1 | #ifndef QT_QT3DRENDER_MODULE_H |
2 | #define QT_QT3DRENDER_MODULE_H |
3 | #include <Qt3DRender/Qt3DRenderDepends> |
4 | #include "qabstractfunctor.h" |
5 | #include "qabstractlight.h" |
6 | #include "qabstractraycaster.h" |
7 | #include "qabstracttexture.h" |
8 | #include "qabstracttextureimage.h" |
9 | #include "qalphacoverage.h" |
10 | #include "qalphatest.h" |
11 | #include "qattribute.h" |
12 | #include "qblendequation.h" |
13 | #include "qblendequationarguments.h" |
14 | #include "qblitframebuffer.h" |
15 | #include "qbuffer.h" |
16 | #include "qbuffercapture.h" |
17 | #include "qbufferdatagenerator.h" |
18 | #include "qcamera.h" |
19 | #include "qcameralens.h" |
20 | #include "qcameraselector.h" |
21 | #include "qclearbuffers.h" |
22 | #include "qclipplane.h" |
23 | #include "qcolormask.h" |
24 | #include "qcomputecommand.h" |
25 | #include "qcullface.h" |
26 | #include "qdebugoverlay.h" |
27 | #include "qdepthrange.h" |
28 | #include "qdepthtest.h" |
29 | #include "qdirectionallight.h" |
30 | #include "qdispatchcompute.h" |
31 | #include "qdithering.h" |
32 | #include "qeffect.h" |
33 | #include "qenvironmentlight.h" |
34 | #include "qfilterkey.h" |
35 | #include "qframegraphnode.h" |
36 | #include "qframegraphnodecreatedchange.h" |
37 | #include "qfrontface.h" |
38 | #include "qfrustumculling.h" |
39 | #include "qgeometry.h" |
40 | #include "qgeometryfactory.h" |
41 | #include "qgeometryrenderer.h" |
42 | #include "qgraphicsapifilter.h" |
43 | #include "qlayer.h" |
44 | #include "qlayerfilter.h" |
45 | #include "qlevelofdetail.h" |
46 | #include "qlevelofdetailboundingsphere.h" |
47 | #include "qlevelofdetailswitch.h" |
48 | #include "qlinewidth.h" |
49 | #include "qmaterial.h" |
50 | #include "qmemorybarrier.h" |
51 | #include "qmesh.h" |
52 | #include "qmultisampleantialiasing.h" |
53 | #include "qnodepthmask.h" |
54 | #include "qnodraw.h" |
55 | #include "qnopicking.h" |
56 | #include "qobjectpicker.h" |
57 | #include "qpaintedtextureimage.h" |
58 | #include "qparameter.h" |
59 | #include "qpickevent.h" |
60 | #include "qpickingsettings.h" |
61 | #include "qpicklineevent.h" |
62 | #include "qpickpointevent.h" |
63 | #include "qpicktriangleevent.h" |
64 | #include "qpointlight.h" |
65 | #include "qpointsize.h" |
66 | #include "qpolygonoffset.h" |
67 | #include "qproximityfilter.h" |
68 | #include "qrastermode.h" |
69 | #include "qraycaster.h" |
70 | #include "qraycasterhit.h" |
71 | #include "qrenderapi.h" |
72 | #include "qrenderaspect.h" |
73 | #include "qrendercapabilities.h" |
74 | #include "qrendercapture.h" |
75 | #include "qrenderpass.h" |
76 | #include "qrenderpassfilter.h" |
77 | #include "qrendersettings.h" |
78 | #include "qrenderstate.h" |
79 | #include "qrenderstateset.h" |
80 | #include "qrendersurfaceselector.h" |
81 | #include "qrendertarget.h" |
82 | #include "qrendertargetoutput.h" |
83 | #include "qrendertargetselector.h" |
84 | #include "qsceneloader.h" |
85 | #include "qscissortest.h" |
86 | #include "qscreenraycaster.h" |
87 | #include "qseamlesscubemap.h" |
88 | #include "qsetfence.h" |
89 | #include "qshaderdata.h" |
90 | #include "qshaderimage.h" |
91 | #include "qshaderprogram.h" |
92 | #include "qshaderprogrambuilder.h" |
93 | #include "qsortpolicy.h" |
94 | #include "qspotlight.h" |
95 | #include "qstencilmask.h" |
96 | #include "qstenciloperation.h" |
97 | #include "qstenciloperationarguments.h" |
98 | #include "qstenciltest.h" |
99 | #include "qstenciltestarguments.h" |
100 | #include "qsubtreeenabler.h" |
101 | #include "qtechnique.h" |
102 | #include "qtechniquefilter.h" |
103 | #include "qtexture.h" |
104 | #include "qtexturedata.h" |
105 | #include "qtexturedataupdate.h" |
106 | #include "qtexturegenerator.h" |
107 | #include "qtextureimage.h" |
108 | #include "qtextureimagedata.h" |
109 | #include "qtextureimagedatagenerator.h" |
110 | #include "qtexturewrapmode.h" |
111 | #include "qviewport.h" |
112 | #include "qwaitfence.h" |
113 | #include "qt3drenderversion.h" |
114 | #endif |
115 | |