ** contributors may be used to endorse or promote products derived |
| 32 | ** from this software without specific prior written permission. |
| 33 | ** |
| 34 | ** |
| 35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 36 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 37 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 38 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 39 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 40 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 41 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 42 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 43 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 44 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 45 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| 46 | ** |
| 47 | ** $QT_END_LICENSE$ |
| 48 | ** |
| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #include "flippablepad.h" |
| 52 | #include "padnavigator.h" |
| 53 | #include "splashitem.h" |
| 54 | |
| 55 | #include <QEventTransition> |
| 56 | #include <QGraphicsProxyWidget> |
| 57 | #include <QGraphicsRotation> |
| 58 | #include <QHistoryState> |
| 59 | #include <QKeyEventTransition> |
| 60 | #include <QParallelAnimationGroup> |
| 61 | #include <QPropertyAnimation> |
| 62 | #include <QSequentialAnimationGroup> |
| 63 | #include <QStateMachine> |
| 64 | |
| 65 | #ifndef QT_NO_OPENGL |
| 66 | #include <QOpenGLWidget> |
| 67 | #endif |
| 68 | |
| 69 | //! [0] |
| 70 | PadNavigator::PadNavigator(const QSize &size, QWidget *parent) |
| 71 | : QGraphicsView(parent) |
| 72 | { |
| 73 | //! [0] |
| 74 | //! [1] |
| 75 | // Splash item |
| 76 | SplashItem *splash = new SplashItem; |
| 77 | splash->setZValue(1); |
| 78 | //! [1] |
| 79 | |
| 80 | //! [2] |
| 81 | // Pad item |
| 82 | FlippablePad *pad = new FlippablePad(size); |
| 83 | QGraphicsRotation *flipRotation = new QGraphicsRotation(pad); |
| 84 | QGraphicsRotation *xRotation = new QGraphicsRotation(pad); |
| 85 | QGraphicsRotation *yRotation = new QGraphicsRotation(pad); |
| 86 | flipRotation->setAxis(Qt::YAxis); |
| 87 | xRotation->setAxis(Qt::YAxis); |
| 88 | yRotation->setAxis(Qt::XAxis); |
| 89 | pad->setTransformations(QList<QGraphicsTransform *>() |
| 90 | << flipRotation |
| 91 | << xRotation << yRotation); |
| 92 | //! [2] |
| 93 | |
| 94 | //! [3] |
| 95 | // Back (proxy widget) item |
| 96 | QGraphicsProxyWidget *backItem = new QGraphicsProxyWidget(pad); |
| 97 | QWidget *widget = new QWidget; |
| 98 | form.setupUi(widget); |
| 99 | form.hostName->setFocus(); |
| 100 | backItem->setWidget(widget); |
| 101 | backItem->setVisible(false); |
| 102 | backItem->setFocus(); |
| 103 | backItem->setCacheMode(mode: QGraphicsItem::ItemCoordinateCache); |
| 104 | const QRectF r = backItem->rect(); |
| 105 | backItem->setTransform(matrix: QTransform() |
| 106 | .rotate(a: 180, axis: Qt::YAxis) |
| 107 | .translate(dx: -r.width()/2, dy: -r.height()/2)); |
| 108 | //! [3] |
| 109 | |
| 110 | //! [4] |
| 111 | // Selection item |
| 112 | RoundRectItem *selectionItem = new RoundRectItem(QRectF(-60, -60, 120, 120), Qt::gray, pad); |
| 113 | selectionItem->setZValue(0.5); |
| 114 | //! [4] |
| 115 | |
| 116 | //! [5] |
| 117 | // Splash animations |
| 118 | QPropertyAnimation *smoothSplashMove = new QPropertyAnimation(splash, "y" ); |
| 119 | QPropertyAnimation *smoothSplashOpacity = new QPropertyAnimation(splash, "opacity" ); |
| 120 | smoothSplashMove->setEasingCurve(QEasingCurve::InQuad); |
