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39 | |
40 | #include "qstate_p.h" |
41 | #include "qhistorystate.h" |
42 | #include "qhistorystate_p.h" |
43 | #include "qabstracttransition.h" |
44 | #include "qabstracttransition_p.h" |
45 | #include "qsignaltransition.h" |
46 | #include "qstatemachine.h" |
47 | #include "qstatemachine_p.h" |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | /*! |
52 | \class QState |
53 | \inmodule QtCore |
54 | |
55 | \brief The QState class provides a general-purpose state for QStateMachine. |
56 | |
57 | \since 4.6 |
58 | \ingroup statemachine |
59 | |
60 | QState objects can have child states, and can have transitions to other |
61 | states. QState is part of \l{The State Machine Framework}. |
62 | |
63 | The addTransition() function adds a transition. The removeTransition() |
64 | function removes a transition. The transitions() function returns the |
65 | state's outgoing transitions. |
66 | |
67 | The assignProperty() function is used for defining property assignments that |
68 | should be performed when a state is entered. |
69 | |
70 | Top-level states must be passed a QStateMachine object as their parent |
71 | state, or added to a state machine using QStateMachine::addState(). |
72 | |
73 | \section1 States with Child States |
74 | |
75 | The childMode property determines how child states are treated. For |
76 | non-parallel state groups, the setInitialState() function must be called to |
77 | set the initial state. The child states are mutually exclusive states, and |
78 | the state machine needs to know which child state to enter when the parent |
79 | state is the target of a transition. |
80 | |
81 | The state emits the QState::finished() signal when a final child state |
82 | (QFinalState) is entered. |
83 | |
84 | The setErrorState() sets the state's error state. The error state is the |
85 | state that the state machine will transition to if an error is detected when |
86 | attempting to enter the state (e.g. because no initial state has been set). |
87 | |
88 | */ |
89 | |
90 | /*! |
91 | \property QState::initialState |
92 | |
93 | \brief the initial state of this state (one of its child states) |
94 | */ |
95 | |
96 | /*! |
97 | \property QState::errorState |
98 | |
99 | \brief the error state of this state |
100 | */ |
101 | |
102 | /*! |
103 | \property QState::childMode |
104 | |
105 | \brief the child mode of this state |
106 | |
107 | The default value of this property is QState::ExclusiveStates. |
108 | */ |
109 | |
110 | /*! |
111 | \enum QState::ChildMode |
112 | |
113 | This enum specifies how a state's child states are treated. |
114 | |
115 | \value ExclusiveStates The child states are mutually exclusive and an |
116 | initial state must be set by calling QState::setInitialState(). |
117 | |
118 | \value ParallelStates The child states are parallel. When the parent state |
119 | is entered, all its child states are entered in parallel. |
120 | */ |
121 | |
122 | /*! |
123 | \enum QState::RestorePolicy |
124 | |
125 | This enum specifies the restore policy type. The restore policy |
126 | takes effect when the machine enters a state which sets one or more |
127 | properties. If the restore policy is set to RestoreProperties, |
128 | the state machine will save the original value of the property before the |
129 | new value is set. |
130 | |
131 | Later, when the machine either enters a state which does not set |
132 | a value for the given property, the property will automatically be restored |
133 | to its initial value. |
134 | |
135 | Only one initial value will be saved for any given property. If a value for a property has |
136 | already been saved by the state machine, it will not be overwritten until the property has been |
137 | successfully restored. |
138 | |
