| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qpainterpath.h" |
| 41 | #include "qpainterpath_p.h" |
| 42 | |
| 43 | #include <qbitmap.h> |
| 44 | #include <qdebug.h> |
| 45 | #include <qiodevice.h> |
| 46 | #include <qlist.h> |
| 47 | #include <qmatrix.h> |
| 48 | #include <qpen.h> |
| 49 | #include <qpolygon.h> |
| 50 | #include <qtextlayout.h> |
| 51 | #include <qvarlengtharray.h> |
| 52 | #include <qmath.h> |
| 53 | |
| 54 | #include <private/qbezier_p.h> |
| 55 | #include <private/qfontengine_p.h> |
| 56 | #include <private/qnumeric_p.h> |
| 57 | #include <private/qobject_p.h> |
| 58 | #include <private/qpathclipper_p.h> |
| 59 | #include <private/qstroker_p.h> |
| 60 | #include <private/qtextengine_p.h> |
| 61 | |
| 62 | #include <limits.h> |
| 63 | |
| 64 | #if 0 |
| 65 | #include <performance.h> |
| 66 | #else |
| 67 | #define PM_INIT |
| 68 | #define PM_MEASURE(x) |
| 69 | #define PM_DISPLAY |
| 70 | #endif |
| 71 | |
| 72 | QT_BEGIN_NAMESPACE |
| 73 | |
| 74 | static inline bool isValidCoord(qreal c) |
| 75 | { |
| 76 | if (sizeof(qreal) >= sizeof(double)) |
| 77 | return qIsFinite(d: c) && fabs(x: c) < 1e128; |
| 78 | else |
| 79 | return qIsFinite(d: c) && fabsf(x: float(c)) < 1e16f; |
| 80 | } |
| 81 | |
| 82 | static bool hasValidCoords(QPointF p) |
| 83 | { |
| 84 | return isValidCoord(c: p.x()) && isValidCoord(c: p.y()); |
| 85 | } |
| 86 | |
| 87 | static bool hasValidCoords(QRectF r) |
| 88 | { |
| 89 | return isValidCoord(c: r.x()) && isValidCoord(c: r.y()) && isValidCoord(c: r.width()) && isValidCoord(c: r.height()); |
| 90 | } |
| 91 | |
| 92 | struct QPainterPathPrivateDeleter |
| 93 | { |
| 94 | static inline void cleanup(QPainterPathPrivate *d) |
| 95 | { |
| 96 | // note - we must downcast to QPainterPathData since QPainterPathPrivate |
| 97 | // has a non-virtual destructor! |
| 98 | if (d && !d->ref.deref()) |
| 99 | delete static_cast<QPainterPathData *>(d); |
| 100 | } |
| 101 | }; |
| 102 | |
| 103 | // This value is used to determine the length of control point vectors |
| 104 | // when approximating arc segments as curves. The factor is multiplied |
| 105 | // with the radius of the circle. |
| 106 | |
| 107 | // #define QPP_DEBUG |
| 108 | // #define QPP_STROKE_DEBUG |
| 109 | //#define QPP_FILLPOLYGONS_DEBUG |
| 110 | |
| 111 | QPainterPath qt_stroke_dash(const QPainterPath &path, qreal *dashes, int dashCount); |
| 112 | |
| 113 | void qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length, |
| 114 | QPointF* startPoint, QPointF *endPoint) |
| 115 | { |
| 116 | if (r.isNull()) { |
| 117 | if (startPoint) |
| 118 | *startPoint = QPointF(); |
| 119 | if (endPoint) |
| 120 | *endPoint = QPointF(); |
| 121 | return; |
| 122 | } |
| 123 | |
| 124 | qreal w2 = r.width() / 2; |
| 125 | qreal h2 = r.height() / 2; |
| 126 | |
| 127 | qreal angles[2] = { angle, angle + length }; |
| 128 | QPointF *points[2] = { startPoint, endPoint }; |
| 129 | |
| 130 | for (int i = 0; i < 2; ++i) { |
| 131 | if (!points[i]) |
| 132 | continue; |
| 133 | |
| 134 | qreal theta = angles[i] - 360 * qFloor(v: angles[i] / 360); |
| 135 | qreal t = theta / 90; |
| 136 | // truncate |
| 137 | int quadrant = int(t); |
| 138 | t -= quadrant; |
| 139 | |
| 140 | t = qt_t_for_arc_angle(angle: 90 * t); |
| 141 | |
| 142 | // swap x and y? |
| 143 | if (quadrant & 1) |
| 144 | t = 1 - t; |
| 145 | |
| 146 | qreal a, b, c, d; |
| 147 | QBezier::coefficients(t, a, b, c, d); |
| 148 | QPointF p(a + b + c*QT_PATH_KAPPA, d + c + b*QT_PATH_KAPPA); |
| 149 | |
| 150 | // left quadrants |
| 151 | if (quadrant == 1 || quadrant == 2) |
| 152 | p.rx() = -p.x(); |
| 153 | |
| 154 | // top quadrants |
| 155 | if (quadrant == 0 || quadrant == 1) |
| 156 | p.ry() = -p.y(); |
| 157 | |
| 158 | *points[i] = r.center() + QPointF(w2 * p.x(), h2 * p.y()); |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | #ifdef QPP_DEBUG |
| 163 | static void qt_debug_path(const QPainterPath &path) |
| 164 | { |
| 165 | const char *names[] = { |
| 166 | "MoveTo " , |
| 167 | "LineTo " , |
| 168 | "CurveTo " , |
| 169 | "CurveToData" |
| 170 | }; |
| 171 | |
| 172 | printf("\nQPainterPath: elementCount=%d\n" , path.elementCount()); |
| 173 | for (int i=0; i<path.elementCount(); ++i) { |
| 174 | const QPainterPath::Element &e = path.elementAt(i); |
| 175 | Q_ASSERT(e.type >= 0 && e.type <= QPainterPath::CurveToDataElement); |
| 176 | printf(" - %3d:: %s, (%.2f, %.2f)\n" , i, names[e.type], e.x, e.y); |
| 177 | } |
| 178 | } |
| 179 | #endif |
| 180 | |
| 181 | /*! |
| 182 | \class QPainterPath |
| 183 | \ingroup painting |
| 184 | \ingroup shared |
| 185 | \inmodule QtGui |
| 186 | |
| 187 | \brief The QPainterPath class provides a container for painting operations, |
| 188 | enabling graphical shapes to be constructed and reused. |
| 189 | |
| 190 | A painter path is an object composed of a number of graphical |
| 191 | building blocks, such as rectangles, ellipses, lines, and curves. |
| 192 | Building blocks can be joined in closed subpaths, for example as a |
| 193 | rectangle or an ellipse. A closed path has coinciding start and |
| 194 | end points. Or they can exist independently as unclosed subpaths, |
| 195 | such as lines and curves. |
| 196 | |
| 197 | A QPainterPath object can be used for filling, outlining, and |
| 198 | clipping. To generate fillable outlines for a given painter path, |
| 199 | use the QPainterPathStroker class. The main advantage of painter |
| 200 | paths over normal drawing operations is that complex shapes only |
| 201 | need to be created once; then they can be drawn many times using |
| 202 | only calls to the QPainter::drawPath() function. |
| 203 | |
| 204 | QPainterPath provides a collection of functions that can be used |
| 205 | to obtain information about the path and its elements. In addition |
| 206 | it is possible to reverse the order of the elements using the |
| 207 | toReversed() function. There are also several functions to convert |
| 208 | this painter path object into a polygon representation. |
| 209 | |
| 210 | \tableofcontents |
| 211 | |
| 212 | \section1 Composing a QPainterPath |
| 213 | |
| 214 | A QPainterPath object can be constructed as an empty path, with a |
| 215 | given start point, or as a copy of another QPainterPath object. |
| 216 | Once created, lines and curves can be added to the path using the |
| 217 | lineTo(), arcTo(), cubicTo() and quadTo() functions. The lines and |
| 218 | curves stretch from the currentPosition() to the position passed |
| 219 | as argument. |
| 220 | |
| 221 | The currentPosition() of the QPainterPath object is always the end |
| 222 | position of the last subpath that was added (or the initial start |
| 223 | point). Use the moveTo() function to move the currentPosition() |
| 224 | without adding a component. The moveTo() function implicitly |
| 225 | starts a new subpath, and closes the previous one. Another way of |
| 226 | starting a new subpath is to call the closeSubpath() function |
| 227 | which closes the current path by adding a line from the |
| 228 | currentPosition() back to the path's start position. Note that the |
| 229 | new path will have (0, 0) as its initial currentPosition(). |
| 230 | |
| 231 | QPainterPath class also provides several convenience functions to |
| 232 | add closed subpaths to a painter path: addEllipse(), addPath(), |
| 233 | addRect(), addRegion() and addText(). The addPolygon() function |
| 234 | adds an \e unclosed subpath. In fact, these functions are all |
| 235 | collections of moveTo(), lineTo() and cubicTo() operations. |
| 236 | |
| 237 | In addition, a path can be added to the current path using the |
| 238 | connectPath() function. But note that this function will connect |
| 239 | the last element of the current path to the first element of given |
| 240 | one by adding a line. |
| 241 | |
| 242 | Below is a code snippet that shows how a QPainterPath object can |
| 243 | be used: |
| 244 | |
| 245 | \table 70% |
| 246 | \row |
| 247 | \li \inlineimage qpainterpath-construction.png |
| 248 | \li |
| 249 | \snippet code/src_gui_painting_qpainterpath.cpp 0 |
| 250 | \endtable |
| 251 | |
| 252 | The painter path is initially empty when constructed. We first add |
| 253 | a rectangle, which is a closed subpath. Then we add two bezier |
| 254 | curves which together form a closed subpath even though they are |
| 255 | not closed individually. Finally we draw the entire path. The path |
| 256 | is filled using the default fill rule, Qt::OddEvenFill. Qt |
| 257 | provides two methods for filling paths: |
| 258 | |
| 259 | \table |
| 260 | \header |
| 261 | \li Qt::OddEvenFill |
| 262 | \li Qt::WindingFill |
| 263 | \row |
| 264 | \li \inlineimage qt-fillrule-oddeven.png |
| 265 | \li \inlineimage qt-fillrule-winding.png |
| 266 | \endtable |
| 267 | |
| 268 | See the Qt::FillRule documentation for the definition of the |
| 269 | rules. A painter path's currently set fill rule can be retrieved |
| 270 | using the fillRule() function, and altered using the setFillRule() |
| 271 | function. |
| 272 | |
| 273 | \section1 QPainterPath Information |
| 274 | |
| 275 | The QPainterPath class provides a collection of functions that |
| 276 | returns information about the path and its elements. |
| 277 | |
| 278 | The currentPosition() function returns the end point of the last |
| 279 | subpath that was added (or the initial start point). The |
| 280 | elementAt() function can be used to retrieve the various subpath |
| 281 | elements, the \e number of elements can be retrieved using the |
| 282 | elementCount() function, and the isEmpty() function tells whether |
| 283 | this QPainterPath object contains any elements at all. |
| 284 | |
| 285 | The controlPointRect() function returns the rectangle containing |
| 286 | all the points and control points in this path. This function is |
| 287 | significantly faster to compute than the exact boundingRect() |
| 288 | which returns the bounding rectangle of this painter path with |
| 289 | floating point precision. |
| 290 | |
| 291 | Finally, QPainterPath provides the contains() function which can |
| 292 | be used to determine whether a given point or rectangle is inside |
| 293 | the path, and the intersects() function which determines if any of |
| 294 | the points inside a given rectangle also are inside this path. |
| 295 | |
| 296 | \section1 QPainterPath Conversion |
| 297 | |
| 298 | For compatibility reasons, it might be required to simplify the |
| 299 | representation of a painter path: QPainterPath provides the |
| 300 | toFillPolygon(), toFillPolygons() and toSubpathPolygons() |
| 301 | functions which convert the painter path into a polygon. The |
| 302 | toFillPolygon() returns the painter path as one single polygon, |
| 303 | while the two latter functions return a list of polygons. |
| 304 | |
| 305 | The toFillPolygons() and toSubpathPolygons() functions are |
| 306 | provided because it is usually faster to draw several small |
| 307 | polygons than to draw one large polygon, even though the total |
| 308 | number of points drawn is the same. The difference between the two |
| 309 | is the \e number of polygons they return: The toSubpathPolygons() |
| 310 | creates one polygon for each subpath regardless of intersecting |
| 311 | subpaths (i.e. overlapping bounding rectangles), while the |
| 312 | toFillPolygons() functions creates only one polygon for |
| 313 | overlapping subpaths. |
| 314 | |
| 315 | The toFillPolygon() and toFillPolygons() functions first convert |
| 316 | all the subpaths to polygons, then uses a rewinding technique to |
| 317 | make sure that overlapping subpaths can be filled using the |
| 318 | correct fill rule. Note that rewinding inserts additional lines in |
