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| 39 | |
| 40 | #include "qstatemachine.h" |
| 41 | #include "qstate.h" |
| 42 | #include "qstate_p.h" |
| 43 | #include "qstatemachine_p.h" |
| 44 | #include "qabstracttransition.h" |
| 45 | #include "qabstracttransition_p.h" |
| 46 | #include "qsignaltransition.h" |
| 47 | #include "qsignaltransition_p.h" |
| 48 | #include "qsignaleventgenerator_p.h" |
| 49 | #include "qabstractstate.h" |
| 50 | #include "qabstractstate_p.h" |
| 51 | #include "qfinalstate.h" |
| 52 | #include "qhistorystate.h" |
| 53 | #include "qhistorystate_p.h" |
| 54 | #include "private/qobject_p.h" |
| 55 | #include "private/qthread_p.h" |
| 56 | |
| 57 | #if QT_CONFIG(qeventtransition) |
| 58 | #include "qeventtransition.h" |
| 59 | #include "qeventtransition_p.h" |
| 60 | #endif |
| 61 | |
| 62 | #if QT_CONFIG(animation) |
| 63 | #include "qpropertyanimation.h" |
| 64 | #include "qanimationgroup.h" |
| 65 | #include <private/qvariantanimation_p.h> |
| 66 | #endif |
| 67 | |
| 68 | #include <QtCore/qmetaobject.h> |
| 69 | #include <qdebug.h> |
| 70 | |
| 71 | #include <algorithm> |
| 72 | |
| 73 | QT_BEGIN_NAMESPACE |
| 74 | |
| 75 | /*! |
| 76 | \class QStateMachine |
| 77 | \inmodule QtCore |
| 78 | \reentrant |
| 79 | |
| 80 | \brief The QStateMachine class provides a hierarchical finite state machine. |
| 81 | |
| 82 | \since 4.6 |
| 83 | \ingroup statemachine |
| 84 | |
| 85 | QStateMachine is based on the concepts and notation of |
| 86 | \l{http://www.wisdom.weizmann.ac.il/~dharel/SCANNED.PAPERS/Statecharts.pdf}{Statecharts}. |
| 87 | QStateMachine is part of \l{The State Machine Framework}. |
| 88 | |
| 89 | A state machine manages a set of states (classes that inherit from |
| 90 | QAbstractState) and transitions (descendants of |
| 91 | QAbstractTransition) between those states; these states and |
| 92 | transitions define a state graph. Once a state graph has been |
| 93 | built, the state machine can execute it. QStateMachine's |
| 94 | execution algorithm is based on the \l{http://www.w3.org/TR/scxml/}{State Chart XML (SCXML)} |
| 95 | algorithm. The framework's \l{The State Machine |
| 96 | Framework}{overview} gives several state graphs and the code to |
| 97 | build them. |
| 98 | |
| 99 | Use the addState() function to add a top-level state to the state machine. |
| 100 | States are removed with the removeState() function. Removing states while |
| 101 | the machine is running is discouraged. |
| 102 | |
| 103 | Before the machine can be started, the \l{initialState}{initial |
| 104 | state} must be set. The initial state is the state that the |
| 105 | machine enters when started. You can then start() the state |
| 106 | machine. The started() signal is emitted when the initial state is |
| 107 | entered. |
| 108 | |
| 109 | The machine is event driven and keeps its own event loop. Events |
| 110 | are posted to the machine through postEvent(). Note that this |
| 111 | means that it executes asynchronously, and that it will not |
| 112 | progress without a running event loop. You will normally not have |
| 113 | to post events to the machine directly as Qt's transitions, e.g., |
| 114 | QEventTransition and its subclasses, handle this. But for custom |
| 115 | transitions triggered by events, postEvent() is useful. |
| 116 | |
| 117 | The state machine processes events and takes transitions until a |
| 118 | top-level final state is entered; the state machine then emits the |
| 119 | finished() signal. You can also stop() the state machine |
| 120 | explicitly. The stopped() signal is emitted in this case. |
| 121 | |
| 122 | The following snippet shows a state machine that will finish when a button |
| 123 | is clicked: |
| 124 | |
| 125 | \snippet code/src_corelib_statemachine_qstatemachine.cpp simple state machine |
| 126 | |
| 127 | This code example uses QState, which inherits QAbstractState. The |
| 128 | QState class provides a state that you can use to set properties |
| 129 | and invoke methods on \l{QObject}s when the state is entered or |
| 130 | exited. It also contains convenience functions for adding |
| 131 | transitions, e.g., \l{QSignalTransition}s as in this example. See |
| 132 | the QState class description for further details. |
| 133 | |
| 134 | If an error is encountered, the machine will look for an |
| 135 | \l{errorState}{error state}, and if one is available, it will |
| 136 | enter this state. The types of errors possible are described by the |
| 137 | \l{QStateMachine::}{Error} enum. After the error state is entered, |
| 138 | the type of the error can be retrieved with error(). The execution |
| 139 | of the state graph will not stop when the error state is entered. If |
| 140 | no error state applies to the erroneous state, the machine will stop |
| 141 | executing and an error message will be printed to the console. |
| 142 | |
| 143 | \note Important: setting the \l{ChildMode} of a state machine to parallel (\l{ParallelStates}) |
| 144 | results in an invalid state machine. It can only be set to (or kept as) |
| 145 | \l{ExclusiveStates}. |
| 146 | |
| 147 | \sa QAbstractState, QAbstractTransition, QState, {The State Machine Framework} |
| 148 | */ |
| 149 | |
| 150 | /*! |
| 151 | \property QStateMachine::errorString |
| 152 | |
| 153 | \brief the error string of this state machine |
| 154 | */ |
| 155 | |
| 156 | /*! |
| 157 | \property QStateMachine::globalRestorePolicy |
| 158 | |
| 159 | \brief the restore policy for states of this state machine. |
| 160 | |
| 161 | The default value of this property is |
| 162 | QState::DontRestoreProperties. |
| 163 | */ |
| 164 | |
| 165 | /*! |
| 166 | \property QStateMachine::running |
| 167 | \since 5.4 |
| 168 | |
| 169 | \brief the running state of this state machine |
| 170 | |
| 171 | \sa start(), stop(), started(), stopped(), runningChanged() |
| 172 | */ |
| 173 | |
| 174 | #if QT_CONFIG(animation) |
| 175 | /*! |
| 176 | \property QStateMachine::animated |
| 177 | |
| 178 | \brief whether animations are enabled |
| 179 | |
| 180 | The default value of this property is \c true. |
| 181 | |
| 182 | \sa QAbstractTransition::addAnimation() |
| 183 | */ |
| 184 | #endif |
| 185 | |
| 186 | // #define QSTATEMACHINE_DEBUG |
| 187 | // #define QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 188 | |
| 189 | struct CalculationCache { |
| 190 | struct TransitionInfo { |
| 191 | QList<QAbstractState*> effectiveTargetStates; |
| 192 | QSet<QAbstractState*> exitSet; |
| 193 | QAbstractState *transitionDomain; |
| 194 | |
| 195 | bool effectiveTargetStatesIsKnown: 1; |
| 196 | bool exitSetIsKnown : 1; |
| 197 | bool transitionDomainIsKnown : 1; |
| 198 | |
| 199 | TransitionInfo() |
| 200 | : transitionDomain(nullptr) |
| 201 | , effectiveTargetStatesIsKnown(false) |
| 202 | , exitSetIsKnown(false) |
| 203 | , transitionDomainIsKnown(false) |
| 204 | {} |
| 205 | }; |
| 206 | |
| 207 | typedef QHash<QAbstractTransition *, TransitionInfo> TransitionInfoCache; |
| 208 | TransitionInfoCache cache; |
| 209 | |
| 210 | bool effectiveTargetStates(QAbstractTransition *t, QList<QAbstractState *> *targets) const |
| 211 | { |
| 212 | Q_ASSERT(targets); |
| 213 | |
| 214 | TransitionInfoCache::const_iterator cacheIt = cache.find(akey: t); |
| 215 | if (cacheIt == cache.end() || !cacheIt->effectiveTargetStatesIsKnown) |
| 216 | return false; |
| 217 | |
| 218 | *targets = cacheIt->effectiveTargetStates; |
| 219 | return true; |
| 220 | } |
| 221 | |
| 222 | void insert(QAbstractTransition *t, const QList<QAbstractState *> &targets) |
| 223 | { |
| 224 | TransitionInfoCache::iterator cacheIt = cache.find(akey: t); |
| 225 | TransitionInfo &ti = cacheIt == cache.end() |
| 226 | ? *cache.insert(akey: t, avalue: TransitionInfo()) |
| 227 | : *cacheIt; |
| 228 | |
| 229 | Q_ASSERT(!ti.effectiveTargetStatesIsKnown); |
| 230 | ti.effectiveTargetStates = targets; |
| 231 | ti.effectiveTargetStatesIsKnown = true; |
| 232 | } |
| 233 | |
| 234 | bool exitSet(QAbstractTransition *t, QSet<QAbstractState *> *exits) const |
| 235 | { |
| 236 | Q_ASSERT(exits); |
| 237 | |
| 238 | TransitionInfoCache::const_iterator cacheIt = cache.find(akey: t); |
| 239 | if (cacheIt == cache.end() || !cacheIt->exitSetIsKnown) |
| 240 | return false; |
| 241 | |
| 242 | *exits = cacheIt->exitSet; |
| 243 | return true; |
| 244 | } |
| 245 | |
| 246 | void insert(QAbstractTransition *t, const QSet<QAbstractState *> &exits) |
| 247 | { |
| 248 | TransitionInfoCache::iterator cacheIt = cache.find(akey: t); |
| 249 | TransitionInfo &ti = cacheIt == cache.end() |
| 250 | ? *cache.insert(akey: t, avalue: TransitionInfo()) |
| 251 | : *cacheIt; |
| 252 | |
| 253 | Q_ASSERT(!ti.exitSetIsKnown); |
| 254 | ti.exitSet = exits; |
| 255 | ti.exitSetIsKnown = true; |
| 256 | } |
| 257 | |
| 258 | bool transitionDomain(QAbstractTransition *t, QAbstractState **domain) const |
| 259 | { |
| 260 | Q_ASSERT(domain); |
| 261 | |
| 262 | TransitionInfoCache::const_iterator cacheIt = cache.find(akey: t); |
| 263 | if (cacheIt == cache.end() || !cacheIt->transitionDomainIsKnown) |
| 264 | return false; |
| 265 | |
| 266 | *domain = cacheIt->transitionDomain; |
| 267 | return true; |
| 268 | } |
| 269 | |
| 270 | void insert(QAbstractTransition *t, QAbstractState *domain) |
| 271 | { |
| 272 | TransitionInfoCache::iterator cacheIt = cache.find(akey: t); |
| 273 | TransitionInfo &ti = cacheIt == cache.end() |
| 274 | ? *cache.insert(akey: t, avalue: TransitionInfo()) |
| 275 | : *cacheIt; |
| 276 | |
| 277 | Q_ASSERT(!ti.transitionDomainIsKnown); |
| 278 | ti.transitionDomain = domain; |
| 279 | ti.transitionDomainIsKnown = true; |
| 280 | } |
| 281 | }; |
| 282 | |
| 283 | /* The function as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 284 | |
| 285 | function isDescendant(state1, state2) |
| 286 | |
| 287 | Returns 'true' if state1 is a descendant of state2 (a child, or a child of a child, or a child of a |
| 288 | child of a child, etc.) Otherwise returns 'false'. |
| 289 | */ |
| 290 | static inline bool isDescendant(const QAbstractState *state1, const QAbstractState *state2) |
| 291 | { |
| 292 | Q_ASSERT(state1 != nullptr); |
| 293 | |
| 294 | for (QAbstractState *it = state1->parentState(); it != nullptr; it = it->parentState()) { |
| 295 | if (it == state2) |
| 296 | return true; |
| 297 | } |
| 298 | |
| 299 | return false; |
| 300 | } |
| 301 | |
| 302 | static bool containsDecendantOf(const QSet<QAbstractState *> &states, const QAbstractState *node) |
| 303 | { |
| 304 | for (QAbstractState *s : states) |
| 305 | if (isDescendant(state1: s, state2: node)) |
| 306 | return true; |
| 307 | |
| 308 | return false; |
| 309 | } |
| 310 | |
| 311 | static int descendantDepth(const QAbstractState *state, const QAbstractState *ancestor) |
| 312 | { |
| 313 | int depth = 0; |
| 314 | for (const QAbstractState *it = state; it != nullptr; it = it->parentState()) { |
| 315 | if (it == ancestor) |
| 316 | break; |
| 317 | ++depth; |
| 318 | } |
| 319 | return depth; |
| 320 | } |
| 321 | |
| 322 | /* The function as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 323 | |
| 324 | function getProperAncestors(state1, state2) |
| 325 | |
| 326 | If state2 is null, returns the set of all ancestors of state1 in ancestry order (state1's parent |
| 327 | followed by the parent's parent, etc. up to an including the <scxml> element). If state2 is |
| 328 | non-null, returns in ancestry order the set of all ancestors of state1, up to but not including |
| 329 | state2. (A "proper ancestor" of a state is its parent, or the parent's parent, or the parent's |
| 330 | parent's parent, etc.))If state2 is state1's parent, or equal to state1, or a descendant of state1, |
| 331 | this returns the empty set. |
| 332 | */ |
| 333 | static QVector<QState*> getProperAncestors(const QAbstractState *state, const QAbstractState *upperBound) |
| 334 | { |
| 335 | Q_ASSERT(state != nullptr); |
| 336 | QVector<QState*> result; |
| 337 | result.reserve(asize: 16); |
| 338 | for (QState *it = state->parentState(); it && it != upperBound; it = it->parentState()) { |
| 339 | result.append(t: it); |
| 340 | } |
| 341 | return result; |
| 342 | } |
| 343 | |
| 344 | /* The function as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 345 | |
| 346 | function getEffectiveTargetStates(transition) |
| 347 | |
| 348 | Returns the states that will be the target when 'transition' is taken, dereferencing any history states. |
| 349 | |
| 350 | function getEffectiveTargetStates(transition) |
| 351 | targets = new OrderedSet() |
| 352 | for s in transition.target |
| 353 | if isHistoryState(s): |
| 354 | if historyValue[s.id]: |
| 355 | targets.union(historyValue[s.id]) |
| 356 | else: |
| 357 | targets.union(getEffectiveTargetStates(s.transition)) |
| 358 | else: |
| 359 | targets.add(s) |
| 360 | return targets |
| 361 | */ |
| 362 | static QList<QAbstractState *> getEffectiveTargetStates(QAbstractTransition *transition, CalculationCache *cache) |
| 363 | { |
| 364 | Q_ASSERT(cache); |
| 365 | |
| 366 | QList<QAbstractState *> targetsList; |
| 367 | if (cache->effectiveTargetStates(t: transition, targets: &targetsList)) |
| 368 | return targetsList; |
| 369 | |
| 370 | QSet<QAbstractState *> targets; |
| 371 | const auto targetStates = transition->targetStates(); |
| 372 | for (QAbstractState *s : targetStates) { |
| 373 | if (QHistoryState *historyState = QStateMachinePrivate::toHistoryState(state: s)) { |
| 374 | QList<QAbstractState*> historyConfiguration = QHistoryStatePrivate::get(q: historyState)->configuration; |
| 375 | if (!historyConfiguration.isEmpty()) { |
| 376 | // There is a saved history, so apply that. |
| 377 | targets.unite(other: QSet<QAbstractState *>(historyConfiguration.constBegin(), historyConfiguration.constEnd())); |
| 378 | } else if (QAbstractTransition *defaultTransition = historyState->defaultTransition()) { |
| 379 | // No saved history, take all default transition targets. |
| 380 | const auto &targetStates = defaultTransition->targetStates(); |
| 381 | targets.unite(other: QSet<QAbstractState *>(targetStates.constBegin(), targetStates.constEnd())); |
| 382 | } else { |
| 383 | // Woops, we found a history state without a default state. That's not valid! |
| 384 | QStateMachinePrivate *m = QStateMachinePrivate::get(q: historyState->machine()); |
| 385 | m->setError(error: QStateMachine::NoDefaultStateInHistoryStateError, currentContext: historyState); |
| 386 | } |
| 387 | } else { |
| 388 | targets.insert(value: s); |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | targetsList = targets.values(); |
| 393 | cache->insert(t: transition, targets: targetsList); |
| 394 | return targetsList; |
| 395 | } |
| 396 | |
| 397 | QStateMachinePrivate::QStateMachinePrivate() |
| 398 | { |
| 399 | isMachine = true; |
| 400 | |
| 401 | state = NotRunning; |
| 402 | processing = false; |
| 403 | processingScheduled = false; |
| 404 | stop = false; |
| 405 | stopProcessingReason = EventQueueEmpty; |
| 406 | error = QStateMachine::NoError; |
| 407 | globalRestorePolicy = QState::DontRestoreProperties; |
| 408 | signalEventGenerator = nullptr; |
| 409 | #if QT_CONFIG(animation) |
| 410 | animated = true; |
| 411 | #endif |
| 412 | } |
| 413 | |
| 414 | QStateMachinePrivate::~QStateMachinePrivate() |
| 415 | { |
| 416 | qDeleteAll(c: internalEventQueue); |
| 417 | qDeleteAll(c: externalEventQueue); |
| 418 | |
| 419 | for (QHash<int, DelayedEvent>::const_iterator it = delayedEvents.cbegin(), eit = delayedEvents.cend(); it != eit; ++it) { |
| 420 | delete it.value().event; |
| 421 | } |
| 422 | } |
| 423 | |
| 424 | QState *QStateMachinePrivate::rootState() const |
| 425 | { |
| 426 | return const_cast<QStateMachine*>(q_func()); |
| 427 | } |
| 428 | |
| 429 | static QEvent *cloneEvent(QEvent *e) |
| 430 | { |
| 431 | switch (e->type()) { |
| 432 | case QEvent::None: |
| 433 | return new QEvent(*e); |
| 434 | case QEvent::Timer: |
| 435 | return new QTimerEvent(*static_cast<QTimerEvent*>(e)); |
| 436 | default: |
| 437 | Q_ASSERT_X(false, "cloneEvent()" , "not implemented" ); |
| 438 | break; |
| 439 | } |
| 440 | return nullptr; |
| 441 | } |
| 442 | |
| 443 | const QStateMachinePrivate::Handler qt_kernel_statemachine_handler = { |
| 444 | .cloneEvent: cloneEvent |
| 445 | }; |
| 446 | |
| 447 | const QStateMachinePrivate::Handler *QStateMachinePrivate::handler = &qt_kernel_statemachine_handler; |
| 448 | |
| 449 | Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler() |
| 450 | { |
| 451 | return &qt_kernel_statemachine_handler; |
| 452 | } |
| 453 | |
| 454 | static int indexOfDescendant(QState *s, QAbstractState *desc) |
| 455 | { |
| 456 | QList<QAbstractState*> childStates = QStatePrivate::get(q: s)->childStates(); |
| 457 | for (int i = 0; i < childStates.size(); ++i) { |
| 458 | QAbstractState *c = childStates.at(i); |
| 459 | if ((c == desc) || isDescendant(state1: desc, state2: c)) { |
| 460 | return i; |
| 461 | } |
| 462 | } |
| 463 | return -1; |
| 464 | } |
| 465 | |
| 466 | bool QStateMachinePrivate::transitionStateEntryLessThan(QAbstractTransition *t1, QAbstractTransition *t2) |
| 467 | { |
| 468 | QState *s1 = t1->sourceState(), *s2 = t2->sourceState(); |
