| 1 | /**************************************************************************** |
|---|---|
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qopenglcustomshaderstage_p.h" |
| 41 | #include "qopenglengineshadermanager_p.h" |
| 42 | #include "qopenglpaintengine_p.h" |
| 43 | #include <private/qpainter_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | class QOpenGLCustomShaderStagePrivate |
| 48 | { |
| 49 | public: |
| 50 | QOpenGLCustomShaderStagePrivate() : |
| 51 | m_manager(nullptr) {} |
| 52 | |
| 53 | QPointer<QOpenGLEngineShaderManager> m_manager; |
| 54 | QByteArray m_source; |
| 55 | }; |
| 56 | |
| 57 | |
| 58 | |
| 59 | |
| 60 | QOpenGLCustomShaderStage::QOpenGLCustomShaderStage() |
| 61 | : d_ptr(new QOpenGLCustomShaderStagePrivate) |
| 62 | { |
| 63 | } |
| 64 | |
| 65 | QOpenGLCustomShaderStage::~QOpenGLCustomShaderStage() |
| 66 | { |
| 67 | Q_D(QOpenGLCustomShaderStage); |
| 68 | if (d->m_manager) { |
| 69 | d->m_manager->removeCustomStage(); |
| 70 | d->m_manager->sharedShaders->cleanupCustomStage(stage: this); |
| 71 | } |
| 72 | delete d_ptr; |
| 73 | } |
| 74 | |
| 75 | void QOpenGLCustomShaderStage::setUniformsDirty() |
| 76 | { |
| 77 | Q_D(QOpenGLCustomShaderStage); |
| 78 | if (d->m_manager) |
| 79 | d->m_manager->setDirty(); // ### Probably a bit overkill! |
| 80 | } |
| 81 | |
| 82 | bool QOpenGLCustomShaderStage::setOnPainter(QPainter* p) |
| 83 | { |
| 84 | Q_D(QOpenGLCustomShaderStage); |
| 85 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) { |
| 86 | qWarning(msg: "QOpenGLCustomShaderStage::setOnPainter() - paint engine not OpenGL2"); |
| 87 | return false; |
| 88 | } |
| 89 | if (d->m_manager) |
| 90 | qWarning(msg: "Custom shader is already set on a painter"); |
| 91 | |
| 92 | QOpenGL2PaintEngineEx *engine = static_cast<QOpenGL2PaintEngineEx*>(p->paintEngine()); |
| 93 | d->m_manager = QOpenGL2PaintEngineExPrivate::shaderManagerForEngine(engine); |
| 94 | Q_ASSERT(d->m_manager); |
| 95 | |
| 96 | d->m_manager->setCustomStage(this); |
| 97 | return true; |
| 98 | } |
| 99 | |
| 100 | void QOpenGLCustomShaderStage::removeFromPainter(QPainter* p) |
| 101 | { |
| 102 | Q_D(QOpenGLCustomShaderStage); |
| 103 | if (p->paintEngine()->type() != QPaintEngine::OpenGL2) |
| 104 | return; |
| 105 | |
| 106 | QOpenGL2PaintEngineEx *engine = static_cast<QOpenGL2PaintEngineEx*>(p->paintEngine()); |
| 107 | d->m_manager = QOpenGL2PaintEngineExPrivate::shaderManagerForEngine(engine); |
| 108 | Q_ASSERT(d->m_manager); |
| 109 | |
| 110 | // Just set the stage to null, don't call removeCustomStage(). |
| 111 | // This should leave the program in a compiled/linked state |
| 112 | // if the next custom shader stage is this one again. |
| 113 | d->m_manager->setCustomStage(nullptr); |
| 114 | d->m_manager = nullptr; |
| 115 | } |
| 116 | |
| 117 | QByteArray QOpenGLCustomShaderStage::source() const |
| 118 | { |
| 119 | Q_D(const QOpenGLCustomShaderStage); |
| 120 | return d->m_source; |
| 121 | } |
| 122 | |
| 123 | // Called by the shader manager if another custom shader is attached or |
| 124 | // the manager is deleted |
| 125 | void QOpenGLCustomShaderStage::setInactive() |
| 126 | { |
| 127 | Q_D(QOpenGLCustomShaderStage); |
| 128 | d->m_manager = nullptr; |
| 129 | } |
| 130 | |
| 131 | void QOpenGLCustomShaderStage::setSource(const QByteArray& s) |
| 132 | { |
| 133 | Q_D(QOpenGLCustomShaderStage); |
| 134 | d->m_source = s; |
| 135 | } |
| 136 | |
| 137 | QT_END_NAMESPACE |
| 138 |