| 319 | the polygon so the outline of the fill polygon does not match the |
| 320 | outline of the path. |
| 321 | |
| 322 | \section1 Examples |
| 323 | |
| 324 | Qt provides the \l {painting/painterpaths}{Painter Paths Example} |
| 325 | and the \l {painting/deform}{Vector Deformation example} which are |
| 326 | located in Qt's example directory. |
| 327 | |
| 328 | The \l {painting/painterpaths}{Painter Paths Example} shows how |
| 329 | painter paths can be used to build complex shapes for rendering |
| 330 | and lets the user experiment with the filling and stroking. The |
| 331 | \l {painting/deform}{Vector Deformation Example} shows how to use |
| 332 | QPainterPath to draw text. |
| 333 | |
| 334 | \table |
| 335 | \header |
| 336 | \li \l {painting/painterpaths}{Painter Paths Example} |
| 337 | \li \l {painting/deform}{Vector Deformation Example} |
| 338 | \row |
| 339 | \li \inlineimage qpainterpath-example.png |
| 340 | \li \inlineimage qpainterpath-demo.png |
| 341 | \endtable |
| 342 | |
| 343 | \sa QPainterPathStroker, QPainter, QRegion, {Painter Paths Example} |
| 344 | */ |
| 345 | |
| 346 | /*! |
| 347 | \enum QPainterPath::ElementType |
| 348 | |
| 349 | This enum describes the types of elements used to connect vertices |
| 350 | in subpaths. |
| 351 | |
| 352 | Note that elements added as closed subpaths using the |
| 353 | addEllipse(), addPath(), addPolygon(), addRect(), addRegion() and |
| 354 | addText() convenience functions, is actually added to the path as |
| 355 | a collection of separate elements using the moveTo(), lineTo() and |
| 356 | cubicTo() functions. |
| 357 | |
| 358 | \value MoveToElement A new subpath. See also moveTo(). |
| 359 | \value LineToElement A line. See also lineTo(). |
| 360 | \value CurveToElement A curve. See also cubicTo() and quadTo(). |
| 361 | \value CurveToDataElement The extra data required to describe a curve in |
| 362 | a CurveToElement element. |
| 363 | |
| 364 | \sa elementAt(), elementCount() |
| 365 | */ |
| 366 | |
| 367 | /*! |
| 368 | \class QPainterPath::Element |
| 369 | \inmodule QtGui |
| 370 | |
| 371 | \brief The QPainterPath::Element class specifies the position and |
| 372 | type of a subpath. |
| 373 | |
| 374 | Once a QPainterPath object is constructed, subpaths like lines and |
| 375 | curves can be added to the path (creating |
| 376 | QPainterPath::LineToElement and QPainterPath::CurveToElement |
| 377 | components). |
| 378 | |
| 379 | The lines and curves stretch from the currentPosition() to the |
| 380 | position passed as argument. The currentPosition() of the |
| 381 | QPainterPath object is always the end position of the last subpath |
| 382 | that was added (or the initial start point). The moveTo() function |
| 383 | can be used to move the currentPosition() without adding a line or |
| 384 | curve, creating a QPainterPath::MoveToElement component. |
| 385 | |
| 386 | \sa QPainterPath |
| 387 | */ |
| 388 | |
| 389 | /*! |
| 390 | \variable QPainterPath::Element::x |
| 391 | \brief the x coordinate of the element's position. |
| 392 | |
| 393 | \sa {operator QPointF()} |
| 394 | */ |
| 395 | |
| 396 | /*! |
| 397 | \variable QPainterPath::Element::y |
| 398 | \brief the y coordinate of the element's position. |
| 399 | |
| 400 | \sa {operator QPointF()} |
| 401 | */ |
| 402 | |
| 403 | /*! |
| 404 | \variable QPainterPath::Element::type |
| 405 | \brief the type of element |
| 406 | |
| 407 | \sa isCurveTo(), isLineTo(), isMoveTo() |
| 408 | */ |
| 409 | |
| 410 | /*! |
| 411 | \fn bool QPainterPath::Element::operator==(const Element &other) const |
| 412 | \since 4.2 |
| 413 | |
| 414 | Returns \c true if this element is equal to \a other; |
| 415 | otherwise returns \c false. |
| 416 | |
| 417 | \sa operator!=() |
| 418 | */ |
| 419 | |
| 420 | /*! |
| 421 | \fn bool QPainterPath::Element::operator!=(const Element &other) const |
| 422 | \since 4.2 |
| 423 | |
| 424 | Returns \c true if this element is not equal to \a other; |
| 425 | otherwise returns \c false. |
| 426 | |
| 427 | \sa operator==() |
| 428 | */ |
| 429 | |
| 430 | /*! |
| 431 | \fn bool QPainterPath::Element::isCurveTo () const |
| 432 | |
| 433 | Returns \c true if the element is a curve, otherwise returns \c false. |
| 434 | |
| 435 | \sa type, QPainterPath::CurveToElement |
| 436 | */ |
| 437 | |
| 438 | /*! |
| 439 | \fn bool QPainterPath::Element::isLineTo () const |
| 440 | |
| 441 | Returns \c true if the element is a line, otherwise returns \c false. |
| 442 | |
| 443 | \sa type, QPainterPath::LineToElement |
| 444 | */ |
| 445 | |
| 446 | /*! |
| 447 | \fn bool QPainterPath::Element::isMoveTo () const |
| 448 | |
| 449 | Returns \c true if the element is moving the current position, |
| 450 | otherwise returns \c false. |
| 451 | |
| 452 | \sa type, QPainterPath::MoveToElement |
| 453 | */ |
| 454 | |
| 455 | /*! |
| 456 | \fn QPainterPath::Element::operator QPointF () const |
| 457 | |
| 458 | Returns the element's position. |
| 459 | |
| 460 | \sa x, y |
| 461 | */ |
| 462 | |
| 463 | /*! |
| 464 | \fn void QPainterPath::addEllipse(qreal x, qreal y, qreal width, qreal height) |
| 465 | \overload |
| 466 | |
| 467 | Creates an ellipse within the bounding rectangle defined by its top-left |
| 468 | corner at (\a x, \a y), \a width and \a height, and adds it to the |
| 469 | painter path as a closed subpath. |
| 470 | */ |
| 471 | |
| 472 | /*! |
| 473 | \since 4.4 |
| 474 | |
| 475 | \fn void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry) |
| 476 | \overload |
| 477 | |
| 478 | Creates an ellipse positioned at \a{center} with radii \a{rx} and \a{ry}, |
| 479 | and adds it to the painter path as a closed subpath. |
| 480 | */ |
| 481 | |
| 482 | /*! |
| 483 | \fn void QPainterPath::addText(qreal x, qreal y, const QFont &font, const QString &text) |
| 484 | \overload |
| 485 | |
| 486 | Adds the given \a text to this path as a set of closed subpaths created |
| 487 | from the \a font supplied. The subpaths are positioned so that the left |
| 488 | end of the text's baseline lies at the point specified by (\a x, \a y). |
| 489 | */ |
| 490 | |
| 491 | /*! |
| 492 | \fn int QPainterPath::elementCount() const |
| 493 | |
| 494 | Returns the number of path elements in the painter path. |
| 495 | |
| 496 | \sa ElementType, elementAt(), isEmpty() |
| 497 | */ |
| 498 | |
| 499 | int QPainterPath::elementCount() const |
| 500 | { |
| 501 | return d_ptr ? d_ptr->elements.size() : 0; |
| 502 | } |
| 503 | |
| 504 | /*! |
| 505 | \fn QPainterPath::Element QPainterPath::elementAt(int index) const |
| 506 | |
| 507 | Returns the element at the given \a index in the painter path. |
| 508 | |
| 509 | \sa ElementType, elementCount(), isEmpty() |
| 510 | */ |
| 511 | |
| 512 | QPainterPath::Element QPainterPath::elementAt(int i) const |
| 513 | { |
| 514 | Q_ASSERT(d_ptr); |
| 515 | Q_ASSERT(i >= 0 && i < elementCount()); |
| 516 | return d_ptr->elements.at(i); |
| 517 | } |
| 518 | |
| 519 | /*! |
| 520 | \fn void QPainterPath::setElementPositionAt(int index, qreal x, qreal y) |
| 521 | \since 4.2 |
| 522 | |
| 523 | Sets the x and y coordinate of the element at index \a index to \a |
| 524 | x and \a y. |
| 525 | */ |
| 526 | |
| 527 | void QPainterPath::setElementPositionAt(int i, qreal x, qreal y) |
| 528 | { |
| 529 | Q_ASSERT(d_ptr); |
| 530 | Q_ASSERT(i >= 0 && i < elementCount()); |
| 531 | detach(); |
| 532 | QPainterPath::Element &e = d_ptr->elements[i]; |
| 533 | e.x = x; |
| 534 | e.y = y; |
| 535 | } |
| 536 | |
| 537 | |
| 538 | /*### |
| 539 | \fn QPainterPath &QPainterPath::operator +=(const QPainterPath &other) |
| 540 | |
| 541 | Appends the \a other painter path to this painter path and returns a |
| 542 | reference to the result. |
| 543 | */ |
| 544 | |
| 545 | /*! |
| 546 | Constructs an empty QPainterPath object. |
| 547 | */ |
| 548 | QPainterPath::QPainterPath() noexcept |
| 549 | : d_ptr(nullptr) |
| 550 | { |
| 551 | } |
| 552 | |
| 553 | /*! |
| 554 | \fn QPainterPath::QPainterPath(const QPainterPath &path) |
| 555 | |
| 556 | Creates a QPainterPath object that is a copy of the given \a path. |
| 557 | |
| 558 | \sa operator=() |
| 559 | */ |
| 560 | QPainterPath::QPainterPath(const QPainterPath &other) |
| 561 | : d_ptr(other.d_ptr.data()) |
| 562 | { |
| 563 | if (d_ptr) |
| 564 | d_ptr->ref.ref(); |
| 565 | } |
| 566 | |
| 567 | /*! |
| 568 | Creates a QPainterPath object with the given \a startPoint as its |
| 569 | current position. |
| 570 | */ |
| 571 | |
| 572 | QPainterPath::QPainterPath(const QPointF &startPoint) |
| 573 | : d_ptr(new QPainterPathData) |
| 574 | { |
| 575 | Element e = { .x: startPoint.x(), .y: startPoint.y(), .type: MoveToElement }; |
| 576 | d_func()->elements << e; |
| 577 | } |
| 578 | |
| 579 | void QPainterPath::detach() |
| 580 | { |
| 581 | if (d_ptr->ref.loadRelaxed() != 1) |
| 582 | detach_helper(); |
| 583 | setDirty(true); |
| 584 | } |
| 585 | |
| 586 | /*! |
| 587 | \internal |
| 588 | */ |
| 589 | void QPainterPath::detach_helper() |
| 590 | { |
| 591 | QPainterPathPrivate *data = new QPainterPathData(*d_func()); |
| 592 | d_ptr.reset(other: data); |
| 593 | } |
| 594 | |
| 595 | /*! |
| 596 | \internal |
| 597 | */ |
| 598 | void QPainterPath::ensureData_helper() |
| 599 | { |
| 600 | QPainterPathPrivate *data = new QPainterPathData; |
| 601 | data->elements.reserve(asize: 16); |
| 602 | QPainterPath::Element e = { .x: 0, .y: 0, .type: QPainterPath::MoveToElement }; |
| 603 | data->elements << e; |
| 604 | d_ptr.reset(other: data); |
| 605 | Q_ASSERT(d_ptr != nullptr); |
| 606 | } |
| 607 | |
| 608 | /*! |
| 609 | \fn QPainterPath &QPainterPath::operator=(const QPainterPath &path) |
| 610 | |
| 611 | Assigns the given \a path to this painter path. |
| 612 | |
| 613 | \sa QPainterPath() |
| 614 | */ |
| 615 | QPainterPath &QPainterPath::operator=(const QPainterPath &other) |
| 616 | { |
| 617 | if (other.d_func() != d_func()) { |
| 618 | QPainterPathPrivate *data = other.d_func(); |
| 619 | if (data) |
| 620 | data->ref.ref(); |
| 621 | d_ptr.reset(other: data); |
| 622 | } |
| 623 | return *this; |
| 624 | } |
| 625 | |
| 626 | /*! |
| 627 | \fn QPainterPath &QPainterPath::operator=(QPainterPath &&other) |
| 628 | |
| 629 | Move-assigns \a other to this QPainterPath instance. |
| 630 | |
| 631 | \since 5.2 |
| 632 | */ |
| 633 | |
| 634 | /*! |
| 635 | \fn void QPainterPath::swap(QPainterPath &other) |
| 636 | \since 4.8 |
| 637 | |
| 638 | Swaps painter path \a other with this painter path. This operation is very |
| 639 | fast and never fails. |
| 640 | */ |
| 641 | |
| 642 | /*! |
| 643 | Destroys this QPainterPath object. |
| 644 | */ |
| 645 | QPainterPath::~QPainterPath() |
| 646 | { |
| 647 | } |
| 648 | |
| 649 | /*! |
| 650 | Clears the path elements stored. |
| 651 | |
| 652 | This allows the path to reuse previous memory allocations. |
| 653 | |
| 654 | \sa reserve(), capacity() |
| 655 | \since 5.13 |
| 656 | */ |
| 657 | void QPainterPath::clear() |
| 658 | { |
| 659 | if (!d_ptr) |
| 660 | return; |
| 661 | |
| 662 | detach(); |
| 663 | d_func()->clear(); |
| 664 | d_func()->elements.append( t: {.x: 0, .y: 0, .type: MoveToElement} ); |
| 665 | } |
| 666 | |
| 667 | /*! |
| 668 | Reserves a given amount of elements in QPainterPath's internal memory. |
| 669 | |
| 670 | Attempts to allocate memory for at least \a size elements. |
| 671 | |
| 672 | \sa clear(), capacity(), QVector::reserve() |
| 673 | \since 5.13 |
| 674 | */ |
| 675 | void QPainterPath::reserve(int size) |
| 676 | { |
| 677 | Q_D(QPainterPath); |
| 678 | if ((!d && size > 0) || (d && d->elements.capacity() < size)) { |
| 679 | ensureData(); |
| 680 | detach(); |
| 681 | d_func()->elements.reserve(asize: size); |
| 682 | } |
| 683 | } |
| 684 | |
| 685 | /*! |