| 121 | smoothSplashMove->setDuration(250); |
| 122 | smoothSplashOpacity->setDuration(250); |
| 123 | //! [5] |
| 124 | |
| 125 | //! [6] |
| 126 | // Selection animation |
| 127 | QPropertyAnimation *smoothXSelection = new QPropertyAnimation(selectionItem, "x" ); |
| 128 | QPropertyAnimation *smoothYSelection = new QPropertyAnimation(selectionItem, "y" ); |
| 129 | QPropertyAnimation *smoothXRotation = new QPropertyAnimation(xRotation, "angle" ); |
| 130 | QPropertyAnimation *smoothYRotation = new QPropertyAnimation(yRotation, "angle" ); |
| 131 | smoothXSelection->setDuration(125); |
| 132 | smoothYSelection->setDuration(125); |
| 133 | smoothXRotation->setDuration(125); |
| 134 | smoothYRotation->setDuration(125); |
| 135 | smoothXSelection->setEasingCurve(QEasingCurve::InOutQuad); |
| 136 | smoothYSelection->setEasingCurve(QEasingCurve::InOutQuad); |
| 137 | smoothXRotation->setEasingCurve(QEasingCurve::InOutQuad); |
| 138 | smoothYRotation->setEasingCurve(QEasingCurve::InOutQuad); |
| 139 | //! [6] |
| 140 | |
| 141 | //! [7] |
| 142 | // Flip animation setup |
| 143 | QPropertyAnimation *smoothFlipRotation = new QPropertyAnimation(flipRotation, "angle" ); |
| 144 | QPropertyAnimation *smoothFlipScale = new QPropertyAnimation(pad, "scale" ); |
| 145 | QParallelAnimationGroup *flipAnimation = new QParallelAnimationGroup(this); |
| 146 | smoothFlipScale->setDuration(500); |
| 147 | smoothFlipRotation->setDuration(500); |
| 148 | smoothFlipScale->setEasingCurve(QEasingCurve::InOutQuad); |
| 149 | smoothFlipRotation->setEasingCurve(QEasingCurve::InOutQuad); |
| 150 | smoothFlipScale->setKeyValueAt(step: 0, value: qvariant_cast<qreal>(v: 1.0)); |
| 151 | smoothFlipScale->setKeyValueAt(step: 0.5, value: qvariant_cast<qreal>(v: 0.7)); |
| 152 | smoothFlipScale->setKeyValueAt(step: 1, value: qvariant_cast<qreal>(v: 1.0)); |
| 153 | flipAnimation->addAnimation(animation: smoothFlipRotation); |
| 154 | flipAnimation->addAnimation(animation: smoothFlipScale); |
| 155 | //! [7] |
| 156 | |
| 157 | //! [8] |
| 158 | // Flip animation delayed property assignment |
| 159 | QSequentialAnimationGroup *setVariablesSequence = new QSequentialAnimationGroup; |
| 160 | QPropertyAnimation *setFillAnimation = new QPropertyAnimation(pad, "fill" ); |
| 161 | QPropertyAnimation *setBackItemVisibleAnimation = new QPropertyAnimation(backItem, "visible" ); |
| 162 | QPropertyAnimation *setSelectionItemVisibleAnimation = new QPropertyAnimation(selectionItem, "visible" ); |
| 163 | setFillAnimation->setDuration(0); |
| 164 | setBackItemVisibleAnimation->setDuration(0); |
| 165 | setSelectionItemVisibleAnimation->setDuration(0); |
| 166 | setVariablesSequence->addPause(msecs: 250); |
| 167 | setVariablesSequence->addAnimation(animation: setBackItemVisibleAnimation); |
| 168 | setVariablesSequence->addAnimation(animation: setSelectionItemVisibleAnimation); |
| 169 | setVariablesSequence->addAnimation(animation: setFillAnimation); |
| 170 | flipAnimation->addAnimation(animation: setVariablesSequence); |
| 171 | //! [8] |
| 172 | |
| 173 | //! [9] |
| 174 | // Build the state machine |
| 175 | QStateMachine *stateMachine = new QStateMachine(this); |
| 176 | QState *splashState = new QState(stateMachine); |
| 177 | QState *frontState = new QState(stateMachine); |
| 178 | QHistoryState *historyState = new QHistoryState(frontState); |
| 179 | QState *backState = new QState(stateMachine); |
| 180 | //! [9] |
| 181 | //! [10] |
| 182 | frontState->assignProperty(object: pad, name: "fill" , value: false); |
