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39 | |
40 | #include "qsystemsemaphore.h" |
41 | #include "qsystemsemaphore_p.h" |
42 | #include <qglobal.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | #ifndef QT_NO_SYSTEMSEMAPHORE |
47 | |
48 | /*! |
49 | \class QSystemSemaphore |
50 | \inmodule QtCore |
51 | \since 4.4 |
52 | |
53 | \brief The QSystemSemaphore class provides a general counting system semaphore. |
54 | |
55 | A semaphore is a generalization of a mutex. While a mutex can be |
56 | locked only once, a semaphore can be acquired multiple times. |
57 | Typically, a semaphore is used to protect a certain number of |
58 | identical resources. |
59 | |
60 | Like its lighter counterpart QSemaphore, a QSystemSemaphore can be |
61 | accessed from multiple \l {QThread} {threads}. Unlike QSemaphore, a |
62 | QSystemSemaphore can also be accessed from multiple \l {QProcess} |
63 | {processes}. This means QSystemSemaphore is a much heavier class, so |
64 | if your application doesn't need to access your semaphores across |
65 | multiple processes, you will probably want to use QSemaphore. |
66 | |
67 | Semaphores support two fundamental operations, acquire() and release(): |
68 | |
69 | acquire() tries to acquire one resource. If there isn't a resource |
70 | available, the call blocks until a resource becomes available. Then |
71 | the resource is acquired and the call returns. |
72 | |
73 | release() releases one resource so it can be acquired by another |
74 | process. The function can also be called with a parameter n > 1, |
75 | which releases n resources. |
76 | |
77 | A system semaphore is created with a string key that other processes |
78 | can use to use the same semaphore. |
79 | |
80 | Example: Create a system semaphore |
81 | \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 0 |
82 | |
83 | A typical application of system semaphores is for controlling access |
84 | to a circular buffer shared by a producer process and a consumer |
85 | processes. |
86 | |
87 | \section1 Platform-Specific Behavior |
88 | |
89 | When using this class, be aware of the following platform |
90 | differences: |
91 | |
92 | \b{Windows:} QSystemSemaphore does not own its underlying system |
93 | semaphore. Windows owns it. This means that when all instances of |
94 | QSystemSemaphore for a particular key have been destroyed, either by |
95 | having their destructors called, or because one or more processes |
96 | crash, Windows removes the underlying system semaphore. |
97 | |
98 | \b{Unix:} |
99 | |
100 | \list |
101 | \li QSystemSemaphore owns the underlying system semaphore |
102 | in Unix systems. This means that the last process having an instance of |
103 | QSystemSemaphore for a particular key must remove the underlying |
104 | system semaphore in its destructor. If the last process crashes |
105 | without running the QSystemSemaphore destructor, Unix does not |
106 | automatically remove the underlying system semaphore, and the |
107 | semaphore survives the crash. A subsequent process that constructs a |
108 | QSystemSemaphore with the same key will then be given the existing |
109 | system semaphore. In that case, if the QSystemSemaphore constructor |
110 | has specified its \l {QSystemSemaphore::AccessMode} {access mode} as |
111 | \l {QSystemSemaphore::} {Open}, its initial resource count will not |
112 | be reset to the one provided but remain set to the value it received |
113 | in the crashed process. To protect against this, the first process |
114 | to create a semaphore for a particular key (usually a server), must |
115 | pass its \l {QSystemSemaphore::AccessMode} {access mode} as \l |
116 | {QSystemSemaphore::} {Create}, which will force Unix to reset the |
117 | resource count in the underlying system semaphore. |
118 | |
119 | \li When a process using QSystemSemaphore terminates for |
120 | any reason, Unix automatically reverses the effect of all acquire |
121 | operations that were not released. Thus if the process acquires a |
122 | resource and then exits without releasing it, Unix will release that |
123 | resource. |
124 | |
125 | \endlist |
126 | |
127 | \sa QSharedMemory, QSemaphore |
128 | */ |
129 | |
130 | /*! |
131 | Requests a system semaphore for the specified \a key. The parameters |
132 | \a initialValue and \a mode are used according to the following |
133 | rules, which are system dependent. |
134 | |
135 | In Unix, if the \a mode is \l {QSystemSemaphore::} {Open} and the |
136 | system already has a semaphore identified by \a key, that semaphore |