139 | \value DontRestoreProperties The state machine should not save the initial values of properties |
140 | and restore them later. |
141 | \value RestoreProperties The state machine should save the initial values of properties |
142 | and restore them later. |
143 | |
144 | \sa QStateMachine::globalRestorePolicy, QState::assignProperty() |
145 | */ |
146 | |
147 | QStatePrivate::QStatePrivate() |
148 | : QAbstractStatePrivate(StandardState), |
149 | errorState(nullptr), initialState(nullptr), childMode(QState::ExclusiveStates), |
150 | childStatesListNeedsRefresh(true), transitionsListNeedsRefresh(true) |
151 | { |
152 | } |
153 | |
154 | QStatePrivate::~QStatePrivate() |
155 | { |
156 | } |
157 | |
158 | void QStatePrivate::emitFinished() |
159 | { |
160 | Q_Q(QState); |
161 | emit q->finished(QState::QPrivateSignal()); |
162 | } |
163 | |
164 | void QStatePrivate::emitPropertiesAssigned() |
165 | { |
166 | Q_Q(QState); |
167 | emit q->propertiesAssigned(QState::QPrivateSignal()); |
168 | } |
169 | |
170 | /*! |
171 | Constructs a new state with the given \a parent state. |
172 | */ |
173 | QState::QState(QState *parent) |
174 | : QAbstractState(*new QStatePrivate, parent) |
175 | { |
176 | } |
177 | |
178 | /*! |
179 | Constructs a new state with the given \a childMode and the given \a parent |
180 | state. |
181 | */ |
182 | QState::QState(ChildMode childMode, QState *parent) |
183 | : QAbstractState(*new QStatePrivate, parent) |
184 | { |
185 | Q_D(QState); |
186 | d->childMode = childMode; |
187 | } |
188 | |
189 | /*! |
190 | \internal |
191 | */ |
192 | QState::QState(QStatePrivate &dd, QState *parent) |
193 | : QAbstractState(dd, parent) |
194 | { |
195 | } |
196 | |
197 | /*! |
198 | Destroys this state. |
199 | */ |
200 | QState::~QState() |
201 | { |
202 | } |
203 | |
204 | QList<QAbstractState*> QStatePrivate::childStates() const |
205 | { |
206 | if (childStatesListNeedsRefresh) { |
207 | childStatesList.clear(); |
208 | QList<QObject*>::const_iterator it; |
209 | for (it = children.constBegin(); it != children.constEnd(); ++it) { |
210 | QAbstractState *s = qobject_cast<QAbstractState*>(object: *it); |
211 | if (!s || qobject_cast<QHistoryState*>(object: s)) |
212 | continue; |
213 | childStatesList.append(t: s); |
214 | } |
215 | childStatesListNeedsRefresh = false; |
216 | } |
217 | return childStatesList; |
218 | } |
219 | |
220 | QList<QHistoryState*> QStatePrivate::historyStates() const |
221 | { |
222 | QList<QHistoryState*> result; |
223 | QList<QObject*>::const_iterator it; |
224 | for (it = children.constBegin(); it != children.constEnd(); ++it) { |
225 | QHistoryState *h = qobject_cast<QHistoryState*>(object: *it); |
226 | if (h) |
227 | result.append(t: h); |
228 | } |
229 | return result; |
230 | } |
231 | |
232 | QList<QAbstractTransition*> QStatePrivate::transitions() const |
233 | { |
234 | if (transitionsListNeedsRefresh) { |
235 | transitionsList.clear(); |
236 | QList<QObject*>::const_iterator it; |
237 | for (it = children.constBegin(); it != children.constEnd(); ++it) { |
238 | QAbstractTransition *t = qobject_cast<QAbstractTransition*>(object: *it); |
239 | if (t) |
240 | transitionsList.append(t); |
241 | } |
242 | transitionsListNeedsRefresh = false; |
243 | } |
244 | return transitionsList; |
245 | } |
246 | |
247 | #ifndef QT_NO_PROPERTIES |
248 | |
249 | /*! |
250 | Instructs this state to set the property with the given \a name of the given |
251 | \a object to the given \a value when the state is entered. |
252 | |
253 | \sa propertiesAssigned() |
254 | */ |
255 | void QState::assignProperty(QObject *object, const char *name, |
256 | const QVariant &value) |
257 | { |
258 | Q_D(QState); |
259 | if (!object) { |
260 | qWarning(msg: "QState::assignProperty: cannot assign property '%s' of null object" , name); |
261 | return; |
262 | } |