| 686 | Returns the number of elements allocated by the QPainterPath. |
| 687 | |
| 688 | \sa clear(), reserve() |
| 689 | \since 5.13 |
| 690 | */ |
| 691 | int QPainterPath::capacity() const |
| 692 | { |
| 693 | Q_D(QPainterPath); |
| 694 | if (d) |
| 695 | return d->elements.capacity(); |
| 696 | |
| 697 | return 0; |
| 698 | } |
| 699 | |
| 700 | /*! |
| 701 | Closes the current subpath by drawing a line to the beginning of |
| 702 | the subpath, automatically starting a new path. The current point |
| 703 | of the new path is (0, 0). |
| 704 | |
| 705 | If the subpath does not contain any elements, this function does |
| 706 | nothing. |
| 707 | |
| 708 | \sa moveTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 709 | a QPainterPath} |
| 710 | */ |
| 711 | void QPainterPath::closeSubpath() |
| 712 | { |
| 713 | #ifdef QPP_DEBUG |
| 714 | printf("QPainterPath::closeSubpath()\n" ); |
| 715 | #endif |
| 716 | if (isEmpty()) |
| 717 | return; |
| 718 | detach(); |
| 719 | |
| 720 | d_func()->close(); |
| 721 | } |
| 722 | |
| 723 | /*! |
| 724 | \fn void QPainterPath::moveTo(qreal x, qreal y) |
| 725 | |
| 726 | \overload |
| 727 | |
| 728 | Moves the current position to (\a{x}, \a{y}) and starts a new |
| 729 | subpath, implicitly closing the previous path. |
| 730 | */ |
| 731 | |
| 732 | /*! |
| 733 | \fn void QPainterPath::moveTo(const QPointF &point) |
| 734 | |
| 735 | Moves the current point to the given \a point, implicitly starting |
| 736 | a new subpath and closing the previous one. |
| 737 | |
| 738 | \sa closeSubpath(), {QPainterPath#Composing a |
| 739 | QPainterPath}{Composing a QPainterPath} |
| 740 | */ |
| 741 | void QPainterPath::moveTo(const QPointF &p) |
| 742 | { |
| 743 | #ifdef QPP_DEBUG |
| 744 | printf("QPainterPath::moveTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
| 745 | #endif |
| 746 | |
| 747 | if (!hasValidCoords(p)) { |
| 748 | #ifndef QT_NO_DEBUG |
| 749 | qWarning(msg: "QPainterPath::moveTo: Adding point with invalid coordinates, ignoring call" ); |
| 750 | #endif |
| 751 | return; |
| 752 | } |
| 753 | |
| 754 | ensureData(); |
| 755 | detach(); |
| 756 | |
| 757 | QPainterPathData *d = d_func(); |
| 758 | Q_ASSERT(!d->elements.isEmpty()); |
| 759 | |
| 760 | d->require_moveTo = false; |
| 761 | |
| 762 | if (d->elements.constLast().type == MoveToElement) { |
| 763 | d->elements.last().x = p.x(); |
| 764 | d->elements.last().y = p.y(); |
| 765 | } else { |
| 766 | Element elm = { .x: p.x(), .y: p.y(), .type: MoveToElement }; |
| 767 | d->elements.append(t: elm); |
| 768 | } |
| 769 | d->cStart = d->elements.size() - 1; |
| 770 | } |
| 771 | |
| 772 | /*! |
| 773 | \fn void QPainterPath::lineTo(qreal x, qreal y) |
| 774 | |
| 775 | \overload |
| 776 | |
| 777 | Draws a line from the current position to the point (\a{x}, |
| 778 | \a{y}). |
| 779 | */ |
| 780 | |
| 781 | /*! |
| 782 | \fn void QPainterPath::lineTo(const QPointF &endPoint) |
| 783 | |
| 784 | Adds a straight line from the current position to the given \a |
| 785 | endPoint. After the line is drawn, the current position is updated |
| 786 | to be at the end point of the line. |
| 787 | |
| 788 | \sa addPolygon(), addRect(), {QPainterPath#Composing a |
| 789 | QPainterPath}{Composing a QPainterPath} |
| 790 | */ |
| 791 | void QPainterPath::lineTo(const QPointF &p) |
| 792 | { |
| 793 | #ifdef QPP_DEBUG |
| 794 | printf("QPainterPath::lineTo() (%.2f,%.2f)\n" , p.x(), p.y()); |
| 795 | #endif |
| 796 | |
| 797 | if (!hasValidCoords(p)) { |
| 798 | #ifndef QT_NO_DEBUG |
| 799 | qWarning(msg: "QPainterPath::lineTo: Adding point with invalid coordinates, ignoring call" ); |
| 800 | #endif |
| 801 | return; |
| 802 | } |
| 803 | |
| 804 | ensureData(); |
| 805 | detach(); |
| 806 | |
| 807 | QPainterPathData *d = d_func(); |
| 808 | Q_ASSERT(!d->elements.isEmpty()); |
| 809 | d->maybeMoveTo(); |
| 810 | if (p == QPointF(d->elements.constLast())) |
| 811 | return; |
| 812 | Element elm = { .x: p.x(), .y: p.y(), .type: LineToElement }; |
| 813 | d->elements.append(t: elm); |
| 814 | |
| 815 | d->convex = d->elements.size() == 3 || (d->elements.size() == 4 && d->isClosed()); |
| 816 | } |
| 817 | |
| 818 | /*! |
| 819 | \fn void QPainterPath::cubicTo(qreal c1X, qreal c1Y, qreal c2X, |
| 820 | qreal c2Y, qreal endPointX, qreal endPointY); |
| 821 | |
| 822 | \overload |
| 823 | |
| 824 | Adds a cubic Bezier curve between the current position and the end |
| 825 | point (\a{endPointX}, \a{endPointY}) with control points specified |
| 826 | by (\a{c1X}, \a{c1Y}) and (\a{c2X}, \a{c2Y}). |
| 827 | */ |
| 828 | |
| 829 | /*! |
| 830 | \fn void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint) |
| 831 | |
| 832 | Adds a cubic Bezier curve between the current position and the |
| 833 | given \a endPoint using the control points specified by \a c1, and |
| 834 | \a c2. |
| 835 | |
| 836 | After the curve is added, the current position is updated to be at |
| 837 | the end point of the curve. |
| 838 | |
| 839 | \table 100% |
| 840 | \row |
| 841 | \li \inlineimage qpainterpath-cubicto.png |
| 842 | \li |
| 843 | \snippet code/src_gui_painting_qpainterpath.cpp 1 |
| 844 | \endtable |
| 845 | |
| 846 | \sa quadTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 847 | a QPainterPath} |
| 848 | */ |
| 849 | void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &e) |
| 850 | { |
| 851 | #ifdef QPP_DEBUG |
| 852 | printf("QPainterPath::cubicTo() (%.2f,%.2f), (%.2f,%.2f), (%.2f,%.2f)\n" , |
| 853 | c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y()); |
| 854 | #endif |
| 855 | |
| 856 | if (!hasValidCoords(p: c1) || !hasValidCoords(p: c2) || !hasValidCoords(p: e)) { |
| 857 | #ifndef QT_NO_DEBUG |
| 858 | qWarning(msg: "QPainterPath::cubicTo: Adding point with invalid coordinates, ignoring call" ); |
| 859 | #endif |
| 860 | return; |
| 861 | } |
| 862 | |
| 863 | ensureData(); |
| 864 | detach(); |
| 865 | |
| 866 | QPainterPathData *d = d_func(); |
| 867 | Q_ASSERT(!d->elements.isEmpty()); |
| 868 | |
| 869 | |
| 870 | // Abort on empty curve as a stroker cannot handle this and the |
| 871 | // curve is irrelevant anyway. |
| 872 | if (d->elements.constLast() == c1 && c1 == c2 && c2 == e) |
| 873 | return; |
| 874 | |
| 875 | d->maybeMoveTo(); |
| 876 | |
| 877 | Element ce1 = { .x: c1.x(), .y: c1.y(), .type: CurveToElement }; |
| 878 | Element ce2 = { .x: c2.x(), .y: c2.y(), .type: CurveToDataElement }; |
| 879 | Element ee = { .x: e.x(), .y: e.y(), .type: CurveToDataElement }; |
| 880 | d->elements << ce1 << ce2 << ee; |
| 881 | } |
| 882 | |
| 883 | /*! |
| 884 | \fn void QPainterPath::quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY); |
| 885 | |
| 886 | \overload |
| 887 | |
| 888 | Adds a quadratic Bezier curve between the current point and the endpoint |
| 889 | (\a{endPointX}, \a{endPointY}) with the control point specified by |
| 890 | (\a{cx}, \a{cy}). |
| 891 | */ |
| 892 | |
| 893 | /*! |
| 894 | \fn void QPainterPath::quadTo(const QPointF &c, const QPointF &endPoint) |
| 895 | |
| 896 | Adds a quadratic Bezier curve between the current position and the |
| 897 | given \a endPoint with the control point specified by \a c. |
| 898 | |
| 899 | After the curve is added, the current point is updated to be at |
| 900 | the end point of the curve. |
| 901 | |
| 902 | \sa cubicTo(), {QPainterPath#Composing a QPainterPath}{Composing a |
| 903 | QPainterPath} |
| 904 | */ |
| 905 | void QPainterPath::quadTo(const QPointF &c, const QPointF &e) |
| 906 | { |
| 907 | #ifdef QPP_DEBUG |
| 908 | printf("QPainterPath::quadTo() (%.2f,%.2f), (%.2f,%.2f)\n" , |
| 909 | c.x(), c.y(), e.x(), e.y()); |
| 910 | #endif |
| 911 | |
| 912 | if (!hasValidCoords(p: c) || !hasValidCoords(p: e)) { |
| 913 | #ifndef QT_NO_DEBUG |
| 914 | qWarning(msg: "QPainterPath::quadTo: Adding point with invalid coordinates, ignoring call" ); |
| 915 | #endif |
| 916 | return; |
| 917 | } |
| 918 | |
| 919 | ensureData(); |
| 920 | detach(); |
| 921 | |
| 922 | Q_D(QPainterPath); |
| 923 | Q_ASSERT(!d->elements.isEmpty()); |
| 924 | const QPainterPath::Element &elm = d->elements.at(i: elementCount()-1); |
| 925 | QPointF prev(elm.x, elm.y); |
| 926 | |
| 927 | // Abort on empty curve as a stroker cannot handle this and the |
| 928 | // curve is irrelevant anyway. |
| 929 | if (prev == c && c == e) |
| 930 | return; |
| 931 | |
| 932 | QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3); |
| 933 | QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3); |
| 934 | cubicTo(c1, c2, e); |
| 935 | } |
| 936 | |
| 937 | /*! |
| 938 | \fn void QPainterPath::arcTo(qreal x, qreal y, qreal width, qreal |
| 939 | height, qreal startAngle, qreal sweepLength) |
| 940 | |
| 941 | \overload |
| 942 | |
| 943 | Creates an arc that occupies the rectangle QRectF(\a x, \a y, \a |
| 944 | width, \a height), beginning at the specified \a startAngle and |
| 945 | extending \a sweepLength degrees counter-clockwise. |
| 946 | |
| 947 | */ |
| 948 | |
| 949 | /*! |
| 950 | \fn void QPainterPath::arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength) |
| 951 | |
| 952 | Creates an arc that occupies the given \a rectangle, beginning at |
| 953 | the specified \a startAngle and extending \a sweepLength degrees |
| 954 | counter-clockwise. |
| 955 | |
| 956 | Angles are specified in degrees. Clockwise arcs can be specified |
| 957 | using negative angles. |
| 958 | |
| 959 | Note that this function connects the starting point of the arc to |
| 960 | the current position if they are not already connected. After the |
| 961 | arc has been added, the current position is the last point in |
| 962 | arc. To draw a line back to the first point, use the |
| 963 | closeSubpath() function. |
| 964 | |
| 965 | \table 100% |
| 966 | \row |
| 967 | \li \inlineimage qpainterpath-arcto.png |
| 968 | \li |
| 969 | \snippet code/src_gui_painting_qpainterpath.cpp 2 |
| 970 | \endtable |
| 971 | |
| 972 | \sa arcMoveTo(), addEllipse(), QPainter::drawArc(), QPainter::drawPie(), |
| 973 | {QPainterPath#Composing a QPainterPath}{Composing a |
| 974 | QPainterPath} |
| 975 | */ |
| 976 | void QPainterPath::arcTo(const QRectF &rect, qreal startAngle, qreal sweepLength) |
| 977 | { |
| 978 | #ifdef QPP_DEBUG |
| 979 | printf("QPainterPath::arcTo() (%.2f, %.2f, %.2f, %.2f, angle=%.2f, sweep=%.2f\n" , |
| 980 | rect.x(), rect.y(), rect.width(), rect.height(), startAngle, sweepLength); |
| 981 | #endif |
| 982 | |
| 983 | if (!hasValidCoords(r: rect) || !isValidCoord(c: startAngle) || !isValidCoord(c: sweepLength)) { |
| 984 | #ifndef QT_NO_DEBUG |
| 985 | qWarning(msg: "QPainterPath::arcTo: Adding point with invalid coordinates, ignoring call" ); |
| 986 | #endif |
| 987 | return; |
| 988 | } |
| 989 | |
| 990 | if (rect.isNull()) |
| 991 | return; |
| 992 | |
| 993 | ensureData(); |
| 994 | detach(); |
| 995 | |
| 996 | int point_count; |
| 997 | QPointF pts[15]; |
| 998 | QPointF curve_start = qt_curves_for_arc(rect, startAngle, sweepLength, controlPoints: pts, point_count: &point_count); |
| 999 | |
| 1000 | lineTo(p: curve_start); |
| 1001 | for (int i=0; i<point_count; i+=3) { |
| 1002 | cubicTo(ctrlPt1x: pts[i].x(), ctrlPt1y: pts[i].y(), |
| 1003 | ctrlPt2x: pts[i+1].x(), ctrlPt2y: pts[i+1].y(), |
| 1004 | endPtx: pts[i+2].x(), endPty: pts[i+2].y()); |
| 1005 | } |
| 1006 | |
| 1007 | } |
| 1008 | |
| 1009 | |
| 1010 | /*! |
| 1011 | \fn void QPainterPath::arcMoveTo(qreal x, qreal y, qreal width, qreal height, qreal angle) |
| 1012 | \overload |
| 1013 | \since 4.2 |
| 1014 | |
| 1015 | Creates a move to that lies on the arc that occupies the |
| 1016 | QRectF(\a x, \a y, \a width, \a height) at \a angle. |
| 1017 | */ |
| 1018 | |
| 1019 | |
| 1020 | /*! |
| 1021 | \fn void QPainterPath::arcMoveTo(const QRectF &rectangle, qreal angle) |
