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| 39 | |
| 40 | #ifndef QBLENDFUNCTIONS_P_H |
| 41 | #define QBLENDFUNCTIONS_P_H |
| 42 | |
| 43 | #include <QtGui/private/qtguiglobal_p.h> |
| 44 | #include <qmath.h> |
| 45 | #include "qdrawhelper_p.h" |
| 46 | |
| 47 | QT_BEGIN_NAMESPACE |
| 48 | |
| 49 | // |
| 50 | // W A R N I N G |
| 51 | // ------------- |
| 52 | // |
| 53 | // This file is not part of the Qt API. It exists purely as an |
| 54 | // implementation detail. This header file may change from version to |
| 55 | // version without notice, or even be removed. |
| 56 | // |
| 57 | // We mean it. |
| 58 | // |
| 59 | |
| 60 | template <typename SRC, typename T> |
| 61 | void qt_scale_image_16bit(uchar *destPixels, int dbpl, |
| 62 | const uchar *srcPixels, int sbpl, int srch, |
| 63 | const QRectF &targetRect, |
| 64 | const QRectF &srcRect, |
| 65 | const QRect &clip, |
| 66 | T blender) |
| 67 | { |
| 68 | qreal sx = srcRect.width() / (qreal) targetRect.width(); |
| 69 | qreal sy = srcRect.height() / (qreal) targetRect.height(); |
| 70 | |
| 71 | const int ix = 0x00010000 * sx; |
| 72 | const int iy = 0x00010000 * sy; |
| 73 | |
| 74 | // qDebug() << "scale:" << Qt::endl |
| 75 | // << " - target" << targetRect << Qt::endl |
| 76 | // << " - source" << srcRect << Qt::endl |
| 77 | // << " - clip" << clip << Qt::endl |
| 78 | // << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy; |
| 79 | |
| 80 | QRect tr = targetRect.normalized().toRect(); |
| 81 | tr = tr.intersected(other: clip); |
| 82 | if (tr.isEmpty()) |
| 83 | return; |
| 84 | const int tx1 = tr.left(); |
| 85 | const int ty1 = tr.top(); |
| 86 | int h = tr.height(); |
| 87 | int w = tr.width(); |
| 88 | |
| 89 | quint32 basex; |
| 90 | quint32 srcy; |
| 91 | |
| 92 | if (sx < 0) { |
| 93 | int dstx = qFloor(v: (tx1 + qreal(0.5) - targetRect.right()) * sx * 65536) + 1; |
| 94 | basex = quint32(srcRect.right() * 65536) + dstx; |
| 95 | } else { |
| 96 | int dstx = qCeil(v: (tx1 + qreal(0.5) - targetRect.left()) * sx * 65536) - 1; |
| 97 | basex = quint32(srcRect.left() * 65536) + dstx; |
| 98 | } |
| 99 | if (sy < 0) { |
| 100 | int dsty = qFloor(v: (ty1 + qreal(0.5) - targetRect.bottom()) * sy * 65536) + 1; |
| 101 | srcy = quint32(srcRect.bottom() * 65536) + dsty; |
| 102 | } else { |
| 103 | int dsty = qCeil(v: (ty1 + qreal(0.5) - targetRect.top()) * sy * 65536) - 1; |
| 104 | srcy = quint32(srcRect.top() * 65536) + dsty; |
| 105 | } |
| 106 | |
| 107 | quint16 *dst = ((quint16 *) (destPixels + ty1 * dbpl)) + tx1; |
| 108 | |
| 109 | // this bounds check here is required as floating point rounding above might in some cases lead to |
| 110 | // w/h values that are one pixel too large, falling outside of the valid image area. |
| 111 | const int ystart = srcy >> 16; |
| 112 | if (ystart >= srch && iy < 0) { |
| 113 | srcy += iy; |
| 114 | --h; |
| 115 | } |
| 116 | const int xstart = basex >> 16; |
| 117 | if (xstart >= (int)(sbpl/sizeof(SRC)) && ix < 0) { |
| 118 | basex += ix; |
| 119 | --w; |
| 120 | } |
| 121 | int yend = (srcy + iy * (h - 1)) >> 16; |
| 122 | if (yend < 0 || yend >= srch) |
| 123 | --h; |
| 124 | int xend = (basex + ix * (w - 1)) >> 16; |
| 125 | if (xend < 0 || xend >= (int)(sbpl/sizeof(SRC))) |
| 126 | --w; |
| 127 | |
| 128 | while (h--) { |
| 129 | const SRC *src = (const SRC *) (srcPixels + (srcy >> 16) * sbpl); |
| 130 | quint32 srcx = basex; |
| 131 | int x = 0; |
| 132 | for (; x<w-7; x+=8) { |
| 133 | blender.write(&dst[x], src[srcx >> 16]); srcx += ix; |
| 134 | blender.write(&dst[x+1], src[srcx >> 16]); srcx += ix; |
