1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 The Qt Company Ltd. |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the QtGui module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #include <qinputmethod.h> |
41 | #include <private/qinputmethod_p.h> |
42 | #include <qguiapplication.h> |
43 | #include <qtimer.h> |
44 | #include <qpa/qplatforminputcontext_p.h> |
45 | |
46 | #include <QDebug> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | /*! |
51 | \internal |
52 | */ |
53 | QInputMethod::QInputMethod() |
54 | : QObject(*new QInputMethodPrivate) |
55 | { |
56 | } |
57 | |
58 | /*! |
59 | \internal |
60 | */ |
61 | QInputMethod::~QInputMethod() |
62 | { |
63 | } |
64 | |
65 | /*! |
66 | \class QInputMethod |
67 | \brief The QInputMethod class provides access to the active text input method. |
68 | \inmodule QtGui |
69 | |
70 | QInputMethod is used by the text editors for integrating to the platform text input |
71 | methods and more commonly by application views for querying various text input method-related |
72 | information like virtual keyboard visibility and keyboard dimensions. |
73 | |
74 | Qt Quick also provides access to QInputMethod in QML through \l{QmlGlobalQtObject}{Qt global object} |
75 | as \c Qt.inputMethod property. |
76 | */ |
77 | |
78 | /*! |
79 | Returns the transformation from input item coordinates to the window coordinates. |
80 | */ |
81 | QTransform QInputMethod::inputItemTransform() const |
82 | { |
83 | Q_D(const QInputMethod); |
84 | return d->inputItemTransform; |
85 | } |
86 | |
87 | /*! |
88 | Sets the transformation from input item coordinates to window coordinates to be \a transform. |
89 | Item transform needs to be updated by the focused window like QQuickCanvas whenever |
90 | item is moved inside the scene. |
91 | */ |
92 | void QInputMethod::setInputItemTransform(const QTransform &transform) |
93 | { |
94 | Q_D(QInputMethod); |
95 | if (d->inputItemTransform == transform) |
96 | return; |
97 | |
98 | d->inputItemTransform = transform; |
99 | emit cursorRectangleChanged(); |
100 | emit anchorRectangleChanged(); |
101 | } |
102 | |
103 | |
104 | /*! |
105 | \since 5.1 |
106 | |
107 | Returns the input item's geometry in input item coordinates. |
108 | |
109 | \sa setInputItemRectangle() |
110 | */ |
111 | QRectF QInputMethod::inputItemRectangle() const |
112 | { |
113 | Q_D(const QInputMethod); |
114 | return d->inputRectangle; |
115 | } |
116 | |
117 | /*! |
118 | \since 5.1 |
119 | |
120 | Sets the input item's geometry to be \a rect, in input item coordinates. |
121 | This needs to be updated by the focused window like QQuickCanvas whenever |
122 | item is moved inside the scene, or focus is changed. |
123 | */ |
124 | void QInputMethod::setInputItemRectangle(const QRectF &rect) |
125 | { |
126 | Q_D(QInputMethod); |
127 | d->inputRectangle = rect; |
128 | } |
129 | |
130 | static QRectF inputMethodQueryRectangle_helper(Qt::InputMethodQuery imquery, const QTransform &xform) |
131 | { |
132 | QRectF r; |
133 | if (QObject *focusObject = qGuiApp->focusObject()) { |
134 | QInputMethodQueryEvent query(imquery); |
135 | QGuiApplication::sendEvent(receiver: focusObject, event: &query); |
136 | r = query.value(query: imquery).toRectF(); |
137 | if (r.isValid()) |
138 | r = xform.mapRect(r); |
139 | } |
140 | return r; |
141 | } |
142 | |
143 | /*! |
144 | \property QInputMethod::cursorRectangle |
145 | \brief Input item's cursor rectangle in window coordinates. |
146 | |
147 | Cursor rectangle is often used by various text editing controls |