| 1022 | \since 4.2 |
| 1023 | |
| 1024 | Creates a move to that lies on the arc that occupies the given \a |
| 1025 | rectangle at \a angle. |
| 1026 | |
| 1027 | Angles are specified in degrees. Clockwise arcs can be specified |
| 1028 | using negative angles. |
| 1029 | |
| 1030 | \sa moveTo(), arcTo() |
| 1031 | */ |
| 1032 | |
| 1033 | void QPainterPath::arcMoveTo(const QRectF &rect, qreal angle) |
| 1034 | { |
| 1035 | if (rect.isNull()) |
| 1036 | return; |
| 1037 | |
| 1038 | QPointF pt; |
| 1039 | qt_find_ellipse_coords(r: rect, angle, length: 0, startPoint: &pt, endPoint: nullptr); |
| 1040 | moveTo(p: pt); |
| 1041 | } |
| 1042 | |
| 1043 | |
| 1044 | |
| 1045 | /*! |
| 1046 | \fn QPointF QPainterPath::currentPosition() const |
| 1047 | |
| 1048 | Returns the current position of the path. |
| 1049 | */ |
| 1050 | QPointF QPainterPath::currentPosition() const |
| 1051 | { |
| 1052 | return !d_ptr || d_func()->elements.isEmpty() |
| 1053 | ? QPointF() |
| 1054 | : QPointF(d_func()->elements.constLast().x, d_func()->elements.constLast().y); |
| 1055 | } |
| 1056 | |
| 1057 | |
| 1058 | /*! |
| 1059 | \fn void QPainterPath::addRect(qreal x, qreal y, qreal width, qreal height) |
| 1060 | |
| 1061 | \overload |
| 1062 | |
| 1063 | Adds a rectangle at position (\a{x}, \a{y}), with the given \a |
| 1064 | width and \a height, as a closed subpath. |
| 1065 | */ |
| 1066 | |
| 1067 | /*! |
| 1068 | \fn void QPainterPath::addRect(const QRectF &rectangle) |
| 1069 | |
| 1070 | Adds the given \a rectangle to this path as a closed subpath. |
| 1071 | |
| 1072 | The \a rectangle is added as a clockwise set of lines. The painter |
| 1073 | path's current position after the \a rectangle has been added is |
| 1074 | at the top-left corner of the rectangle. |
| 1075 | |
| 1076 | \table 100% |
| 1077 | \row |
| 1078 | \li \inlineimage qpainterpath-addrectangle.png |
| 1079 | \li |
| 1080 | \snippet code/src_gui_painting_qpainterpath.cpp 3 |
| 1081 | \endtable |
| 1082 | |
| 1083 | \sa addRegion(), lineTo(), {QPainterPath#Composing a |
| 1084 | QPainterPath}{Composing a QPainterPath} |
| 1085 | */ |
| 1086 | void QPainterPath::addRect(const QRectF &r) |
| 1087 | { |
| 1088 | if (!hasValidCoords(r)) { |
| 1089 | #ifndef QT_NO_DEBUG |
| 1090 | qWarning(msg: "QPainterPath::addRect: Adding point with invalid coordinates, ignoring call" ); |
| 1091 | #endif |
| 1092 | return; |
| 1093 | } |
| 1094 | |
| 1095 | if (r.isNull()) |
| 1096 | return; |
| 1097 | |
| 1098 | ensureData(); |
| 1099 | detach(); |
| 1100 | |
| 1101 | bool first = d_func()->elements.size() < 2; |
| 1102 | |
| 1103 | moveTo(x: r.x(), y: r.y()); |
| 1104 | |
| 1105 | Element l1 = { .x: r.x() + r.width(), .y: r.y(), .type: LineToElement }; |
| 1106 | Element l2 = { .x: r.x() + r.width(), .y: r.y() + r.height(), .type: LineToElement }; |
| 1107 | Element l3 = { .x: r.x(), .y: r.y() + r.height(), .type: LineToElement }; |
| 1108 | Element l4 = { .x: r.x(), .y: r.y(), .type: LineToElement }; |
| 1109 | |
| 1110 | d_func()->elements << l1 << l2 << l3 << l4; |
| 1111 | d_func()->require_moveTo = true; |
| 1112 | d_func()->convex = first; |
| 1113 | } |
| 1114 | |
| 1115 | /*! |
| 1116 | Adds the given \a polygon to the path as an (unclosed) subpath. |
| 1117 | |
| 1118 | Note that the current position after the polygon has been added, |
| 1119 | is the last point in \a polygon. To draw a line back to the first |
| 1120 | point, use the closeSubpath() function. |
| 1121 | |
| 1122 | \table 100% |
| 1123 | \row |
| 1124 | \li \inlineimage qpainterpath-addpolygon.png |
| 1125 | \li |
| 1126 | \snippet code/src_gui_painting_qpainterpath.cpp 4 |
| 1127 | \endtable |
| 1128 | |
| 1129 | \sa lineTo(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1130 | a QPainterPath} |
| 1131 | */ |
| 1132 | void QPainterPath::addPolygon(const QPolygonF &polygon) |
| 1133 | { |
| 1134 | if (polygon.isEmpty()) |
| 1135 | return; |
| 1136 | |
| 1137 | ensureData(); |
| 1138 | detach(); |
| 1139 | |
| 1140 | moveTo(p: polygon.constFirst()); |
| 1141 | for (int i=1; i<polygon.size(); ++i) { |
| 1142 | Element elm = { .x: polygon.at(i).x(), .y: polygon.at(i).y(), .type: LineToElement }; |
| 1143 | d_func()->elements << elm; |
| 1144 | } |
| 1145 | } |
| 1146 | |
| 1147 | /*! |
| 1148 | \fn void QPainterPath::addEllipse(const QRectF &boundingRectangle) |
| 1149 | |
| 1150 | Creates an ellipse within the specified \a boundingRectangle |
| 1151 | and adds it to the painter path as a closed subpath. |
| 1152 | |
| 1153 | The ellipse is composed of a clockwise curve, starting and |
| 1154 | finishing at zero degrees (the 3 o'clock position). |
| 1155 | |
| 1156 | \table 100% |
| 1157 | \row |
| 1158 | \li \inlineimage qpainterpath-addellipse.png |
| 1159 | \li |
| 1160 | \snippet code/src_gui_painting_qpainterpath.cpp 5 |
| 1161 | \endtable |
| 1162 | |
| 1163 | \sa arcTo(), QPainter::drawEllipse(), {QPainterPath#Composing a |
| 1164 | QPainterPath}{Composing a QPainterPath} |
| 1165 | */ |
| 1166 | void QPainterPath::addEllipse(const QRectF &boundingRect) |
| 1167 | { |
| 1168 | if (!hasValidCoords(r: boundingRect)) { |
| 1169 | #ifndef QT_NO_DEBUG |
| 1170 | qWarning(msg: "QPainterPath::addEllipse: Adding point with invalid coordinates, ignoring call" ); |
| 1171 | #endif |
| 1172 | return; |
| 1173 | } |
| 1174 | |
| 1175 | if (boundingRect.isNull()) |
| 1176 | return; |
| 1177 | |
| 1178 | ensureData(); |
| 1179 | detach(); |
| 1180 | |
| 1181 | bool first = d_func()->elements.size() < 2; |
| 1182 | |
| 1183 | QPointF pts[12]; |
| 1184 | int point_count; |
| 1185 | QPointF start = qt_curves_for_arc(rect: boundingRect, startAngle: 0, sweepLength: -360, controlPoints: pts, point_count: &point_count); |
| 1186 | |
| 1187 | moveTo(p: start); |
| 1188 | cubicTo(c1: pts[0], c2: pts[1], e: pts[2]); // 0 -> 270 |
| 1189 | cubicTo(c1: pts[3], c2: pts[4], e: pts[5]); // 270 -> 180 |
| 1190 | cubicTo(c1: pts[6], c2: pts[7], e: pts[8]); // 180 -> 90 |
| 1191 | cubicTo(c1: pts[9], c2: pts[10], e: pts[11]); // 90 - >0 |
| 1192 | d_func()->require_moveTo = true; |
| 1193 | |
| 1194 | d_func()->convex = first; |
| 1195 | } |
| 1196 | |
| 1197 | /*! |
| 1198 | \fn void QPainterPath::addText(const QPointF &point, const QFont &font, const QString &text) |
| 1199 | |
| 1200 | Adds the given \a text to this path as a set of closed subpaths |
| 1201 | created from the \a font supplied. The subpaths are positioned so |
| 1202 | that the left end of the text's baseline lies at the specified \a |
| 1203 | point. |
| 1204 | |
| 1205 | \table 100% |
| 1206 | \row |
| 1207 | \li \inlineimage qpainterpath-addtext.png |
| 1208 | \li |
| 1209 | \snippet code/src_gui_painting_qpainterpath.cpp 6 |
| 1210 | \endtable |
| 1211 | |
| 1212 | \sa QPainter::drawText(), {QPainterPath#Composing a |
| 1213 | QPainterPath}{Composing a QPainterPath} |
| 1214 | */ |
| 1215 | void QPainterPath::addText(const QPointF &point, const QFont &f, const QString &text) |
| 1216 | { |
| 1217 | if (text.isEmpty()) |
| 1218 | return; |
| 1219 | |
| 1220 | ensureData(); |
| 1221 | detach(); |
| 1222 | |
| 1223 | QTextLayout layout(text, f); |
| 1224 | layout.setCacheEnabled(true); |
| 1225 | |
| 1226 | QTextOption opt = layout.textOption(); |
| 1227 | opt.setUseDesignMetrics(true); |
| 1228 | layout.setTextOption(opt); |
| 1229 | |
| 1230 | QTextEngine *eng = layout.engine(); |
| 1231 | layout.beginLayout(); |
| 1232 | QTextLine line = layout.createLine(); |
| 1233 | Q_UNUSED(line); |
| 1234 | layout.endLayout(); |
| 1235 | const QScriptLine &sl = eng->lines[0]; |
| 1236 | if (!sl.length || !eng->layoutData) |
| 1237 | return; |
| 1238 | |
| 1239 | int nItems = eng->layoutData->items.size(); |
| 1240 | |
| 1241 | qreal x(point.x()); |
| 1242 | qreal y(point.y()); |
| 1243 | |
| 1244 | QVarLengthArray<int> visualOrder(nItems); |
| 1245 | QVarLengthArray<uchar> levels(nItems); |
| 1246 | for (int i = 0; i < nItems; ++i) |
| 1247 | levels[i] = eng->layoutData->items.at(i).analysis.bidiLevel; |
| 1248 | QTextEngine::bidiReorder(numRuns: nItems, levels: levels.data(), visualOrder: visualOrder.data()); |
| 1249 | |
| 1250 | for (int i = 0; i < nItems; ++i) { |
| 1251 | int item = visualOrder[i]; |
| 1252 | const QScriptItem &si = eng->layoutData->items.at(i: item); |
| 1253 | |
| 1254 | if (si.analysis.flags < QScriptAnalysis::TabOrObject) { |
| 1255 | QGlyphLayout glyphs = eng->shapedGlyphs(si: &si); |
| 1256 | QFontEngine *fe = f.d->engineForScript(script: si.analysis.script); |
| 1257 | Q_ASSERT(fe); |
| 1258 | fe->addOutlineToPath(x, y, glyphs, this, |
| 1259 | flags: si.analysis.bidiLevel % 2 |
| 1260 | ? QTextItem::RenderFlags(QTextItem::RightToLeft) |
| 1261 | : QTextItem::RenderFlags{}); |
| 1262 | |
| 1263 | const qreal lw = fe->lineThickness().toReal(); |
| 1264 | if (f.d->underline) { |
| 1265 | qreal pos = fe->underlinePosition().toReal(); |
| 1266 | addRect(x, y: y + pos, w: si.width.toReal(), h: lw); |
| 1267 | } |
| 1268 | if (f.d->overline) { |
| 1269 | qreal pos = fe->ascent().toReal() + 1; |
| 1270 | addRect(x, y: y - pos, w: si.width.toReal(), h: lw); |
| 1271 | } |
| 1272 | if (f.d->strikeOut) { |
| 1273 | qreal pos = fe->ascent().toReal() / 3; |
| 1274 | addRect(x, y: y - pos, w: si.width.toReal(), h: lw); |
| 1275 | } |
| 1276 | } |
| 1277 | x += si.width.toReal(); |
| 1278 | } |
| 1279 | } |
| 1280 | |
| 1281 | /*! |
| 1282 | \fn void QPainterPath::addPath(const QPainterPath &path) |
| 1283 | |
| 1284 | Adds the given \a path to \e this path as a closed subpath. |
| 1285 | |
| 1286 | \sa connectPath(), {QPainterPath#Composing a |
| 1287 | QPainterPath}{Composing a QPainterPath} |
| 1288 | */ |
| 1289 | void QPainterPath::addPath(const QPainterPath &other) |
| 1290 | { |
| 1291 | if (other.isEmpty()) |
| 1292 | return; |
| 1293 | |
| 1294 | ensureData(); |
| 1295 | detach(); |
| 1296 | |
| 1297 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func()); |
| 1298 | // Remove last moveto so we don't get multiple moveto's |
| 1299 | if (d->elements.constLast().type == MoveToElement) |
| 1300 | d->elements.remove(i: d->elements.size()-1); |
| 1301 | |
| 1302 | // Locate where our own current subpath will start after the other path is added. |
| 1303 | int cStart = d->elements.size() + other.d_func()->cStart; |
| 1304 | d->elements += other.d_func()->elements; |
| 1305 | d->cStart = cStart; |
| 1306 | |
| 1307 | d->require_moveTo = other.d_func()->isClosed(); |
| 1308 | } |
| 1309 | |
| 1310 | |
| 1311 | /*! |
| 1312 | \fn void QPainterPath::connectPath(const QPainterPath &path) |
| 1313 | |
| 1314 | Connects the given \a path to \e this path by adding a line from the |
| 1315 | last element of this path to the first element of the given path. |
| 1316 | |
| 1317 | \sa addPath(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1318 | a QPainterPath} |
| 1319 | */ |
| 1320 | void QPainterPath::connectPath(const QPainterPath &other) |
| 1321 | { |
| 1322 | if (other.isEmpty()) |
| 1323 | return; |
| 1324 | |
| 1325 | ensureData(); |
| 1326 | detach(); |
| 1327 | |
| 1328 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func()); |
| 1329 | // Remove last moveto so we don't get multiple moveto's |
| 1330 | if (d->elements.constLast().type == MoveToElement) |
| 1331 | d->elements.remove(i: d->elements.size()-1); |
| 1332 | |
| 1333 | // Locate where our own current subpath will start after the other path is added. |
| 1334 | int cStart = d->elements.size() + other.d_func()->cStart; |
| 1335 | int first = d->elements.size(); |
| 1336 | d->elements += other.d_func()->elements; |
| 1337 | |
| 1338 | if (first != 0) |
| 1339 | d->elements[first].type = LineToElement; |
| 1340 | |
| 1341 | // avoid duplicate points |
