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| 39 | |
| 40 | #include "qobjectcleanuphandler.h" |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | /*! |
| 45 | \class QObjectCleanupHandler |
| 46 | \inmodule QtCore |
| 47 | \brief The QObjectCleanupHandler class watches the lifetime of multiple QObjects. |
| 48 | |
| 49 | \ingroup objectmodel |
| 50 | |
| 51 | A QObjectCleanupHandler is useful whenever you need to know when a |
| 52 | number of \l{QObject}s that are owned by someone else have been |
| 53 | deleted. This is important, for example, when referencing memory |
| 54 | in an application that has been allocated in a shared library. |
| 55 | |
| 56 | To keep track of some \l{QObject}s, create a |
| 57 | QObjectCleanupHandler, and add() the objects you are interested |
| 58 | in. If you are no longer interested in tracking a particular |
| 59 | object, use remove() to remove it from the cleanup handler. If an |
| 60 | object being tracked by the cleanup handler gets deleted by |
| 61 | someone else it will automatically be removed from the cleanup |
| 62 | handler. You can delete all the objects in the cleanup handler |
| 63 | with clear(), or by destroying the cleanup handler. isEmpty() |
| 64 | returns \c true if the QObjectCleanupHandler has no objects to keep |
| 65 | track of. |
| 66 | |
| 67 | \sa QPointer |
| 68 | */ |
| 69 | |
| 70 | /*! |
| 71 | Constructs an empty QObjectCleanupHandler. |
| 72 | */ |
| 73 | QObjectCleanupHandler::QObjectCleanupHandler() |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | /*! |
| 78 | Destroys the cleanup handler. All objects in this cleanup handler |
| 79 | will be deleted. |
| 80 | |
| 81 | \sa clear() |
| 82 | */ |
| 83 | QObjectCleanupHandler::~QObjectCleanupHandler() |
| 84 | { |
| 85 | clear(); |
| 86 | } |
| 87 | |
| 88 | /*! |
| 89 | Adds \a object to this cleanup handler and returns the pointer to |
| 90 | the object. |
| 91 | |
| 92 | \sa remove() |
| 93 | */ |
| 94 | QObject *QObjectCleanupHandler::add(QObject* object) |
| 95 | { |
| 96 | if (!object) |
| 97 | return nullptr; |
| 98 | |
| 99 | connect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
| 100 | cleanupObjects.insert(i: 0, t: object); |
| 101 | return object; |
| 102 | } |
| 103 | |
| 104 | /*! |
| 105 | Removes the \a object from this cleanup handler. The object will |
| 106 | not be destroyed. |
| 107 | |
| 108 | \sa add() |
| 109 | */ |
| 110 | void QObjectCleanupHandler::remove(QObject *object) |
| 111 | { |
| 112 | int index; |
| 113 | if ((index = cleanupObjects.indexOf(t: object)) != -1) { |
| 114 | cleanupObjects.removeAt(i: index); |
| 115 | disconnect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | /*! |
| 120 | Returns \c true if this cleanup handler is empty or if all objects in |
| 121 | this cleanup handler have been destroyed; otherwise return false. |
| 122 | |
| 123 | \sa add(), remove(), clear() |
| 124 | */ |
| 125 | bool QObjectCleanupHandler::isEmpty() const |
| 126 | { |
| 127 | return cleanupObjects.isEmpty(); |
| 128 | } |
| 129 | |
| 130 | /*! |
| 131 | Deletes all objects in this cleanup handler. The cleanup handler |
| 132 | becomes empty. |
| 133 | |
| 134 | \sa isEmpty() |
| 135 | */ |
| 136 | void QObjectCleanupHandler::clear() |
| 137 | { |
| 138 | while (!cleanupObjects.isEmpty()) |
| 139 | delete cleanupObjects.takeFirst(); |
| 140 | } |
| 141 | |
| 142 | void QObjectCleanupHandler::objectDestroyed(QObject *object) |
| 143 | { |
| 144 | remove(object); |
| 145 | } |
| 146 | |
| 147 | QT_END_NAMESPACE |
| 148 | |
| 149 | #include "moc_qobjectcleanuphandler.cpp" |
| 150 | |