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39 | |
40 | #ifndef QOPENGLFRAMEBUFFEROBJECT_H |
41 | #define QOPENGLFRAMEBUFFEROBJECT_H |
42 | |
43 | #include <QtGui/qtguiglobal.h> |
44 | |
45 | #ifndef QT_NO_OPENGL |
46 | |
47 | #include <QtGui/qopengl.h> |
48 | #include <QtGui/qpaintdevice.h> |
49 | |
50 | #include <QtCore/qscopedpointer.h> |
51 | |
52 | #if defined(Q_CLANG_QDOC) |
53 | #undef GLuint |
54 | typedef unsigned int GLuint; |
55 | #undef GLenum |
56 | typedef unsigned int GLenum; |
57 | #undef GL_TEXTURE_2D |
58 | #define GL_TEXTURE_2D 0x0DE1 |
59 | #undef GLbitfield |
60 | typedef unsigned int GLbitfield; |
61 | #endif |
62 | |
63 | QT_BEGIN_NAMESPACE |
64 | |
65 | class QOpenGLFramebufferObjectPrivate; |
66 | class QOpenGLFramebufferObjectFormat; |
67 | |
68 | class Q_GUI_EXPORT QOpenGLFramebufferObject |
69 | { |
70 | Q_DECLARE_PRIVATE(QOpenGLFramebufferObject) |
71 | public: |
72 | enum Attachment { |
73 | NoAttachment, |
74 | CombinedDepthStencil, |
75 | Depth |
76 | }; |
77 | |
78 | explicit QOpenGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D); |
79 | QOpenGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D); |
80 | |
81 | QOpenGLFramebufferObject(const QSize &size, Attachment attachment, |
82 | GLenum target = GL_TEXTURE_2D, GLenum internalFormat = 0); |
83 | QOpenGLFramebufferObject(int width, int height, Attachment attachment, |
84 | GLenum target = GL_TEXTURE_2D, GLenum internalFormat = 0); |
85 | |
86 | QOpenGLFramebufferObject(const QSize &size, const QOpenGLFramebufferObjectFormat &format); |
87 | QOpenGLFramebufferObject(int width, int height, const QOpenGLFramebufferObjectFormat &format); |
88 | |
89 | virtual ~QOpenGLFramebufferObject(); |
90 | |
91 | void addColorAttachment(const QSize &size, GLenum internalFormat = 0); |
92 | void addColorAttachment(int width, int height, GLenum internalFormat = 0); |
93 | |
94 | QOpenGLFramebufferObjectFormat format() const; |
95 | |
96 | bool isValid() const; |
97 | bool isBound() const; |
98 | bool bind(); |
99 | bool release(); |
100 | |
101 | int width() const { return size().width(); } |
102 | int height() const { return size().height(); } |
103 | |
104 | GLuint texture() const; |
105 | QVector<GLuint> textures() const; |
106 | |
107 | GLuint takeTexture(); |
108 | GLuint takeTexture(int colorAttachmentIndex); |
109 | |
110 | QSize size() const; |
111 | QVector<QSize> sizes() const; |
112 | |
113 | QImage toImage() const; |
114 | QImage toImage(bool flipped) const; |
115 | QImage toImage(bool flipped, int colorAttachmentIndex) const; |
116 | |
117 | Attachment attachment() const; |
118 | void setAttachment(Attachment attachment); |
119 | |
120 | GLuint handle() const; |
121 | |
122 | static bool bindDefault(); |
123 | |
124 | static bool hasOpenGLFramebufferObjects(); |
125 | |
126 | static bool hasOpenGLFramebufferBlit(); |
127 | |
128 | enum FramebufferRestorePolicy { |
129 | DontRestoreFramebufferBinding, |
130 | RestoreFramebufferBindingToDefault, |
131 | RestoreFrameBufferBinding |
132 | }; |
133 | |
134 | static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, |
135 | QOpenGLFramebufferObject *source, const QRect &sourceRect, |
136 | GLbitfield buffers, |
137 | GLenum filter, |
138 | int readColorAttachmentIndex, |
139 | int drawColorAttachmentIndex, |
140 | FramebufferRestorePolicy restorePolicy); |
141 | static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, |
142 | QOpenGLFramebufferObject *source, const QRect &sourceRect, |
143 | GLbitfield buffers, |
144 | GLenum filter, |
145 | int readColorAttachmentIndex, |
146 | int drawColorAttachmentIndex); |
147 | static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, |
148 | QOpenGLFramebufferObject *source, const QRect &sourceRect, |
149 | GLbitfield buffers = GL_COLOR_BUFFER_BIT, |
150 | GLenum filter = GL_NEAREST); |
151 | static void blitFramebuffer(QOpenGLFramebufferObject *target, |
152 | QOpenGLFramebufferObject *source, |
153 | GLbitfield buffers = GL_COLOR_BUFFER_BIT, |
154 | GLenum filter = GL_NEAREST); |
155 | |
156 | private: |
157 | Q_DISABLE_COPY(QOpenGLFramebufferObject) |
158 | QScopedPointer<QOpenGLFramebufferObjectPrivate> d_ptr; |
159 | friend class QOpenGLPaintDevice; |
160 | friend class QOpenGLFBOGLPaintDevice; |
161 | }; |
162 | |
163 | class QOpenGLFramebufferObjectFormatPrivate; |
164 | class Q_GUI_EXPORT QOpenGLFramebufferObjectFormat |
165 | { |
166 | public: |
167 | QOpenGLFramebufferObjectFormat(); |
168 | QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other); |
169 | QOpenGLFramebufferObjectFormat &operator=(const QOpenGLFramebufferObjectFormat &other); |
170 | ~QOpenGLFramebufferObjectFormat(); |
171 | |
172 | void setSamples(int samples); |
173 | int samples() const; |
174 | |
175 | void setMipmap(bool enabled); |
176 | bool mipmap() const; |
177 | |
178 | void setAttachment(QOpenGLFramebufferObject::Attachment attachment); |
179 | QOpenGLFramebufferObject::Attachment attachment() const; |
180 | |
181 | void setTextureTarget(GLenum target); |
182 | GLenum textureTarget() const; |
183 | |
184 | void setInternalTextureFormat(GLenum internalTextureFormat); |
185 | GLenum internalTextureFormat() const; |
186 | |
187 | bool operator==(const QOpenGLFramebufferObjectFormat& other) const; |
188 | bool operator!=(const QOpenGLFramebufferObjectFormat& other) const; |
189 | |
190 | private: |
191 | QOpenGLFramebufferObjectFormatPrivate *d; |
192 | |
193 | void detach(); |
194 | }; |
195 | |
196 | QT_END_NAMESPACE |
197 | |
198 | #endif // QT_NO_OPENGL |
199 | |
200 | #endif // QOPENGLFRAMEBUFFEROBJECT_H |
201 | |