| 1342 | if (first > 0 && QPointF(d->elements.at(i: first)) == QPointF(d->elements.at(i: first - 1))) { |
| 1343 | d->elements.remove(i: first--); |
| 1344 | --cStart; |
| 1345 | } |
| 1346 | |
| 1347 | if (cStart != first) |
| 1348 | d->cStart = cStart; |
| 1349 | } |
| 1350 | |
| 1351 | /*! |
| 1352 | Adds the given \a region to the path by adding each rectangle in |
| 1353 | the region as a separate closed subpath. |
| 1354 | |
| 1355 | \sa addRect(), {QPainterPath#Composing a QPainterPath}{Composing |
| 1356 | a QPainterPath} |
| 1357 | */ |
| 1358 | void QPainterPath::addRegion(const QRegion ®ion) |
| 1359 | { |
| 1360 | ensureData(); |
| 1361 | detach(); |
| 1362 | |
| 1363 | for (const QRect &rect : region) |
| 1364 | addRect(r: rect); |
| 1365 | } |
| 1366 | |
| 1367 | |
| 1368 | /*! |
| 1369 | Returns the painter path's currently set fill rule. |
| 1370 | |
| 1371 | \sa setFillRule() |
| 1372 | */ |
| 1373 | Qt::FillRule QPainterPath::fillRule() const |
| 1374 | { |
| 1375 | return !d_func() ? Qt::OddEvenFill : d_func()->fillRule; |
| 1376 | } |
| 1377 | |
| 1378 | /*! |
| 1379 | \fn void QPainterPath::setFillRule(Qt::FillRule fillRule) |
| 1380 | |
| 1381 | Sets the fill rule of the painter path to the given \a |
| 1382 | fillRule. Qt provides two methods for filling paths: |
| 1383 | |
| 1384 | \table |
| 1385 | \header |
| 1386 | \li Qt::OddEvenFill (default) |
| 1387 | \li Qt::WindingFill |
| 1388 | \row |
| 1389 | \li \inlineimage qt-fillrule-oddeven.png |
| 1390 | \li \inlineimage qt-fillrule-winding.png |
| 1391 | \endtable |
| 1392 | |
| 1393 | \sa fillRule() |
| 1394 | */ |
| 1395 | void QPainterPath::setFillRule(Qt::FillRule fillRule) |
| 1396 | { |
| 1397 | ensureData(); |
| 1398 | if (d_func()->fillRule == fillRule) |
| 1399 | return; |
| 1400 | detach(); |
| 1401 | |
| 1402 | d_func()->fillRule = fillRule; |
| 1403 | } |
| 1404 | |
| 1405 | #define QT_BEZIER_A(bezier, coord) 3 * (-bezier.coord##1 \ |
| 1406 | + 3*bezier.coord##2 \ |
| 1407 | - 3*bezier.coord##3 \ |
| 1408 | +bezier.coord##4) |
| 1409 | |
| 1410 | #define QT_BEZIER_B(bezier, coord) 6 * (bezier.coord##1 \ |
| 1411 | - 2*bezier.coord##2 \ |
| 1412 | + bezier.coord##3) |
| 1413 | |
| 1414 | #define QT_BEZIER_C(bezier, coord) 3 * (- bezier.coord##1 \ |
| 1415 | + bezier.coord##2) |
| 1416 | |
| 1417 | #define QT_BEZIER_CHECK_T(bezier, t) \ |
| 1418 | if (t >= 0 && t <= 1) { \ |
| 1419 | QPointF p(b.pointAt(t)); \ |
| 1420 | if (p.x() < minx) minx = p.x(); \ |
| 1421 | else if (p.x() > maxx) maxx = p.x(); \ |
| 1422 | if (p.y() < miny) miny = p.y(); \ |
| 1423 | else if (p.y() > maxy) maxy = p.y(); \ |
| 1424 | } |
| 1425 | |
| 1426 | |
| 1427 | static QRectF (const QBezier &b) |
| 1428 | { |
| 1429 | qreal minx, miny, maxx, maxy; |
| 1430 | |
| 1431 | // initialize with end points |
| 1432 | if (b.x1 < b.x4) { |
| 1433 | minx = b.x1; |
| 1434 | maxx = b.x4; |
| 1435 | } else { |
| 1436 | minx = b.x4; |
| 1437 | maxx = b.x1; |
| 1438 | } |
| 1439 | if (b.y1 < b.y4) { |
| 1440 | miny = b.y1; |
| 1441 | maxy = b.y4; |
| 1442 | } else { |
| 1443 | miny = b.y4; |
| 1444 | maxy = b.y1; |
| 1445 | } |
| 1446 | |
| 1447 | // Update for the X extrema |
| 1448 | { |
| 1449 | qreal ax = QT_BEZIER_A(b, x); |
| 1450 | qreal bx = QT_BEZIER_B(b, x); |
| 1451 | qreal cx = QT_BEZIER_C(b, x); |
| 1452 | // specialcase quadratic curves to avoid div by zero |
| 1453 | if (qFuzzyIsNull(d: ax)) { |
| 1454 | |
| 1455 | // linear curves are covered by initialization. |
| 1456 | if (!qFuzzyIsNull(d: bx)) { |
| 1457 | qreal t = -cx / bx; |
| 1458 | QT_BEZIER_CHECK_T(b, t); |
| 1459 | } |
| 1460 | |
| 1461 | } else { |
| 1462 | const qreal tx = bx * bx - 4 * ax * cx; |
| 1463 | |
| 1464 | if (tx >= 0) { |
| 1465 | qreal temp = qSqrt(v: tx); |
| 1466 | qreal rcp = 1 / (2 * ax); |
| 1467 | qreal t1 = (-bx + temp) * rcp; |
| 1468 | QT_BEZIER_CHECK_T(b, t1); |
| 1469 | |
| 1470 | qreal t2 = (-bx - temp) * rcp; |
| 1471 | QT_BEZIER_CHECK_T(b, t2); |
| 1472 | } |
| 1473 | } |
| 1474 | } |
| 1475 | |
| 1476 | // Update for the Y extrema |
| 1477 | { |
| 1478 | qreal ay = QT_BEZIER_A(b, y); |
| 1479 | qreal by = QT_BEZIER_B(b, y); |
| 1480 | qreal cy = QT_BEZIER_C(b, y); |
| 1481 | |
| 1482 | // specialcase quadratic curves to avoid div by zero |
| 1483 | if (qFuzzyIsNull(d: ay)) { |
| 1484 | |
| 1485 | // linear curves are covered by initialization. |
| 1486 | if (!qFuzzyIsNull(d: by)) { |
| 1487 | qreal t = -cy / by; |
| 1488 | QT_BEZIER_CHECK_T(b, t); |
| 1489 | } |
| 1490 | |
| 1491 | } else { |
| 1492 | const qreal ty = by * by - 4 * ay * cy; |
| 1493 | |
| 1494 | if (ty > 0) { |
| 1495 | qreal temp = qSqrt(v: ty); |
| 1496 | qreal rcp = 1 / (2 * ay); |
| 1497 | qreal t1 = (-by + temp) * rcp; |
| 1498 | QT_BEZIER_CHECK_T(b, t1); |
| 1499 | |
| 1500 | qreal t2 = (-by - temp) * rcp; |
| 1501 | QT_BEZIER_CHECK_T(b, t2); |
| 1502 | } |
| 1503 | } |
| 1504 | } |
| 1505 | return QRectF(minx, miny, maxx - minx, maxy - miny); |
| 1506 | } |
| 1507 | |
| 1508 | /*! |
| 1509 | Returns the bounding rectangle of this painter path as a rectangle with |
| 1510 | floating point precision. |
| 1511 | |
| 1512 | \sa controlPointRect() |
| 1513 | */ |
| 1514 | QRectF QPainterPath::boundingRect() const |
| 1515 | { |
| 1516 | if (!d_ptr) |
| 1517 | return QRectF(); |
| 1518 | QPainterPathData *d = d_func(); |
| 1519 | |
| 1520 | if (d->dirtyBounds) |
| 1521 | computeBoundingRect(); |
| 1522 | return d->bounds; |
| 1523 | } |
| 1524 | |
| 1525 | /*! |
| 1526 | Returns the rectangle containing all the points and control points |
| 1527 | in this path. |
| 1528 | |
| 1529 | This function is significantly faster to compute than the exact |
| 1530 | boundingRect(), and the returned rectangle is always a superset of |
| 1531 | the rectangle returned by boundingRect(). |
| 1532 | |
| 1533 | \sa boundingRect() |
| 1534 | */ |
| 1535 | QRectF QPainterPath::controlPointRect() const |
| 1536 | { |
| 1537 | if (!d_ptr) |
| 1538 | return QRectF(); |
| 1539 | QPainterPathData *d = d_func(); |
| 1540 | |
| 1541 | if (d->dirtyControlBounds) |
| 1542 | computeControlPointRect(); |
| 1543 | return d->controlBounds; |
| 1544 | } |
| 1545 | |
| 1546 | |
| 1547 | /*! |
| 1548 | \fn bool QPainterPath::isEmpty() const |
| 1549 | |
| 1550 | Returns \c true if either there are no elements in this path, or if the only |
| 1551 | element is a MoveToElement; otherwise returns \c false. |
| 1552 | |
| 1553 | \sa elementCount() |
| 1554 | */ |
| 1555 | |
| 1556 | bool QPainterPath::isEmpty() const |
| 1557 | { |
| 1558 | return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement); |
| 1559 | } |
| 1560 | |
| 1561 | /*! |
| 1562 | Creates and returns a reversed copy of the path. |
| 1563 | |
| 1564 | It is the order of the elements that is reversed: If a |
| 1565 | QPainterPath is composed by calling the moveTo(), lineTo() and |
| 1566 | cubicTo() functions in the specified order, the reversed copy is |
| 1567 | composed by calling cubicTo(), lineTo() and moveTo(). |
| 1568 | */ |
| 1569 | QPainterPath QPainterPath::toReversed() const |
| 1570 | { |
| 1571 | Q_D(const QPainterPath); |
| 1572 | QPainterPath rev; |
| 1573 | |
| 1574 | if (isEmpty()) { |
| 1575 | rev = *this; |
| 1576 | return rev; |
| 1577 | } |
| 1578 | |
| 1579 | rev.moveTo(x: d->elements.at(i: d->elements.size()-1).x, y: d->elements.at(i: d->elements.size()-1).y); |
| 1580 | |
| 1581 | for (int i=d->elements.size()-1; i>=1; --i) { |
| 1582 | const QPainterPath::Element &elm = d->elements.at(i); |
| 1583 | const QPainterPath::Element &prev = d->elements.at(i: i-1); |
| 1584 | switch (elm.type) { |
| 1585 | case LineToElement: |
| 1586 | rev.lineTo(x: prev.x, y: prev.y); |
| 1587 | break; |
| 1588 | case MoveToElement: |
| 1589 | rev.moveTo(x: prev.x, y: prev.y); |
| 1590 | break; |
| 1591 | case CurveToDataElement: |
| 1592 | { |
| 1593 | Q_ASSERT(i>=3); |
| 1594 | const QPainterPath::Element &cp1 = d->elements.at(i: i-2); |
| 1595 | const QPainterPath::Element &sp = d->elements.at(i: i-3); |
| 1596 | Q_ASSERT(prev.type == CurveToDataElement); |
| 1597 | Q_ASSERT(cp1.type == CurveToElement); |
| 1598 | rev.cubicTo(ctrlPt1x: prev.x, ctrlPt1y: prev.y, ctrlPt2x: cp1.x, ctrlPt2y: cp1.y, endPtx: sp.x, endPty: sp.y); |
| 1599 | i -= 2; |
| 1600 | break; |
| 1601 | } |
| 1602 | default: |
| 1603 | Q_ASSERT(!"qt_reversed_path" ); |
| 1604 | break; |
| 1605 | } |
| 1606 | } |
| 1607 | //qt_debug_path(rev); |
| 1608 | return rev; |
| 1609 | } |
| 1610 | |
| 1611 | /*! |
| 1612 | Converts the path into a list of polygons using the QTransform |
| 1613 | \a matrix, and returns the list. |
| 1614 | |
| 1615 | This function creates one polygon for each subpath regardless of |
| 1616 | intersecting subpaths (i.e. overlapping bounding rectangles). To |
| 1617 | make sure that such overlapping subpaths are filled correctly, use |
| 1618 | the toFillPolygons() function instead. |
| 1619 | |
| 1620 | \sa toFillPolygons(), toFillPolygon(), {QPainterPath#QPainterPath |
| 1621 | Conversion}{QPainterPath Conversion} |
| 1622 | */ |
| 1623 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QTransform &matrix) const |
| 1624 | { |
| 1625 | |
| 1626 | Q_D(const QPainterPath); |
| 1627 | QList<QPolygonF> flatCurves; |
| 1628 | if (isEmpty()) |
| 1629 | return flatCurves; |
| 1630 | |
| 1631 | QPolygonF current; |
| 1632 | for (int i=0; i<elementCount(); ++i) { |
| 1633 | const QPainterPath::Element &e = d->elements.at(i); |
| 1634 | switch (e.type) { |
| 1635 | case QPainterPath::MoveToElement: |
| 1636 | if (current.size() > 1) |
| 1637 | flatCurves += current; |
| 1638 | current.clear(); |
| 1639 | current.reserve(asize: 16); |
| 1640 | current += QPointF(e.x, e.y) * matrix; |
| 1641 | break; |
| 1642 | case QPainterPath::LineToElement: |
| 1643 | current += QPointF(e.x, e.y) * matrix; |
| 1644 | break; |
| 1645 | case QPainterPath::CurveToElement: { |
| 1646 | Q_ASSERT(d->elements.at(i+1).type == QPainterPath::CurveToDataElement); |
| 1647 | Q_ASSERT(d->elements.at(i+2).type == QPainterPath::CurveToDataElement); |
| 1648 | QBezier bezier = QBezier::fromPoints(p1: QPointF(d->elements.at(i: i-1).x, d->elements.at(i: i-1).y) * matrix, |
| 1649 | p2: QPointF(e.x, e.y) * matrix, |
| 1650 | p3: QPointF(d->elements.at(i: i+1).x, d->elements.at(i: i+1).y) * matrix, |
| 1651 | p4: QPointF(d->elements.at(i: i+2).x, d->elements.at(i: i+2).y) * matrix); |
| 1652 | bezier.addToPolygon(p: ¤t); |
| 1653 | i+=2; |
| 1654 | break; |
| 1655 | } |
| 1656 | case QPainterPath::CurveToDataElement: |
| 1657 | Q_ASSERT(!"QPainterPath::toSubpathPolygons(), bad element type" ); |
| 1658 | break; |
| 1659 | } |
| 1660 | } |
| 1661 | |
| 1662 | if (current.size()>1) |
| 1663 | flatCurves += current; |
| 1664 | |
| 1665 | return flatCurves; |
| 1666 | } |
| 1667 | |
| 1668 | #if QT_DEPRECATED_SINCE(5, 15) |
| 1669 | /*! |
| 1670 | \overload |
| 1671 | \obsolete |
| 1672 | |
| 1673 | Use toSubpathPolygons(const QTransform &matrix) instead. |
| 1674 | */ |
| 1675 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QMatrix &matrix) const |
| 1676 | { |
| 1677 | return toSubpathPolygons(matrix: QTransform(matrix)); |
| 1678 | } |
| 1679 | #endif // QT_DEPRECATED_SINCE(5, 15) |
| 1680 | |
| 1681 | /*! |
| 1682 | Converts the path into a list of polygons using the |
| 1683 | QTransform \a matrix, and returns the list. |
| 1684 | |
| 1685 | The function differs from the toFillPolygon() function in that it |
| 1686 | creates several polygons. It is provided because it is usually |
| 1687 | faster to draw several small polygons than to draw one large |
| 1688 | polygon, even though the total number of points drawn is the same. |
| 1689 | |
| 1690 | The toFillPolygons() function differs from the toSubpathPolygons() |
| 1691 | function in that it create only polygon for subpaths that have |