| 135 | blender.write(&dst[x+2], src[srcx >> 16]); srcx += ix; |
| 136 | blender.write(&dst[x+3], src[srcx >> 16]); srcx += ix; |
| 137 | blender.write(&dst[x+4], src[srcx >> 16]); srcx += ix; |
| 138 | blender.write(&dst[x+5], src[srcx >> 16]); srcx += ix; |
| 139 | blender.write(&dst[x+6], src[srcx >> 16]); srcx += ix; |
| 140 | blender.write(&dst[x+7], src[srcx >> 16]); srcx += ix; |
| 141 | } |
| 142 | for (; x<w; ++x) { |
| 143 | blender.write(&dst[x], src[srcx >> 16]); |
| 144 | srcx += ix; |
| 145 | } |
| 146 | blender.flush(&dst[x]); |
| 147 | dst = (quint16 *)(((uchar *) dst) + dbpl); |
| 148 | srcy += iy; |
| 149 | } |
| 150 | } |
| 151 | |
| 152 | template <typename T> void qt_scale_image_32bit(uchar *destPixels, int dbpl, |
| 153 | const uchar *srcPixels, int sbpl, int srch, |
| 154 | const QRectF &targetRect, |
| 155 | const QRectF &srcRect, |
| 156 | const QRect &clip, |
| 157 | T blender) |
| 158 | { |
| 159 | qreal sx = srcRect.width() / (qreal) targetRect.width(); |
| 160 | qreal sy = srcRect.height() / (qreal) targetRect.height(); |
| 161 | |
| 162 | const int ix = 0x00010000 * sx; |
| 163 | const int iy = 0x00010000 * sy; |
| 164 | |
| 165 | // qDebug() << "scale:" << Qt::endl |
| 166 | // << " - target" << targetRect << Qt::endl |
| 167 | // << " - source" << srcRect << Qt::endl |
| 168 | // << " - clip" << clip << Qt::endl |
| 169 | // << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy; |
| 170 | |
| 171 | QRect tr = targetRect.normalized().toRect(); |
| 172 | tr = tr.intersected(other: clip); |
| 173 | if (tr.isEmpty()) |
| 174 | return; |
| 175 | const int tx1 = tr.left(); |
| 176 | const int ty1 = tr.top(); |
| 177 | int h = tr.height(); |
| 178 | int w = tr.width(); |
| 179 | |
| 180 | quint32 basex; |
| 181 | quint32 srcy; |
| 182 | |
| 183 | if (sx < 0) { |
| 184 | int dstx = qFloor(v: (tx1 + qreal(0.5) - targetRect.right()) * sx * 65536) + 1; |
| 185 | basex = quint32(srcRect.right() * 65536) + dstx; |
| 186 | } else { |
| 187 | int dstx = qCeil(v: (tx1 + qreal(0.5) - targetRect.left()) * sx * 65536) - 1; |
| 188 | basex = quint32(srcRect.left() * 65536) + dstx; |
| 189 | } |
| 190 | if (sy < 0) { |
| 191 | int dsty = qFloor(v: (ty1 + qreal(0.5) - targetRect.bottom()) * sy * 65536) + 1; |
| 192 | srcy = quint32(srcRect.bottom() * 65536) + dsty; |
| 193 | } else { |
| 194 | int dsty = qCeil(v: (ty1 + qreal(0.5) - targetRect.top()) * sy * 65536) - 1; |
| 195 | srcy = quint32(srcRect.top() * 65536) + dsty; |
| 196 | } |
| 197 | |
| 198 | quint32 *dst = ((quint32 *) (destPixels + ty1 * dbpl)) + tx1; |
| 199 | |
| 200 | // this bounds check here is required as floating point rounding above might in some cases lead to |
| 201 | // w/h values that are one pixel too large, falling outside of the valid image area. |
| 202 | const int ystart = srcy >> 16; |
| 203 | if (ystart >= srch && iy < 0) { |
| 204 | srcy += iy; |
| 205 | --h; |
| 206 | } |
| 207 | const int xstart = basex >> 16; |
| 208 | if (xstart >= (int)(sbpl/sizeof(quint32)) && ix < 0) { |
| 209 | basex += ix; |
| 210 | --w; |
| 211 | } |
| 212 | int yend = (srcy + iy * (h - 1)) >> 16; |
| 213 | if (yend < 0 || yend >= srch) |
| 214 | --h; |
| 215 | int xend = (basex + ix * (w - 1)) >> 16; |
| 216 | if (xend < 0 || xend >= (int)(sbpl/sizeof(quint32))) |
| 217 | --w; |
| 218 | |
| 219 | while (h--) { |
| 220 | const uint *src = (const quint32 *) (srcPixels + (srcy >> 16) * sbpl); |
| 221 | quint32 srcx = basex; |
| 222 | int x = 0; |
| 223 | for (; x<w; ++x) { |
| 224 | blender.write(&dst[x], src[srcx >> 16]); |
| 225 | srcx += ix; |
| 226 | } |
| 227 | blender.flush(&dst[x]); |