| 469 | if (s1 == s2) { |
| 470 | QList<QAbstractTransition*> transitions = QStatePrivate::get(q: s1)->transitions(); |
| 471 | return transitions.indexOf(t: t1) < transitions.indexOf(t: t2); |
| 472 | } else if (isDescendant(state1: s1, state2: s2)) { |
| 473 | return true; |
| 474 | } else if (isDescendant(state1: s2, state2: s1)) { |
| 475 | return false; |
| 476 | } else { |
| 477 | Q_ASSERT(s1->machine() != nullptr); |
| 478 | QStateMachinePrivate *mach = QStateMachinePrivate::get(q: s1->machine()); |
| 479 | QState *lca = mach->findLCA(states: QList<QAbstractState*>() << s1 << s2); |
| 480 | Q_ASSERT(lca != nullptr); |
| 481 | int s1Depth = descendantDepth(state: s1, ancestor: lca); |
| 482 | int s2Depth = descendantDepth(state: s2, ancestor: lca); |
| 483 | if (s1Depth == s2Depth) |
| 484 | return (indexOfDescendant(s: lca, desc: s1) < indexOfDescendant(s: lca, desc: s2)); |
| 485 | else |
| 486 | return s1Depth > s2Depth; |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | bool QStateMachinePrivate::stateEntryLessThan(QAbstractState *s1, QAbstractState *s2) |
| 491 | { |
| 492 | if (s1->parent() == s2->parent()) { |
| 493 | return s1->parent()->children().indexOf(t: s1) |
| 494 | < s2->parent()->children().indexOf(t: s2); |
| 495 | } else if (isDescendant(state1: s1, state2: s2)) { |
| 496 | return false; |
| 497 | } else if (isDescendant(state1: s2, state2: s1)) { |
| 498 | return true; |
| 499 | } else { |
| 500 | Q_ASSERT(s1->machine() != nullptr); |
| 501 | QStateMachinePrivate *mach = QStateMachinePrivate::get(q: s1->machine()); |
| 502 | QState *lca = mach->findLCA(states: QList<QAbstractState*>() << s1 << s2); |
| 503 | Q_ASSERT(lca != nullptr); |
| 504 | return (indexOfDescendant(s: lca, desc: s1) < indexOfDescendant(s: lca, desc: s2)); |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | bool QStateMachinePrivate::stateExitLessThan(QAbstractState *s1, QAbstractState *s2) |
| 509 | { |
| 510 | if (s1->parent() == s2->parent()) { |
| 511 | return s2->parent()->children().indexOf(t: s2) |
| 512 | < s1->parent()->children().indexOf(t: s1); |
| 513 | } else if (isDescendant(state1: s1, state2: s2)) { |
| 514 | return true; |
| 515 | } else if (isDescendant(state1: s2, state2: s1)) { |
| 516 | return false; |
| 517 | } else { |
| 518 | Q_ASSERT(s1->machine() != nullptr); |
| 519 | QStateMachinePrivate *mach = QStateMachinePrivate::get(q: s1->machine()); |
| 520 | QState *lca = mach->findLCA(states: QList<QAbstractState*>() << s1 << s2); |
| 521 | Q_ASSERT(lca != nullptr); |
| 522 | return (indexOfDescendant(s: lca, desc: s2) < indexOfDescendant(s: lca, desc: s1)); |
| 523 | } |
| 524 | } |
| 525 | |
| 526 | QState *QStateMachinePrivate::findLCA(const QList<QAbstractState*> &states, bool onlyCompound) |
| 527 | { |
| 528 | if (states.isEmpty()) |
| 529 | return nullptr; |
| 530 | QVector<QState*> ancestors = getProperAncestors(state: states.at(i: 0), upperBound: rootState()->parentState()); |
| 531 | for (int i = 0; i < ancestors.size(); ++i) { |
| 532 | QState *anc = ancestors.at(i); |
| 533 | if (onlyCompound && !isCompound(s: anc)) |
| 534 | continue; |
| 535 | |
| 536 | bool ok = true; |
| 537 | for (int j = states.size() - 1; (j > 0) && ok; --j) { |
| 538 | const QAbstractState *s = states.at(i: j); |
| 539 | if (!isDescendant(state1: s, state2: anc)) |
| 540 | ok = false; |
| 541 | } |
| 542 | if (ok) |
| 543 | return anc; |
| 544 | } |
| 545 | |
| 546 | // Oops, this should never happen! The state machine itself is a common ancestor of all states, |
| 547 | // no matter what. But, for the onlyCompound case: we probably have a state machine whose |
| 548 | // childMode is set to parallel, which is illegal. However, we're stuck with it (and with |
| 549 | // exposing this invalid/dangerous API to users), so recover in the least horrible way. |
| 550 | setError(error: QStateMachine::StateMachineChildModeSetToParallelError, currentContext: q_func()); |
| 551 | return q_func(); // make the statemachine the LCA/LCCA (which it should have been anyway) |
| 552 | } |
| 553 | |
| 554 | QState *QStateMachinePrivate::findLCCA(const QList<QAbstractState*> &states) |
| 555 | { |
| 556 | return findLCA(states, onlyCompound: true); |
| 557 | } |
| 558 | |
| 559 | QList<QAbstractTransition*> QStateMachinePrivate::selectTransitions(QEvent *event, CalculationCache *cache) |
| 560 | { |
| 561 | Q_ASSERT(cache); |
| 562 | Q_Q(const QStateMachine); |
| 563 | |
| 564 | QVarLengthArray<QAbstractState *> configuration_sorted; |
| 565 | for (QAbstractState *s : qAsConst(t&: configuration)) { |
| 566 | if (isAtomic(s)) |
| 567 | configuration_sorted.append(t: s); |
| 568 | } |
| 569 | std::sort(first: configuration_sorted.begin(), last: configuration_sorted.end(), comp: stateEntryLessThan); |
| 570 | |
| 571 | QList<QAbstractTransition*> enabledTransitions; |
| 572 | const_cast<QStateMachine*>(q)->beginSelectTransitions(event); |
| 573 | for (QAbstractState *state : qAsConst(t&: configuration_sorted)) { |
| 574 | QVector<QState*> lst = getProperAncestors(state, upperBound: nullptr); |
| 575 | if (QState *grp = toStandardState(state)) |
| 576 | lst.prepend(t: grp); |
| 577 | bool found = false; |
| 578 | for (int j = 0; (j < lst.size()) && !found; ++j) { |
| 579 | QState *s = lst.at(i: j); |
| 580 | QList<QAbstractTransition*> transitions = QStatePrivate::get(q: s)->transitions(); |
| 581 | for (int k = 0; k < transitions.size(); ++k) { |
| 582 | QAbstractTransition *t = transitions.at(i: k); |
| 583 | if (QAbstractTransitionPrivate::get(q: t)->callEventTest(e: event)) { |
| 584 | #ifdef QSTATEMACHINE_DEBUG |
| 585 | qDebug() << q << ": selecting transition" << t; |
| 586 | #endif |
| 587 | enabledTransitions.append(t); |
| 588 | found = true; |
| 589 | break; |
| 590 | } |
| 591 | } |
| 592 | } |
| 593 | } |
| 594 | |
| 595 | if (!enabledTransitions.isEmpty()) { |
| 596 | removeConflictingTransitions(enabledTransitions, cache); |
| 597 | #ifdef QSTATEMACHINE_DEBUG |
| 598 | qDebug() << q << ": enabled transitions after removing conflicts:" << enabledTransitions; |
| 599 | #endif |
| 600 | } |
| 601 | const_cast<QStateMachine*>(q)->endSelectTransitions(event); |
| 602 | return enabledTransitions; |
| 603 | } |
| 604 | |
| 605 | /* The function as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 606 | |
| 607 | function removeConflictingTransitions(enabledTransitions): |
| 608 | filteredTransitions = new OrderedSet() |
| 609 | // toList sorts the transitions in the order of the states that selected them |
| 610 | for t1 in enabledTransitions.toList(): |
| 611 | t1Preempted = false; |
| 612 | transitionsToRemove = new OrderedSet() |
| 613 | for t2 in filteredTransitions.toList(): |
| 614 | if computeExitSet([t1]).hasIntersection(computeExitSet([t2])): |
| 615 | if isDescendant(t1.source, t2.source): |
| 616 | transitionsToRemove.add(t2) |
| 617 | else: |
| 618 | t1Preempted = true |
| 619 | break |
| 620 | if not t1Preempted: |
| 621 | for t3 in transitionsToRemove.toList(): |
| 622 | filteredTransitions.delete(t3) |
| 623 | filteredTransitions.add(t1) |
| 624 | |
| 625 | return filteredTransitions |
| 626 | |
| 627 | Note: the implementation below does not build the transitionsToRemove, but removes them in-place. |
| 628 | */ |
| 629 | void QStateMachinePrivate::removeConflictingTransitions(QList<QAbstractTransition*> &enabledTransitions, CalculationCache *cache) |
| 630 | { |
| 631 | Q_ASSERT(cache); |
| 632 | |
| 633 | if (enabledTransitions.size() < 2) |
| 634 | return; // There is no transition to conflict with. |
| 635 | |
| 636 | QList<QAbstractTransition*> filteredTransitions; |
| 637 | filteredTransitions.reserve(alloc: enabledTransitions.size()); |
| 638 | std::sort(first: enabledTransitions.begin(), last: enabledTransitions.end(), comp: transitionStateEntryLessThan); |
| 639 | |
| 640 | for (QAbstractTransition *t1 : qAsConst(t&: enabledTransitions)) { |
| 641 | bool t1Preempted = false; |
| 642 | const QSet<QAbstractState*> exitSetT1 = computeExitSet_Unordered(t: t1, cache); |
| 643 | QList<QAbstractTransition*>::iterator t2It = filteredTransitions.begin(); |
| 644 | while (t2It != filteredTransitions.end()) { |
| 645 | QAbstractTransition *t2 = *t2It; |
| 646 | if (t1 == t2) { |
| 647 | // Special case: someone added the same transition object to a state twice. In this |
| 648 | // case, t2 (which is already in the list) "preempts" t1. |
| 649 | t1Preempted = true; |
| 650 | break; |
| 651 | } |
| 652 | |
| 653 | QSet<QAbstractState*> exitSetT2 = computeExitSet_Unordered(t: t2, cache); |
| 654 | if (!exitSetT1.intersects(other: exitSetT2)) { |
| 655 | // No conflict, no cry. Next patient please. |
| 656 | ++t2It; |
| 657 | } else { |
| 658 | // Houston, we have a conflict. Check which transition can be removed. |
| 659 | if (isDescendant(state1: t1->sourceState(), state2: t2->sourceState())) { |
| 660 | // t1 preempts t2, so we can remove t2 |
| 661 | t2It = filteredTransitions.erase(it: t2It); |
| 662 | } else { |
| 663 | // t2 preempts t1, so there's no use in looking further and we don't need to add |
| 664 | // t1 to the list. |
| 665 | t1Preempted = true; |
| 666 | break; |
| 667 | } |
| 668 | } |
| 669 | } |
| 670 | if (!t1Preempted) |
| 671 | filteredTransitions.append(t: t1); |
| 672 | } |
| 673 | |
| 674 | enabledTransitions = filteredTransitions; |
| 675 | } |
| 676 | |
| 677 | void QStateMachinePrivate::microstep(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions, |
| 678 | CalculationCache *cache) |
| 679 | { |
| 680 | Q_ASSERT(cache); |
| 681 | |
| 682 | #ifdef QSTATEMACHINE_DEBUG |
| 683 | qDebug() << q_func() << ": begin microstep( enabledTransitions:" << enabledTransitions << ')'; |
| 684 | qDebug() << q_func() << ": configuration before exiting states:" << configuration; |
| 685 | #endif |
| 686 | QList<QAbstractState*> exitedStates = computeExitSet(enabledTransitions, cache); |
| 687 | QHash<RestorableId, QVariant> pendingRestorables = computePendingRestorables(statesToExit_sorted: exitedStates); |
| 688 | |
| 689 | QSet<QAbstractState*> statesForDefaultEntry; |
| 690 | QList<QAbstractState*> enteredStates = computeEntrySet(enabledTransitions, statesForDefaultEntry, cache); |
| 691 | |
| 692 | #ifdef QSTATEMACHINE_DEBUG |
| 693 | qDebug() << q_func() << ": computed exit set:" << exitedStates; |
| 694 | qDebug() << q_func() << ": computed entry set:" << enteredStates; |
| 695 | #endif |
| 696 | |
| 697 | QHash<QAbstractState*, QVector<QPropertyAssignment> > assignmentsForEnteredStates = |
| 698 | computePropertyAssignments(statesToEnter_sorted: enteredStates, pendingRestorables); |
| 699 | if (!pendingRestorables.isEmpty()) { |
| 700 | // Add "implicit" assignments for restored properties to the first |
| 701 | // (outermost) entered state |
| 702 | Q_ASSERT(!enteredStates.isEmpty()); |
| 703 | QAbstractState *s = enteredStates.constFirst(); |
| 704 | assignmentsForEnteredStates[s] << restorablesToPropertyList(restorables: pendingRestorables); |
| 705 | } |
| 706 | |
| 707 | exitStates(event, statesToExit_sorted: exitedStates, assignmentsForEnteredStates); |
| 708 | #ifdef QSTATEMACHINE_DEBUG |
| 709 | qDebug() << q_func() << ": configuration after exiting states:" << configuration; |
| 710 | #endif |
| 711 | |
| 712 | executeTransitionContent(event, transitionList: enabledTransitions); |
| 713 | |
| 714 | #if QT_CONFIG(animation) |
| 715 | QList<QAbstractAnimation *> selectedAnimations = selectAnimations(transitionList: enabledTransitions); |
| 716 | #endif |
| 717 | |
| 718 | enterStates(event, exitedStates_sorted: exitedStates, statesToEnter_sorted: enteredStates, statesForDefaultEntry, propertyAssignmentsForState&: assignmentsForEnteredStates |
| 719 | #if QT_CONFIG(animation) |
| 720 | , selectedAnimations |
| 721 | #endif |
| 722 | ); |
| 723 | #ifdef QSTATEMACHINE_DEBUG |
| 724 | qDebug() << q_func() << ": configuration after entering states:" << configuration; |
| 725 | qDebug() << q_func() << ": end microstep" ; |
| 726 | #endif |
| 727 | } |
| 728 | |
| 729 | /* The function as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 730 | |
| 731 | procedure computeExitSet(enabledTransitions) |
| 732 | |
| 733 | For each transition t in enabledTransitions, if t is targetless then do nothing, else compute the |
| 734 | transition's domain. (This will be the source state in the case of internal transitions) or the |
| 735 | least common compound ancestor state of the source state and target states of t (in the case of |
| 736 | external transitions. Add to the statesToExit set all states in the configuration that are |
| 737 | descendants of the domain. |
| 738 | |
| 739 | function computeExitSet(transitions) |
| 740 | statesToExit = new OrderedSet |
| 741 | for t in transitions: |
| 742 | if (t.target): |
| 743 | domain = getTransitionDomain(t) |
| 744 | for s in configuration: |
| 745 | if isDescendant(s,domain): |
| 746 | statesToExit.add(s) |
| 747 | return statesToExit |
| 748 | */ |
| 749 | QList<QAbstractState*> QStateMachinePrivate::computeExitSet(const QList<QAbstractTransition*> &enabledTransitions, |
| 750 | CalculationCache *cache) |
| 751 | { |
| 752 | Q_ASSERT(cache); |
| 753 | |
| 754 | QList<QAbstractState*> statesToExit_sorted = computeExitSet_Unordered(enabledTransitions, cache).values(); |
| 755 | std::sort(first: statesToExit_sorted.begin(), last: statesToExit_sorted.end(), comp: stateExitLessThan); |
| 756 | return statesToExit_sorted; |
| 757 | } |
| 758 | |
| 759 | QSet<QAbstractState*> QStateMachinePrivate::computeExitSet_Unordered(const QList<QAbstractTransition*> &enabledTransitions, |
| 760 | CalculationCache *cache) |
| 761 | { |
| 762 | Q_ASSERT(cache); |
| 763 | |
| 764 | QSet<QAbstractState*> statesToExit; |
| 765 | for (QAbstractTransition *t : enabledTransitions) |
| 766 | statesToExit.unite(other: computeExitSet_Unordered(t, cache)); |
| 767 | return statesToExit; |
| 768 | } |
| 769 | |
| 770 | QSet<QAbstractState*> QStateMachinePrivate::computeExitSet_Unordered(QAbstractTransition *t, |
| 771 | CalculationCache *cache) |
| 772 | { |
| 773 | Q_ASSERT(cache); |
| 774 | |
| 775 | QSet<QAbstractState*> statesToExit; |
| 776 | if (cache->exitSet(t, exits: &statesToExit)) |
| 777 | return statesToExit; |
| 778 | |
| 779 | QList<QAbstractState *> effectiveTargetStates = getEffectiveTargetStates(transition: t, cache); |
| 780 | QAbstractState *domain = getTransitionDomain(t, effectiveTargetStates, cache); |
| 781 | if (domain == nullptr && !t->targetStates().isEmpty()) { |
| 782 | // So we didn't find the least common ancestor for the source and target states of the |
| 783 | // transition. If there were not target states, that would be fine: then the transition |
| 784 | // will fire any events or signals, but not exit the state. |
| 785 | // |
| 786 | // However, there are target states, so it's either a node without a parent (or parent's |
| 787 | // parent, etc), or the state belongs to a different state machine. Either way, this |
| 788 | // makes the state machine invalid. |
| 789 | if (error == QStateMachine::NoError) |
| 790 | setError(error: QStateMachine::NoCommonAncestorForTransitionError, currentContext: t->sourceState()); |
| 791 | QList<QAbstractState *> lst = pendingErrorStates.values(); |
| 792 | lst.prepend(t: t->sourceState()); |
| 793 | |
| 794 | domain = findLCCA(states: lst); |
| 795 | Q_ASSERT(domain != nullptr); |
| 796 | } |
| 797 | |
| 798 | for (QAbstractState* s : qAsConst(t&: configuration)) { |
| 799 | if (isDescendant(state1: s, state2: domain)) |
| 800 | statesToExit.insert(value: s); |
| 801 | } |
| 802 | |
| 803 | cache->insert(t, exits: statesToExit); |
| 804 | return statesToExit; |
| 805 | } |
| 806 | |
| 807 | void QStateMachinePrivate::exitStates(QEvent *event, const QList<QAbstractState*> &statesToExit_sorted, |
| 808 | const QHash<QAbstractState*, QVector<QPropertyAssignment> > &assignmentsForEnteredStates) |
| 809 | { |
| 810 | for (int i = 0; i < statesToExit_sorted.size(); ++i) { |
| 811 | QAbstractState *s = statesToExit_sorted.at(i); |
| 812 | if (QState *grp = toStandardState(state: s)) { |
| 813 | QList<QHistoryState*> hlst = QStatePrivate::get(q: grp)->historyStates(); |
| 814 | for (int j = 0; j < hlst.size(); ++j) { |
| 815 | QHistoryState *h = hlst.at(i: j); |
| 816 | QHistoryStatePrivate::get(q: h)->configuration.clear(); |
| 817 | QSet<QAbstractState*>::const_iterator it; |
| 818 | for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
| 819 | QAbstractState *s0 = *it; |
| 820 | if (QHistoryStatePrivate::get(q: h)->historyType == QHistoryState::DeepHistory) { |
| 821 | if (isAtomic(s: s0) && isDescendant(state1: s0, state2: s)) |
| 822 | QHistoryStatePrivate::get(q: h)->configuration.append(t: s0); |
| 823 | } else if (s0->parentState() == s) { |
| 824 | QHistoryStatePrivate::get(q: h)->configuration.append(t: s0); |
| 825 | } |
| 826 | } |
| 827 | #ifdef QSTATEMACHINE_DEBUG |
| 828 | qDebug() << q_func() << ": recorded" << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow" ) |
| 829 | << "history for" << s << "in" << h << ':' << QHistoryStatePrivate::get(h)->configuration; |
| 830 | #endif |
| 831 | } |
| 832 | } |
| 833 | } |
| 834 | for (int i = 0; i < statesToExit_sorted.size(); ++i) { |