| 1692 | overlapping bounding rectangles. |
| 1693 | |
| 1694 | Like the toFillPolygon() function, this function uses a rewinding |
| 1695 | technique to make sure that overlapping subpaths can be filled |
| 1696 | using the correct fill rule. Note that rewinding inserts addition |
| 1697 | lines in the polygons so the outline of the fill polygon does not |
| 1698 | match the outline of the path. |
| 1699 | |
| 1700 | \sa toSubpathPolygons(), toFillPolygon(), |
| 1701 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
| 1702 | */ |
| 1703 | QList<QPolygonF> QPainterPath::toFillPolygons(const QTransform &matrix) const |
| 1704 | { |
| 1705 | |
| 1706 | QList<QPolygonF> polys; |
| 1707 | |
| 1708 | QList<QPolygonF> subpaths = toSubpathPolygons(matrix); |
| 1709 | int count = subpaths.size(); |
| 1710 | |
| 1711 | if (count == 0) |
| 1712 | return polys; |
| 1713 | |
| 1714 | QVector<QRectF> bounds; |
| 1715 | bounds.reserve(asize: count); |
| 1716 | for (int i=0; i<count; ++i) |
| 1717 | bounds += subpaths.at(i).boundingRect(); |
| 1718 | |
| 1719 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1720 | printf("QPainterPath::toFillPolygons, subpathCount=%d\n" , count); |
| 1721 | for (int i=0; i<bounds.size(); ++i) |
| 1722 | qDebug() << " bounds" << i << bounds.at(i); |
| 1723 | #endif |
| 1724 | |
| 1725 | QVector< QVector<int> > isects; |
| 1726 | isects.resize(asize: count); |
| 1727 | |
| 1728 | // find all intersections |
| 1729 | for (int j=0; j<count; ++j) { |
| 1730 | if (subpaths.at(i: j).size() <= 2) |
| 1731 | continue; |
| 1732 | QRectF cbounds = bounds.at(i: j); |
| 1733 | for (int i=0; i<count; ++i) { |
| 1734 | if (cbounds.intersects(r: bounds.at(i))) { |
| 1735 | isects[j] << i; |
| 1736 | } |
| 1737 | } |
| 1738 | } |
| 1739 | |
| 1740 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1741 | printf("Intersections before flattening:\n" ); |
| 1742 | for (int i = 0; i < count; ++i) { |
| 1743 | printf("%d: " , i); |
| 1744 | for (int j = 0; j < isects[i].size(); ++j) { |
| 1745 | printf("%d " , isects[i][j]); |
| 1746 | } |
| 1747 | printf("\n" ); |
| 1748 | } |
| 1749 | #endif |
| 1750 | |
| 1751 | // flatten the sets of intersections |
| 1752 | for (int i=0; i<count; ++i) { |
| 1753 | const QVector<int> ¤t_isects = isects.at(i); |
| 1754 | for (int j=0; j<current_isects.size(); ++j) { |
| 1755 | int isect_j = current_isects.at(i: j); |
| 1756 | if (isect_j == i) |
| 1757 | continue; |
| 1758 | const QVector<int> &isects_j = isects.at(i: isect_j); |
| 1759 | for (int k = 0, size = isects_j.size(); k < size; ++k) { |
| 1760 | int isect_k = isects_j.at(i: k); |
| 1761 | if (isect_k != i && !isects.at(i).contains(t: isect_k)) { |
| 1762 | isects[i] += isect_k; |
| 1763 | } |
| 1764 | } |
| 1765 | isects[isect_j].clear(); |
| 1766 | } |
| 1767 | } |
| 1768 | |
| 1769 | #ifdef QPP_FILLPOLYGONS_DEBUG |
| 1770 | printf("Intersections after flattening:\n" ); |
| 1771 | for (int i = 0; i < count; ++i) { |
| 1772 | printf("%d: " , i); |
| 1773 | for (int j = 0; j < isects[i].size(); ++j) { |
| 1774 | printf("%d " , isects[i][j]); |
| 1775 | } |
| 1776 | printf("\n" ); |
| 1777 | } |
| 1778 | #endif |
| 1779 | |
| 1780 | // Join the intersected subpaths as rewinded polygons |
| 1781 | for (int i=0; i<count; ++i) { |
| 1782 | const QVector<int> &subpath_list = isects.at(i); |
| 1783 | if (!subpath_list.isEmpty()) { |
| 1784 | QPolygonF buildUp; |
| 1785 | for (int j=0; j<subpath_list.size(); ++j) { |
| 1786 | const QPolygonF &subpath = subpaths.at(i: subpath_list.at(i: j)); |
| 1787 | buildUp += subpath; |
| 1788 | if (!subpath.isClosed()) |
| 1789 | buildUp += subpath.first(); |
| 1790 | if (!buildUp.isClosed()) |
| 1791 | buildUp += buildUp.constFirst(); |
| 1792 | } |
| 1793 | polys += buildUp; |
| 1794 | } |
| 1795 | } |
| 1796 | |
| 1797 | return polys; |
| 1798 | } |
| 1799 | |
| 1800 | #if QT_DEPRECATED_SINCE(5, 15) |
| 1801 | /*! |
| 1802 | \overload |
| 1803 | \obsolete |
| 1804 | |
| 1805 | Use toFillPolygons(const QTransform &matrix) instead. |
| 1806 | */ |
| 1807 | QList<QPolygonF> QPainterPath::toFillPolygons(const QMatrix &matrix) const |
| 1808 | { |
| 1809 | return toFillPolygons(matrix: QTransform(matrix)); |
| 1810 | } |
| 1811 | #endif // QT_DEPRECATED_SINCE(5, 15) |
| 1812 | |
| 1813 | //same as qt_polygon_isect_line in qpolygon.cpp |
| 1814 | static void qt_painterpath_isect_line(const QPointF &p1, |
| 1815 | const QPointF &p2, |
| 1816 | const QPointF &pos, |
| 1817 | int *winding) |
| 1818 | { |
| 1819 | qreal x1 = p1.x(); |
| 1820 | qreal y1 = p1.y(); |
| 1821 | qreal x2 = p2.x(); |
| 1822 | qreal y2 = p2.y(); |
| 1823 | qreal y = pos.y(); |
| 1824 | |
| 1825 | int dir = 1; |
| 1826 | |
| 1827 | if (qFuzzyCompare(p1: y1, p2: y2)) { |
| 1828 | // ignore horizontal lines according to scan conversion rule |
| 1829 | return; |
| 1830 | } else if (y2 < y1) { |
| 1831 | qreal x_tmp = x2; x2 = x1; x1 = x_tmp; |
| 1832 | qreal y_tmp = y2; y2 = y1; y1 = y_tmp; |
| 1833 | dir = -1; |
| 1834 | } |
| 1835 | |
| 1836 | if (y >= y1 && y < y2) { |
| 1837 | qreal x = x1 + ((x2 - x1) / (y2 - y1)) * (y - y1); |
| 1838 | |
| 1839 | // count up the winding number if we're |
| 1840 | if (x<=pos.x()) { |
| 1841 | (*winding) += dir; |
| 1842 | } |
| 1843 | } |
| 1844 | } |
| 1845 | |
| 1846 | static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt, |
| 1847 | int *winding, int depth = 0) |
| 1848 | { |
| 1849 | qreal y = pt.y(); |
| 1850 | qreal x = pt.x(); |
| 1851 | QRectF bounds = bezier.bounds(); |
| 1852 | |
| 1853 | // potential intersection, divide and try again... |
| 1854 | // Please note that a sideeffect of the bottom exclusion is that |
| 1855 | // horizontal lines are dropped, but this is correct according to |
| 1856 | // scan conversion rules. |
| 1857 | if (y >= bounds.y() && y < bounds.y() + bounds.height()) { |
| 1858 | |
| 1859 | // hit lower limit... This is a rough threshold, but its a |
| 1860 | // tradeoff between speed and precision. |
| 1861 | const qreal lower_bound = qreal(.001); |
| 1862 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) { |
| 1863 | // We make the assumption here that the curve starts to |
| 1864 | // approximate a line after while (i.e. that it doesn't |
| 1865 | // change direction drastically during its slope) |
| 1866 | if (bezier.pt1().x() <= x) { |
| 1867 | (*winding) += (bezier.pt4().y() > bezier.pt1().y() ? 1 : -1); |
| 1868 | } |
| 1869 | return; |
| 1870 | } |
| 1871 | |
| 1872 | // split curve and try again... |
| 1873 | const auto halves = bezier.split(); |
| 1874 | qt_painterpath_isect_curve(bezier: halves.first, pt, winding, depth: depth + 1); |
| 1875 | qt_painterpath_isect_curve(bezier: halves.second, pt, winding, depth: depth + 1); |
| 1876 | } |
| 1877 | } |
| 1878 | |
| 1879 | /*! |
| 1880 | \fn bool QPainterPath::contains(const QPointF &point) const |
| 1881 | |
| 1882 | Returns \c true if the given \a point is inside the path, otherwise |
| 1883 | returns \c false. |
| 1884 | |
| 1885 | \sa intersects() |
| 1886 | */ |
| 1887 | bool QPainterPath::contains(const QPointF &pt) const |
| 1888 | { |
| 1889 | if (isEmpty() || !controlPointRect().contains(p: pt)) |
| 1890 | return false; |
| 1891 | |
| 1892 | QPainterPathData *d = d_func(); |
| 1893 | |
| 1894 | int winding_number = 0; |
| 1895 | |
| 1896 | QPointF last_pt; |
| 1897 | QPointF last_start; |
| 1898 | for (int i=0; i<d->elements.size(); ++i) { |
| 1899 | const Element &e = d->elements.at(i); |
| 1900 | |
| 1901 | switch (e.type) { |
| 1902 | |
| 1903 | case MoveToElement: |
| 1904 | if (i > 0) // implicitly close all paths. |
| 1905 | qt_painterpath_isect_line(p1: last_pt, p2: last_start, pos: pt, winding: &winding_number); |
| 1906 | last_start = last_pt = e; |
| 1907 | break; |
| 1908 | |
| 1909 | case LineToElement: |
| 1910 | qt_painterpath_isect_line(p1: last_pt, p2: e, pos: pt, winding: &winding_number); |
| 1911 | last_pt = e; |
| 1912 | break; |
| 1913 | |
| 1914 | case CurveToElement: |
| 1915 | { |
| 1916 | const QPainterPath::Element &cp2 = d->elements.at(i: ++i); |
| 1917 | const QPainterPath::Element &ep = d->elements.at(i: ++i); |
| 1918 | qt_painterpath_isect_curve(bezier: QBezier::fromPoints(p1: last_pt, p2: e, p3: cp2, p4: ep), |
| 1919 | pt, winding: &winding_number); |
| 1920 | last_pt = ep; |
| 1921 | |
| 1922 | } |
| 1923 | break; |
| 1924 | |
| 1925 | default: |
| 1926 | break; |
| 1927 | } |
| 1928 | } |
| 1929 | |
| 1930 | // implicitly close last subpath |
| 1931 | if (last_pt != last_start) |
| 1932 | qt_painterpath_isect_line(p1: last_pt, p2: last_start, pos: pt, winding: &winding_number); |
| 1933 | |
| 1934 | return (d->fillRule == Qt::WindingFill |
| 1935 | ? (winding_number != 0) |
| 1936 | : ((winding_number % 2) != 0)); |
| 1937 | } |
| 1938 | |
| 1939 | enum PainterDirections { Left, Right, Top, Bottom }; |
| 1940 | |
| 1941 | static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y2, |
| 1942 | const QRectF &rect) |
| 1943 | { |
| 1944 | qreal left = rect.left(); |
| 1945 | qreal right = rect.right(); |
| 1946 | qreal top = rect.top(); |
| 1947 | qreal bottom = rect.bottom(); |
| 1948 | |
| 1949 | // clip the lines, after cohen-sutherland, see e.g. http://www.nondot.org/~sabre/graphpro/line6.html |
| 1950 | int p1 = ((x1 < left) << Left) |
| 1951 | | ((x1 > right) << Right) |
| 1952 | | ((y1 < top) << Top) |
| 1953 | | ((y1 > bottom) << Bottom); |
| 1954 | int p2 = ((x2 < left) << Left) |
| 1955 | | ((x2 > right) << Right) |
| 1956 | | ((y2 < top) << Top) |
| 1957 | | ((y2 > bottom) << Bottom); |
| 1958 | |
| 1959 | if (p1 & p2) |
| 1960 | // completely inside |
| 1961 | return false; |
| 1962 | |
| 1963 | if (p1 | p2) { |
| 1964 | qreal dx = x2 - x1; |
| 1965 | qreal dy = y2 - y1; |
| 1966 | |
| 1967 | // clip x coordinates |
| 1968 | if (x1 < left) { |
| 1969 | y1 += dy/dx * (left - x1); |
| 1970 | x1 = left; |
| 1971 | } else if (x1 > right) { |
| 1972 | y1 -= dy/dx * (x1 - right); |
| 1973 | x1 = right; |
| 1974 | } |
| 1975 | if (x2 < left) { |
| 1976 | y2 += dy/dx * (left - x2); |
| 1977 | x2 = left; |
| 1978 | } else if (x2 > right) { |
| 1979 | y2 -= dy/dx * (x2 - right); |
| 1980 | x2 = right; |
| 1981 | } |
| 1982 | |
| 1983 | p1 = ((y1 < top) << Top) |
| 1984 | | ((y1 > bottom) << Bottom); |
| 1985 | p2 = ((y2 < top) << Top) |
| 1986 | | ((y2 > bottom) << Bottom); |
| 1987 | |
| 1988 | if (p1 & p2) |
| 1989 | return false; |
| 1990 | |
| 1991 | // clip y coordinates |
| 1992 | if (y1 < top) { |
| 1993 | x1 += dx/dy * (top - y1); |
| 1994 | y1 = top; |
| 1995 | } else if (y1 > bottom) { |
| 1996 | x1 -= dx/dy * (y1 - bottom); |
| 1997 | y1 = bottom; |
| 1998 | } |
| 1999 | if (y2 < top) { |
| 2000 | x2 += dx/dy * (top - y2); |
| 2001 | y2 = top; |
| 2002 | } else if (y2 > bottom) { |
| 2003 | x2 -= dx/dy * (y2 - bottom); |
| 2004 | y2 = bottom; |
| 2005 | } |
| 2006 | |
| 2007 | p1 = ((x1 < left) << Left) |
| 2008 | | ((x1 > right) << Right); |
| 2009 | p2 = ((x2 < left) << Left) |
| 2010 | | ((x2 > right) << Right); |
| 2011 | |
| 2012 | if (p1 & p2) |
| 2013 | return false; |
| 2014 | |
| 2015 | return true; |
| 2016 | } |
| 2017 | return false; |
| 2018 | } |
| 2019 | |
| 2020 | static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1, qreal x2, int depth = 0) |
| 2021 | { |
| 2022 | QRectF bounds = bezier.bounds(); |
| 2023 | |
| 2024 | if (y >= bounds.top() && y < bounds.bottom() |
| 2025 | && bounds.right() >= x1 && bounds.left() < x2) { |
| 2026 | const qreal lower_bound = qreal(.01); |
| 2027 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
| 2028 | return true; |
| 2029 | |
| 2030 | const auto halves = bezier.split(); |
| 2031 | if (qt_isect_curve_horizontal(bezier: halves.first, y, x1, x2, depth: depth + 1) |