148 | like text prediction popups for following the text being typed. |
149 | */ |
150 | QRectF QInputMethod::cursorRectangle() const |
151 | { |
152 | Q_D(const QInputMethod); |
153 | return inputMethodQueryRectangle_helper(imquery: Qt::ImCursorRectangle, xform: d->inputItemTransform); |
154 | } |
155 | |
156 | /*! |
157 | \property QInputMethod::anchorRectangle |
158 | \brief Input item's anchor rectangle in window coordinates. |
159 | |
160 | Anchor rectangle is often used by various text editing controls |
161 | like text prediction popups for following the text selection. |
162 | */ |
163 | QRectF QInputMethod::anchorRectangle() const |
164 | { |
165 | Q_D(const QInputMethod); |
166 | return inputMethodQueryRectangle_helper(imquery: Qt::ImAnchorRectangle, xform: d->inputItemTransform); |
167 | } |
168 | |
169 | /*! |
170 | \property QInputMethod::keyboardRectangle |
171 | \brief Virtual keyboard's geometry in window coordinates. |
172 | |
173 | This might be an empty rectangle if it is not possible to know the geometry |
174 | of the keyboard. This is the case for a floating keyboard on android. |
175 | */ |
176 | QRectF QInputMethod::keyboardRectangle() const |
177 | { |
178 | Q_D(const QInputMethod); |
179 | QPlatformInputContext *ic = d->platformInputContext(); |
180 | if (ic) |
181 | return ic->keyboardRect(); |
182 | return QRectF(); |
183 | } |
184 | |
185 | /*! |
186 | \property QInputMethod::inputItemClipRectangle |
187 | \brief Input item's clipped rectangle in window coordinates. |
188 | |
189 | The clipped input rectangle is often used by various input methods to determine |
190 | how much screen real estate is available for the input method (e.g. Virtual Keyboard). |
191 | */ |
192 | QRectF QInputMethod::inputItemClipRectangle() const |
193 | { |
194 | Q_D(const QInputMethod); |
195 | return inputMethodQueryRectangle_helper(imquery: Qt::ImInputItemClipRectangle, xform: d->inputItemTransform); |
196 | } |
197 | /*! |
198 | Requests virtual keyboard to open. If the platform |
199 | doesn't provide virtual keyboard the visibility |
200 | remains false. |
201 | |
202 | Normally applications should not need to call this |
203 | function, keyboard should automatically open when |
204 | the text editor gains focus. |
205 | */ |
206 | void QInputMethod::show() |
207 | { |
208 | Q_D(QInputMethod); |
209 | QPlatformInputContext *ic = d->platformInputContext(); |
210 | if (ic) |
211 | ic->showInputPanel(); |
212 | } |
213 | |
214 | /*! |
215 | Requests virtual keyboard to close. |
216 | |
217 | Normally applications should not need to call this function, |
218 | keyboard should automatically close when the text editor loses |
219 | focus, for example when the parent view is closed. |
220 | */ |
221 | void QInputMethod::hide() |
222 | { |
223 | Q_D(QInputMethod); |
224 | QPlatformInputContext *ic = d->platformInputContext(); |
225 | if (ic) |
226 | ic->hideInputPanel(); |
227 | } |
228 | |
229 | /*! |
230 | \property QInputMethod::visible |
231 | \brief Virtual keyboard's visibility on the screen |
232 | |
233 | Input method visibility remains false for devices |
234 | with no virtual keyboards. |
235 | |
236 | \sa show(), hide() |
237 | */ |
238 | bool QInputMethod::isVisible() const |
239 | { |
240 | Q_D(const QInputMethod); |
241 | QPlatformInputContext *ic = d->platformInputContext(); |
242 | if (ic) |
243 | return ic->isInputPanelVisible(); |
244 | return false; |
245 | } |
246 | |
247 | /*! |
248 | Controls the keyboard visibility. Equivalent |
249 | to calling show() (if \a visible is \c true) |
250 | or hide() (if \a visible is \c false). |
251 | |