| 835 | QAbstractState *s = statesToExit_sorted.at(i); |
| 836 | #ifdef QSTATEMACHINE_DEBUG |
| 837 | qDebug() << q_func() << ": exiting" << s; |
| 838 | #endif |
| 839 | QAbstractStatePrivate::get(q: s)->callOnExit(e: event); |
| 840 | |
| 841 | #if QT_CONFIG(animation) |
| 842 | terminateActiveAnimations(state: s, assignmentsForEnteredStates); |
| 843 | #else |
| 844 | Q_UNUSED(assignmentsForEnteredStates); |
| 845 | #endif |
| 846 | |
| 847 | configuration.remove(value: s); |
| 848 | QAbstractStatePrivate::get(q: s)->emitExited(); |
| 849 | } |
| 850 | } |
| 851 | |
| 852 | void QStateMachinePrivate::executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) |
| 853 | { |
| 854 | for (int i = 0; i < enabledTransitions.size(); ++i) { |
| 855 | QAbstractTransition *t = enabledTransitions.at(i); |
| 856 | #ifdef QSTATEMACHINE_DEBUG |
| 857 | qDebug() << q_func() << ": triggering" << t; |
| 858 | #endif |
| 859 | QAbstractTransitionPrivate::get(q: t)->callOnTransition(e: event); |
| 860 | QAbstractTransitionPrivate::get(q: t)->emitTriggered(); |
| 861 | } |
| 862 | } |
| 863 | |
| 864 | QList<QAbstractState*> QStateMachinePrivate::computeEntrySet(const QList<QAbstractTransition *> &enabledTransitions, |
| 865 | QSet<QAbstractState *> &statesForDefaultEntry, |
| 866 | CalculationCache *cache) |
| 867 | { |
| 868 | Q_ASSERT(cache); |
| 869 | |
| 870 | QSet<QAbstractState*> statesToEnter; |
| 871 | if (pendingErrorStates.isEmpty()) { |
| 872 | for (QAbstractTransition *t : enabledTransitions) { |
| 873 | const auto targetStates = t->targetStates(); |
| 874 | for (QAbstractState *s : targetStates) |
| 875 | addDescendantStatesToEnter(state: s, statesToEnter, statesForDefaultEntry); |
| 876 | |
| 877 | const QList<QAbstractState *> effectiveTargetStates = getEffectiveTargetStates(transition: t, cache); |
| 878 | QAbstractState *ancestor = getTransitionDomain(t, effectiveTargetStates, cache); |
| 879 | for (QAbstractState *s : effectiveTargetStates) |
| 880 | addAncestorStatesToEnter(s, ancestor, statesToEnter, statesForDefaultEntry); |
| 881 | } |
| 882 | } |
| 883 | |
| 884 | // Did an error occur while selecting transitions? Then we enter the error state. |
| 885 | if (!pendingErrorStates.isEmpty()) { |
| 886 | statesToEnter.clear(); |
| 887 | statesToEnter = pendingErrorStates; |
| 888 | statesForDefaultEntry = pendingErrorStatesForDefaultEntry; |
| 889 | pendingErrorStates.clear(); |
| 890 | pendingErrorStatesForDefaultEntry.clear(); |
| 891 | } |
| 892 | |
| 893 | QList<QAbstractState*> statesToEnter_sorted = statesToEnter.values(); |
| 894 | std::sort(first: statesToEnter_sorted.begin(), last: statesToEnter_sorted.end(), comp: stateEntryLessThan); |
| 895 | return statesToEnter_sorted; |
| 896 | } |
| 897 | |
| 898 | /* The algorithm as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 899 | |
| 900 | function getTransitionDomain(transition) |
| 901 | |
| 902 | Return the compound state such that 1) all states that are exited or entered as a result of taking |
| 903 | 'transition' are descendants of it 2) no descendant of it has this property. |
| 904 | |
| 905 | function getTransitionDomain(t) |
| 906 | tstates = getEffectiveTargetStates(t) |
| 907 | if not tstates: |
| 908 | return null |
| 909 | elif t.type == "internal" and isCompoundState(t.source) and tstates.every(lambda s: isDescendant(s,t.source)): |
| 910 | return t.source |
| 911 | else: |
| 912 | return findLCCA([t.source].append(tstates)) |
| 913 | */ |
| 914 | QAbstractState *QStateMachinePrivate::getTransitionDomain(QAbstractTransition *t, |
| 915 | const QList<QAbstractState *> &effectiveTargetStates, |
| 916 | CalculationCache *cache) |
| 917 | { |
| 918 | Q_ASSERT(cache); |
| 919 | |
| 920 | if (effectiveTargetStates.isEmpty()) |
| 921 | return nullptr; |
| 922 | |
| 923 | QAbstractState *domain = nullptr; |
| 924 | if (cache->transitionDomain(t, domain: &domain)) |
| 925 | return domain; |
| 926 | |
| 927 | if (t->transitionType() == QAbstractTransition::InternalTransition) { |
| 928 | if (QState *tSource = t->sourceState()) { |
| 929 | if (isCompound(s: tSource)) { |
| 930 | bool allDescendants = true; |
| 931 | for (QAbstractState *s : effectiveTargetStates) { |
| 932 | if (!isDescendant(state1: s, state2: tSource)) { |
| 933 | allDescendants = false; |
| 934 | break; |
| 935 | } |
| 936 | } |
| 937 | |
| 938 | if (allDescendants) |
| 939 | return tSource; |
| 940 | } |
| 941 | } |
| 942 | } |
| 943 | |
| 944 | QList<QAbstractState *> states(effectiveTargetStates); |
| 945 | if (QAbstractState *src = t->sourceState()) |
| 946 | states.prepend(t: src); |
| 947 | domain = findLCCA(states); |
| 948 | cache->insert(t, domain); |
| 949 | return domain; |
| 950 | } |
| 951 | |
| 952 | void QStateMachinePrivate::enterStates(QEvent *event, const QList<QAbstractState*> &exitedStates_sorted, |
| 953 | const QList<QAbstractState*> &statesToEnter_sorted, |
| 954 | const QSet<QAbstractState*> &statesForDefaultEntry, |
| 955 | QHash<QAbstractState*, QVector<QPropertyAssignment> > &propertyAssignmentsForState |
| 956 | #if QT_CONFIG(animation) |
| 957 | , const QList<QAbstractAnimation *> &selectedAnimations |
| 958 | #endif |
| 959 | ) |
| 960 | { |
| 961 | #ifdef QSTATEMACHINE_DEBUG |
| 962 | Q_Q(QStateMachine); |
| 963 | #endif |
| 964 | for (int i = 0; i < statesToEnter_sorted.size(); ++i) { |
| 965 | QAbstractState *s = statesToEnter_sorted.at(i); |
| 966 | #ifdef QSTATEMACHINE_DEBUG |
| 967 | qDebug() << q << ": entering" << s; |
| 968 | #endif |
| 969 | configuration.insert(value: s); |
| 970 | registerTransitions(state: s); |
| 971 | |
| 972 | #if QT_CONFIG(animation) |
| 973 | initializeAnimations(state: s, selectedAnimations, exitedStates_sorted, assignmentsForEnteredStates&: propertyAssignmentsForState); |
| 974 | #endif |
| 975 | |
| 976 | // Immediately set the properties that are not animated. |
| 977 | { |
| 978 | QVector<QPropertyAssignment> assignments = propertyAssignmentsForState.value(akey: s); |
| 979 | for (int i = 0; i < assignments.size(); ++i) { |
| 980 | const QPropertyAssignment &assn = assignments.at(i); |
| 981 | if (globalRestorePolicy == QState::RestoreProperties) { |
| 982 | if (assn.explicitlySet) { |
| 983 | if (!hasRestorable(state: s, object: assn.object, propertyName: assn.propertyName)) { |
| 984 | QVariant value = savedValueForRestorable(exitedStates_sorted, object: assn.object, propertyName: assn.propertyName); |
| 985 | unregisterRestorables(states: exitedStates_sorted, object: assn.object, propertyName: assn.propertyName); |
| 986 | registerRestorable(state: s, object: assn.object, propertyName: assn.propertyName, value); |
| 987 | } |
| 988 | } else { |
| 989 | // The property is being restored, hence no need to |
| 990 | // save the current value. Discard any saved values in |
| 991 | // exited states, since those are now stale. |
| 992 | unregisterRestorables(states: exitedStates_sorted, object: assn.object, propertyName: assn.propertyName); |
| 993 | } |
| 994 | } |
| 995 | assn.write(); |
| 996 | } |
| 997 | } |
| 998 | |
| 999 | QAbstractStatePrivate::get(q: s)->callOnEntry(e: event); |
| 1000 | QAbstractStatePrivate::get(q: s)->emitEntered(); |
| 1001 | |
| 1002 | // FIXME: |
| 1003 | // See the "initial transitions" comment in addDescendantStatesToEnter first, then implement: |
| 1004 | // if (statesForDefaultEntry.contains(s)) { |
| 1005 | // // ### executeContent(s.initial.transition.children()) |
| 1006 | // } |
| 1007 | Q_UNUSED(statesForDefaultEntry); |
| 1008 | |
| 1009 | if (QHistoryState *h = toHistoryState(state: s)) |
| 1010 | QAbstractTransitionPrivate::get(q: h->defaultTransition())->callOnTransition(e: event); |
| 1011 | |
| 1012 | // Emit propertiesAssigned signal if the state has no animated properties. |
| 1013 | { |
| 1014 | QState *ss = toStandardState(state: s); |
| 1015 | if (ss |
| 1016 | #if QT_CONFIG(animation) |
| 1017 | && !animationsForState.contains(akey: s) |
| 1018 | #endif |
| 1019 | ) |
| 1020 | QStatePrivate::get(q: ss)->emitPropertiesAssigned(); |
| 1021 | } |
| 1022 | |
| 1023 | if (isFinal(s)) { |
| 1024 | QState *parent = s->parentState(); |
| 1025 | if (parent) { |
| 1026 | if (parent != rootState()) { |
| 1027 | QFinalState *finalState = qobject_cast<QFinalState *>(object: s); |
| 1028 | Q_ASSERT(finalState); |
| 1029 | emitStateFinished(forState: parent, guiltyState: finalState); |
| 1030 | } |
| 1031 | QState *grandparent = parent->parentState(); |
| 1032 | if (grandparent && isParallel(s: grandparent)) { |
| 1033 | bool allChildStatesFinal = true; |
| 1034 | QList<QAbstractState*> childStates = QStatePrivate::get(q: grandparent)->childStates(); |
| 1035 | for (int j = 0; j < childStates.size(); ++j) { |
| 1036 | QAbstractState *cs = childStates.at(i: j); |
| 1037 | if (!isInFinalState(s: cs)) { |
| 1038 | allChildStatesFinal = false; |
| 1039 | break; |
| 1040 | } |
| 1041 | } |
| 1042 | if (allChildStatesFinal && (grandparent != rootState())) { |
| 1043 | QFinalState *finalState = qobject_cast<QFinalState *>(object: s); |
| 1044 | Q_ASSERT(finalState); |
| 1045 | emitStateFinished(forState: grandparent, guiltyState: finalState); |
| 1046 | } |
| 1047 | } |
| 1048 | } |
| 1049 | } |
| 1050 | } |
| 1051 | { |
| 1052 | QSet<QAbstractState*>::const_iterator it; |
| 1053 | for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
| 1054 | if (isFinal(s: *it)) { |
| 1055 | QState *parent = (*it)->parentState(); |
| 1056 | if (((parent == rootState()) |
| 1057 | && (rootState()->childMode() == QState::ExclusiveStates)) |
| 1058 | || ((parent->parentState() == rootState()) |
| 1059 | && (rootState()->childMode() == QState::ParallelStates) |
| 1060 | && isInFinalState(s: rootState()))) { |
| 1061 | processing = false; |
| 1062 | stopProcessingReason = Finished; |
| 1063 | break; |
| 1064 | } |
| 1065 | } |
| 1066 | } |
| 1067 | } |
| 1068 | // qDebug() << "configuration:" << configuration.toList(); |
| 1069 | } |
| 1070 | |
| 1071 | /* The algorithm as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ has a bug. See |
| 1072 | * QTBUG-44963 for details. The algorithm here is as described in |
| 1073 | * http://www.w3.org/Voice/2013/scxml-irp/SCXML.htm as of Friday March 13, 2015. |
| 1074 | |
| 1075 | procedure addDescendantStatesToEnter(state,statesToEnter,statesForDefaultEntry, defaultHistoryContent): |
| 1076 | if isHistoryState(state): |
| 1077 | if historyValue[state.id]: |
| 1078 | for s in historyValue[state.id]: |
| 1079 | addDescendantStatesToEnter(s,statesToEnter,statesForDefaultEntry, defaultHistoryContent) |
| 1080 | for s in historyValue[state.id]: |
| 1081 | addAncestorStatesToEnter(s, state.parent, statesToEnter, statesForDefaultEntry, defaultHistoryContent) |
| 1082 | else: |
| 1083 | defaultHistoryContent[state.parent.id] = state.transition.content |
| 1084 | for s in state.transition.target: |
| 1085 | addDescendantStatesToEnter(s,statesToEnter,statesForDefaultEntry, defaultHistoryContent) |
| 1086 | for s in state.transition.target: |
| 1087 | addAncestorStatesToEnter(s, state.parent, statesToEnter, statesForDefaultEntry, defaultHistoryContent) |
| 1088 | else: |
| 1089 | statesToEnter.add(state) |
| 1090 | if isCompoundState(state): |
| 1091 | statesForDefaultEntry.add(state) |
| 1092 | for s in state.initial.transition.target: |
| 1093 | addDescendantStatesToEnter(s,statesToEnter,statesForDefaultEntry, defaultHistoryContent) |
| 1094 | for s in state.initial.transition.target: |
| 1095 | addAncestorStatesToEnter(s, state, statesToEnter, statesForDefaultEntry, defaultHistoryContent) |
| 1096 | else: |
| 1097 | if isParallelState(state): |
| 1098 | for child in getChildStates(state): |
| 1099 | if not statesToEnter.some(lambda s: isDescendant(s,child)): |
| 1100 | addDescendantStatesToEnter(child,statesToEnter,statesForDefaultEntry, defaultHistoryContent) |
| 1101 | */ |
| 1102 | void QStateMachinePrivate::addDescendantStatesToEnter(QAbstractState *state, |
| 1103 | QSet<QAbstractState*> &statesToEnter, |
| 1104 | QSet<QAbstractState*> &statesForDefaultEntry) |
| 1105 | { |
| 1106 | if (QHistoryState *h = toHistoryState(state)) { |
| 1107 | const QList<QAbstractState*> historyConfiguration = QHistoryStatePrivate::get(q: h)->configuration; |
| 1108 | if (!historyConfiguration.isEmpty()) { |
| 1109 | for (QAbstractState *s : historyConfiguration) |
| 1110 | addDescendantStatesToEnter(state: s, statesToEnter, statesForDefaultEntry); |
| 1111 | for (QAbstractState *s : historyConfiguration) |
| 1112 | addAncestorStatesToEnter(s, ancestor: state->parentState(), statesToEnter, statesForDefaultEntry); |
| 1113 | |
| 1114 | #ifdef QSTATEMACHINE_DEBUG |
| 1115 | qDebug() << q_func() << ": restoring" |
| 1116 | << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow" ) |
| 1117 | << "history from" << state << ':' << historyConfiguration; |
| 1118 | #endif |
| 1119 | } else { |
| 1120 | QList<QAbstractState*> defaultHistoryContent; |
| 1121 | if (QAbstractTransition *t = QHistoryStatePrivate::get(q: h)->defaultTransition) |
| 1122 | defaultHistoryContent = t->targetStates(); |
| 1123 | |
| 1124 | if (defaultHistoryContent.isEmpty()) { |
| 1125 | setError(error: QStateMachine::NoDefaultStateInHistoryStateError, currentContext: h); |
| 1126 | } else { |
| 1127 | for (QAbstractState *s : qAsConst(t&: defaultHistoryContent)) |
| 1128 | addDescendantStatesToEnter(state: s, statesToEnter, statesForDefaultEntry); |
| 1129 | for (QAbstractState *s : qAsConst(t&: defaultHistoryContent)) |
| 1130 | addAncestorStatesToEnter(s, ancestor: state->parentState(), statesToEnter, statesForDefaultEntry); |
| 1131 | #ifdef QSTATEMACHINE_DEBUG |
| 1132 | qDebug() << q_func() << ": initial history targets for" << state << ':' << defaultHistoryContent; |
| 1133 | #endif |
| 1134 | } |
| 1135 | } |
| 1136 | } else { |
| 1137 | if (state == rootState()) { |
| 1138 | // Error has already been set by exitStates(). |
| 1139 | Q_ASSERT(error != QStateMachine::NoError); |
| 1140 | return; |
| 1141 | } |
| 1142 | statesToEnter.insert(value: state); |
| 1143 | if (isCompound(s: state)) { |
| 1144 | statesForDefaultEntry.insert(value: state); |
| 1145 | if (QAbstractState *initial = toStandardState(state)->initialState()) { |
| 1146 | Q_ASSERT(initial->machine() == q_func()); |
| 1147 | |
| 1148 | // FIXME: |
| 1149 | // Qt does not support initial transitions (which is a problem for parallel states). |
| 1150 | // The way it simulates this for other states, is by having a single initial state. |
| 1151 | // See also the FIXME in enterStates. |
| 1152 | statesForDefaultEntry.insert(value: initial); |
| 1153 | |
| 1154 | addDescendantStatesToEnter(state: initial, statesToEnter, statesForDefaultEntry); |
| 1155 | addAncestorStatesToEnter(s: initial, ancestor: state, statesToEnter, statesForDefaultEntry); |
| 1156 | } else { |
| 1157 | setError(error: QStateMachine::NoInitialStateError, currentContext: state); |
| 1158 | return; |
| 1159 | } |
| 1160 | } else if (isParallel(s: state)) { |
| 1161 | QState *grp = toStandardState(state); |
| 1162 | const auto childStates = QStatePrivate::get(q: grp)->childStates(); |
| 1163 | for (QAbstractState *child : childStates) { |
| 1164 | if (!containsDecendantOf(states: statesToEnter, node: child)) |
| 1165 | addDescendantStatesToEnter(state: child, statesToEnter, statesForDefaultEntry); |
| 1166 | } |
| 1167 | } |
| 1168 | } |
| 1169 | } |
| 1170 | |
| 1171 | |
| 1172 | /* The algorithm as described in http://www.w3.org/TR/2014/WD-scxml-20140529/ : |
| 1173 | |
| 1174 | procedure addAncestorStatesToEnter(state, ancestor, statesToEnter, statesForDefaultEntry, defaultHistoryContent) |
| 1175 | for anc in getProperAncestors(state,ancestor): |
| 1176 | statesToEnter.add(anc) |
| 1177 | if isParallelState(anc): |
| 1178 | for child in getChildStates(anc): |
| 1179 | if not statesToEnter.some(lambda s: isDescendant(s,child)): |
| 1180 | addDescendantStatesToEnter(child,statesToEnter,statesForDefaultEntry, defaultHistoryContent) |
| 1181 | */ |
| 1182 | void QStateMachinePrivate::addAncestorStatesToEnter(QAbstractState *s, QAbstractState *ancestor, |
| 1183 | QSet<QAbstractState*> &statesToEnter, |
| 1184 | QSet<QAbstractState*> &statesForDefaultEntry) |
| 1185 | { |
| 1186 | const auto properAncestors = getProperAncestors(state: s, upperBound: ancestor); |
| 1187 | for (QState *anc : properAncestors) { |
| 1188 | if (!anc->parentState()) |
| 1189 | continue; |
| 1190 | statesToEnter.insert(value: anc); |
| 1191 | if (isParallel(s: anc)) { |
| 1192 | const auto childStates = QStatePrivate::get(q: anc)->childStates(); |
| 1193 | for (QAbstractState *child : childStates) { |
| 1194 | if (!containsDecendantOf(states: statesToEnter, node: child)) |
| 1195 | addDescendantStatesToEnter(state: child, statesToEnter, statesForDefaultEntry); |
| 1196 | } |
| 1197 | } |
| 1198 | } |
| 1199 | } |
| 1200 | |
| 1201 | bool QStateMachinePrivate::isFinal(const QAbstractState *s) |
| 1202 | { |
| 1203 | return s && (QAbstractStatePrivate::get(q: s)->stateType == QAbstractStatePrivate::FinalState); |
| 1204 | } |
| 1205 | |
| 1206 | bool QStateMachinePrivate::isParallel(const QAbstractState *s) |
| 1207 | { |
| 1208 | const QState *ss = toStandardState(state: s); |