| 183 | frontState->assignProperty(object: splash, name: "opacity" , value: 0.0); |
| 184 | frontState->assignProperty(object: backItem, name: "visible" , value: false); |
| 185 | frontState->assignProperty(object: flipRotation, name: "angle" , value: qvariant_cast<qreal>(v: 0.0)); |
| 186 | frontState->assignProperty(object: selectionItem, name: "visible" , value: true); |
| 187 | backState->assignProperty(object: pad, name: "fill" , value: true); |
| 188 | backState->assignProperty(object: backItem, name: "visible" , value: true); |
| 189 | backState->assignProperty(object: xRotation, name: "angle" , value: qvariant_cast<qreal>(v: 0.0)); |
| 190 | backState->assignProperty(object: yRotation, name: "angle" , value: qvariant_cast<qreal>(v: 0.0)); |
| 191 | backState->assignProperty(object: flipRotation, name: "angle" , value: qvariant_cast<qreal>(v: 180.0)); |
| 192 | backState->assignProperty(object: selectionItem, name: "visible" , value: false); |
| 193 | stateMachine->addDefaultAnimation(animation: smoothXRotation); |
| 194 | stateMachine->addDefaultAnimation(animation: smoothYRotation); |
| 195 | stateMachine->addDefaultAnimation(animation: smoothXSelection); |
| 196 | stateMachine->addDefaultAnimation(animation: smoothYSelection); |
| 197 | stateMachine->setInitialState(splashState); |
| 198 | //! [10] |
| 199 | |
| 200 | //! [11] |
| 201 | // Transitions |
| 202 | QEventTransition *anyKeyTransition = new QEventTransition(this, QEvent::KeyPress, splashState); |
| 203 | anyKeyTransition->setTargetState(frontState); |
| 204 | anyKeyTransition->addAnimation(animation: smoothSplashMove); |
| 205 | anyKeyTransition->addAnimation(animation: smoothSplashOpacity); |
| 206 | //! [11] |
| 207 | |
| 208 | //! [12] |
| 209 | QKeyEventTransition *enterTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 210 | Qt::Key_Enter, backState); |
| 211 | QKeyEventTransition *returnTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 212 | Qt::Key_Return, backState); |
| 213 | QKeyEventTransition *backEnterTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 214 | Qt::Key_Enter, frontState); |
| 215 | QKeyEventTransition *backReturnTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 216 | Qt::Key_Return, frontState); |
| 217 | enterTransition->setTargetState(historyState); |
| 218 | returnTransition->setTargetState(historyState); |
| 219 | backEnterTransition->setTargetState(backState); |
| 220 | backReturnTransition->setTargetState(backState); |
| 221 | enterTransition->addAnimation(animation: flipAnimation); |
| 222 | returnTransition->addAnimation(animation: flipAnimation); |
| 223 | backEnterTransition->addAnimation(animation: flipAnimation); |
| 224 | backReturnTransition->addAnimation(animation: flipAnimation); |
| 225 | //! [12] |
| 226 | |
| 227 | //! [13] |
| 228 | // Create substates for each icon; store in temporary grid. |
| 229 | int columns = size.width(); |
| 230 | int rows = size.height(); |
| 231 | QVector< QVector< QState * > > stateGrid; |
| 232 | stateGrid.resize(asize: rows); |
| 233 | for (int y = 0; y < rows; ++y) { |
| 234 | stateGrid[y].resize(asize: columns); |
| 235 | for (int x = 0; x < columns; ++x) |
| 236 | stateGrid[y][x] = new QState(frontState); |
| 237 | } |
| 238 | frontState->setInitialState(stateGrid[0][0]); |
| 239 | selectionItem->setPos(pad->iconAt(column: 0, row: 0)->pos()); |
| 240 | //! [13] |
| 241 | |
| 242 | //! [14] |
| 243 | // Enable key navigation using state transitions |