263 | for (int i = 0; i < d->propertyAssignments.size(); ++i) { |
264 | QPropertyAssignment &assn = d->propertyAssignments[i]; |
265 | if (assn.hasTarget(o: object, pn: name)) { |
266 | assn.value = value; |
267 | return; |
268 | } |
269 | } |
270 | d->propertyAssignments.append(t: QPropertyAssignment(object, name, value)); |
271 | } |
272 | |
273 | #endif // QT_NO_PROPERTIES |
274 | |
275 | /*! |
276 | Returns this state's error state. |
277 | |
278 | \sa QStateMachine::error() |
279 | */ |
280 | QAbstractState *QState::errorState() const |
281 | { |
282 | Q_D(const QState); |
283 | return d->errorState; |
284 | } |
285 | |
286 | /*! |
287 | Sets this state's error state to be the given \a state. If the error state |
288 | is not set, or if it is set to \nullptr, the state will inherit its parent's error |
289 | state recursively. If no error state is set for the state itself or any of |
290 | its ancestors, an error will cause the machine to stop executing and an error |
291 | will be printed to the console. |
292 | */ |
293 | void QState::setErrorState(QAbstractState *state) |
294 | { |
295 | Q_D(QState); |
296 | if (state != nullptr && qobject_cast<QStateMachine*>(object: state)) { |
297 | qWarning(msg: "QStateMachine::setErrorState: root state cannot be error state" ); |
298 | return; |
299 | } |
300 | if (state != nullptr && (!state->machine() || ((state->machine() != machine()) && !qobject_cast<QStateMachine*>(object: this)))) { |
301 | qWarning(msg: "QState::setErrorState: error state cannot belong " |
302 | "to a different state machine" ); |
303 | return; |
304 | } |
305 | |
306 | if (d->errorState != state) { |
307 | d->errorState = state; |
308 | emit errorStateChanged(QState::QPrivateSignal()); |
309 | } |
310 | } |
311 | |
312 | /*! |
313 | Adds the given \a transition. The transition has this state as the source. |
314 | This state takes ownership of the transition. |
315 | */ |
316 | void QState::addTransition(QAbstractTransition *transition) |
317 | { |
318 | Q_D(QState); |
319 | if (!transition) { |
320 | qWarning(msg: "QState::addTransition: cannot add null transition" ); |
321 | return ; |
322 | } |
323 | |
324 | transition->setParent(this); |
325 | const QVector<QPointer<QAbstractState> > &targets = QAbstractTransitionPrivate::get(q: transition)->targetStates; |
326 | for (int i = 0; i < targets.size(); ++i) { |
327 | QAbstractState *t = targets.at(i).data(); |
328 | if (!t) { |
329 | qWarning(msg: "QState::addTransition: cannot add transition to null state" ); |
330 | return ; |
331 | } |
332 | if ((QAbstractStatePrivate::get(q: t)->machine() != d->machine()) |
333 | && QAbstractStatePrivate::get(q: t)->machine() && d->machine()) { |
334 | qWarning(msg: "QState::addTransition: cannot add transition " |
335 | "to a state in a different state machine" ); |
336 | return ; |
337 | } |
338 | } |
339 | if (QStateMachine *mach = machine()) |
340 | QStateMachinePrivate::get(q: mach)->maybeRegisterTransition(transition); |
341 | } |
342 | |
343 | /*! |
344 | \fn template <typename PointerToMemberFunction> QState::addTransition(const QObject *sender, PointerToMemberFunction signal, QAbstractState *target); |
345 | \since 5.5 |
346 | \overload |
347 | |
348 | Adds a transition associated with the given \a signal of the given \a sender |
349 | object, and returns the new QSignalTransition object. The transition has |
350 | this state as the source, and the given \a target as the target state. |
351 | */ |
352 | |
353 | /*! |
354 | Adds a transition associated with the given \a signal of the given \a sender |
355 | object, and returns the new QSignalTransition object. The transition has |
356 | this state as the source, and the given \a target as the target state. |
357 | */ |
358 | QSignalTransition *QState::addTransition(const QObject *sender, const char *signal, |