| 1209 | return ss && (QStatePrivate::get(q: ss)->childMode == QState::ParallelStates); |
| 1210 | } |
| 1211 | |
| 1212 | bool QStateMachinePrivate::isCompound(const QAbstractState *s) const |
| 1213 | { |
| 1214 | const QState *group = toStandardState(state: s); |
| 1215 | if (!group) |
| 1216 | return false; |
| 1217 | bool isMachine = QStatePrivate::get(q: group)->isMachine; |
| 1218 | // Don't treat the machine as compound if it's a sub-state of this machine |
| 1219 | if (isMachine && (group != rootState())) |
| 1220 | return false; |
| 1221 | return (!isParallel(s: group) && !QStatePrivate::get(q: group)->childStates().isEmpty()); |
| 1222 | } |
| 1223 | |
| 1224 | bool QStateMachinePrivate::isAtomic(const QAbstractState *s) const |
| 1225 | { |
| 1226 | const QState *ss = toStandardState(state: s); |
| 1227 | return (ss && QStatePrivate::get(q: ss)->childStates().isEmpty()) |
| 1228 | || isFinal(s) |
| 1229 | // Treat the machine as atomic if it's a sub-state of this machine |
| 1230 | || (ss && QStatePrivate::get(q: ss)->isMachine && (ss != rootState())); |
| 1231 | } |
| 1232 | |
| 1233 | QState *QStateMachinePrivate::toStandardState(QAbstractState *state) |
| 1234 | { |
| 1235 | if (state && (QAbstractStatePrivate::get(q: state)->stateType == QAbstractStatePrivate::StandardState)) |
| 1236 | return static_cast<QState*>(state); |
| 1237 | return nullptr; |
| 1238 | } |
| 1239 | |
| 1240 | const QState *QStateMachinePrivate::toStandardState(const QAbstractState *state) |
| 1241 | { |
| 1242 | if (state && (QAbstractStatePrivate::get(q: state)->stateType == QAbstractStatePrivate::StandardState)) |
| 1243 | return static_cast<const QState*>(state); |
| 1244 | return nullptr; |
| 1245 | } |
| 1246 | |
| 1247 | QFinalState *QStateMachinePrivate::toFinalState(QAbstractState *state) |
| 1248 | { |
| 1249 | if (state && (QAbstractStatePrivate::get(q: state)->stateType == QAbstractStatePrivate::FinalState)) |
| 1250 | return static_cast<QFinalState*>(state); |
| 1251 | return nullptr; |
| 1252 | } |
| 1253 | |
| 1254 | QHistoryState *QStateMachinePrivate::toHistoryState(QAbstractState *state) |
| 1255 | { |
| 1256 | if (state && (QAbstractStatePrivate::get(q: state)->stateType == QAbstractStatePrivate::HistoryState)) |
| 1257 | return static_cast<QHistoryState*>(state); |
| 1258 | return nullptr; |
| 1259 | } |
| 1260 | |
| 1261 | bool QStateMachinePrivate::isInFinalState(QAbstractState* s) const |
| 1262 | { |
| 1263 | if (isCompound(s)) { |
| 1264 | QState *grp = toStandardState(state: s); |
| 1265 | QList<QAbstractState*> lst = QStatePrivate::get(q: grp)->childStates(); |
| 1266 | for (int i = 0; i < lst.size(); ++i) { |
| 1267 | QAbstractState *cs = lst.at(i); |
| 1268 | if (isFinal(s: cs) && configuration.contains(value: cs)) |
| 1269 | return true; |
| 1270 | } |
| 1271 | return false; |
| 1272 | } else if (isParallel(s)) { |
| 1273 | QState *grp = toStandardState(state: s); |
| 1274 | QList<QAbstractState*> lst = QStatePrivate::get(q: grp)->childStates(); |
| 1275 | for (int i = 0; i < lst.size(); ++i) { |
| 1276 | QAbstractState *cs = lst.at(i); |
| 1277 | if (!isInFinalState(s: cs)) |
| 1278 | return false; |
| 1279 | } |
| 1280 | return true; |
| 1281 | } |
| 1282 | else |
| 1283 | return false; |
| 1284 | } |
| 1285 | |
| 1286 | #ifndef QT_NO_PROPERTIES |
| 1287 | |
| 1288 | /*! |
| 1289 | \internal |
| 1290 | Returns \c true if the given state has saved the value of the given property, |
| 1291 | otherwise returns \c false. |
| 1292 | */ |
| 1293 | bool QStateMachinePrivate::hasRestorable(QAbstractState *state, QObject *object, |
| 1294 | const QByteArray &propertyName) const |
| 1295 | { |
| 1296 | RestorableId id(object, propertyName); |
| 1297 | return registeredRestorablesForState.value(akey: state).contains(akey: id); |
| 1298 | } |
| 1299 | |
| 1300 | /*! |
| 1301 | \internal |
| 1302 | Returns the value to save for the property identified by \a id. |
| 1303 | If an exited state (member of \a exitedStates_sorted) has saved a value for |
| 1304 | the property, the saved value from the last (outermost) state that will be |
| 1305 | exited is returned (in practice carrying the saved value on to the next |
| 1306 | state). Otherwise, the current value of the property is returned. |
| 1307 | */ |
| 1308 | QVariant QStateMachinePrivate::savedValueForRestorable(const QList<QAbstractState*> &exitedStates_sorted, |
| 1309 | QObject *object, const QByteArray &propertyName) const |
| 1310 | { |
| 1311 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1312 | qDebug() << q_func() << ": savedValueForRestorable(" << exitedStates_sorted << object << propertyName << ')'; |
| 1313 | #endif |
| 1314 | for (int i = exitedStates_sorted.size() - 1; i >= 0; --i) { |
| 1315 | QAbstractState *s = exitedStates_sorted.at(i); |
| 1316 | QHash<RestorableId, QVariant> restorables = registeredRestorablesForState.value(akey: s); |
| 1317 | QHash<RestorableId, QVariant>::const_iterator it = restorables.constFind(akey: RestorableId(object, propertyName)); |
| 1318 | if (it != restorables.constEnd()) { |
| 1319 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1320 | qDebug() << q_func() << ": using" << it.value() << "from" << s; |
| 1321 | #endif |
| 1322 | return it.value(); |
| 1323 | } |
| 1324 | } |
| 1325 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1326 | qDebug() << q_func() << ": falling back to current value" ; |
| 1327 | #endif |
| 1328 | return object->property(name: propertyName); |
| 1329 | } |
| 1330 | |
| 1331 | void QStateMachinePrivate::registerRestorable(QAbstractState *state, QObject *object, const QByteArray &propertyName, |
| 1332 | const QVariant &value) |
| 1333 | { |
| 1334 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1335 | qDebug() << q_func() << ": registerRestorable(" << state << object << propertyName << value << ')'; |
| 1336 | #endif |
| 1337 | RestorableId id(object, propertyName); |
| 1338 | QHash<RestorableId, QVariant> &restorables = registeredRestorablesForState[state]; |
| 1339 | if (!restorables.contains(akey: id)) |
| 1340 | restorables.insert(akey: id, avalue: value); |
| 1341 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1342 | else |
| 1343 | qDebug() << q_func() << ": (already registered)" ; |
| 1344 | #endif |
| 1345 | } |
| 1346 | |
| 1347 | void QStateMachinePrivate::unregisterRestorables(const QList<QAbstractState *> &states, QObject *object, |
| 1348 | const QByteArray &propertyName) |
| 1349 | { |
| 1350 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1351 | qDebug() << q_func() << ": unregisterRestorables(" << states << object << propertyName << ')'; |
| 1352 | #endif |
| 1353 | RestorableId id(object, propertyName); |
| 1354 | for (int i = 0; i < states.size(); ++i) { |
| 1355 | QAbstractState *s = states.at(i); |
| 1356 | QHash<QAbstractState*, QHash<RestorableId, QVariant> >::iterator it; |
| 1357 | it = registeredRestorablesForState.find(akey: s); |
| 1358 | if (it == registeredRestorablesForState.end()) |
| 1359 | continue; |
| 1360 | QHash<RestorableId, QVariant> &restorables = it.value(); |
| 1361 | const auto it2 = restorables.constFind(akey: id); |
| 1362 | if (it2 == restorables.cend()) |
| 1363 | continue; |
| 1364 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1365 | qDebug() << q_func() << ": unregistered for" << s; |
| 1366 | #endif |
| 1367 | restorables.erase(it: it2); |
| 1368 | if (restorables.isEmpty()) |
| 1369 | registeredRestorablesForState.erase(it); |
| 1370 | } |
| 1371 | } |
| 1372 | |
| 1373 | QVector<QPropertyAssignment> QStateMachinePrivate::restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const |
| 1374 | { |
| 1375 | QVector<QPropertyAssignment> result; |
| 1376 | QHash<RestorableId, QVariant>::const_iterator it; |
| 1377 | for (it = restorables.constBegin(); it != restorables.constEnd(); ++it) { |
| 1378 | const RestorableId &id = it.key(); |
| 1379 | if (!id.object()) { |
| 1380 | // Property object was deleted |
| 1381 | continue; |
| 1382 | } |
| 1383 | #ifdef QSTATEMACHINE_RESTORE_PROPERTIES_DEBUG |
| 1384 | qDebug() << q_func() << ": restoring" << id.object() << id.proertyName() << "to" << it.value(); |
| 1385 | #endif |
| 1386 | result.append(t: QPropertyAssignment(id.object(), id.propertyName(), it.value(), /*explicitlySet=*/false)); |
| 1387 | } |
| 1388 | return result; |
| 1389 | } |
| 1390 | |
| 1391 | /*! |
| 1392 | \internal |
| 1393 | Computes the set of properties whose values should be restored given that |
| 1394 | the states \a statesToExit_sorted will be exited. |
| 1395 | |
| 1396 | If a particular (object, propertyName) pair occurs more than once (i.e., |
| 1397 | because nested states are being exited), the value from the last (outermost) |
| 1398 | exited state takes precedence. |
| 1399 | |
| 1400 | The result of this function must be filtered according to the explicit |
| 1401 | property assignments (QState::assignProperty()) of the entered states |
| 1402 | before the property restoration is actually performed; i.e., if an entered |
| 1403 | state assigns to a property that would otherwise be restored, that property |
| 1404 | should not be restored after all, but the saved value from the exited state |
| 1405 | should be remembered by the entered state (see registerRestorable()). |
| 1406 | */ |
| 1407 | QHash<QStateMachinePrivate::RestorableId, QVariant> QStateMachinePrivate::computePendingRestorables( |
| 1408 | const QList<QAbstractState*> &statesToExit_sorted) const |
| 1409 | { |
| 1410 | QHash<QStateMachinePrivate::RestorableId, QVariant> restorables; |
| 1411 | for (int i = statesToExit_sorted.size() - 1; i >= 0; --i) { |
| 1412 | QAbstractState *s = statesToExit_sorted.at(i); |
| 1413 | QHash<QStateMachinePrivate::RestorableId, QVariant> rs = registeredRestorablesForState.value(akey: s); |
| 1414 | QHash<QStateMachinePrivate::RestorableId, QVariant>::const_iterator it; |
| 1415 | for (it = rs.constBegin(); it != rs.constEnd(); ++it) { |
| 1416 | if (!restorables.contains(akey: it.key())) |
| 1417 | restorables.insert(akey: it.key(), avalue: it.value()); |
| 1418 | } |
| 1419 | } |
| 1420 | return restorables; |
| 1421 | } |
| 1422 | |
| 1423 | /*! |
| 1424 | \internal |
| 1425 | Computes the ordered sets of property assignments for the states to be |
| 1426 | entered, \a statesToEnter_sorted. Also filters \a pendingRestorables (removes |
| 1427 | properties that should not be restored because they are assigned by an |
| 1428 | entered state). |
| 1429 | */ |
| 1430 | QHash<QAbstractState*, QVector<QPropertyAssignment> > QStateMachinePrivate::computePropertyAssignments( |
| 1431 | const QList<QAbstractState*> &statesToEnter_sorted, QHash<RestorableId, QVariant> &pendingRestorables) const |
| 1432 | { |
| 1433 | QHash<QAbstractState*, QVector<QPropertyAssignment> > assignmentsForState; |
| 1434 | for (int i = 0; i < statesToEnter_sorted.size(); ++i) { |
| 1435 | QState *s = toStandardState(state: statesToEnter_sorted.at(i)); |
| 1436 | if (!s) |
| 1437 | continue; |
| 1438 | |
| 1439 | QVector<QPropertyAssignment> &assignments = QStatePrivate::get(q: s)->propertyAssignments; |
| 1440 | for (int j = 0; j < assignments.size(); ++j) { |
| 1441 | const QPropertyAssignment &assn = assignments.at(i: j); |
| 1442 | if (assn.objectDeleted()) { |
| 1443 | assignments.removeAt(i: j--); |
| 1444 | } else { |
| 1445 | pendingRestorables.remove(akey: RestorableId(assn.object, assn.propertyName)); |
| 1446 | assignmentsForState[s].append(t: assn); |
| 1447 | } |
| 1448 | } |
| 1449 | } |
| 1450 | return assignmentsForState; |
| 1451 | } |
| 1452 | |
| 1453 | #endif // QT_NO_PROPERTIES |
| 1454 | |
| 1455 | QAbstractState *QStateMachinePrivate::findErrorState(QAbstractState *context) |
| 1456 | { |
| 1457 | // Find error state recursively in parent hierarchy if not set explicitly for context state |
| 1458 | QAbstractState *errorState = nullptr; |
| 1459 | if (context != nullptr) { |
| 1460 | QState *s = toStandardState(state: context); |
| 1461 | if (s != nullptr) |
| 1462 | errorState = s->errorState(); |
| 1463 | |
| 1464 | if (errorState == nullptr) |
| 1465 | errorState = findErrorState(context: context->parentState()); |
| 1466 | } |
| 1467 | |
| 1468 | return errorState; |
| 1469 | } |
| 1470 | |
| 1471 | void QStateMachinePrivate::setError(QStateMachine::Error errorCode, QAbstractState *currentContext) |
| 1472 | { |
| 1473 | Q_Q(QStateMachine); |
| 1474 | |
| 1475 | error = errorCode; |
| 1476 | switch (errorCode) { |
| 1477 | case QStateMachine::NoInitialStateError: |
| 1478 | Q_ASSERT(currentContext != nullptr); |
| 1479 | |
| 1480 | errorString = QStateMachine::tr(s: "Missing initial state in compound state '%1'" ) |
| 1481 | .arg(a: currentContext->objectName()); |
| 1482 | |
| 1483 | break; |
| 1484 | case QStateMachine::NoDefaultStateInHistoryStateError: |
| 1485 | Q_ASSERT(currentContext != nullptr); |
| 1486 | |
| 1487 | errorString = QStateMachine::tr(s: "Missing default state in history state '%1'" ) |
| 1488 | .arg(a: currentContext->objectName()); |
| 1489 | break; |
| 1490 | |
| 1491 | case QStateMachine::NoCommonAncestorForTransitionError: |
| 1492 | Q_ASSERT(currentContext != nullptr); |
| 1493 | |
| 1494 | errorString = QStateMachine::tr(s: "No common ancestor for targets and source of transition from state '%1'" ) |
| 1495 | .arg(a: currentContext->objectName()); |
| 1496 | break; |
| 1497 | |
| 1498 | case QStateMachine::StateMachineChildModeSetToParallelError: |
| 1499 | Q_ASSERT(currentContext != nullptr); |
| 1500 | |
| 1501 | errorString = QStateMachine::tr(s: "Child mode of state machine '%1' is not 'ExclusiveStates'." ) |
| 1502 | .arg(a: currentContext->objectName()); |
| 1503 | break; |
| 1504 | |
| 1505 | default: |
| 1506 | errorString = QStateMachine::tr(s: "Unknown error" ); |
| 1507 | }; |
| 1508 | |
| 1509 | pendingErrorStates.clear(); |
| 1510 | pendingErrorStatesForDefaultEntry.clear(); |
| 1511 | |
| 1512 | QAbstractState *currentErrorState = findErrorState(context: currentContext); |
| 1513 | |
| 1514 | // Avoid infinite loop if the error state itself has an error |
| 1515 | if (currentContext == currentErrorState) |
| 1516 | currentErrorState = nullptr; |
| 1517 | |
| 1518 | Q_ASSERT(currentErrorState != rootState()); |
| 1519 | |
| 1520 | if (currentErrorState != nullptr) { |
| 1521 | #ifdef QSTATEMACHINE_DEBUG |
| 1522 | qDebug() << q << ": entering error state" << currentErrorState << "from" << currentContext; |
| 1523 | #endif |
| 1524 | pendingErrorStates.insert(value: currentErrorState); |
| 1525 | addDescendantStatesToEnter(state: currentErrorState, statesToEnter&: pendingErrorStates, statesForDefaultEntry&: pendingErrorStatesForDefaultEntry); |
| 1526 | addAncestorStatesToEnter(s: currentErrorState, ancestor: rootState(), statesToEnter&: pendingErrorStates, statesForDefaultEntry&: pendingErrorStatesForDefaultEntry); |
| 1527 | pendingErrorStates -= configuration; |
| 1528 | } else { |
| 1529 | qWarning(msg: "Unrecoverable error detected in running state machine: %ls" , |
| 1530 | qUtf16Printable(errorString)); |
| 1531 | q->stop(); |
| 1532 | } |
| 1533 | } |
| 1534 | |
| 1535 | #if QT_CONFIG(animation) |
| 1536 | |
| 1537 | QStateMachinePrivate::InitializeAnimationResult |
| 1538 | QStateMachinePrivate::initializeAnimation(QAbstractAnimation *abstractAnimation, |
| 1539 | const QPropertyAssignment &prop) |
| 1540 | { |
| 1541 | InitializeAnimationResult result; |
| 1542 | QAnimationGroup *group = qobject_cast<QAnimationGroup*>(object: abstractAnimation); |
| 1543 | if (group) { |
| 1544 | for (int i = 0; i < group->animationCount(); ++i) { |
| 1545 | QAbstractAnimation *animationChild = group->animationAt(index: i); |
| 1546 | const auto ret = initializeAnimation(abstractAnimation: animationChild, prop); |
| 1547 | result.handledAnimations << ret.handledAnimations; |
| 1548 | result.localResetEndValues << ret.localResetEndValues; |
| 1549 | } |
| 1550 | } else { |
| 1551 | QPropertyAnimation *animation = qobject_cast<QPropertyAnimation *>(object: abstractAnimation); |
| 1552 | if (animation != nullptr |
| 1553 | && prop.object == animation->targetObject() |
| 1554 | && prop.propertyName == animation->propertyName()) { |
| 1555 | |
| 1556 | // Only change end value if it is undefined |
| 1557 | if (!animation->endValue().isValid()) { |
| 1558 | animation->setEndValue(prop.value); |
| 1559 | result.localResetEndValues.append(t: animation); |
| 1560 | } |
| 1561 | result.handledAnimations.append(t: animation); |
| 1562 | } |
| 1563 | } |
| 1564 | return result; |
| 1565 | } |
| 1566 | |
| 1567 | void QStateMachinePrivate::_q_animationFinished() |
| 1568 | { |
| 1569 | Q_Q(QStateMachine); |
| 1570 | QAbstractAnimation *anim = qobject_cast<QAbstractAnimation*>(object: q->sender()); |
| 1571 | Q_ASSERT(anim != nullptr); |
| 1572 | QObject::disconnect(sender: anim, SIGNAL(finished()), receiver: q, SLOT(_q_animationFinished())); |
| 1573 | if (resetAnimationEndValues.contains(value: anim)) { |
| 1574 | qobject_cast<QVariantAnimation*>(object: anim)->setEndValue(QVariant()); // ### generalize |
| 1575 | resetAnimationEndValues.remove(value: anim); |
| 1576 | } |
| 1577 | |
| 1578 | QAbstractState *state = stateForAnimation.take(akey: anim); |
| 1579 | Q_ASSERT(state != nullptr); |
| 1580 | |