| 244 | for (int y = 0; y < rows; ++y) { |
| 245 | for (int x = 0; x < columns; ++x) { |
| 246 | QState *state = stateGrid[y][x]; |
| 247 | QKeyEventTransition *rightTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 248 | Qt::Key_Right, state); |
| 249 | QKeyEventTransition *leftTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 250 | Qt::Key_Left, state); |
| 251 | QKeyEventTransition *downTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 252 | Qt::Key_Down, state); |
| 253 | QKeyEventTransition *upTransition = new QKeyEventTransition(this, QEvent::KeyPress, |
| 254 | Qt::Key_Up, state); |
| 255 | rightTransition->setTargetState(stateGrid[y][(x + 1) % columns]); |
| 256 | leftTransition->setTargetState(stateGrid[y][((x - 1) + columns) % columns]); |
| 257 | downTransition->setTargetState(stateGrid[(y + 1) % rows][x]); |
| 258 | upTransition->setTargetState(stateGrid[((y - 1) + rows) % rows][x]); |
| 259 | //! [14] |
| 260 | //! [15] |
| 261 | RoundRectItem *icon = pad->iconAt(column: x, row: y); |
| 262 | state->assignProperty(object: xRotation, name: "angle" , value: -icon->x() / 6.0); |
| 263 | state->assignProperty(object: yRotation, name: "angle" , value: icon->y() / 6.0); |
| 264 | state->assignProperty(object: selectionItem, name: "x" , value: icon->x()); |
| 265 | state->assignProperty(object: selectionItem, name: "y" , value: icon->y()); |
| 266 | frontState->assignProperty(object: icon, name: "visible" , value: true); |
| 267 | backState->assignProperty(object: icon, name: "visible" , value: false); |
| 268 | |
| 269 | QPropertyAnimation *setIconVisibleAnimation = new QPropertyAnimation(icon, "visible" ); |
| 270 | setIconVisibleAnimation->setDuration(0); |
| 271 | setVariablesSequence->addAnimation(animation: setIconVisibleAnimation); |
| 272 | } |
| 273 | } |
| 274 | //! [15] |
| 275 | |
| 276 | //! [16] |
| 277 | // Scene |
| 278 | QGraphicsScene *scene = new QGraphicsScene(this); |
| 279 | scene->setBackgroundBrush(QPixmap(":/images/blue_angle_swirl.jpg" )); |
| 280 | scene->setItemIndexMethod(QGraphicsScene::NoIndex); |
| 281 | scene->addItem(item: pad); |
| 282 | scene->setSceneRect(scene->itemsBoundingRect()); |
| 283 | setScene(scene); |
| 284 | //! [16] |
| 285 | |
| 286 | //! [17] |
| 287 | // Adjust splash item to scene contents |
| 288 | const QRectF sbr = splash->boundingRect(); |
| 289 | splash->setPos(ax: -sbr.width() / 2, ay: scene->sceneRect().top() - 2); |
| 290 | frontState->assignProperty(object: splash, name: "y" , value: splash->y() - 100.0); |
| 291 | scene->addItem(item: splash); |
| 292 | //! [17] |
| 293 | |
| 294 | //! [18] |
| 295 | // View |
| 296 | setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); |
| 297 | setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); |
| 298 | setMinimumSize(minw: 50, minh: 50); |
| 299 | setViewportUpdateMode(FullViewportUpdate); |
| 300 | setCacheMode(CacheBackground); |
| 301 | setRenderHints(QPainter::Antialiasing |
| 302 | | QPainter::SmoothPixmapTransform |
| 303 | | QPainter::TextAntialiasing); |
| 304 | #ifndef QT_NO_OPENGL |
| 305 | setViewport(new QOpenGLWidget); |
| 306 | #endif |
| 307 | |
| 308 | stateMachine->start(); |
| 309 | //! [18] |
| 310 | } |
| 311 | |
| 312 | //! [19] |
| 313 | void PadNavigator::resizeEvent(QResizeEvent *event) |
| 314 | { |
| 315 | QGraphicsView::resizeEvent(event); |
| 316 | fitInView(rect: scene()->sceneRect(), aspectRadioMode: Qt::KeepAspectRatio); |
| 317 | } |
| 318 | //! [19] |
| 319 | |