359 | QAbstractState *target) |
360 | { |
361 | if (!sender) { |
362 | qWarning(msg: "QState::addTransition: sender cannot be null" ); |
363 | return nullptr; |
364 | } |
365 | if (!signal) { |
366 | qWarning(msg: "QState::addTransition: signal cannot be null" ); |
367 | return nullptr; |
368 | } |
369 | if (!target) { |
370 | qWarning(msg: "QState::addTransition: cannot add transition to null state" ); |
371 | return nullptr; |
372 | } |
373 | int offset = (*signal == '0'+QSIGNAL_CODE) ? 1 : 0; |
374 | const QMetaObject *meta = sender->metaObject(); |
375 | if (meta->indexOfSignal(signal: signal+offset) == -1) { |
376 | if (meta->indexOfSignal(signal: QMetaObject::normalizedSignature(method: signal+offset)) == -1) { |
377 | qWarning(msg: "QState::addTransition: no such signal %s::%s" , |
378 | meta->className(), signal+offset); |
379 | return nullptr; |
380 | } |
381 | } |
382 | QSignalTransition *trans = new QSignalTransition(sender, signal); |
383 | trans->setTargetState(target); |
384 | addTransition(transition: trans); |
385 | return trans; |
386 | } |
387 | |
388 | namespace { |
389 | |
390 | // ### Make public? |
391 | class UnconditionalTransition : public QAbstractTransition |
392 | { |
393 | public: |
394 | UnconditionalTransition(QAbstractState *target) |
395 | : QAbstractTransition() |
396 | { setTargetState(target); } |
397 | protected: |
398 | void onTransition(QEvent *) override {} |
399 | bool eventTest(QEvent *) override { return true; } |
400 | }; |
401 | |
402 | } // namespace |
403 | |
404 | /*! |
405 | Adds an unconditional transition from this state to the given \a target |
406 | state, and returns then new transition object. |
407 | */ |
408 | QAbstractTransition *QState::addTransition(QAbstractState *target) |
409 | { |
410 | if (!target) { |
411 | qWarning(msg: "QState::addTransition: cannot add transition to null state" ); |
412 | return nullptr; |
413 | } |
414 | UnconditionalTransition *trans = new UnconditionalTransition(target); |
415 | addTransition(transition: trans); |
416 | return trans; |
417 | } |
418 | |
419 | /*! |
420 | Removes the given \a transition from this state. The state releases |
421 | ownership of the transition. |
422 | |
423 | \sa addTransition() |
424 | */ |
425 | void QState::removeTransition(QAbstractTransition *transition) |
426 | { |
427 | Q_D(QState); |
428 | if (!transition) { |
429 | qWarning(msg: "QState::removeTransition: cannot remove null transition" ); |
430 | return; |
431 | } |
432 | if (transition->sourceState() != this) { |
433 | qWarning(msg: "QState::removeTransition: transition %p's source state (%p)" |
434 | " is different from this state (%p)" , |
435 | transition, transition->sourceState(), this); |
436 | return; |
437 | } |
438 | QStateMachinePrivate *mach = QStateMachinePrivate::get(q: d->machine()); |
439 | if (mach) |
440 | mach->unregisterTransition(transition); |
441 | transition->setParent(nullptr); |
442 | } |
443 | |
444 | /*! |
445 | \since 4.7 |
446 | |
447 | Returns this state's outgoing transitions (i.e. transitions where |
448 | this state is the \l{QAbstractTransition::sourceState()}{source |
449 | state}), or an empty list if this state has no outgoing transitions. |
450 | |
451 | \sa addTransition() |
452 | */ |
453 | QList<QAbstractTransition*> QState::transitions() const |
454 | { |
455 | Q_D(const QState); |
456 | return d->transitions(); |
457 | } |
458 | |
459 | /*! |
460 | \reimp |
461 | */ |
462 | void QState::onEntry(QEvent *event) |
463 | { |
464 | Q_UNUSED(event); |
465 | } |
466 | |
467 | /*! |
468 | \reimp |
469 | */ |
470 | void QState::onExit(QEvent *event) |
471 | { |
472 | Q_UNUSED(event); |
473 | } |
474 | |
475 | /*! |
476 | Returns this state's initial state, or \nullptr if the state has no |
477 | initial state. |
478 | */ |
479 | QAbstractState *QState::initialState() const |