| 228 | dst = (quint32 *)(((uchar *) dst) + dbpl); |
| 229 | srcy += iy; |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | struct QTransformImageVertex |
| 234 | { |
| 235 | qreal x, y, u, v; // destination coordinates (x, y) and source coordinates (u, v) |
| 236 | }; |
| 237 | |
| 238 | template <class SrcT, class DestT, class Blender> |
| 239 | void qt_transform_image_rasterize(DestT *destPixels, int dbpl, |
| 240 | const SrcT *srcPixels, int sbpl, |
| 241 | const QTransformImageVertex &topLeft, const QTransformImageVertex &bottomLeft, |
| 242 | const QTransformImageVertex &topRight, const QTransformImageVertex &bottomRight, |
| 243 | const QRect &sourceRect, |
| 244 | const QRect &clip, |
| 245 | qreal topY, qreal bottomY, |
| 246 | int dudx, int dvdx, int dudy, int dvdy, int u0, int v0, |
| 247 | Blender blender) |
| 248 | { |
| 249 | qint64 fromY = qMax(a: qRound(d: topY), b: clip.top()); |
| 250 | qint64 toY = qMin(a: qRound(d: bottomY), b: clip.top() + clip.height()); |
| 251 | if (fromY >= toY) |
| 252 | return; |
| 253 | |
| 254 | qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y); |
| 255 | qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y); |
| 256 | qint64 dx_l = qint64(leftSlope * 0x10000); |
| 257 | qint64 dx_r = qint64(rightSlope * 0x10000); |
| 258 | qint64 x_l = qint64((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000); |
| 259 | qint64 x_r = qint64((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000); |
| 260 | |
| 261 | qint64 sourceRectTop = qint64(sourceRect.top()); |
| 262 | qint64 sourceRectLeft = qint64(sourceRect.left()); |
| 263 | qint64 sourceRectWidth = qint64(sourceRect.width()); |
| 264 | qint64 sourceRectHeight = qint64(sourceRect.height()); |
| 265 | qint64 clipLeft = qint64(clip.left()); |
| 266 | qint64 clipWidth = qint64(clip.width()); |
| 267 | |
| 268 | qint64 fromX, toX, x1, x2, u, v, i, ii; |
| 269 | DestT *line; |
| 270 | for (qint64 y = fromY; y < toY; ++y) { |
| 271 | line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl); |
| 272 | |
| 273 | fromX = qMax(a: x_l >> 16, b: clipLeft); |
| 274 | toX = qMin(a: x_r >> 16, b: clipLeft + clipWidth); |
| 275 | if (fromX < toX) { |
| 276 | // Because of rounding, we can get source coordinates outside the source image. |
| 277 | // Clamp these coordinates to the source rect to avoid segmentation fault and |
| 278 | // garbage on the screen. |
| 279 | |
| 280 | // Find the first pixel on the current scan line where the source coordinates are within the source rect. |
| 281 | x1 = fromX; |
| 282 | u = x1 * dudx + y * dudy + u0; |
| 283 | v = x1 * dvdx + y * dvdy + v0; |
| 284 | for (; x1 < toX; ++x1) { |
| 285 | qint64 uu = u >> 16; |
| 286 | qint64 vv = v >> 16; |
| 287 | if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth |
| 288 | && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) { |
| 289 | break; |
| 290 | } |
| 291 | u += dudx; |
| 292 | v += dvdx; |
| 293 | } |
| 294 | |
| 295 | // Find the last pixel on the current scan line where the source coordinates are within the source rect. |
| 296 | x2 = toX; |
| 297 | u = (x2 - 1) * dudx + y * dudy + u0; |
| 298 | v = (x2 - 1) * dvdx + y * dvdy + v0; |
| 299 | for (; x2 > x1; --x2) { |
| 300 | qint64 uu = u >> 16; |
| 301 | qint64 vv = v >> 16; |
| 302 | if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth |
| 303 | && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) { |
| 304 | break; |
| 305 | } |
| 306 | u -= dudx; |
| 307 | v -= dvdx; |
| 308 | } |
| 309 | |
| 310 | // Set up values at the beginning of the scan line. |
| 311 | u = fromX * dudx + y * dudy + u0; |