| 2032 | || qt_isect_curve_horizontal(bezier: halves.second, y, x1, x2, depth: depth + 1)) |
| 2033 | return true; |
| 2034 | } |
| 2035 | return false; |
| 2036 | } |
| 2037 | |
| 2038 | static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qreal y2, int depth = 0) |
| 2039 | { |
| 2040 | QRectF bounds = bezier.bounds(); |
| 2041 | |
| 2042 | if (x >= bounds.left() && x < bounds.right() |
| 2043 | && bounds.bottom() >= y1 && bounds.top() < y2) { |
| 2044 | const qreal lower_bound = qreal(.01); |
| 2045 | if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound)) |
| 2046 | return true; |
| 2047 | |
| 2048 | const auto halves = bezier.split(); |
| 2049 | if (qt_isect_curve_vertical(bezier: halves.first, x, y1, y2, depth: depth + 1) |
| 2050 | || qt_isect_curve_vertical(bezier: halves.second, x, y1, y2, depth: depth + 1)) |
| 2051 | return true; |
| 2052 | } |
| 2053 | return false; |
| 2054 | } |
| 2055 | |
| 2056 | static bool pointOnEdge(const QRectF &rect, const QPointF &point) |
| 2057 | { |
| 2058 | if ((point.x() == rect.left() || point.x() == rect.right()) && |
| 2059 | (point.y() >= rect.top() && point.y() <= rect.bottom())) |
| 2060 | return true; |
| 2061 | if ((point.y() == rect.top() || point.y() == rect.bottom()) && |
| 2062 | (point.x() >= rect.left() && point.x() <= rect.right())) |
| 2063 | return true; |
| 2064 | return false; |
| 2065 | } |
| 2066 | |
| 2067 | /* |
| 2068 | Returns \c true if any lines or curves cross the four edges in of rect |
| 2069 | */ |
| 2070 | static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF &rect) |
| 2071 | { |
| 2072 | QPointF last_pt; |
| 2073 | QPointF last_start; |
| 2074 | enum { OnRect, InsideRect, OutsideRect} edgeStatus = OnRect; |
| 2075 | for (int i=0; i<path->elementCount(); ++i) { |
| 2076 | const QPainterPath::Element &e = path->elementAt(i); |
| 2077 | |
| 2078 | switch (e.type) { |
| 2079 | |
| 2080 | case QPainterPath::MoveToElement: |
| 2081 | if (i > 0 |
| 2082 | && qFuzzyCompare(p1: last_pt.x(), p2: last_start.x()) |
| 2083 | && qFuzzyCompare(p1: last_pt.y(), p2: last_start.y()) |
| 2084 | && qt_painterpath_isect_line_rect(x1: last_pt.x(), y1: last_pt.y(), |
| 2085 | x2: last_start.x(), y2: last_start.y(), rect)) |
| 2086 | return true; |
| 2087 | last_start = last_pt = e; |
| 2088 | break; |
| 2089 | |
| 2090 | case QPainterPath::LineToElement: |
| 2091 | if (qt_painterpath_isect_line_rect(x1: last_pt.x(), y1: last_pt.y(), x2: e.x, y2: e.y, rect)) |
| 2092 | return true; |
| 2093 | last_pt = e; |
| 2094 | break; |
| 2095 | |
| 2096 | case QPainterPath::CurveToElement: |
| 2097 | { |
| 2098 | QPointF cp2 = path->elementAt(i: ++i); |
| 2099 | QPointF ep = path->elementAt(i: ++i); |
| 2100 | QBezier bezier = QBezier::fromPoints(p1: last_pt, p2: e, p3: cp2, p4: ep); |
| 2101 | if (qt_isect_curve_horizontal(bezier, y: rect.top(), x1: rect.left(), x2: rect.right()) |
| 2102 | || qt_isect_curve_horizontal(bezier, y: rect.bottom(), x1: rect.left(), x2: rect.right()) |
| 2103 | || qt_isect_curve_vertical(bezier, x: rect.left(), y1: rect.top(), y2: rect.bottom()) |
| 2104 | || qt_isect_curve_vertical(bezier, x: rect.right(), y1: rect.top(), y2: rect.bottom())) |
| 2105 | return true; |
| 2106 | last_pt = ep; |
| 2107 | } |
| 2108 | break; |
| 2109 | |
| 2110 | default: |
| 2111 | break; |
| 2112 | } |
| 2113 | // Handle crossing the edges of the rect at the end-points of individual sub-paths. |
| 2114 | // A point on on the edge itself is considered neither inside nor outside for this purpose. |
| 2115 | if (!pointOnEdge(rect, point: last_pt)) { |
| 2116 | bool contained = rect.contains(p: last_pt); |
| 2117 | switch (edgeStatus) { |
| 2118 | case OutsideRect: |
| 2119 | if (contained) |
| 2120 | return true; |
| 2121 | break; |
| 2122 | case InsideRect: |
| 2123 | if (!contained) |
| 2124 | return true; |
| 2125 | break; |
| 2126 | case OnRect: |
| 2127 | edgeStatus = contained ? InsideRect : OutsideRect; |
| 2128 | break; |
| 2129 | } |
| 2130 | } else { |
| 2131 | if (last_pt == last_start) |
| 2132 | edgeStatus = OnRect; |
| 2133 | } |
| 2134 | } |
| 2135 | |
| 2136 | // implicitly close last subpath |
| 2137 | if (last_pt != last_start |
| 2138 | && qt_painterpath_isect_line_rect(x1: last_pt.x(), y1: last_pt.y(), |
| 2139 | x2: last_start.x(), y2: last_start.y(), rect)) |
| 2140 | return true; |
| 2141 | |
| 2142 | return false; |
| 2143 | } |
| 2144 | |
| 2145 | /*! |
| 2146 | \fn bool QPainterPath::intersects(const QRectF &rectangle) const |
| 2147 | |
| 2148 | Returns \c true if any point in the given \a rectangle intersects the |
| 2149 | path; otherwise returns \c false. |
| 2150 | |
| 2151 | There is an intersection if any of the lines making up the |
| 2152 | rectangle crosses a part of the path or if any part of the |
| 2153 | rectangle overlaps with any area enclosed by the path. This |
| 2154 | function respects the current fillRule to determine what is |
| 2155 | considered inside the path. |
| 2156 | |
| 2157 | \sa contains() |
| 2158 | */ |
| 2159 | bool QPainterPath::intersects(const QRectF &rect) const |
| 2160 | { |
| 2161 | if (elementCount() == 1 && rect.contains(p: elementAt(i: 0))) |
| 2162 | return true; |
| 2163 | |
| 2164 | if (isEmpty()) |
| 2165 | return false; |
| 2166 | |
| 2167 | QRectF cp = controlPointRect(); |
| 2168 | QRectF rn = rect.normalized(); |
| 2169 | |
| 2170 | // QRectF::intersects returns false if one of the rects is a null rect |
| 2171 | // which would happen for a painter path consisting of a vertical or |
| 2172 | // horizontal line |
| 2173 | if (qMax(a: rn.left(), b: cp.left()) > qMin(a: rn.right(), b: cp.right()) |
| 2174 | || qMax(a: rn.top(), b: cp.top()) > qMin(a: rn.bottom(), b: cp.bottom())) |
| 2175 | return false; |
| 2176 | |
| 2177 | // If any path element cross the rect its bound to be an intersection |
| 2178 | if (qt_painterpath_check_crossing(path: this, rect)) |
| 2179 | return true; |
| 2180 | |
| 2181 | if (contains(pt: rect.center())) |
| 2182 | return true; |
| 2183 | |
| 2184 | Q_D(QPainterPath); |
| 2185 | |
| 2186 | // Check if the rectangle surounds any subpath... |
| 2187 | for (int i=0; i<d->elements.size(); ++i) { |
| 2188 | const Element &e = d->elements.at(i); |
| 2189 | if (e.type == QPainterPath::MoveToElement && rect.contains(p: e)) |
| 2190 | return true; |
| 2191 | } |
| 2192 | |
| 2193 | return false; |
| 2194 | } |
| 2195 | |
| 2196 | /*! |
| 2197 | Translates all elements in the path by (\a{dx}, \a{dy}). |
| 2198 | |
| 2199 | \since 4.6 |
| 2200 | \sa translated() |
| 2201 | */ |
| 2202 | void QPainterPath::translate(qreal dx, qreal dy) |
| 2203 | { |
| 2204 | if (!d_ptr || (dx == 0 && dy == 0)) |
| 2205 | return; |
| 2206 | |
| 2207 | int elementsLeft = d_ptr->elements.size(); |
| 2208 | if (elementsLeft <= 0) |
| 2209 | return; |
| 2210 | |
| 2211 | detach(); |
| 2212 | QPainterPath::Element *element = d_func()->elements.data(); |
| 2213 | Q_ASSERT(element); |
| 2214 | while (elementsLeft--) { |
| 2215 | element->x += dx; |
| 2216 | element->y += dy; |
| 2217 | ++element; |
| 2218 | } |
| 2219 | } |
| 2220 | |
| 2221 | /*! |
| 2222 | \fn void QPainterPath::translate(const QPointF &offset) |
| 2223 | \overload |
| 2224 | \since 4.6 |
| 2225 | |
| 2226 | Translates all elements in the path by the given \a offset. |
| 2227 | |
| 2228 | \sa translated() |
| 2229 | */ |
| 2230 | |
| 2231 | /*! |
| 2232 | Returns a copy of the path that is translated by (\a{dx}, \a{dy}). |
| 2233 | |
| 2234 | \since 4.6 |
| 2235 | \sa translate() |
| 2236 | */ |
| 2237 | QPainterPath QPainterPath::translated(qreal dx, qreal dy) const |
| 2238 | { |
| 2239 | QPainterPath copy(*this); |
| 2240 | copy.translate(dx, dy); |
| 2241 | return copy; |
| 2242 | } |
| 2243 | |
| 2244 | /*! |
| 2245 | \fn QPainterPath QPainterPath::translated(const QPointF &offset) const; |
| 2246 | \overload |
| 2247 | \since 4.6 |
| 2248 | |
| 2249 | Returns a copy of the path that is translated by the given \a offset. |
| 2250 | |
| 2251 | \sa translate() |
| 2252 | */ |
| 2253 | |
| 2254 | /*! |
| 2255 | \fn bool QPainterPath::contains(const QRectF &rectangle) const |
| 2256 | |
| 2257 | Returns \c true if the given \a rectangle is inside the path, |
| 2258 | otherwise returns \c false. |
| 2259 | */ |
| 2260 | bool QPainterPath::contains(const QRectF &rect) const |
| 2261 | { |
| 2262 | Q_D(QPainterPath); |
| 2263 | |
| 2264 | // the path is empty or the control point rect doesn't completely |
| 2265 | // cover the rectangle we abort stratight away. |
| 2266 | if (isEmpty() || !controlPointRect().contains(r: rect)) |
| 2267 | return false; |
| 2268 | |
| 2269 | // if there are intersections, chances are that the rect is not |
| 2270 | // contained, except if we have winding rule, in which case it |
| 2271 | // still might. |
| 2272 | if (qt_painterpath_check_crossing(path: this, rect)) { |
| 2273 | if (fillRule() == Qt::OddEvenFill) { |
| 2274 | return false; |
| 2275 | } else { |
| 2276 | // Do some wague sampling in the winding case. This is not |
| 2277 | // precise but it should mostly be good enough. |
| 2278 | if (!contains(pt: rect.topLeft()) || |
| 2279 | !contains(pt: rect.topRight()) || |
| 2280 | !contains(pt: rect.bottomRight()) || |
| 2281 | !contains(pt: rect.bottomLeft())) |
| 2282 | return false; |
| 2283 | } |
| 2284 | } |
| 2285 | |
| 2286 | // If there exists a point inside that is not part of the path its |
| 2287 | // because: rectangle lies completely outside path or a subpath |
| 2288 | // excludes parts of the rectangle. Both cases mean that the rect |
| 2289 | // is not contained |
| 2290 | if (!contains(pt: rect.center())) |
| 2291 | return false; |
| 2292 | |
| 2293 | // If there are any subpaths inside this rectangle we need to |
| 2294 | // check if they are still contained as a result of the fill |
| 2295 | // rule. This can only be the case for WindingFill though. For |
| 2296 | // OddEvenFill the rect will never be contained if it surrounds a |
| 2297 | // subpath. (the case where two subpaths are completely identical |
| 2298 | // can be argued but we choose to neglect it). |
| 2299 | for (int i=0; i<d->elements.size(); ++i) { |
| 2300 | const Element &e = d->elements.at(i); |
| 2301 | if (e.type == QPainterPath::MoveToElement && rect.contains(p: e)) { |
| 2302 | if (fillRule() == Qt::OddEvenFill) |
| 2303 | return false; |
| 2304 | |
| 2305 | bool stop = false; |
| 2306 | for (; !stop && i<d->elements.size(); ++i) { |
| 2307 | const Element &el = d->elements.at(i); |
| 2308 | switch (el.type) { |
| 2309 | case MoveToElement: |
| 2310 | stop = true; |
| 2311 | break; |
| 2312 | case LineToElement: |
| 2313 | if (!contains(pt: el)) |
| 2314 | return false; |
| 2315 | break; |
| 2316 | case CurveToElement: |
| 2317 | if (!contains(pt: d->elements.at(i: i+2))) |
| 2318 | return false; |
| 2319 | i += 2; |
| 2320 | break; |
| 2321 | default: |
| 2322 | break; |
| 2323 | } |
| 2324 | } |
| 2325 | |
| 2326 | // compensate for the last ++i in the inner for |
| 2327 | --i; |
| 2328 | } |
| 2329 | } |
| 2330 | |
| 2331 | return true; |
| 2332 | } |
| 2333 | |
| 2334 | static inline bool epsilonCompare(const QPointF &a, const QPointF &b, const QSizeF &epsilon) |
| 2335 | { |
| 2336 | return qAbs(t: a.x() - b.x()) <= epsilon.width() |
| 2337 | && qAbs(t: a.y() - b.y()) <= epsilon.height(); |
| 2338 | } |
| 2339 | |
| 2340 | /*! |
| 2341 | Returns \c true if this painterpath is equal to the given \a path. |
| 2342 | |
| 2343 | Note that comparing paths may involve a per element comparison |
| 2344 | which can be slow for complex paths. |
| 2345 | |
| 2346 | \sa operator!=() |
| 2347 | */ |
| 2348 | |
| 2349 | bool QPainterPath::operator==(const QPainterPath &path) const |
| 2350 | { |
| 2351 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func()); |