| 1581 | #ifndef QT_NO_PROPERTIES |
| 1582 | // Set the final property value. |
| 1583 | QPropertyAssignment assn = propertyForAnimation.take(akey: anim); |
| 1584 | assn.write(); |
| 1585 | if (!assn.explicitlySet) |
| 1586 | unregisterRestorables(states: QList<QAbstractState*>() << state, object: assn.object, propertyName: assn.propertyName); |
| 1587 | #endif |
| 1588 | |
| 1589 | QHash<QAbstractState*, QList<QAbstractAnimation*> >::iterator it; |
| 1590 | it = animationsForState.find(akey: state); |
| 1591 | Q_ASSERT(it != animationsForState.end()); |
| 1592 | QList<QAbstractAnimation*> &animations = it.value(); |
| 1593 | animations.removeOne(t: anim); |
| 1594 | if (animations.isEmpty()) { |
| 1595 | animationsForState.erase(it); |
| 1596 | QStatePrivate::get(q: toStandardState(state))->emitPropertiesAssigned(); |
| 1597 | } |
| 1598 | } |
| 1599 | |
| 1600 | QList<QAbstractAnimation *> QStateMachinePrivate::selectAnimations(const QList<QAbstractTransition *> &transitionList) const |
| 1601 | { |
| 1602 | QList<QAbstractAnimation *> selectedAnimations; |
| 1603 | if (animated) { |
| 1604 | for (int i = 0; i < transitionList.size(); ++i) { |
| 1605 | QAbstractTransition *transition = transitionList.at(i); |
| 1606 | |
| 1607 | selectedAnimations << transition->animations(); |
| 1608 | selectedAnimations << defaultAnimationsForSource.values(akey: transition->sourceState()); |
| 1609 | |
| 1610 | QList<QAbstractState *> targetStates = transition->targetStates(); |
| 1611 | for (int j=0; j<targetStates.size(); ++j) |
| 1612 | selectedAnimations << defaultAnimationsForTarget.values(akey: targetStates.at(i: j)); |
| 1613 | } |
| 1614 | selectedAnimations << defaultAnimations; |
| 1615 | } |
| 1616 | return selectedAnimations; |
| 1617 | } |
| 1618 | |
| 1619 | void QStateMachinePrivate::terminateActiveAnimations(QAbstractState *state, |
| 1620 | const QHash<QAbstractState*, QVector<QPropertyAssignment> > &assignmentsForEnteredStates) |
| 1621 | { |
| 1622 | Q_Q(QStateMachine); |
| 1623 | QList<QAbstractAnimation*> animations = animationsForState.take(akey: state); |
| 1624 | for (int i = 0; i < animations.size(); ++i) { |
| 1625 | QAbstractAnimation *anim = animations.at(i); |
| 1626 | QObject::disconnect(sender: anim, SIGNAL(finished()), receiver: q, SLOT(_q_animationFinished())); |
| 1627 | stateForAnimation.remove(akey: anim); |
| 1628 | |
| 1629 | // Stop the (top-level) animation. |
| 1630 | // ### Stopping nested animation has weird behavior. |
| 1631 | QAbstractAnimation *topLevelAnim = anim; |
| 1632 | while (QAnimationGroup *group = topLevelAnim->group()) |
| 1633 | topLevelAnim = group; |
| 1634 | topLevelAnim->stop(); |
| 1635 | |
| 1636 | if (resetAnimationEndValues.contains(value: anim)) { |
| 1637 | qobject_cast<QVariantAnimation*>(object: anim)->setEndValue(QVariant()); // ### generalize |
| 1638 | resetAnimationEndValues.remove(value: anim); |
| 1639 | } |
| 1640 | QPropertyAssignment assn = propertyForAnimation.take(akey: anim); |
| 1641 | Q_ASSERT(assn.object != nullptr); |
| 1642 | // If there is no property assignment that sets this property, |
| 1643 | // set the property to its target value. |
| 1644 | bool found = false; |
| 1645 | QHash<QAbstractState*, QVector<QPropertyAssignment> >::const_iterator it; |
| 1646 | for (it = assignmentsForEnteredStates.constBegin(); it != assignmentsForEnteredStates.constEnd(); ++it) { |
| 1647 | const QVector<QPropertyAssignment> &assignments = it.value(); |
| 1648 | for (int j = 0; j < assignments.size(); ++j) { |
| 1649 | if (assignments.at(i: j).hasTarget(o: assn.object, pn: assn.propertyName)) { |
| 1650 | found = true; |
| 1651 | break; |
| 1652 | } |
| 1653 | } |
| 1654 | } |
| 1655 | if (!found) { |
| 1656 | assn.write(); |
| 1657 | if (!assn.explicitlySet) |
| 1658 | unregisterRestorables(states: QList<QAbstractState*>() << state, object: assn.object, propertyName: assn.propertyName); |
| 1659 | } |
| 1660 | } |
| 1661 | } |
| 1662 | |
| 1663 | void QStateMachinePrivate::initializeAnimations(QAbstractState *state, const QList<QAbstractAnimation *> &selectedAnimations, |
| 1664 | const QList<QAbstractState*> &exitedStates_sorted, |
| 1665 | QHash<QAbstractState*, QVector<QPropertyAssignment> > &assignmentsForEnteredStates) |
| 1666 | { |
| 1667 | Q_Q(QStateMachine); |
| 1668 | if (!assignmentsForEnteredStates.contains(akey: state)) |
| 1669 | return; |
| 1670 | QVector<QPropertyAssignment> &assignments = assignmentsForEnteredStates[state]; |
| 1671 | for (int i = 0; i < selectedAnimations.size(); ++i) { |
| 1672 | QAbstractAnimation *anim = selectedAnimations.at(i); |
| 1673 | QVector<QPropertyAssignment>::iterator it; |
| 1674 | for (it = assignments.begin(); it != assignments.end(); ) { |
| 1675 | const QPropertyAssignment &assn = *it; |
| 1676 | const auto ret = initializeAnimation(abstractAnimation: anim, prop: assn); |
| 1677 | if (!ret.handledAnimations.isEmpty()) { |
| 1678 | for (int j = 0; j < ret.handledAnimations.size(); ++j) { |
| 1679 | QAbstractAnimation *a = ret.handledAnimations.at(i: j); |
| 1680 | propertyForAnimation.insert(akey: a, avalue: assn); |
| 1681 | stateForAnimation.insert(akey: a, avalue: state); |
| 1682 | animationsForState[state].append(t: a); |
| 1683 | // ### connect to just the top-level animation? |
| 1684 | QObject::connect(sender: a, SIGNAL(finished()), receiver: q, SLOT(_q_animationFinished()), Qt::UniqueConnection); |
| 1685 | } |
| 1686 | if ((globalRestorePolicy == QState::RestoreProperties) |
| 1687 | && !hasRestorable(state, object: assn.object, propertyName: assn.propertyName)) { |
| 1688 | QVariant value = savedValueForRestorable(exitedStates_sorted, object: assn.object, propertyName: assn.propertyName); |
| 1689 | unregisterRestorables(states: exitedStates_sorted, object: assn.object, propertyName: assn.propertyName); |
| 1690 | registerRestorable(state, object: assn.object, propertyName: assn.propertyName, value); |
| 1691 | } |
| 1692 | it = assignments.erase(pos: it); |
| 1693 | } else { |
| 1694 | ++it; |
| 1695 | } |
| 1696 | for (int j = 0; j < ret.localResetEndValues.size(); ++j) |
| 1697 | resetAnimationEndValues.insert(value: ret.localResetEndValues.at(i: j)); |
| 1698 | } |
| 1699 | // We require that at least one animation is valid. |
| 1700 | // ### generalize |
| 1701 | QList<QVariantAnimation*> variantAnims = anim->findChildren<QVariantAnimation*>(); |
| 1702 | if (QVariantAnimation *va = qobject_cast<QVariantAnimation*>(object: anim)) |
| 1703 | variantAnims.append(t: va); |
| 1704 | |
| 1705 | bool hasValidEndValue = false; |
| 1706 | for (int j = 0; j < variantAnims.size(); ++j) { |
| 1707 | if (variantAnims.at(i: j)->endValue().isValid()) { |
| 1708 | hasValidEndValue = true; |
| 1709 | break; |
| 1710 | } |
| 1711 | } |
| 1712 | |
| 1713 | if (hasValidEndValue) { |
| 1714 | if (anim->state() == QAbstractAnimation::Running) { |
| 1715 | // The animation is still running. This can happen if the |
| 1716 | // animation is a group, and one of its children just finished, |
| 1717 | // and that caused a state to emit its propertiesAssigned() signal, and |
| 1718 | // that triggered a transition in the machine. |
| 1719 | // Just stop the animation so it is correctly restarted again. |
| 1720 | anim->stop(); |
| 1721 | } |
| 1722 | anim->start(); |
| 1723 | } |
| 1724 | |
| 1725 | if (assignments.isEmpty()) { |
| 1726 | assignmentsForEnteredStates.remove(akey: state); |
| 1727 | break; |
| 1728 | } |
| 1729 | } |
| 1730 | } |
| 1731 | |
| 1732 | #endif // animation |
| 1733 | |
| 1734 | QAbstractTransition *QStateMachinePrivate::createInitialTransition() const |
| 1735 | { |
| 1736 | class InitialTransition : public QAbstractTransition |
| 1737 | { |
| 1738 | public: |
| 1739 | InitialTransition(const QList<QAbstractState *> &targets) |
| 1740 | : QAbstractTransition() |
| 1741 | { setTargetStates(targets); } |
| 1742 | protected: |
| 1743 | bool eventTest(QEvent *) override { return true; } |
| 1744 | void onTransition(QEvent *) override {} |
| 1745 | }; |
| 1746 | |
| 1747 | QState *root = rootState(); |
| 1748 | Q_ASSERT(root != nullptr); |
| 1749 | QList<QAbstractState *> targets; |
| 1750 | switch (root->childMode()) { |
| 1751 | case QState::ExclusiveStates: |
| 1752 | targets.append(t: root->initialState()); |
| 1753 | break; |
| 1754 | case QState::ParallelStates: |
| 1755 | targets = QStatePrivate::get(q: root)->childStates(); |
| 1756 | break; |
| 1757 | } |
| 1758 | return new InitialTransition(targets); |
| 1759 | } |
| 1760 | |
| 1761 | void QStateMachinePrivate::clearHistory() |
| 1762 | { |
| 1763 | Q_Q(QStateMachine); |
| 1764 | QList<QHistoryState*> historyStates = q->findChildren<QHistoryState*>(); |
| 1765 | for (int i = 0; i < historyStates.size(); ++i) { |
| 1766 | QHistoryState *h = historyStates.at(i); |
| 1767 | QHistoryStatePrivate::get(q: h)->configuration.clear(); |
| 1768 | } |
| 1769 | } |
| 1770 | |
| 1771 | /*! |
| 1772 | \internal |
| 1773 | |
| 1774 | Registers all signal transitions whose sender object lives in another thread. |
| 1775 | |
| 1776 | Normally, signal transitions are lazily registered (when a state becomes |
| 1777 | active). But if the sender is in a different thread, the transition must be |
| 1778 | registered early to keep the state machine from "dropping" signals; e.g., |
| 1779 | a second (transition-bound) signal could be emitted on the sender thread |
| 1780 | before the state machine gets to process the first signal. |
| 1781 | */ |
| 1782 | void QStateMachinePrivate::registerMultiThreadedSignalTransitions() |
| 1783 | { |
| 1784 | Q_Q(QStateMachine); |
| 1785 | QList<QSignalTransition*> transitions = rootState()->findChildren<QSignalTransition*>(); |
| 1786 | for (int i = 0; i < transitions.size(); ++i) { |
| 1787 | QSignalTransition *t = transitions.at(i); |
| 1788 | if ((t->machine() == q) && t->senderObject() && (t->senderObject()->thread() != q->thread())) |
| 1789 | registerSignalTransition(transition: t); |
| 1790 | } |
| 1791 | } |
| 1792 | |
| 1793 | void QStateMachinePrivate::_q_start() |
| 1794 | { |
| 1795 | Q_Q(QStateMachine); |
| 1796 | Q_ASSERT(state == Starting); |
| 1797 | // iterate over a copy, since we emit signals which may cause |
| 1798 | // 'configuration' to change, resulting in undefined behavior when |
| 1799 | // iterating at the same time: |
| 1800 | const auto config = configuration; |
| 1801 | for (QAbstractState *state : config) { |
| 1802 | QAbstractStatePrivate *abstractStatePrivate = QAbstractStatePrivate::get(q: state); |
| 1803 | abstractStatePrivate->active = false; |
| 1804 | emit state->activeChanged(active: false); |
| 1805 | } |
| 1806 | configuration.clear(); |
| 1807 | qDeleteAll(c: internalEventQueue); |
| 1808 | internalEventQueue.clear(); |
| 1809 | qDeleteAll(c: externalEventQueue); |
| 1810 | externalEventQueue.clear(); |
| 1811 | clearHistory(); |
| 1812 | |
| 1813 | registerMultiThreadedSignalTransitions(); |
| 1814 | |
| 1815 | startupHook(); |
| 1816 | |
| 1817 | #ifdef QSTATEMACHINE_DEBUG |
| 1818 | qDebug() << q << ": starting" ; |
| 1819 | #endif |
| 1820 | state = Running; |
| 1821 | processingScheduled = true; // we call _q_process() below |
| 1822 | |
| 1823 | QList<QAbstractTransition*> transitions; |
| 1824 | CalculationCache calculationCache; |
| 1825 | QAbstractTransition *initialTransition = createInitialTransition(); |
| 1826 | transitions.append(t: initialTransition); |
| 1827 | |
| 1828 | QEvent nullEvent(QEvent::None); |
| 1829 | executeTransitionContent(event: &nullEvent, enabledTransitions: transitions); |
| 1830 | QList<QAbstractState*> exitedStates = QList<QAbstractState*>(); |
| 1831 | QSet<QAbstractState*> statesForDefaultEntry; |
| 1832 | QList<QAbstractState*> enteredStates = computeEntrySet(enabledTransitions: transitions, statesForDefaultEntry, cache: &calculationCache); |
| 1833 | QHash<RestorableId, QVariant> pendingRestorables; |
| 1834 | QHash<QAbstractState*, QVector<QPropertyAssignment> > assignmentsForEnteredStates = |
| 1835 | computePropertyAssignments(statesToEnter_sorted: enteredStates, pendingRestorables); |
| 1836 | #if QT_CONFIG(animation) |
| 1837 | QList<QAbstractAnimation*> selectedAnimations = selectAnimations(transitionList: transitions); |
| 1838 | #endif |
| 1839 | // enterStates() will set stopProcessingReason to Finished if a final |
| 1840 | // state is entered. |
| 1841 | stopProcessingReason = EventQueueEmpty; |
| 1842 | enterStates(event: &nullEvent, exitedStates_sorted: exitedStates, statesToEnter_sorted: enteredStates, statesForDefaultEntry, |
| 1843 | propertyAssignmentsForState&: assignmentsForEnteredStates |
| 1844 | #if QT_CONFIG(animation) |
| 1845 | , selectedAnimations |
| 1846 | #endif |
| 1847 | ); |
| 1848 | delete initialTransition; |
| 1849 | |
| 1850 | #ifdef QSTATEMACHINE_DEBUG |
| 1851 | qDebug() << q << ": initial configuration:" << configuration; |
| 1852 | #endif |
| 1853 | |
| 1854 | emit q->started(QStateMachine::QPrivateSignal()); |
| 1855 | emit q->runningChanged(running: true); |
| 1856 | |
| 1857 | if (stopProcessingReason == Finished) { |
| 1858 | // The state machine immediately reached a final state. |
| 1859 | processingScheduled = false; |
| 1860 | state = NotRunning; |
| 1861 | unregisterAllTransitions(); |
| 1862 | emitFinished(); |
| 1863 | emit q->runningChanged(running: false); |
| 1864 | exitInterpreter(); |
| 1865 | } else { |
| 1866 | _q_process(); |
| 1867 | } |
| 1868 | } |
| 1869 | |
| 1870 | void QStateMachinePrivate::_q_process() |
| 1871 | { |
| 1872 | Q_Q(QStateMachine); |
| 1873 | Q_ASSERT(state == Running); |
| 1874 | Q_ASSERT(!processing); |
| 1875 | processing = true; |
| 1876 | processingScheduled = false; |
| 1877 | beginMacrostep(); |
| 1878 | #ifdef QSTATEMACHINE_DEBUG |
| 1879 | qDebug() << q << ": starting the event processing loop" ; |
| 1880 | #endif |
| 1881 | bool didChange = false; |
| 1882 | while (processing) { |
| 1883 | if (stop) { |
| 1884 | processing = false; |
| 1885 | break; |
| 1886 | } |
| 1887 | QList<QAbstractTransition*> enabledTransitions; |
| 1888 | CalculationCache calculationCache; |
| 1889 | |
| 1890 | QEvent *e = new QEvent(QEvent::None); |
| 1891 | enabledTransitions = selectTransitions(event: e, cache: &calculationCache); |
| 1892 | if (enabledTransitions.isEmpty()) { |
| 1893 | delete e; |
| 1894 | e = nullptr; |
| 1895 | } |
| 1896 | while (enabledTransitions.isEmpty() && ((e = dequeueInternalEvent()) != nullptr)) { |
| 1897 | #ifdef QSTATEMACHINE_DEBUG |
| 1898 | qDebug() << q << ": dequeued internal event" << e << "of type" << e->type(); |
| 1899 | #endif |
| 1900 | enabledTransitions = selectTransitions(event: e, cache: &calculationCache); |
| 1901 | if (enabledTransitions.isEmpty()) { |
| 1902 | delete e; |
| 1903 | e = nullptr; |
| 1904 | } |
| 1905 | } |
| 1906 | while (enabledTransitions.isEmpty() && ((e = dequeueExternalEvent()) != nullptr)) { |
| 1907 | #ifdef QSTATEMACHINE_DEBUG |
| 1908 | qDebug() << q << ": dequeued external event" << e << "of type" << e->type(); |
| 1909 | #endif |
| 1910 | enabledTransitions = selectTransitions(event: e, cache: &calculationCache); |
| 1911 | if (enabledTransitions.isEmpty()) { |
| 1912 | delete e; |
| 1913 | e = nullptr; |
| 1914 | } |
| 1915 | } |
| 1916 | if (enabledTransitions.isEmpty()) { |
| 1917 | if (isInternalEventQueueEmpty()) { |
| 1918 | processing = false; |
| 1919 | stopProcessingReason = EventQueueEmpty; |
| 1920 | noMicrostep(); |
| 1921 | #ifdef QSTATEMACHINE_DEBUG |
| 1922 | qDebug() << q << ": no transitions enabled" ; |
| 1923 | #endif |
| 1924 | } |
| 1925 | } else { |
| 1926 | didChange = true; |
| 1927 | q->beginMicrostep(event: e); |
| 1928 | microstep(event: e, enabledTransitions, cache: &calculationCache); |
| 1929 | q->endMicrostep(event: e); |
| 1930 | } |
| 1931 | delete e; |
| 1932 | } |
| 1933 | #ifdef QSTATEMACHINE_DEBUG |
| 1934 | qDebug() << q << ": finished the event processing loop" ; |
| 1935 | #endif |
| 1936 | if (stop) { |
| 1937 | stop = false; |
| 1938 | stopProcessingReason = Stopped; |
| 1939 | } |
| 1940 | |
| 1941 | switch (stopProcessingReason) { |
| 1942 | case EventQueueEmpty: |
| 1943 | processedPendingEvents(didChange); |
| 1944 | break; |
| 1945 | case Finished: |
| 1946 | state = NotRunning; |
| 1947 | cancelAllDelayedEvents(); |
| 1948 | unregisterAllTransitions(); |
| 1949 | emitFinished(); |
| 1950 | emit q->runningChanged(running: false); |
| 1951 | break; |
| 1952 | case Stopped: |
| 1953 | state = NotRunning; |
| 1954 | cancelAllDelayedEvents(); |
| 1955 | unregisterAllTransitions(); |
| 1956 | emit q->stopped(QStateMachine::QPrivateSignal()); |
| 1957 | emit q->runningChanged(running: false); |
| 1958 | break; |
| 1959 | } |
| 1960 | endMacrostep(didChange); |
| 1961 | if (stopProcessingReason == Finished) |
| 1962 | exitInterpreter(); |
| 1963 | } |
| 1964 | |
| 1965 | void QStateMachinePrivate::_q_startDelayedEventTimer(int id, int delay) |
| 1966 | { |
| 1967 | Q_Q(QStateMachine); |
| 1968 | QMutexLocker locker(&delayedEventsMutex); |
| 1969 | QHash<int, DelayedEvent>::iterator it = delayedEvents.find(akey: id); |
| 1970 | if (it != delayedEvents.end()) { |
| 1971 | DelayedEvent &e = it.value(); |
| 1972 | Q_ASSERT(!e.timerId); |