| 312 | v = fromX * dvdx + y * dvdy + v0; |
| 313 | line += fromX; |
| 314 | |
| 315 | // Beginning of the scan line, with per-pixel checks. |
| 316 | i = x1 - fromX; |
| 317 | while (i) { |
| 318 | qint64 uu = qBound(min: sourceRectLeft, val: u >> 16, max: sourceRectLeft + sourceRectWidth - 1); |
| 319 | qint64 vv = qBound(min: sourceRectTop, val: v >> 16, max: sourceRectTop + sourceRectHeight - 1); |
| 320 | blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]); |
| 321 | u += dudx; |
| 322 | v += dvdx; |
| 323 | ++line; |
| 324 | --i; |
| 325 | } |
| 326 | |
| 327 | // Middle of the scan line, without checks. |
| 328 | // Manual loop unrolling. |
| 329 | i = x2 - x1; |
| 330 | ii = i >> 3; |
| 331 | while (ii) { |
| 332 | blender.write(&line[0], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 333 | blender.write(&line[1], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 334 | blender.write(&line[2], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 335 | blender.write(&line[3], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 336 | blender.write(&line[4], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 337 | blender.write(&line[5], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 338 | blender.write(&line[6], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 339 | blender.write(&line[7], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; |
| 340 | |
| 341 | line += 8; |
| 342 | |
| 343 | --ii; |
| 344 | } |
| 345 | switch (i & 7) { |
| 346 | case 7: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 347 | case 6: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 348 | case 5: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 349 | case 4: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 350 | case 3: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 351 | case 2: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; Q_FALLTHROUGH(); |
| 352 | case 1: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line; |
| 353 | } |
| 354 | |
| 355 | // End of the scan line, with per-pixel checks. |
| 356 | i = toX - x2; |
| 357 | while (i) { |
| 358 | qint64 uu = qBound(min: sourceRectLeft, val: u >> 16, max: sourceRectLeft + sourceRectWidth - 1); |
| 359 | qint64 vv = qBound(min: sourceRectTop, val: v >> 16, max: sourceRectTop + sourceRectHeight - 1); |
| 360 | blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]); |
| 361 | u += dudx; |
| 362 | v += dvdx; |
| 363 | ++line; |
| 364 | --i; |
| 365 | } |
| 366 | |
| 367 | blender.flush(line); |
| 368 | } |
| 369 | x_l += dx_l; |
| 370 | x_r += dx_r; |
| 371 | } |
| 372 | } |
| 373 | |
| 374 | template <class SrcT, class DestT, class Blender> |
| 375 | void qt_transform_image(DestT *destPixels, int dbpl, |
| 376 | const SrcT *srcPixels, int sbpl, |
| 377 | const QRectF &targetRect, |
| 378 | const QRectF &sourceRect, |
| 379 | const QRect &clip, |
| 380 | const QTransform &targetRectTransform, |
| 381 | Blender blender) |
| 382 | { |
| 383 | enum Corner |
| 384 | { |
| 385 | TopLeft, |
| 386 | TopRight, |
| 387 | BottomRight, |
| 388 | BottomLeft |
| 389 | }; |
| 390 | |
| 391 | // map source rectangle to destination. |
| 392 | QTransformImageVertex v[4]; |
| 393 | v[TopLeft].u = v[BottomLeft].u = sourceRect.left(); |
| 394 | v[TopLeft].v = v[TopRight].v = sourceRect.top(); |
| 395 | v[TopRight].u = v[BottomRight].u = sourceRect.right(); |
| 396 | v[BottomLeft].v = v[BottomRight].v = sourceRect.bottom(); |
| 397 | targetRectTransform.map(targetRect.left(), targetRect.top(), &v[TopLeft].x, &v[TopLeft].y); |
| 398 | targetRectTransform.map(targetRect.right(), targetRect.top(), &v[TopRight].x, &v[TopRight].y); |