252 | \sa show(), hide() |
253 | */ |
254 | void QInputMethod::setVisible(bool visible) |
255 | { |
256 | visible ? show() : hide(); |
257 | } |
258 | |
259 | /*! |
260 | \property QInputMethod::animating |
261 | \brief True when the virtual keyboard is being opened or closed. |
262 | |
263 | Animating is false when keyboard is fully open or closed. |
264 | When \c animating is \c true and \c visibility is \c true keyboard |
265 | is being opened. When \c animating is \c true and \c visibility is |
266 | false keyboard is being closed. |
267 | */ |
268 | |
269 | bool QInputMethod::isAnimating() const |
270 | { |
271 | Q_D(const QInputMethod); |
272 | QPlatformInputContext *ic = d->platformInputContext(); |
273 | if (ic) |
274 | return ic->isAnimating(); |
275 | return false; |
276 | } |
277 | |
278 | /*! |
279 | \property QInputMethod::locale |
280 | \brief Current input locale. |
281 | */ |
282 | QLocale QInputMethod::locale() const |
283 | { |
284 | Q_D(const QInputMethod); |
285 | QPlatformInputContext *ic = d->platformInputContext(); |
286 | if (ic) |
287 | return ic->locale(); |
288 | return QLocale::c(); |
289 | } |
290 | |
291 | /*! |
292 | \property QInputMethod::inputDirection |
293 | \brief Current input direction. |
294 | */ |
295 | Qt::LayoutDirection QInputMethod::inputDirection() const |
296 | { |
297 | Q_D(const QInputMethod); |
298 | QPlatformInputContext *ic = d->platformInputContext(); |
299 | if (ic) |
300 | return ic->inputDirection(); |
301 | return Qt::LeftToRight; |
302 | } |
303 | |
304 | /*! |
305 | Called by the input item to inform the platform input methods when there has been |
306 | state changes in editor's input method query attributes. When calling the function |
307 | \a queries parameter has to be used to tell what has changes, which input method |
308 | can use to make queries for attributes it's interested with QInputMethodQueryEvent. |
309 | |
310 | In particular calling update whenever the cursor position changes is important as |
311 | that often causes other query attributes like surrounding text and text selection |
312 | to change as well. The attributes that often change together with cursor position |
313 | have been grouped in Qt::ImQueryInput value for convenience. |
314 | */ |
315 | void QInputMethod::update(Qt::InputMethodQueries queries) |
316 | { |
317 | Q_D(QInputMethod); |
318 | |
319 | if (queries & Qt::ImEnabled) { |
320 | QObject *focus = qApp->focusObject(); |
321 | bool enabled = d->objectAcceptsInputMethod(object: focus); |
322 | QPlatformInputContextPrivate::setInputMethodAccepted(enabled); |
323 | } |
324 | |
325 | QPlatformInputContext *ic = d->platformInputContext(); |
326 | if (ic) |
327 | ic->update(queries); |
328 | |
329 | if (queries & Qt::ImCursorRectangle) |
330 | emit cursorRectangleChanged(); |
331 | |
332 | if (queries & (Qt::ImAnchorRectangle)) |
333 | emit anchorRectangleChanged(); |
334 | |
335 | if (queries & (Qt::ImInputItemClipRectangle)) |
336 | emit inputItemClipRectangleChanged(); |
337 | } |
338 | |
339 | /*! |
340 | Resets the input method state. For example, a text editor normally calls |
341 | this method before inserting a text to make widget ready to accept a text. |
342 | |
343 | Input method resets automatically when the focused editor changes. |
344 | */ |
345 | void QInputMethod::reset() |
346 | { |
347 | Q_D(QInputMethod); |
348 | QPlatformInputContext *ic = d->platformInputContext(); |
349 | if (ic) |
350 | ic->reset(); |
351 | } |
352 | |
353 | /*! |
354 | Commits the word user is currently composing to the editor. The function is |