480 | { |
481 | Q_D(const QState); |
482 | return d->initialState; |
483 | } |
484 | |
485 | /*! |
486 | Sets this state's initial state to be the given \a state. |
487 | \a state has to be a child of this state. |
488 | */ |
489 | void QState::setInitialState(QAbstractState *state) |
490 | { |
491 | Q_D(QState); |
492 | if (d->childMode == QState::ParallelStates) { |
493 | qWarning(msg: "QState::setInitialState: ignoring attempt to set initial state " |
494 | "of parallel state group %p" , this); |
495 | return; |
496 | } |
497 | if (state && (state->parentState() != this)) { |
498 | qWarning(msg: "QState::setInitialState: state %p is not a child of this state (%p)" , |
499 | state, this); |
500 | return; |
501 | } |
502 | if (d->initialState != state) { |
503 | d->initialState = state; |
504 | emit initialStateChanged(QState::QPrivateSignal()); |
505 | } |
506 | } |
507 | |
508 | /*! |
509 | Returns the child mode of this state. |
510 | */ |
511 | QState::ChildMode QState::childMode() const |
512 | { |
513 | Q_D(const QState); |
514 | return d->childMode; |
515 | } |
516 | |
517 | /*! |
518 | Sets the child \a mode of this state. |
519 | */ |
520 | void QState::setChildMode(ChildMode mode) |
521 | { |
522 | Q_D(QState); |
523 | |
524 | if (mode == QState::ParallelStates && d->initialState) { |
525 | qWarning(msg: "QState::setChildMode: setting the child-mode of state %p to " |
526 | "parallel removes the initial state" , this); |
527 | d->initialState = nullptr; |
528 | emit initialStateChanged(QState::QPrivateSignal()); |
529 | } |
530 | |
531 | if (d->childMode != mode) { |
532 | d->childMode = mode; |
533 | emit childModeChanged(QState::QPrivateSignal()); |
534 | } |
535 | } |
536 | |
537 | /*! |
538 | \reimp |
539 | */ |
540 | bool QState::event(QEvent *e) |
541 | { |
542 | Q_D(QState); |
543 | if ((e->type() == QEvent::ChildAdded) || (e->type() == QEvent::ChildRemoved)) { |
544 | d->childStatesListNeedsRefresh = true; |
545 | d->transitionsListNeedsRefresh = true; |
546 | if ((e->type() == QEvent::ChildRemoved) && (static_cast<QChildEvent *>(e)->child() == d->initialState)) |
547 | d->initialState = nullptr; |
548 | } |
549 | return QAbstractState::event(e); |
550 | } |
551 | |
552 | /*! |
553 | \fn QState::finished() |
554 | |
555 | This signal is emitted when a final child state of this state is entered. |
556 | |
557 | \sa QFinalState |
558 | */ |
559 | |
560 | /*! |
561 | \fn QState::propertiesAssigned() |
562 | |
563 | This signal is emitted when all properties have been assigned their final value. If the state |
564 | assigns a value to one or more properties for which an animation exists (either set on the |
565 | transition or as a default animation on the state machine), then the signal will not be emitted |
566 | until all such animations have finished playing. |
567 | |
568 | If there are no relevant animations, or no property assignments defined for the state, then |
569 | the signal will be emitted immediately before the state is entered. |
570 | |
571 | \sa QState::assignProperty(), QAbstractTransition::addAnimation() |
572 | */ |
573 | |
574 | /*! |
575 | \fn QState::childModeChanged() |
576 | \since 5.4 |
577 | |
578 | This signal is emitted when the childMode property is changed. |
579 | |
580 | \sa QState::childMode |
581 | */ |
582 | |
583 | /*! |
584 | \fn QState::initialStateChanged() |
585 | \since 5.4 |
586 | |
587 | This signal is emitted when the initialState property is changed. |
588 | |
589 | \sa QState::initialState |
590 | */ |
591 | |
592 | /*! |
593 | \fn QState::errorStateChanged() |
594 | \since 5.4 |
595 | |
596 | This signal is emitted when the errorState property is changed. |
597 | |
598 | \sa QState::errorState |
599 | */ |
600 | |
601 | QT_END_NAMESPACE |
602 | |
603 | #include "moc_qstate.cpp" |
604 | |