| 399 | targetRectTransform.map(targetRect.left(), targetRect.bottom(), &v[BottomLeft].x, &v[BottomLeft].y); |
| 400 | targetRectTransform.map(targetRect.right(), targetRect.bottom(), &v[BottomRight].x, &v[BottomRight].y); |
| 401 | |
| 402 | // find topmost vertex. |
| 403 | int topmost = 0; |
| 404 | for (int i = 1; i < 4; ++i) { |
| 405 | if (v[i].y < v[topmost].y) |
| 406 | topmost = i; |
| 407 | } |
| 408 | // rearrange array such that topmost vertex is at index 0. |
| 409 | switch (topmost) { |
| 410 | case 1: |
| 411 | { |
| 412 | QTransformImageVertex t = v[0]; |
| 413 | for (int i = 0; i < 3; ++i) |
| 414 | v[i] = v[i+1]; |
| 415 | v[3] = t; |
| 416 | } |
| 417 | break; |
| 418 | case 2: |
| 419 | qSwap(value1&: v[0], value2&: v[2]); |
| 420 | qSwap(value1&: v[1], value2&: v[3]); |
| 421 | break; |
| 422 | case 3: |
| 423 | { |
| 424 | QTransformImageVertex t = v[3]; |
| 425 | for (int i = 3; i > 0; --i) |
| 426 | v[i] = v[i-1]; |
| 427 | v[0] = t; |
| 428 | } |
| 429 | break; |
| 430 | } |
| 431 | |
| 432 | // if necessary, swap vertex 1 and 3 such that 1 is to the left of 3. |
| 433 | qreal dx1 = v[1].x - v[0].x; |
| 434 | qreal dy1 = v[1].y - v[0].y; |
| 435 | qreal dx2 = v[3].x - v[0].x; |
| 436 | qreal dy2 = v[3].y - v[0].y; |
| 437 | if (dx1 * dy2 - dx2 * dy1 > 0) |
| 438 | qSwap(value1&: v[1], value2&: v[3]); |
| 439 | |
| 440 | QTransformImageVertex u = {.x: v[1].x - v[0].x, .y: v[1].y - v[0].y, .u: v[1].u - v[0].u, .v: v[1].v - v[0].v}; |
| 441 | QTransformImageVertex w = {.x: v[2].x - v[0].x, .y: v[2].y - v[0].y, .u: v[2].u - v[0].u, .v: v[2].v - v[0].v}; |
| 442 | |
| 443 | qreal det = u.x * w.y - u.y * w.x; |
| 444 | if (det == 0) |
| 445 | return; |
| 446 | |
| 447 | qreal invDet = 1.0 / det; |
| 448 | qreal m11, m12, m21, m22, mdx, mdy; |
| 449 | |
| 450 | m11 = (u.u * w.y - u.y * w.u) * invDet; |
| 451 | m12 = (u.x * w.u - u.u * w.x) * invDet; |
| 452 | m21 = (u.v * w.y - u.y * w.v) * invDet; |
| 453 | m22 = (u.x * w.v - u.v * w.x) * invDet; |
| 454 | mdx = v[0].u - m11 * v[0].x - m12 * v[0].y; |
| 455 | mdy = v[0].v - m21 * v[0].x - m22 * v[0].y; |
| 456 | |
| 457 | int dudx = int(m11 * 0x10000); |
| 458 | int dvdx = int(m21 * 0x10000); |
| 459 | int dudy = int(m12 * 0x10000); |
| 460 | int dvdy = int(m22 * 0x10000); |
| 461 | int u0 = qCeil(v: (qreal(0.5) * m11 + qreal(0.5) * m12 + mdx) * 0x10000) - 1; |
| 462 | int v0 = qCeil(v: (qreal(0.5) * m21 + qreal(0.5) * m22 + mdy) * 0x10000) - 1; |
| 463 | |
| 464 | int x1 = qFloor(v: sourceRect.left()); |
| 465 | int y1 = qFloor(v: sourceRect.top()); |
| 466 | int x2 = qCeil(v: sourceRect.right()); |
| 467 | int y2 = qCeil(v: sourceRect.bottom()); |
| 468 | QRect sourceRectI(x1, y1, x2 - x1, y2 - y1); |
| 469 | |
| 470 | // rasterize trapezoids. |
| 471 | if (v[1].y < v[3].y) { |
| 472 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 473 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[0], v[3], sourceRectI, clip, v[1].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 474 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[3].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 475 | } else { |
| 476 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 477 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[3], v[2], sourceRectI, clip, v[3].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 478 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[1].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender); |
| 479 | } |
| 480 | } |
| 481 | |
| 482 | QT_END_NAMESPACE |
| 483 | |
| 484 | #endif // QBLENDFUNCTIONS_P_H |
| 485 | |