| 1973 | e.timerId = q->startTimer(interval: delay); |
| 1974 | if (!e.timerId) { |
| 1975 | qWarning(msg: "QStateMachine::postDelayedEvent: failed to start timer (id=%d, delay=%d)" , id, delay); |
| 1976 | delete e.event; |
| 1977 | delayedEvents.erase(it); |
| 1978 | delayedEventIdFreeList.release(id); |
| 1979 | } else { |
| 1980 | timerIdToDelayedEventId.insert(akey: e.timerId, avalue: id); |
| 1981 | } |
| 1982 | } else { |
| 1983 | // It's been cancelled already |
| 1984 | delayedEventIdFreeList.release(id); |
| 1985 | } |
| 1986 | } |
| 1987 | |
| 1988 | void QStateMachinePrivate::_q_killDelayedEventTimer(int id, int timerId) |
| 1989 | { |
| 1990 | Q_Q(QStateMachine); |
| 1991 | q->killTimer(id: timerId); |
| 1992 | QMutexLocker locker(&delayedEventsMutex); |
| 1993 | delayedEventIdFreeList.release(id); |
| 1994 | } |
| 1995 | |
| 1996 | void QStateMachinePrivate::postInternalEvent(QEvent *e) |
| 1997 | { |
| 1998 | QMutexLocker locker(&internalEventMutex); |
| 1999 | internalEventQueue.append(t: e); |
| 2000 | } |
| 2001 | |
| 2002 | void QStateMachinePrivate::postExternalEvent(QEvent *e) |
| 2003 | { |
| 2004 | QMutexLocker locker(&externalEventMutex); |
| 2005 | externalEventQueue.append(t: e); |
| 2006 | } |
| 2007 | |
| 2008 | QEvent *QStateMachinePrivate::dequeueInternalEvent() |
| 2009 | { |
| 2010 | QMutexLocker locker(&internalEventMutex); |
| 2011 | if (internalEventQueue.isEmpty()) |
| 2012 | return nullptr; |
| 2013 | return internalEventQueue.takeFirst(); |
| 2014 | } |
| 2015 | |
| 2016 | QEvent *QStateMachinePrivate::dequeueExternalEvent() |
| 2017 | { |
| 2018 | QMutexLocker locker(&externalEventMutex); |
| 2019 | if (externalEventQueue.isEmpty()) |
| 2020 | return nullptr; |
| 2021 | return externalEventQueue.takeFirst(); |
| 2022 | } |
| 2023 | |
| 2024 | bool QStateMachinePrivate::isInternalEventQueueEmpty() |
| 2025 | { |
| 2026 | QMutexLocker locker(&internalEventMutex); |
| 2027 | return internalEventQueue.isEmpty(); |
| 2028 | } |
| 2029 | |
| 2030 | bool QStateMachinePrivate::isExternalEventQueueEmpty() |
| 2031 | { |
| 2032 | QMutexLocker locker(&externalEventMutex); |
| 2033 | return externalEventQueue.isEmpty(); |
| 2034 | } |
| 2035 | |
| 2036 | void QStateMachinePrivate::processEvents(EventProcessingMode processingMode) |
| 2037 | { |
| 2038 | Q_Q(QStateMachine); |
| 2039 | if ((state != Running) || processing || processingScheduled) |
| 2040 | return; |
| 2041 | switch (processingMode) { |
| 2042 | case DirectProcessing: |
| 2043 | if (QThread::currentThread() == q->thread()) { |
| 2044 | _q_process(); |
| 2045 | break; |
| 2046 | } |
| 2047 | // processing must be done in the machine thread, so: |
| 2048 | Q_FALLTHROUGH(); |
| 2049 | case QueuedProcessing: |
| 2050 | processingScheduled = true; |
| 2051 | QMetaObject::invokeMethod(obj: q, member: "_q_process" , type: Qt::QueuedConnection); |
| 2052 | break; |
| 2053 | } |
| 2054 | } |
| 2055 | |
| 2056 | void QStateMachinePrivate::cancelAllDelayedEvents() |
| 2057 | { |
| 2058 | Q_Q(QStateMachine); |
| 2059 | QMutexLocker locker(&delayedEventsMutex); |
| 2060 | QHash<int, DelayedEvent>::const_iterator it; |
| 2061 | for (it = delayedEvents.constBegin(); it != delayedEvents.constEnd(); ++it) { |
| 2062 | const DelayedEvent &e = it.value(); |
| 2063 | if (e.timerId) { |
| 2064 | timerIdToDelayedEventId.remove(akey: e.timerId); |
| 2065 | q->killTimer(id: e.timerId); |
| 2066 | delayedEventIdFreeList.release(id: it.key()); |
| 2067 | } else { |
| 2068 | // Cancellation will be detected in pending _q_startDelayedEventTimer() call |
| 2069 | } |
| 2070 | delete e.event; |
| 2071 | } |
| 2072 | delayedEvents.clear(); |
| 2073 | } |
| 2074 | |
| 2075 | /* |
| 2076 | This function is called when the state machine is performing no |
| 2077 | microstep because no transition is enabled (i.e. an event is ignored). |
| 2078 | |
| 2079 | The default implementation does nothing. |
| 2080 | */ |
| 2081 | void QStateMachinePrivate::noMicrostep() |
| 2082 | { } |
| 2083 | |
| 2084 | /* |
| 2085 | This function is called when the state machine has reached a stable |
| 2086 | state (no pending events), and has not finished yet. |
| 2087 | For each event the state machine receives it is guaranteed that |
| 2088 | 1) beginMacrostep is called |
| 2089 | 2) selectTransition is called at least once |
| 2090 | 3) begin/endMicrostep is called at least once or noMicrostep is called |
| 2091 | at least once (possibly both, but at least one) |
| 2092 | 4) the state machine either enters an infinite loop, or stops (runningChanged(false), |
| 2093 | and either finished or stopped are emitted), or processedPendingEvents() is called. |
| 2094 | 5) if the machine is not in an infinite loop endMacrostep is called |
| 2095 | 6) when the machine is finished and all processing (like signal emission) is done, |
| 2096 | exitInterpreter() is called. (This is the same name as the SCXML specification uses.) |
| 2097 | |
| 2098 | didChange is set to true if at least one microstep was performed, it is possible |
| 2099 | that the machine returned to exactly the same state as before, but some transitions |
| 2100 | were triggered. |
| 2101 | |
| 2102 | The default implementation does nothing. |
| 2103 | */ |
| 2104 | void QStateMachinePrivate::processedPendingEvents(bool didChange) |
| 2105 | { |
| 2106 | Q_UNUSED(didChange); |
| 2107 | } |
| 2108 | |
| 2109 | void QStateMachinePrivate::beginMacrostep() |
| 2110 | { } |
| 2111 | |
| 2112 | void QStateMachinePrivate::endMacrostep(bool didChange) |
| 2113 | { |
| 2114 | Q_UNUSED(didChange); |
| 2115 | } |
| 2116 | |
| 2117 | void QStateMachinePrivate::exitInterpreter() |
| 2118 | { |
| 2119 | } |
| 2120 | |
| 2121 | void QStateMachinePrivate::emitStateFinished(QState *forState, QFinalState *guiltyState) |
| 2122 | { |
| 2123 | Q_UNUSED(guiltyState); |
| 2124 | Q_ASSERT(guiltyState); |
| 2125 | |
| 2126 | #ifdef QSTATEMACHINE_DEBUG |
| 2127 | Q_Q(QStateMachine); |
| 2128 | qDebug() << q << ": emitting finished signal for" << forState; |
| 2129 | #endif |
| 2130 | |
| 2131 | QStatePrivate::get(q: forState)->emitFinished(); |
| 2132 | } |
| 2133 | |
| 2134 | void QStateMachinePrivate::startupHook() |
| 2135 | { |
| 2136 | } |
| 2137 | |
| 2138 | namespace _QStateMachine_Internal{ |
| 2139 | |
| 2140 | class GoToStateTransition : public QAbstractTransition |
| 2141 | { |
| 2142 | Q_OBJECT |
| 2143 | public: |
| 2144 | GoToStateTransition(QAbstractState *target) |
| 2145 | : QAbstractTransition() |
| 2146 | { setTargetState(target); } |
| 2147 | protected: |
| 2148 | void onTransition(QEvent *) override { deleteLater(); } |
| 2149 | bool eventTest(QEvent *) override { return true; } |
| 2150 | }; |
| 2151 | |
| 2152 | } // namespace |
| 2153 | // mingw compiler tries to export QObject::findChild<GoToStateTransition>(), |
| 2154 | // which doesn't work if its in an anonymous namespace. |
| 2155 | using namespace _QStateMachine_Internal; |
| 2156 | /*! |
| 2157 | \internal |
| 2158 | |
| 2159 | Causes this state machine to unconditionally transition to the given |
| 2160 | \a targetState. |
| 2161 | |
| 2162 | Provides a backdoor for using the state machine "imperatively"; i.e. rather |
| 2163 | than defining explicit transitions, you drive the machine's execution by |
| 2164 | calling this function. It breaks the whole integrity of the |
| 2165 | transition-driven model, but is provided for pragmatic reasons. |
| 2166 | */ |
| 2167 | void QStateMachinePrivate::goToState(QAbstractState *targetState) |
| 2168 | { |
| 2169 | if (!targetState) { |
| 2170 | qWarning(msg: "QStateMachine::goToState(): cannot go to null state" ); |
| 2171 | return; |
| 2172 | } |
| 2173 | |
| 2174 | if (configuration.contains(value: targetState)) |
| 2175 | return; |
| 2176 | |
| 2177 | Q_ASSERT(state == Running); |
| 2178 | QState *sourceState = nullptr; |
| 2179 | QSet<QAbstractState*>::const_iterator it; |
| 2180 | for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { |
| 2181 | sourceState = toStandardState(state: *it); |
| 2182 | if (sourceState != nullptr) |
| 2183 | break; |
| 2184 | } |
| 2185 | |
| 2186 | Q_ASSERT(sourceState != nullptr); |
| 2187 | // Reuse previous GoToStateTransition in case of several calls to |
| 2188 | // goToState() in a row. |
| 2189 | GoToStateTransition *trans = sourceState->findChild<GoToStateTransition*>(); |
| 2190 | if (!trans) { |
| 2191 | trans = new GoToStateTransition(targetState); |
| 2192 | sourceState->addTransition(transition: trans); |
| 2193 | } else { |
| 2194 | trans->setTargetState(targetState); |
| 2195 | } |
| 2196 | |
| 2197 | processEvents(processingMode: QueuedProcessing); |
| 2198 | } |
| 2199 | |
| 2200 | void QStateMachinePrivate::registerTransitions(QAbstractState *state) |
| 2201 | { |
| 2202 | QState *group = toStandardState(state); |
| 2203 | if (!group) |
| 2204 | return; |
| 2205 | QList<QAbstractTransition*> transitions = QStatePrivate::get(q: group)->transitions(); |
| 2206 | for (int i = 0; i < transitions.size(); ++i) { |
| 2207 | QAbstractTransition *t = transitions.at(i); |
| 2208 | registerTransition(transition: t); |
| 2209 | } |
| 2210 | } |
| 2211 | |
| 2212 | void QStateMachinePrivate::maybeRegisterTransition(QAbstractTransition *transition) |
| 2213 | { |
| 2214 | if (QSignalTransition *st = qobject_cast<QSignalTransition*>(object: transition)) { |
| 2215 | maybeRegisterSignalTransition(transition: st); |
| 2216 | } |
| 2217 | #if QT_CONFIG(qeventtransition) |
| 2218 | else if (QEventTransition *et = qobject_cast<QEventTransition*>(object: transition)) { |
| 2219 | maybeRegisterEventTransition(transition: et); |
| 2220 | } |
| 2221 | #endif |
| 2222 | } |
| 2223 | |
| 2224 | void QStateMachinePrivate::registerTransition(QAbstractTransition *transition) |
| 2225 | { |
| 2226 | if (QSignalTransition *st = qobject_cast<QSignalTransition*>(object: transition)) { |
| 2227 | registerSignalTransition(transition: st); |
| 2228 | } |
| 2229 | #if QT_CONFIG(qeventtransition) |
| 2230 | else if (QEventTransition *oet = qobject_cast<QEventTransition*>(object: transition)) { |
| 2231 | registerEventTransition(transition: oet); |
| 2232 | } |
| 2233 | #endif |
| 2234 | } |
| 2235 | |
| 2236 | void QStateMachinePrivate::unregisterTransition(QAbstractTransition *transition) |
| 2237 | { |
| 2238 | if (QSignalTransition *st = qobject_cast<QSignalTransition*>(object: transition)) { |
| 2239 | unregisterSignalTransition(transition: st); |
| 2240 | } |
| 2241 | #if QT_CONFIG(qeventtransition) |
| 2242 | else if (QEventTransition *oet = qobject_cast<QEventTransition*>(object: transition)) { |
| 2243 | unregisterEventTransition(transition: oet); |
| 2244 | } |
| 2245 | #endif |
| 2246 | } |
| 2247 | |
| 2248 | void QStateMachinePrivate::maybeRegisterSignalTransition(QSignalTransition *transition) |
| 2249 | { |
| 2250 | Q_Q(QStateMachine); |
| 2251 | if ((state == Running) && (configuration.contains(value: transition->sourceState()) |
| 2252 | || (transition->senderObject() && (transition->senderObject()->thread() != q->thread())))) { |
| 2253 | registerSignalTransition(transition); |
| 2254 | } |
| 2255 | } |
| 2256 | |
| 2257 | void QStateMachinePrivate::registerSignalTransition(QSignalTransition *transition) |
| 2258 | { |
| 2259 | Q_Q(QStateMachine); |
| 2260 | if (QSignalTransitionPrivate::get(q: transition)->signalIndex != -1) |
| 2261 | return; // already registered |
| 2262 | const QObject *sender = QSignalTransitionPrivate::get(q: transition)->sender; |
| 2263 | if (!sender) |
| 2264 | return; |
| 2265 | QByteArray signal = QSignalTransitionPrivate::get(q: transition)->signal; |
| 2266 | if (signal.isEmpty()) |
| 2267 | return; |
| 2268 | if (signal.startsWith(c: '0'+QSIGNAL_CODE)) |
| 2269 | signal.remove(index: 0, len: 1); |
| 2270 | const QMetaObject *meta = sender->metaObject(); |
| 2271 | int signalIndex = meta->indexOfSignal(signal); |
| 2272 | int originalSignalIndex = signalIndex; |
| 2273 | if (signalIndex == -1) { |
| 2274 | signalIndex = meta->indexOfSignal(signal: QMetaObject::normalizedSignature(method: signal)); |
| 2275 | if (signalIndex == -1) { |
| 2276 | qWarning(msg: "QSignalTransition: no such signal: %s::%s" , |
| 2277 | meta->className(), signal.constData()); |
| 2278 | return; |
| 2279 | } |
| 2280 | originalSignalIndex = signalIndex; |
| 2281 | } |
| 2282 | // The signal index we actually want to connect to is the one |
| 2283 | // that is going to be sent, i.e. the non-cloned original index. |
| 2284 | while (meta->method(index: signalIndex).attributes() & QMetaMethod::Cloned) |
| 2285 | --signalIndex; |
| 2286 | |
| 2287 | connectionsMutex.lock(); |
| 2288 | QVector<int> &connectedSignalIndexes = connections[sender]; |
| 2289 | if (connectedSignalIndexes.size() <= signalIndex) |
| 2290 | connectedSignalIndexes.resize(asize: signalIndex+1); |
| 2291 | if (connectedSignalIndexes.at(i: signalIndex) == 0) { |
| 2292 | if (!signalEventGenerator) |
| 2293 | signalEventGenerator = new QSignalEventGenerator(q); |
| 2294 | static const int generatorMethodOffset = QSignalEventGenerator::staticMetaObject.methodOffset(); |
| 2295 | bool ok = QMetaObject::connect(sender, signal_index: signalIndex, receiver: signalEventGenerator, method_index: generatorMethodOffset); |
| 2296 | if (!ok) { |
| 2297 | #ifdef QSTATEMACHINE_DEBUG |
| 2298 | qDebug() << q << ": FAILED to add signal transition from" << transition->sourceState() |
| 2299 | << ": ( sender =" << sender << ", signal =" << signal |
| 2300 | << ", targets =" << transition->targetStates() << ')'; |
| 2301 | #endif |
| 2302 | return; |
| 2303 | } |
| 2304 | } |
| 2305 | ++connectedSignalIndexes[signalIndex]; |
| 2306 | connectionsMutex.unlock(); |
| 2307 | |
| 2308 | QSignalTransitionPrivate::get(q: transition)->signalIndex = signalIndex; |
| 2309 | QSignalTransitionPrivate::get(q: transition)->originalSignalIndex = originalSignalIndex; |
| 2310 | #ifdef QSTATEMACHINE_DEBUG |
| 2311 | qDebug() << q << ": added signal transition from" << transition->sourceState() |
| 2312 | << ": ( sender =" << sender << ", signal =" << signal |
| 2313 | << ", targets =" << transition->targetStates() << ')'; |
| 2314 | #endif |
| 2315 | } |
| 2316 | |
| 2317 | void QStateMachinePrivate::unregisterSignalTransition(QSignalTransition *transition) |
| 2318 | { |
| 2319 | int signalIndex = QSignalTransitionPrivate::get(q: transition)->signalIndex; |
| 2320 | if (signalIndex == -1) |
| 2321 | return; // not registered |
| 2322 | const QObject *sender = QSignalTransitionPrivate::get(q: transition)->sender; |
| 2323 | QSignalTransitionPrivate::get(q: transition)->signalIndex = -1; |
| 2324 | |
| 2325 | connectionsMutex.lock(); |
| 2326 | QVector<int> &connectedSignalIndexes = connections[sender]; |
| 2327 | Q_ASSERT(connectedSignalIndexes.size() > signalIndex); |
| 2328 | Q_ASSERT(connectedSignalIndexes.at(signalIndex) != 0); |
| 2329 | if (--connectedSignalIndexes[signalIndex] == 0) { |
| 2330 | Q_ASSERT(signalEventGenerator != nullptr); |
| 2331 | static const int generatorMethodOffset = QSignalEventGenerator::staticMetaObject.methodOffset(); |
| 2332 | QMetaObject::disconnect(sender, signal_index: signalIndex, receiver: signalEventGenerator, method_index: generatorMethodOffset); |
| 2333 | int sum = 0; |
| 2334 | for (int i = 0; i < connectedSignalIndexes.size(); ++i) |
| 2335 | sum += connectedSignalIndexes.at(i); |
| 2336 | if (sum == 0) |
| 2337 | connections.remove(akey: sender); |
| 2338 | } |
| 2339 | connectionsMutex.unlock(); |
| 2340 | } |
| 2341 | |
| 2342 | void QStateMachinePrivate::unregisterAllTransitions() |
| 2343 | { |
| 2344 | Q_Q(QStateMachine); |
| 2345 | { |
| 2346 | QList<QSignalTransition*> transitions = rootState()->findChildren<QSignalTransition*>(); |
| 2347 | for (int i = 0; i < transitions.size(); ++i) { |
| 2348 | QSignalTransition *t = transitions.at(i); |
| 2349 | if (t->machine() == q) |
| 2350 | unregisterSignalTransition(transition: t); |
| 2351 | } |
| 2352 | } |
| 2353 | #if QT_CONFIG(qeventtransition) |
| 2354 | { |
| 2355 | QList<QEventTransition*> transitions = rootState()->findChildren<QEventTransition*>(); |
| 2356 | for (int i = 0; i < transitions.size(); ++i) { |
| 2357 | QEventTransition *t = transitions.at(i); |
| 2358 | if (t->machine() == q) |
| 2359 | unregisterEventTransition(transition: t); |
| 2360 | } |
| 2361 | } |
| 2362 | #endif |
| 2363 | } |
| 2364 | |
| 2365 | #if QT_CONFIG(qeventtransition) |
| 2366 | void QStateMachinePrivate::maybeRegisterEventTransition(QEventTransition *transition) |
| 2367 | { |
| 2368 | if ((state == Running) && configuration.contains(value: transition->sourceState())) |
| 2369 | registerEventTransition(transition); |
| 2370 | } |
| 2371 | |
| 2372 | void QStateMachinePrivate::registerEventTransition(QEventTransition *transition) |
| 2373 | { |
| 2374 | Q_Q(QStateMachine); |
| 2375 | if (QEventTransitionPrivate::get(q: transition)->registered) |
| 2376 | return; |
| 2377 | if (transition->eventType() >= QEvent::User) { |
| 2378 | qWarning(msg: "QObject event transitions are not supported for custom types" ); |
| 2379 | return; |
| 2380 | } |
| 2381 | QObject *object = QEventTransitionPrivate::get(q: transition)->object; |
| 2382 | if (!object) |
| 2383 | return; |