137 | is used, and the semaphore's resource count is not changed, i.e., \a |
138 | initialValue is ignored. But if the system does not already have a |
139 | semaphore identified by \a key, it creates a new semaphore for that |
140 | key and sets its resource count to \a initialValue. |
141 | |
142 | In Unix, if the \a mode is \l {QSystemSemaphore::} {Create} and the |
143 | system already has a semaphore identified by \a key, that semaphore |
144 | is used, and its resource count is set to \a initialValue. If the |
145 | system does not already have a semaphore identified by \a key, it |
146 | creates a new semaphore for that key and sets its resource count to |
147 | \a initialValue. |
148 | |
149 | In Windows, \a mode is ignored, and the system always tries to |
150 | create a semaphore for the specified \a key. If the system does not |
151 | already have a semaphore identified as \a key, it creates the |
152 | semaphore and sets its resource count to \a initialValue. But if the |
153 | system already has a semaphore identified as \a key it uses that |
154 | semaphore and ignores \a initialValue. |
155 | |
156 | The \l {QSystemSemaphore::AccessMode} {mode} parameter is only used |
157 | in Unix systems to handle the case where a semaphore survives a |
158 | process crash. In that case, the next process to allocate a |
159 | semaphore with the same \a key will get the semaphore that survived |
160 | the crash, and unless \a mode is \l {QSystemSemaphore::} {Create}, |
161 | the resource count will not be reset to \a initialValue but will |
162 | retain the initial value it had been given by the crashed process. |
163 | |
164 | \sa acquire(), key() |
165 | */ |
166 | QSystemSemaphore::QSystemSemaphore(const QString &key, int initialValue, AccessMode mode) |
167 | : d(new QSystemSemaphorePrivate) |
168 | { |
169 | setKey(key, initialValue, mode); |
170 | } |
171 | |
172 | /*! |
173 | The destructor destroys the QSystemSemaphore object, but the |
174 | underlying system semaphore is not removed from the system unless |
175 | this instance of QSystemSemaphore is the last one existing for that |
176 | system semaphore. |
177 | |
178 | Two important side effects of the destructor depend on the system. |
179 | In Windows, if acquire() has been called for this semaphore but not |
180 | release(), release() will not be called by the destructor, nor will |
181 | the resource be released when the process exits normally. This would |
182 | be a program bug which could be the cause of a deadlock in another |
183 | process trying to acquire the same resource. In Unix, acquired |
184 | resources that are not released before the destructor is called are |
185 | automatically released when the process exits. |
186 | */ |
187 | QSystemSemaphore::~QSystemSemaphore() |
188 | { |
189 | d->cleanHandle(); |
190 | } |
191 | |
192 | /*! |
193 | \enum QSystemSemaphore::AccessMode |
194 | |
195 | This enum is used by the constructor and setKey(). Its purpose is to |
196 | enable handling the problem in Unix implementations of semaphores |
197 | that survive a crash. In Unix, when a semaphore survives a crash, we |
198 | need a way to force it to reset its resource count, when the system |
199 | reuses the semaphore. In Windows, where semaphores can't survive a |
200 | crash, this enum has no effect. |
201 | |
202 | \value Open If the semaphore already exists, its initial resource |
203 | count is not reset. If the semaphore does not already exist, it is |
204 | created and its initial resource count set. |
205 | |
206 | \value Create QSystemSemaphore takes ownership of the semaphore and |
207 | sets its resource count to the requested value, regardless of |
208 | whether the semaphore already exists by having survived a crash. |
209 | This value should be passed to the constructor, when the first |
210 | semaphore for a particular key is constructed and you know that if |
211 | the semaphore already exists it could only be because of a crash. In |
212 | Windows, where a semaphore can't survive a crash, Create and Open |
213 | have the same behavior. |
214 | */ |
215 | |
216 | /*! |
217 | This function works the same as the constructor. It reconstructs |
218 | this QSystemSemaphore object. If the new \a key is different from |
219 | the old key, calling this function is like calling the destructor of |
220 | the semaphore with the old key, then calling the constructor to |
221 | create a new semaphore with the new \a key. The \a initialValue and |