355 | mostly needed by the input methods with text prediction features and by the |
356 | methods where the script used for typing characters is different from the |
357 | script that actually gets appended to the editor. Any kind of action that |
358 | interrupts the text composing needs to flush the composing state by calling the |
359 | commit() function, for example when the cursor is moved elsewhere. |
360 | */ |
361 | void QInputMethod::commit() |
362 | { |
363 | Q_D(QInputMethod); |
364 | QPlatformInputContext *ic = d->platformInputContext(); |
365 | if (ic) |
366 | ic->commit(); |
367 | } |
368 | |
369 | /*! |
370 | \enum QInputMethod::Action |
371 | |
372 | Indicates the kind of action performed by the user. |
373 | |
374 | \value Click A normal click/tap |
375 | \value ContextMenu A context menu click/tap (e.g. right-button or tap-and-hold) |
376 | |
377 | \sa invokeAction() |
378 | */ |
379 | |
380 | /*! |
381 | Called by the input item when the word currently being composed is tapped by |
382 | the user, as indicated by the action \a a and the given \a cursorPosition. |
383 | Input methods often use this information to offer more word suggestions to the user. |
384 | */ |
385 | void QInputMethod::invokeAction(Action a, int cursorPosition) |
386 | { |
387 | Q_D(QInputMethod); |
388 | QPlatformInputContext *ic = d->platformInputContext(); |
389 | if (ic) |
390 | ic->invokeAction(a, cursorPosition); |
391 | } |
392 | |
393 | static inline bool platformSupportsHiddenText() |
394 | { |
395 | const QPlatformInputContext *inputContext = QGuiApplicationPrivate::platformIntegration()->inputContext(); |
396 | return inputContext && inputContext->hasCapability(capability: QPlatformInputContext::HiddenTextCapability); |
397 | } |
398 | |
399 | bool QInputMethodPrivate::objectAcceptsInputMethod(QObject *object) |
400 | { |
401 | bool enabled = false; |
402 | if (object) { |
403 | // If the platform does not support hidden text, query the hints |
404 | // in addition and disable in case of ImhHiddenText. |
405 | static const bool supportsHiddenText = platformSupportsHiddenText(); |
406 | QInputMethodQueryEvent query(supportsHiddenText |
407 | ? Qt::InputMethodQueries(Qt::ImEnabled) |
408 | : Qt::InputMethodQueries(Qt::ImEnabled | Qt::ImHints)); |
409 | QGuiApplication::sendEvent(receiver: object, event: &query); |
410 | enabled = query.value(query: Qt::ImEnabled).toBool(); |
411 | if (enabled && !supportsHiddenText |
412 | && Qt::InputMethodHints(query.value(query: Qt::ImHints).toInt()).testFlag(flag: Qt::ImhHiddenText)) { |
413 | enabled = false; |
414 | } |
415 | } |
416 | return enabled; |
417 | } |
418 | |
419 | /*! |
420 | Send \a query to the current focus object with parameters \a argument and return the result. |
421 | */ |
422 | QVariant QInputMethod::queryFocusObject(Qt::InputMethodQuery query, QVariant argument) |
423 | { |
424 | QVariant retval; |
425 | QObject *focusObject = qGuiApp->focusObject(); |
426 | if (!focusObject) |
427 | return retval; |
428 | |
429 | bool newMethodWorks = QMetaObject::invokeMethod(obj: focusObject, member: "inputMethodQuery" , |
430 | Qt::DirectConnection, |
431 | Q_RETURN_ARG(QVariant, retval), |
432 | Q_ARG(Qt::InputMethodQuery, query), |
433 | Q_ARG(QVariant, argument)); |
434 | if (newMethodWorks) |
435 | return retval; |
436 | |
437 | QInputMethodQueryEvent queryEvent(query); |
438 | QCoreApplication::sendEvent(receiver: focusObject, event: &queryEvent); |
439 | return queryEvent.value(query); |
440 | } |
441 | |
442 | QT_END_NAMESPACE |
443 | |
444 | #include "moc_qinputmethod.cpp" |
445 | |