| 2384 | QObjectPrivate *od = QObjectPrivate::get(o: object); |
| 2385 | if (!od->extraData || !od->extraData->eventFilters.contains(t: q)) |
| 2386 | object->installEventFilter(filterObj: q); |
| 2387 | ++qobjectEvents[object][transition->eventType()]; |
| 2388 | QEventTransitionPrivate::get(q: transition)->registered = true; |
| 2389 | #ifdef QSTATEMACHINE_DEBUG |
| 2390 | qDebug() << q << ": added event transition from" << transition->sourceState() |
| 2391 | << ": ( object =" << object << ", event =" << transition->eventType() |
| 2392 | << ", targets =" << transition->targetStates() << ')'; |
| 2393 | #endif |
| 2394 | } |
| 2395 | |
| 2396 | void QStateMachinePrivate::unregisterEventTransition(QEventTransition *transition) |
| 2397 | { |
| 2398 | Q_Q(QStateMachine); |
| 2399 | if (!QEventTransitionPrivate::get(q: transition)->registered) |
| 2400 | return; |
| 2401 | QObject *object = QEventTransitionPrivate::get(q: transition)->object; |
| 2402 | QHash<QEvent::Type, int> &events = qobjectEvents[object]; |
| 2403 | Q_ASSERT(events.value(transition->eventType()) > 0); |
| 2404 | if (--events[transition->eventType()] == 0) { |
| 2405 | events.remove(akey: transition->eventType()); |
| 2406 | int sum = 0; |
| 2407 | QHash<QEvent::Type, int>::const_iterator it; |
| 2408 | for (it = events.constBegin(); it != events.constEnd(); ++it) |
| 2409 | sum += it.value(); |
| 2410 | if (sum == 0) { |
| 2411 | qobjectEvents.remove(akey: object); |
| 2412 | object->removeEventFilter(obj: q); |
| 2413 | } |
| 2414 | } |
| 2415 | QEventTransitionPrivate::get(q: transition)->registered = false; |
| 2416 | } |
| 2417 | |
| 2418 | void QStateMachinePrivate::handleFilteredEvent(QObject *watched, QEvent *event) |
| 2419 | { |
| 2420 | if (qobjectEvents.value(akey: watched).contains(akey: event->type())) { |
| 2421 | postInternalEvent(e: new QStateMachine::WrappedEvent(watched, handler->cloneEvent(event))); |
| 2422 | processEvents(processingMode: DirectProcessing); |
| 2423 | } |
| 2424 | } |
| 2425 | #endif |
| 2426 | |
| 2427 | void QStateMachinePrivate::handleTransitionSignal(QObject *sender, int signalIndex, |
| 2428 | void **argv) |
| 2429 | { |
| 2430 | #ifndef QT_NO_DEBUG |
| 2431 | connectionsMutex.lock(); |
| 2432 | Q_ASSERT(connections[sender].at(signalIndex) != 0); |
| 2433 | connectionsMutex.unlock(); |
| 2434 | #endif |
| 2435 | const QMetaObject *meta = sender->metaObject(); |
| 2436 | QMetaMethod method = meta->method(index: signalIndex); |
| 2437 | int argc = method.parameterCount(); |
| 2438 | QList<QVariant> vargs; |
| 2439 | vargs.reserve(alloc: argc); |
| 2440 | for (int i = 0; i < argc; ++i) { |
| 2441 | int type = method.parameterType(index: i); |
| 2442 | vargs.append(t: QVariant(type, argv[i+1])); |
| 2443 | } |
| 2444 | |
| 2445 | #ifdef QSTATEMACHINE_DEBUG |
| 2446 | qDebug() << q_func() << ": sending signal event ( sender =" << sender |
| 2447 | << ", signal =" << method.methodSignature().constData() << ')'; |
| 2448 | #endif |
| 2449 | postInternalEvent(e: new QStateMachine::SignalEvent(sender, signalIndex, vargs)); |
| 2450 | processEvents(processingMode: DirectProcessing); |
| 2451 | } |
| 2452 | |
| 2453 | /*! |
| 2454 | Constructs a new state machine with the given \a parent. |
| 2455 | */ |
| 2456 | QStateMachine::QStateMachine(QObject *parent) |
| 2457 | : QState(*new QStateMachinePrivate, /*parentState=*/nullptr) |
| 2458 | { |
| 2459 | // Can't pass the parent to the QState constructor, as it expects a QState |
| 2460 | // But this works as expected regardless of whether parent is a QState or not |
| 2461 | setParent(parent); |
| 2462 | } |
| 2463 | |
| 2464 | /*! |
| 2465 | \since 5.0 |
| 2466 | \deprecated |
| 2467 | |
| 2468 | Constructs a new state machine with the given \a childMode |
| 2469 | and \a parent. |
| 2470 | |
| 2471 | \warning Do not set the \a childMode to anything else than \l{ExclusiveStates}, otherwise the |
| 2472 | state machine is invalid, and might work incorrectly. |
| 2473 | */ |
| 2474 | QStateMachine::QStateMachine(QState::ChildMode childMode, QObject *parent) |
| 2475 | : QState(*new QStateMachinePrivate, /*parentState=*/nullptr) |
| 2476 | { |
| 2477 | Q_D(QStateMachine); |
| 2478 | d->childMode = childMode; |
| 2479 | setParent(parent); // See comment in constructor above |
| 2480 | |
| 2481 | if (childMode != ExclusiveStates) { |
| 2482 | //### FIXME for Qt6: remove this constructor completely, and hide the childMode property. |
| 2483 | // Yes, the StateMachine itself is conceptually a state, but it should only expose a limited |
| 2484 | // number of properties. The execution algorithm (in the URL below) treats a state machine |
| 2485 | // as a state, but from an API point of view, it's questionable if the QStateMachine should |
| 2486 | // inherit from QState. |
| 2487 | // |
| 2488 | // See function findLCCA in https://www.w3.org/TR/2014/WD-scxml-20140529/#AlgorithmforSCXMLInterpretation |
| 2489 | // to see where setting childMode to parallel will break down. |
| 2490 | qWarning() << "Invalid childMode for QStateMachine" << this; |
| 2491 | } |
| 2492 | } |
| 2493 | |
| 2494 | /*! |
| 2495 | \internal |
| 2496 | */ |
| 2497 | QStateMachine::QStateMachine(QStateMachinePrivate &dd, QObject *parent) |
| 2498 | : QState(dd, /*parentState=*/nullptr) |
| 2499 | { |
| 2500 | setParent(parent); |
| 2501 | } |
| 2502 | |
| 2503 | /*! |
| 2504 | Destroys this state machine. |
| 2505 | */ |
| 2506 | QStateMachine::~QStateMachine() |
| 2507 | { |
| 2508 | } |
| 2509 | |
| 2510 | /*! |
| 2511 | \enum QStateMachine::EventPriority |
| 2512 | |
| 2513 | This enum type specifies the priority of an event posted to the state |
| 2514 | machine using postEvent(). |
| 2515 | |
| 2516 | Events of high priority are processed before events of normal priority. |
| 2517 | |
| 2518 | \value NormalPriority The event has normal priority. |
| 2519 | \value HighPriority The event has high priority. |
| 2520 | */ |
| 2521 | |
| 2522 | /*! \enum QStateMachine::Error |
| 2523 | |
| 2524 | This enum type defines errors that can occur in the state machine at run time. When the state |
| 2525 | machine encounters an unrecoverable error at run time, it will set the error code returned |
| 2526 | by error(), the error message returned by errorString(), and enter an error state based on |
| 2527 | the context of the error. |
| 2528 | |
| 2529 | \value NoError No error has occurred. |
| 2530 | \value NoInitialStateError The machine has entered a QState with children which does not have an |
| 2531 | initial state set. The context of this error is the state which is missing an initial |
| 2532 | state. |
| 2533 | \value NoDefaultStateInHistoryStateError The machine has entered a QHistoryState which does not have |
| 2534 | a default state set. The context of this error is the QHistoryState which is missing a |
| 2535 | default state. |
| 2536 | \value NoCommonAncestorForTransitionError The machine has selected a transition whose source |
| 2537 | and targets are not part of the same tree of states, and thus are not part of the same |
| 2538 | state machine. Commonly, this could mean that one of the states has not been given |
| 2539 | any parent or added to any machine. The context of this error is the source state of |
| 2540 | the transition. |
| 2541 | \value StateMachineChildModeSetToParallelError The machine's \l childMode |
| 2542 | property was set to \l{QState::ParallelStates}. This is illegal. |
| 2543 | Only states may be declared as parallel, not the state machine |
| 2544 | itself. This enum value was added in Qt 5.14. |
| 2545 | |
| 2546 | \sa setErrorState() |
| 2547 | */ |
| 2548 | |
| 2549 | /*! |
| 2550 | Returns the error code of the last error that occurred in the state machine. |
| 2551 | */ |
| 2552 | QStateMachine::Error QStateMachine::error() const |
| 2553 | { |
| 2554 | Q_D(const QStateMachine); |
| 2555 | return d->error; |
| 2556 | } |
| 2557 | |
| 2558 | /*! |
| 2559 | Returns the error string of the last error that occurred in the state machine. |
| 2560 | */ |
| 2561 | QString QStateMachine::errorString() const |
| 2562 | { |
| 2563 | Q_D(const QStateMachine); |
| 2564 | return d->errorString; |
| 2565 | } |
| 2566 | |
| 2567 | /*! |
| 2568 | Clears the error string and error code of the state machine. |
| 2569 | */ |
| 2570 | void QStateMachine::clearError() |
| 2571 | { |
| 2572 | Q_D(QStateMachine); |
| 2573 | d->errorString.clear(); |
| 2574 | d->error = NoError; |
| 2575 | } |
| 2576 | |
| 2577 | /*! |
| 2578 | Returns the restore policy of the state machine. |
| 2579 | |
| 2580 | \sa setGlobalRestorePolicy() |
| 2581 | */ |
| 2582 | QState::RestorePolicy QStateMachine::globalRestorePolicy() const |
| 2583 | { |
| 2584 | Q_D(const QStateMachine); |
| 2585 | return d->globalRestorePolicy; |
| 2586 | } |
| 2587 | |
| 2588 | /*! |
| 2589 | Sets the restore policy of the state machine to \a restorePolicy. The default |
| 2590 | restore policy is QState::DontRestoreProperties. |
| 2591 | |
| 2592 | \sa globalRestorePolicy() |
| 2593 | */ |
| 2594 | void QStateMachine::setGlobalRestorePolicy(QState::RestorePolicy restorePolicy) |
| 2595 | { |
| 2596 | Q_D(QStateMachine); |
| 2597 | d->globalRestorePolicy = restorePolicy; |
| 2598 | } |
| 2599 | |
| 2600 | /*! |
| 2601 | Adds the given \a state to this state machine. The state becomes a top-level |
| 2602 | state and the state machine takes ownership of the state. |
| 2603 | |
| 2604 | If the state is already in a different machine, it will first be removed |
| 2605 | from its old machine, and then added to this machine. |
| 2606 | |
| 2607 | \sa removeState(), setInitialState() |
| 2608 | */ |
| 2609 | void QStateMachine::addState(QAbstractState *state) |
| 2610 | { |
| 2611 | if (!state) { |
| 2612 | qWarning(msg: "QStateMachine::addState: cannot add null state" ); |
| 2613 | return; |
| 2614 | } |
| 2615 | if (QAbstractStatePrivate::get(q: state)->machine() == this) { |
| 2616 | qWarning(msg: "QStateMachine::addState: state has already been added to this machine" ); |
| 2617 | return; |
| 2618 | } |
| 2619 | state->setParent(this); |
| 2620 | } |
| 2621 | |
| 2622 | /*! |
| 2623 | Removes the given \a state from this state machine. The state machine |
| 2624 | releases ownership of the state. |
| 2625 | |
| 2626 | \sa addState() |
| 2627 | */ |
| 2628 | void QStateMachine::removeState(QAbstractState *state) |
| 2629 | { |
| 2630 | if (!state) { |
| 2631 | qWarning(msg: "QStateMachine::removeState: cannot remove null state" ); |
| 2632 | return; |
| 2633 | } |
| 2634 | if (QAbstractStatePrivate::get(q: state)->machine() != this) { |
| 2635 | qWarning(msg: "QStateMachine::removeState: state %p's machine (%p)" |
| 2636 | " is different from this machine (%p)" , |
| 2637 | state, QAbstractStatePrivate::get(q: state)->machine(), this); |
| 2638 | return; |
| 2639 | } |
| 2640 | state->setParent(nullptr); |
| 2641 | } |
| 2642 | |
| 2643 | bool QStateMachine::isRunning() const |
| 2644 | { |
| 2645 | Q_D(const QStateMachine); |
| 2646 | return (d->state == QStateMachinePrivate::Running); |
| 2647 | } |
| 2648 | |
| 2649 | /*! |
| 2650 | Starts this state machine. The machine will reset its configuration and |
| 2651 | transition to the initial state. When a final top-level state (QFinalState) |
| 2652 | is entered, the machine will emit the finished() signal. |
| 2653 | |
| 2654 | \note A state machine will not run without a running event loop, such as |
| 2655 | the main application event loop started with QCoreApplication::exec() or |
| 2656 | QApplication::exec(). |
| 2657 | |
| 2658 | \sa started(), finished(), stop(), initialState(), setRunning() |
| 2659 | */ |
| 2660 | void QStateMachine::start() |
| 2661 | { |
| 2662 | Q_D(QStateMachine); |
| 2663 | |
| 2664 | if ((childMode() == QState::ExclusiveStates) && (initialState() == nullptr)) { |
| 2665 | qWarning(msg: "QStateMachine::start: No initial state set for machine. Refusing to start." ); |
| 2666 | return; |
| 2667 | } |
| 2668 | |
| 2669 | switch (d->state) { |
| 2670 | case QStateMachinePrivate::NotRunning: |
| 2671 | d->state = QStateMachinePrivate::Starting; |
| 2672 | QMetaObject::invokeMethod(obj: this, member: "_q_start" , type: Qt::QueuedConnection); |
| 2673 | break; |
| 2674 | case QStateMachinePrivate::Starting: |
| 2675 | break; |
| 2676 | case QStateMachinePrivate::Running: |
| 2677 | qWarning(msg: "QStateMachine::start(): already running" ); |
| 2678 | break; |
| 2679 | } |
| 2680 | } |
| 2681 | |
| 2682 | /*! |
| 2683 | Stops this state machine. The state machine will stop processing events and |
| 2684 | then emit the stopped() signal. |
| 2685 | |
| 2686 | \sa stopped(), start(), setRunning() |
| 2687 | */ |
| 2688 | void QStateMachine::stop() |
| 2689 | { |
| 2690 | Q_D(QStateMachine); |
| 2691 | switch (d->state) { |
| 2692 | case QStateMachinePrivate::NotRunning: |
| 2693 | break; |
| 2694 | case QStateMachinePrivate::Starting: |
| 2695 | // the machine will exit as soon as it enters the event processing loop |
| 2696 | d->stop = true; |
| 2697 | break; |
| 2698 | case QStateMachinePrivate::Running: |
| 2699 | d->stop = true; |
| 2700 | d->processEvents(processingMode: QStateMachinePrivate::QueuedProcessing); |
| 2701 | break; |
| 2702 | } |
| 2703 | } |
| 2704 | |
| 2705 | void QStateMachine::setRunning(bool running) |
| 2706 | { |
| 2707 | if (running) |
| 2708 | start(); |
| 2709 | else |
| 2710 | stop(); |
| 2711 | } |
| 2712 | |
| 2713 | /*! |
| 2714 | \threadsafe |
| 2715 | |
| 2716 | Posts the given \a event of the given \a priority for processing by this |
| 2717 | state machine. |
| 2718 | |
| 2719 | This function returns immediately. The event is added to the state machine's |
| 2720 | event queue. Events are processed in the order posted. The state machine |
| 2721 | takes ownership of the event and deletes it once it has been processed. |
| 2722 | |
| 2723 | You can only post events when the state machine is running or when it is starting up. |
| 2724 | |
| 2725 | \sa postDelayedEvent() |
| 2726 | */ |
| 2727 | void QStateMachine::postEvent(QEvent *event, EventPriority priority) |
| 2728 | { |
| 2729 | Q_D(QStateMachine); |
| 2730 | switch (d->state) { |
| 2731 | case QStateMachinePrivate::Running: |
| 2732 | case QStateMachinePrivate::Starting: |
| 2733 | break; |
| 2734 | default: |
| 2735 | qWarning(msg: "QStateMachine::postEvent: cannot post event when the state machine is not running" ); |
| 2736 | return; |
| 2737 | } |
| 2738 | if (!event) { |
| 2739 | qWarning(msg: "QStateMachine::postEvent: cannot post null event" ); |
| 2740 | return; |
| 2741 | } |
| 2742 | #ifdef QSTATEMACHINE_DEBUG |
| 2743 | qDebug() << this << ": posting event" << event; |
| 2744 | #endif |
| 2745 | switch (priority) { |
| 2746 | case NormalPriority: |
| 2747 | d->postExternalEvent(e: event); |
| 2748 | break; |
| 2749 | case HighPriority: |
| 2750 | d->postInternalEvent(e: event); |
| 2751 | break; |
| 2752 | } |
| 2753 | d->processEvents(processingMode: QStateMachinePrivate::QueuedProcessing); |
| 2754 | } |
| 2755 | |
| 2756 | /*! |
| 2757 | \threadsafe |
| 2758 | |
| 2759 | Posts the given \a event for processing by this state machine, with the |
| 2760 | given \a delay in milliseconds. Returns an identifier associated with the |
| 2761 | delayed event, or -1 if the event could not be posted. |
| 2762 | |
| 2763 | This function returns immediately. When the delay has expired, the event |
| 2764 | will be added to the state machine's event queue for processing. The state |
| 2765 | machine takes ownership of the event and deletes it once it has been |
| 2766 | processed. |
| 2767 | |
| 2768 | You can only post events when the state machine is running. |
| 2769 | |
| 2770 | \sa cancelDelayedEvent(), postEvent() |
| 2771 | */ |
| 2772 | int QStateMachine::postDelayedEvent(QEvent *event, int delay) |
| 2773 | { |
| 2774 | Q_D(QStateMachine); |
| 2775 | if (d->state != QStateMachinePrivate::Running) { |
| 2776 | qWarning(msg: "QStateMachine::postDelayedEvent: cannot post event when the state machine is not running" ); |
| 2777 | return -1; |
| 2778 | } |
| 2779 | if (!event) { |
| 2780 | qWarning(msg: "QStateMachine::postDelayedEvent: cannot post null event" ); |
| 2781 | return -1; |
| 2782 | } |
| 2783 | if (delay < 0) { |
| 2784 | qWarning(msg: "QStateMachine::postDelayedEvent: delay cannot be negative" ); |
| 2785 | return -1; |
| 2786 | } |
| 2787 | #ifdef QSTATEMACHINE_DEBUG |
| 2788 | qDebug() << this << ": posting event" << event << "with delay" << delay; |
| 2789 | #endif |
| 2790 | QMutexLocker locker(&d->delayedEventsMutex); |
| 2791 | int id = d->delayedEventIdFreeList.next(); |
| 2792 | bool inMachineThread = (QThread::currentThread() == thread()); |
| 2793 | int timerId = inMachineThread ? startTimer(interval: delay) : 0; |
| 2794 | if (inMachineThread && !timerId) { |
| 2795 | qWarning(msg: "QStateMachine::postDelayedEvent: failed to start timer with interval %d" , delay); |
| 2796 | d->delayedEventIdFreeList.release(id); |
| 2797 | return -1; |
| 2798 | } |
| 2799 | QStateMachinePrivate::DelayedEvent delayedEvent(event, timerId); |
| 2800 | d->delayedEvents.insert(akey: id, avalue: delayedEvent); |
| 2801 | if (timerId) { |
| 2802 | d->timerIdToDelayedEventId.insert(akey: timerId, avalue: id); |