222 | \a mode parameters are as defined for the constructor. |
223 | |
224 | \sa QSystemSemaphore(), key() |
225 | */ |
226 | void QSystemSemaphore::setKey(const QString &key, int initialValue, AccessMode mode) |
227 | { |
228 | if (key == d->key && mode == Open) |
229 | return; |
230 | d->clearError(); |
231 | #if !defined(Q_OS_WIN) && !defined(QT_POSIX_IPC) |
232 | // optimization to not destroy/create the file & semaphore |
233 | if (key == d->key && mode == Create && d->createdSemaphore && d->createdFile) { |
234 | d->initialValue = initialValue; |
235 | d->unix_key = -1; |
236 | d->handle(mode); |
237 | return; |
238 | } |
239 | #endif |
240 | d->cleanHandle(); |
241 | d->key = key; |
242 | d->initialValue = initialValue; |
243 | // cache the file name so it doesn't have to be generated all the time. |
244 | d->fileName = d->makeKeyFileName(); |
245 | d->handle(mode); |
246 | } |
247 | |
248 | /*! |
249 | Returns the key assigned to this system semaphore. The key is the |
250 | name by which the semaphore can be accessed from other processes. |
251 | |
252 | \sa setKey() |
253 | */ |
254 | QString QSystemSemaphore::key() const |
255 | { |
256 | return d->key; |
257 | } |
258 | |
259 | /*! |
260 | Acquires one of the resources guarded by this semaphore, if there is |
261 | one available, and returns \c true. If all the resources guarded by this |
262 | semaphore have already been acquired, the call blocks until one of |
263 | them is released by another process or thread having a semaphore |
264 | with the same key. |
265 | |
266 | If false is returned, a system error has occurred. Call error() |
267 | to get a value of QSystemSemaphore::SystemSemaphoreError that |
268 | indicates which error occurred. |
269 | |
270 | \sa release() |
271 | */ |
272 | bool QSystemSemaphore::acquire() |
273 | { |
274 | return d->modifySemaphore(count: -1); |
275 | } |
276 | |
277 | /*! |
278 | Releases \a n resources guarded by the semaphore. Returns \c true |
279 | unless there is a system error. |
280 | |
281 | Example: Create a system semaphore having five resources; acquire |
282 | them all and then release them all. |
283 | |
284 | \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 1 |
285 | |
286 | This function can also "create" resources. For example, immediately |
287 | following the sequence of statements above, suppose we add the |
288 | statement: |
289 | |
290 | \snippet code/src_corelib_kernel_qsystemsemaphore.cpp 2 |
291 | |
292 | Ten new resources are now guarded by the semaphore, in addition to |
293 | the five that already existed. You would not normally use this |
294 | function to create more resources. |
295 | |
296 | \sa acquire() |
297 | */ |
298 | bool QSystemSemaphore::release(int n) |
299 | { |
300 | if (n == 0) |
301 | return true; |
302 | if (n < 0) { |
303 | qWarning(msg: "QSystemSemaphore::release: n is negative." ); |
304 | return false; |
305 | } |
306 | return d->modifySemaphore(count: n); |
307 | } |
308 | |
309 | /*! |
310 | Returns a value indicating whether an error occurred, and, if so, |
311 | which error it was. |
312 | |
313 | \sa errorString() |
314 | */ |
315 | QSystemSemaphore::SystemSemaphoreError QSystemSemaphore::error() const |
316 | { |
317 | return d->error; |
318 | } |
319 | |
320 | /*! |
321 | \enum QSystemSemaphore::SystemSemaphoreError |
322 | |
323 | \value NoError No error occurred. |
324 | |
325 | \value PermissionDenied The operation failed because the caller |
326 | didn't have the required permissions. |
327 | |
328 | \value KeyError The operation failed because of an invalid key. |
329 | |
330 | \value AlreadyExists The operation failed because a system |
331 | semaphore with the specified key already existed. |
332 | |
333 | \value NotFound The operation failed because a system semaphore |
334 | with the specified key could not be found. |
335 | |
336 | \value OutOfResources The operation failed because there was |
337 | not enough memory available to fill the request. |
338 | |
339 | \value UnknownError Something else happened and it was bad. |
340 | */ |
341 | |
342 | /*! |
343 | Returns a text description of the last error that occurred. If |
344 | error() returns an \l {QSystemSemaphore::SystemSemaphoreError} {error |
345 | value}, call this function to get a text string that describes the |
346 | error. |
347 | |
348 | \sa error() |
349 | */ |
350 | QString QSystemSemaphore::errorString() const |
351 | { |
352 | return d->errorString; |
353 | } |
354 | |
355 | #endif // QT_NO_SYSTEMSEMAPHORE |
356 | |
357 | QT_END_NAMESPACE |
358 | |