| 2803 | } else { |
| 2804 | Q_ASSERT(!inMachineThread); |
| 2805 | QMetaObject::invokeMethod(obj: this, member: "_q_startDelayedEventTimer" , |
| 2806 | type: Qt::QueuedConnection, |
| 2807 | Q_ARG(int, id), |
| 2808 | Q_ARG(int, delay)); |
| 2809 | } |
| 2810 | return id; |
| 2811 | } |
| 2812 | |
| 2813 | /*! |
| 2814 | \threadsafe |
| 2815 | |
| 2816 | Cancels the delayed event identified by the given \a id. The id should be a |
| 2817 | value returned by a call to postDelayedEvent(). Returns \c true if the event |
| 2818 | was successfully cancelled, otherwise returns \c false. |
| 2819 | |
| 2820 | \sa postDelayedEvent() |
| 2821 | */ |
| 2822 | bool QStateMachine::cancelDelayedEvent(int id) |
| 2823 | { |
| 2824 | Q_D(QStateMachine); |
| 2825 | if (d->state != QStateMachinePrivate::Running) { |
| 2826 | qWarning(msg: "QStateMachine::cancelDelayedEvent: the machine is not running" ); |
| 2827 | return false; |
| 2828 | } |
| 2829 | QMutexLocker locker(&d->delayedEventsMutex); |
| 2830 | QStateMachinePrivate::DelayedEvent e = d->delayedEvents.take(akey: id); |
| 2831 | if (!e.event) |
| 2832 | return false; |
| 2833 | if (e.timerId) { |
| 2834 | d->timerIdToDelayedEventId.remove(akey: e.timerId); |
| 2835 | bool inMachineThread = (QThread::currentThread() == thread()); |
| 2836 | if (inMachineThread) { |
| 2837 | killTimer(id: e.timerId); |
| 2838 | d->delayedEventIdFreeList.release(id); |
| 2839 | } else { |
| 2840 | QMetaObject::invokeMethod(obj: this, member: "_q_killDelayedEventTimer" , |
| 2841 | type: Qt::QueuedConnection, |
| 2842 | Q_ARG(int, id), |
| 2843 | Q_ARG(int, e.timerId)); |
| 2844 | } |
| 2845 | } else { |
| 2846 | // Cancellation will be detected in pending _q_startDelayedEventTimer() call |
| 2847 | } |
| 2848 | delete e.event; |
| 2849 | return true; |
| 2850 | } |
| 2851 | |
| 2852 | /*! |
| 2853 | Returns the maximal consistent set of states (including parallel and final |
| 2854 | states) that this state machine is currently in. If a state \c s is in the |
| 2855 | configuration, it is always the case that the parent of \c s is also in |
| 2856 | c. Note, however, that the machine itself is not an explicit member of the |
| 2857 | configuration. |
| 2858 | */ |
| 2859 | QSet<QAbstractState*> QStateMachine::configuration() const |
| 2860 | { |
| 2861 | Q_D(const QStateMachine); |
| 2862 | return d->configuration; |
| 2863 | } |
| 2864 | |
| 2865 | /*! |
| 2866 | \fn QStateMachine::started() |
| 2867 | |
| 2868 | This signal is emitted when the state machine has entered its initial state |
| 2869 | (QStateMachine::initialState). |
| 2870 | |
| 2871 | \sa QStateMachine::finished(), QStateMachine::start() |
| 2872 | */ |
| 2873 | |
| 2874 | /*! |
| 2875 | \fn QStateMachine::stopped() |
| 2876 | |
| 2877 | This signal is emitted when the state machine has stopped. |
| 2878 | |
| 2879 | \sa QStateMachine::stop(), QStateMachine::finished() |
| 2880 | */ |
| 2881 | |
| 2882 | /*! |
| 2883 | \reimp |
| 2884 | */ |
| 2885 | bool QStateMachine::event(QEvent *e) |
| 2886 | { |
| 2887 | Q_D(QStateMachine); |
| 2888 | if (e->type() == QEvent::Timer) { |
| 2889 | QTimerEvent *te = static_cast<QTimerEvent*>(e); |
| 2890 | int tid = te->timerId(); |
| 2891 | if (d->state != QStateMachinePrivate::Running) { |
| 2892 | // This event has been cancelled already |
| 2893 | QMutexLocker locker(&d->delayedEventsMutex); |
| 2894 | Q_ASSERT(!d->timerIdToDelayedEventId.contains(tid)); |
| 2895 | return true; |
| 2896 | } |
| 2897 | d->delayedEventsMutex.lock(); |
| 2898 | int id = d->timerIdToDelayedEventId.take(akey: tid); |
| 2899 | QStateMachinePrivate::DelayedEvent ee = d->delayedEvents.take(akey: id); |
| 2900 | if (ee.event != nullptr) { |
| 2901 | Q_ASSERT(ee.timerId == tid); |
| 2902 | killTimer(id: tid); |
| 2903 | d->delayedEventIdFreeList.release(id); |
| 2904 | d->delayedEventsMutex.unlock(); |
| 2905 | d->postExternalEvent(e: ee.event); |
| 2906 | d->processEvents(processingMode: QStateMachinePrivate::DirectProcessing); |
| 2907 | return true; |
| 2908 | } else { |
| 2909 | d->delayedEventsMutex.unlock(); |
| 2910 | } |
| 2911 | } |
| 2912 | return QState::event(e); |
| 2913 | } |
| 2914 | |
| 2915 | #if QT_CONFIG(qeventtransition) |
| 2916 | /*! |
| 2917 | \reimp |
| 2918 | */ |
| 2919 | bool QStateMachine::eventFilter(QObject *watched, QEvent *event) |
| 2920 | { |
| 2921 | Q_D(QStateMachine); |
| 2922 | d->handleFilteredEvent(watched, event); |
| 2923 | return false; |
| 2924 | } |
| 2925 | #endif |
| 2926 | |
| 2927 | /*! |
| 2928 | \internal |
| 2929 | |
| 2930 | This function is called when the state machine is about to select |
| 2931 | transitions based on the given \a event. |
| 2932 | |
| 2933 | The default implementation does nothing. |
| 2934 | */ |
| 2935 | void QStateMachine::beginSelectTransitions(QEvent *event) |
| 2936 | { |
| 2937 | Q_UNUSED(event); |
| 2938 | } |
| 2939 | |
| 2940 | /*! |
| 2941 | \internal |
| 2942 | |
| 2943 | This function is called when the state machine has finished selecting |
| 2944 | transitions based on the given \a event. |
| 2945 | |
| 2946 | The default implementation does nothing. |
| 2947 | */ |
| 2948 | void QStateMachine::endSelectTransitions(QEvent *event) |
| 2949 | { |
| 2950 | Q_UNUSED(event); |
| 2951 | } |
| 2952 | |
| 2953 | /*! |
| 2954 | \internal |
| 2955 | |
| 2956 | This function is called when the state machine is about to do a microstep. |
| 2957 | |
| 2958 | The default implementation does nothing. |
| 2959 | */ |
| 2960 | void QStateMachine::beginMicrostep(QEvent *event) |
| 2961 | { |
| 2962 | Q_UNUSED(event); |
| 2963 | } |
| 2964 | |
| 2965 | /*! |
| 2966 | \internal |
| 2967 | |
| 2968 | This function is called when the state machine has finished doing a |
| 2969 | microstep. |
| 2970 | |
| 2971 | The default implementation does nothing. |
| 2972 | */ |
| 2973 | void QStateMachine::endMicrostep(QEvent *event) |
| 2974 | { |
| 2975 | Q_UNUSED(event); |
| 2976 | } |
| 2977 | |
| 2978 | /*! |
| 2979 | \reimp |
| 2980 | This function will call start() to start the state machine. |
| 2981 | */ |
| 2982 | void QStateMachine::onEntry(QEvent *event) |
| 2983 | { |
| 2984 | start(); |
| 2985 | QState::onEntry(event); |
| 2986 | } |
| 2987 | |
| 2988 | /*! |
| 2989 | \reimp |
| 2990 | This function will call stop() to stop the state machine and |
| 2991 | subsequently emit the stopped() signal. |
| 2992 | */ |
| 2993 | void QStateMachine::onExit(QEvent *event) |
| 2994 | { |
| 2995 | stop(); |
| 2996 | QState::onExit(event); |
| 2997 | } |
| 2998 | |
| 2999 | #if QT_CONFIG(animation) |
| 3000 | |
| 3001 | /*! |
| 3002 | Returns whether animations are enabled for this state machine. |
| 3003 | */ |
| 3004 | bool QStateMachine::isAnimated() const |
| 3005 | { |
| 3006 | Q_D(const QStateMachine); |
| 3007 | return d->animated; |
| 3008 | } |
| 3009 | |
| 3010 | /*! |
| 3011 | Sets whether animations are \a enabled for this state machine. |
| 3012 | */ |
| 3013 | void QStateMachine::setAnimated(bool enabled) |
| 3014 | { |
| 3015 | Q_D(QStateMachine); |
| 3016 | d->animated = enabled; |
| 3017 | } |
| 3018 | |
| 3019 | /*! |
| 3020 | Adds a default \a animation to be considered for any transition. |
| 3021 | */ |
| 3022 | void QStateMachine::addDefaultAnimation(QAbstractAnimation *animation) |
| 3023 | { |
| 3024 | Q_D(QStateMachine); |
| 3025 | d->defaultAnimations.append(t: animation); |
| 3026 | } |
| 3027 | |
| 3028 | /*! |
| 3029 | Returns the list of default animations that will be considered for any transition. |
| 3030 | */ |
| 3031 | QList<QAbstractAnimation*> QStateMachine::defaultAnimations() const |
| 3032 | { |
| 3033 | Q_D(const QStateMachine); |
| 3034 | return d->defaultAnimations; |
| 3035 | } |
| 3036 | |
| 3037 | /*! |
| 3038 | Removes \a animation from the list of default animations. |
| 3039 | */ |
| 3040 | void QStateMachine::removeDefaultAnimation(QAbstractAnimation *animation) |
| 3041 | { |
| 3042 | Q_D(QStateMachine); |
| 3043 | d->defaultAnimations.removeAll(t: animation); |
| 3044 | } |
| 3045 | |
| 3046 | #endif // animation |
| 3047 | |
| 3048 | |
| 3049 | // Begin moc-generated code -- modify carefully (check "HAND EDIT" parts)! |
| 3050 | struct qt_meta_stringdata_QSignalEventGenerator_t { |
| 3051 | QByteArrayData data[3]; |
| 3052 | char stringdata[32]; |
| 3053 | }; |
| 3054 | #define QT_MOC_LITERAL(idx, ofs, len) \ |
| 3055 | Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ |
| 3056 | offsetof(qt_meta_stringdata_QSignalEventGenerator_t, stringdata) + ofs \ |
| 3057 | - idx * sizeof(QByteArrayData) \ |
| 3058 | ) |
| 3059 | static const qt_meta_stringdata_QSignalEventGenerator_t qt_meta_stringdata_QSignalEventGenerator = { |
| 3060 | .data: { |
| 3061 | QT_MOC_LITERAL(0, 0, 21), |
| 3062 | QT_MOC_LITERAL(1, 22, 7), |
| 3063 | QT_MOC_LITERAL(2, 30, 0) |
| 3064 | }, |
| 3065 | .stringdata: "QSignalEventGenerator\0execute\0\0" |
| 3066 | }; |
| 3067 | #undef QT_MOC_LITERAL |
| 3068 | |
| 3069 | static const uint qt_meta_data_QSignalEventGenerator[] = { |
| 3070 | |
| 3071 | // content: |
| 3072 | 7, // revision |
| 3073 | 0, // classname |
| 3074 | 0, 0, // classinfo |
| 3075 | 1, 14, // methods |
| 3076 | 0, 0, // properties |
| 3077 | 0, 0, // enums/sets |
| 3078 | 0, 0, // constructors |
| 3079 | 0, // flags |
| 3080 | 0, // signalCount |
| 3081 | |
| 3082 | // slots: name, argc, parameters, tag, flags |
| 3083 | 1, 0, 19, 2, 0x0a, |
| 3084 | |
| 3085 | // slots: parameters |
| 3086 | QMetaType::Void, |
| 3087 | |
| 3088 | 0 // eod |
| 3089 | }; |
| 3090 | |
| 3091 | void QSignalEventGenerator::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) |
| 3092 | { |
| 3093 | if (_c == QMetaObject::InvokeMetaMethod) { |
| 3094 | Q_ASSERT(staticMetaObject.cast(_o)); |
| 3095 | QSignalEventGenerator *_t = static_cast<QSignalEventGenerator *>(_o); |
| 3096 | switch (_id) { |
| 3097 | case 0: _t->execute(_a); break; // HAND EDIT: add the _a parameter |
| 3098 | default: ; |
| 3099 | } |
| 3100 | } |
| 3101 | Q_UNUSED(_a); |
| 3102 | } |
| 3103 | |
| 3104 | const QMetaObject QSignalEventGenerator::staticMetaObject = { |
| 3105 | .d: { .superdata: &QObject::staticMetaObject, .stringdata: qt_meta_stringdata_QSignalEventGenerator.data, |
| 3106 | .data: qt_meta_data_QSignalEventGenerator, .static_metacall: qt_static_metacall, .relatedMetaObjects: nullptr, .extradata: nullptr } |
| 3107 | }; |
| 3108 | |
| 3109 | const QMetaObject *QSignalEventGenerator::metaObject() const |
| 3110 | { |
| 3111 | return &staticMetaObject; |
| 3112 | } |
| 3113 | |
| 3114 | void *QSignalEventGenerator::qt_metacast(const char *_clname) |
| 3115 | { |
| 3116 | if (!_clname) return nullptr; |
| 3117 | if (!strcmp(s1: _clname, s2: qt_meta_stringdata_QSignalEventGenerator.stringdata)) |
| 3118 | return static_cast<void*>(const_cast< QSignalEventGenerator*>(this)); |
| 3119 | return QObject::qt_metacast(_clname); |
| 3120 | } |
| 3121 | |
| 3122 | int QSignalEventGenerator::qt_metacall(QMetaObject::Call _c, int _id, void **_a) |
| 3123 | { |
| 3124 | _id = QObject::qt_metacall(_c, _id, _a); |
| 3125 | if (_id < 0) |
| 3126 | return _id; |
| 3127 | if (_c == QMetaObject::InvokeMetaMethod) { |
| 3128 | if (_id < 1) |
| 3129 | qt_static_metacall(o: this, _c, _id, _a); |
| 3130 | _id -= 1; |
| 3131 | } |
| 3132 | return _id; |
| 3133 | } |
| 3134 | // End moc-generated code |
| 3135 | |
| 3136 | void QSignalEventGenerator::execute(void **_a) |
| 3137 | { |
| 3138 | auto machinePrivate = QStateMachinePrivate::get(q: qobject_cast<QStateMachine*>(object: parent())); |
| 3139 | if (machinePrivate->state != QStateMachinePrivate::Running) |
| 3140 | return; |
| 3141 | int signalIndex = senderSignalIndex(); |
| 3142 | if (signalIndex == -1) { |
| 3143 | qWarning() << "StateMachine: Could not execute transition because originating object has been deleted" ; |
| 3144 | return; |
| 3145 | } |
| 3146 | machinePrivate->handleTransitionSignal(sender: sender(), signalIndex, argv: _a); |
| 3147 | } |
| 3148 | |
| 3149 | QSignalEventGenerator::QSignalEventGenerator(QStateMachine *parent) |
| 3150 | : QObject(parent) |
| 3151 | { |
| 3152 | } |
| 3153 | |
| 3154 | /*! |
| 3155 | \class QStateMachine::SignalEvent |
| 3156 | \inmodule QtCore |
| 3157 | |
| 3158 | \brief The SignalEvent class represents a Qt signal event. |
| 3159 | |
| 3160 | \since 4.6 |
| 3161 | \ingroup statemachine |
| 3162 | |
| 3163 | A signal event is generated by a QStateMachine in response to a Qt |
| 3164 | signal. The QSignalTransition class provides a transition associated with a |
| 3165 | signal event. QStateMachine::SignalEvent is part of \l{The State Machine Framework}. |
| 3166 | |
| 3167 | The sender() function returns the object that generated the signal. The |
| 3168 | signalIndex() function returns the index of the signal. The arguments() |
| 3169 | function returns the arguments of the signal. |
| 3170 | |
| 3171 | \sa QSignalTransition |
| 3172 | */ |
| 3173 | |
| 3174 | /*! |
| 3175 | \internal |
| 3176 | |
| 3177 | Constructs a new SignalEvent object with the given \a sender, \a |
| 3178 | signalIndex and \a arguments. |
| 3179 | */ |
| 3180 | QStateMachine::SignalEvent::SignalEvent(QObject *sender, int signalIndex, |
| 3181 | const QList<QVariant> &arguments) |
| 3182 | : QEvent(QEvent::StateMachineSignal), m_sender(sender), |
| 3183 | m_signalIndex(signalIndex), m_arguments(arguments) |
| 3184 | { |
| 3185 | } |
| 3186 | |
| 3187 | /*! |
| 3188 | Destroys this SignalEvent. |
| 3189 | */ |
| 3190 | QStateMachine::SignalEvent::~SignalEvent() |
| 3191 | { |
| 3192 | } |
| 3193 | |
| 3194 | /*! |
| 3195 | \fn QStateMachine::SignalEvent::sender() const |
| 3196 | |
| 3197 | Returns the object that emitted the signal. |
| 3198 | |
| 3199 | \sa QObject::sender() |
| 3200 | */ |
| 3201 | |
| 3202 | /*! |
| 3203 | \fn QStateMachine::SignalEvent::signalIndex() const |
| 3204 | |
| 3205 | Returns the index of the signal. |
| 3206 | |
| 3207 | \sa QMetaObject::indexOfSignal(), QMetaObject::method() |
| 3208 | */ |
| 3209 | |
| 3210 | /*! |
| 3211 | \fn QStateMachine::SignalEvent::arguments() const |
| 3212 | |
| 3213 | Returns the arguments of the signal. |
| 3214 | */ |
| 3215 | |
| 3216 | |
| 3217 | /*! |
| 3218 | \class QStateMachine::WrappedEvent |
| 3219 | \inmodule QtCore |
| 3220 | |
| 3221 | \brief The WrappedEvent class inherits QEvent and holds a clone of an event associated with a QObject. |
| 3222 | |
| 3223 | \since 4.6 |
| 3224 | \ingroup statemachine |
| 3225 | |
| 3226 | A wrapped event is generated by a QStateMachine in response to a Qt |
| 3227 | event. The QEventTransition class provides a transition associated with a |
| 3228 | such an event. QStateMachine::WrappedEvent is part of \l{The State Machine |
| 3229 | Framework}. |
| 3230 | |
| 3231 | The object() function returns the object that generated the event. The |
| 3232 | event() function returns a clone of the original event. |
| 3233 | |
| 3234 | \sa QEventTransition |
| 3235 | */ |
| 3236 | |
| 3237 | /*! |
| 3238 | \internal |
| 3239 | |
| 3240 | Constructs a new WrappedEvent object with the given \a object |
| 3241 | and \a event. |
| 3242 | |
| 3243 | The WrappedEvent object takes ownership of \a event. |
| 3244 | */ |
| 3245 | QStateMachine::WrappedEvent::WrappedEvent(QObject *object, QEvent *event) |
| 3246 | : QEvent(QEvent::StateMachineWrapped), m_object(object), m_event(event) |
| 3247 | { |
| 3248 | } |
| 3249 | |
| 3250 | /*! |
| 3251 | Destroys this WrappedEvent. |
| 3252 | */ |
| 3253 | QStateMachine::WrappedEvent::~WrappedEvent() |
| 3254 | { |
| 3255 | delete m_event; |
| 3256 | } |
| 3257 | |
| 3258 | /*! |
| 3259 | \fn QStateMachine::WrappedEvent::object() const |
| 3260 | |
| 3261 | Returns the object that the event is associated with. |
| 3262 | */ |
| 3263 | |
| 3264 | /*! |
| 3265 | \fn QStateMachine::WrappedEvent::event() const |
| 3266 | |
| 3267 | Returns a clone of the original event. |
| 3268 | */ |
| 3269 | |
| 3270 | /*! |
| 3271 | \fn QStateMachine::runningChanged(bool running) |
| 3272 | \since 5.4 |
| 3273 | |
| 3274 | This signal is emitted when the running property is changed with \a running as argument. |
| 3275 | |
| 3276 | \sa QStateMachine::running |
| 3277 | */ |
| 3278 | |
| 3279 | /*! |
| 3280 | \fn QStateMachine::postDelayedEvent(QEvent *event, std::chrono::milliseconds delay) |
| 3281 | \since 5.15 |
| 3282 | \overload |
| 3283 | \threadsafe |
| 3284 | |
| 3285 | Posts the given \a event for processing by this state machine, with the |
| 3286 | given \a delay in milliseconds. Returns an identifier associated with the |
| 3287 | delayed event, or -1 if the event could not be posted. |
| 3288 | |
| 3289 | This function returns immediately. When the delay has expired, the event |
| 3290 | will be added to the state machine's event queue for processing. The state |
| 3291 | machine takes ownership of the event and deletes it once it has been |
| 3292 | processed. |
| 3293 | |
| 3294 | You can only post events when the state machine is running. |
| 3295 | |
| 3296 | \sa cancelDelayedEvent(), postEvent() |
| 3297 | */ |
| 3298 | |
| 3299 | QT_END_NAMESPACE |
| 3300 | |
| 3301 | #include "qstatemachine.moc" |
| 3302 | #include "moc_qstatemachine.cpp" |
| 3303 | |