| 2352 | QPainterPathData *other_d = path.d_func(); |
| 2353 | if (other_d == d) { |
| 2354 | return true; |
| 2355 | } else if (!d || !other_d) { |
| 2356 | if (!other_d && isEmpty() && elementAt(i: 0) == QPointF() && d->fillRule == Qt::OddEvenFill) |
| 2357 | return true; |
| 2358 | if (!d && path.isEmpty() && path.elementAt(i: 0) == QPointF() && other_d->fillRule == Qt::OddEvenFill) |
| 2359 | return true; |
| 2360 | return false; |
| 2361 | } |
| 2362 | else if (d->fillRule != other_d->fillRule) |
| 2363 | return false; |
| 2364 | else if (d->elements.size() != other_d->elements.size()) |
| 2365 | return false; |
| 2366 | |
| 2367 | const qreal qt_epsilon = sizeof(qreal) == sizeof(double) ? 1e-12 : qreal(1e-5); |
| 2368 | |
| 2369 | QSizeF epsilon = boundingRect().size(); |
| 2370 | epsilon.rwidth() *= qt_epsilon; |
| 2371 | epsilon.rheight() *= qt_epsilon; |
| 2372 | |
| 2373 | for (int i = 0; i < d->elements.size(); ++i) |
| 2374 | if (d->elements.at(i).type != other_d->elements.at(i).type |
| 2375 | || !epsilonCompare(a: d->elements.at(i), b: other_d->elements.at(i), epsilon)) |
| 2376 | return false; |
| 2377 | |
| 2378 | return true; |
| 2379 | } |
| 2380 | |
| 2381 | /*! |
| 2382 | Returns \c true if this painter path differs from the given \a path. |
| 2383 | |
| 2384 | Note that comparing paths may involve a per element comparison |
| 2385 | which can be slow for complex paths. |
| 2386 | |
| 2387 | \sa operator==() |
| 2388 | */ |
| 2389 | |
| 2390 | bool QPainterPath::operator!=(const QPainterPath &path) const |
| 2391 | { |
| 2392 | return !(*this==path); |
| 2393 | } |
| 2394 | |
| 2395 | /*! |
| 2396 | \since 4.5 |
| 2397 | |
| 2398 | Returns the intersection of this path and the \a other path. |
| 2399 | |
| 2400 | \sa intersected(), operator&=(), united(), operator|() |
| 2401 | */ |
| 2402 | QPainterPath QPainterPath::operator&(const QPainterPath &other) const |
| 2403 | { |
| 2404 | return intersected(r: other); |
| 2405 | } |
| 2406 | |
| 2407 | /*! |
| 2408 | \since 4.5 |
| 2409 | |
| 2410 | Returns the union of this path and the \a other path. |
| 2411 | |
| 2412 | \sa united(), operator|=(), intersected(), operator&() |
| 2413 | */ |
| 2414 | QPainterPath QPainterPath::operator|(const QPainterPath &other) const |
| 2415 | { |
| 2416 | return united(r: other); |
| 2417 | } |
| 2418 | |
| 2419 | /*! |
| 2420 | \since 4.5 |
| 2421 | |
| 2422 | Returns the union of this path and the \a other path. This function is equivalent |
| 2423 | to operator|(). |
| 2424 | |
| 2425 | \sa united(), operator+=(), operator-() |
| 2426 | */ |
| 2427 | QPainterPath QPainterPath::operator+(const QPainterPath &other) const |
| 2428 | { |
| 2429 | return united(r: other); |
| 2430 | } |
| 2431 | |
| 2432 | /*! |
| 2433 | \since 4.5 |
| 2434 | |
| 2435 | Subtracts the \a other path from a copy of this path, and returns the copy. |
| 2436 | |
| 2437 | \sa subtracted(), operator-=(), operator+() |
| 2438 | */ |
| 2439 | QPainterPath QPainterPath::operator-(const QPainterPath &other) const |
| 2440 | { |
| 2441 | return subtracted(r: other); |
| 2442 | } |
| 2443 | |
| 2444 | /*! |
| 2445 | \since 4.5 |
| 2446 | |
| 2447 | Intersects this path with \a other and returns a reference to this path. |
| 2448 | |
| 2449 | \sa intersected(), operator&(), operator|=() |
| 2450 | */ |
| 2451 | QPainterPath &QPainterPath::operator&=(const QPainterPath &other) |
| 2452 | { |
| 2453 | return *this = (*this & other); |
| 2454 | } |
| 2455 | |
| 2456 | /*! |
| 2457 | \since 4.5 |
| 2458 | |
| 2459 | Unites this path with \a other and returns a reference to this path. |
| 2460 | |
| 2461 | \sa united(), operator|(), operator&=() |
| 2462 | */ |
| 2463 | QPainterPath &QPainterPath::operator|=(const QPainterPath &other) |
| 2464 | { |
| 2465 | return *this = (*this | other); |
| 2466 | } |
| 2467 | |
| 2468 | /*! |
| 2469 | \since 4.5 |
| 2470 | |
| 2471 | Unites this path with \a other, and returns a reference to this path. This |
| 2472 | is equivalent to operator|=(). |
| 2473 | |
| 2474 | \sa united(), operator+(), operator-=() |
| 2475 | */ |
| 2476 | QPainterPath &QPainterPath::operator+=(const QPainterPath &other) |
| 2477 | { |
| 2478 | return *this = (*this + other); |
| 2479 | } |
| 2480 | |
| 2481 | /*! |
| 2482 | \since 4.5 |
| 2483 | |
| 2484 | Subtracts \a other from this path, and returns a reference to this |
| 2485 | path. |
| 2486 | |
| 2487 | \sa subtracted(), operator-(), operator+=() |
| 2488 | */ |
| 2489 | QPainterPath &QPainterPath::operator-=(const QPainterPath &other) |
| 2490 | { |
| 2491 | return *this = (*this - other); |
| 2492 | } |
| 2493 | |
| 2494 | #ifndef QT_NO_DATASTREAM |
| 2495 | /*! |
| 2496 | \fn QDataStream &operator<<(QDataStream &stream, const QPainterPath &path) |
| 2497 | \relates QPainterPath |
| 2498 | |
| 2499 | Writes the given painter \a path to the given \a stream, and |
| 2500 | returns a reference to the \a stream. |
| 2501 | |
| 2502 | \sa {Serializing Qt Data Types} |
| 2503 | */ |
| 2504 | QDataStream &operator<<(QDataStream &s, const QPainterPath &p) |
| 2505 | { |
| 2506 | if (p.isEmpty()) { |
| 2507 | s << 0; |
| 2508 | return s; |
| 2509 | } |
| 2510 | |
| 2511 | s << p.elementCount(); |
| 2512 | for (int i=0; i < p.d_func()->elements.size(); ++i) { |
| 2513 | const QPainterPath::Element &e = p.d_func()->elements.at(i); |
| 2514 | s << int(e.type); |
| 2515 | s << double(e.x) << double(e.y); |
| 2516 | } |
| 2517 | s << p.d_func()->cStart; |
| 2518 | s << int(p.d_func()->fillRule); |
| 2519 | return s; |
| 2520 | } |
| 2521 | |
| 2522 | /*! |
| 2523 | \fn QDataStream &operator>>(QDataStream &stream, QPainterPath &path) |
| 2524 | \relates QPainterPath |
| 2525 | |
| 2526 | Reads a painter path from the given \a stream into the specified \a path, |
| 2527 | and returns a reference to the \a stream. |
| 2528 | |
| 2529 | \sa {Serializing Qt Data Types} |
| 2530 | */ |
| 2531 | QDataStream &operator>>(QDataStream &s, QPainterPath &p) |
| 2532 | { |
| 2533 | bool errorDetected = false; |
| 2534 | int size; |
| 2535 | s >> size; |
| 2536 | |
| 2537 | if (size == 0) |
| 2538 | return s; |
| 2539 | |
| 2540 | p.ensureData(); // in case if p.d_func() == 0 |
| 2541 | if (p.d_func()->elements.size() == 1) { |
| 2542 | Q_ASSERT(p.d_func()->elements.at(0).type == QPainterPath::MoveToElement); |
| 2543 | p.d_func()->elements.clear(); |
| 2544 | } |
| 2545 | for (int i=0; i<size; ++i) { |
| 2546 | int type; |
| 2547 | double x, y; |
| 2548 | s >> type; |
| 2549 | s >> x; |
| 2550 | s >> y; |
| 2551 | Q_ASSERT(type >= 0 && type <= 3); |
| 2552 | if (!isValidCoord(c: qreal(x)) || !isValidCoord(c: qreal(y))) { |
| 2553 | #ifndef QT_NO_DEBUG |
| 2554 | qWarning(msg: "QDataStream::operator>>: Invalid QPainterPath coordinates read, skipping it" ); |
| 2555 | #endif |
| 2556 | errorDetected = true; |
| 2557 | continue; |
| 2558 | } |
| 2559 | QPainterPath::Element elm = { .x: qreal(x), .y: qreal(y), .type: QPainterPath::ElementType(type) }; |
| 2560 | p.d_func()->elements.append(t: elm); |
| 2561 | } |
| 2562 | s >> p.d_func()->cStart; |
| 2563 | int fillRule; |
| 2564 | s >> fillRule; |
| 2565 | Q_ASSERT(fillRule == Qt::OddEvenFill || fillRule == Qt::WindingFill); |
| 2566 | p.d_func()->fillRule = Qt::FillRule(fillRule); |
| 2567 | p.d_func()->dirtyBounds = true; |
| 2568 | p.d_func()->dirtyControlBounds = true; |
| 2569 | if (errorDetected) |
| 2570 | p = QPainterPath(); // Better than to return path with possibly corrupt datastructure, which would likely cause crash |
| 2571 | return s; |
| 2572 | } |
| 2573 | #endif // QT_NO_DATASTREAM |
| 2574 | |
| 2575 | |
| 2576 | /******************************************************************************* |
| 2577 | * class QPainterPathStroker |
| 2578 | */ |
| 2579 | |
| 2580 | void qt_path_stroke_move_to(qfixed x, qfixed y, void *data) |
| 2581 | { |
| 2582 | ((QPainterPath *) data)->moveTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
| 2583 | } |
| 2584 | |
| 2585 | void qt_path_stroke_line_to(qfixed x, qfixed y, void *data) |
| 2586 | { |
| 2587 | ((QPainterPath *) data)->lineTo(qt_fixed_to_real(x), qt_fixed_to_real(y)); |
| 2588 | } |
| 2589 | |
| 2590 | void qt_path_stroke_cubic_to(qfixed c1x, qfixed c1y, |
| 2591 | qfixed c2x, qfixed c2y, |
| 2592 | qfixed ex, qfixed ey, |
| 2593 | void *data) |
| 2594 | { |
| 2595 | ((QPainterPath *) data)->cubicTo(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y), |
| 2596 | qt_fixed_to_real(c2x), qt_fixed_to_real(c2y), |
| 2597 | qt_fixed_to_real(ex), qt_fixed_to_real(ey)); |
| 2598 | } |
| 2599 | |
| 2600 | /*! |
| 2601 | \since 4.1 |
| 2602 | \class QPainterPathStroker |
| 2603 | \ingroup painting |
| 2604 | \inmodule QtGui |
| 2605 | |
| 2606 | \brief The QPainterPathStroker class is used to generate fillable |
| 2607 | outlines for a given painter path. |
| 2608 | |
| 2609 | By calling the createStroke() function, passing a given |
| 2610 | QPainterPath as argument, a new painter path representing the |
| 2611 | outline of the given path is created. The newly created painter |
| 2612 | path can then be filled to draw the original painter path's |
| 2613 | outline. |
| 2614 | |
| 2615 | You can control the various design aspects (width, cap styles, |
| 2616 | join styles and dash pattern) of the outlining using the following |
| 2617 | functions: |
| 2618 | |
| 2619 | \list |
| 2620 | \li setWidth() |
| 2621 | \li setCapStyle() |
| 2622 | \li setJoinStyle() |
| 2623 | \li setDashPattern() |
| 2624 | \endlist |
| 2625 | |
| 2626 | The setDashPattern() function accepts both a Qt::PenStyle object |
| 2627 | and a vector representation of the pattern as argument. |
| 2628 | |
| 2629 | In addition you can specify a curve's threshold, controlling the |
| 2630 | granularity with which a curve is drawn, using the |
| 2631 | setCurveThreshold() function. The default threshold is a well |
| 2632 | adjusted value (0.25), and normally you should not need to modify |
| 2633 | it. However, you can make the curve's appearance smoother by |
| 2634 | decreasing its value. |
| 2635 | |
| 2636 | You can also control the miter limit for the generated outline |
| 2637 | using the setMiterLimit() function. The miter limit describes how |
| 2638 | far from each join the miter join can extend. The limit is |
| 2639 | specified in the units of width so the pixelwise miter limit will |
| 2640 | be \c {miterlimit * width}. This value is only used if the join |
| 2641 | style is Qt::MiterJoin. |
| 2642 | |
| 2643 | The painter path generated by the createStroke() function should |
| 2644 | only be used for outlining the given painter path. Otherwise it |
| 2645 | may cause unexpected behavior. Generated outlines also require the |
| 2646 | Qt::WindingFill rule which is set by default. |
| 2647 | |
| 2648 | \sa QPen, QBrush |
| 2649 | */ |
| 2650 | |
| 2651 | QPainterPathStrokerPrivate::QPainterPathStrokerPrivate() |
| 2652 | : dashOffset(0) |
| 2653 | { |
| 2654 | stroker.setMoveToHook(qt_path_stroke_move_to); |
| 2655 | stroker.setLineToHook(qt_path_stroke_line_to); |
| 2656 | stroker.setCubicToHook(qt_path_stroke_cubic_to); |
| 2657 | } |
| 2658 | |
| 2659 | /*! |
| 2660 | Creates a new stroker. |
| 2661 | */ |
| 2662 | QPainterPathStroker::QPainterPathStroker() |
| 2663 | : d_ptr(new QPainterPathStrokerPrivate) |
| 2664 | { |
| 2665 | } |
| 2666 | |
| 2667 | /*! |
| 2668 | Creates a new stroker based on \a pen. |
| 2669 | |
| 2670 | \since 5.3 |
| 2671 | */ |
| 2672 | QPainterPathStroker::QPainterPathStroker(const QPen &pen) |
| 2673 | : d_ptr(new QPainterPathStrokerPrivate) |
| 2674 | { |
| 2675 | setWidth(pen.widthF()); |
| 2676 | setCapStyle(pen.capStyle()); |
| 2677 | setJoinStyle(pen.joinStyle()); |
| 2678 | setMiterLimit(pen.miterLimit()); |
| 2679 | setDashOffset(pen.dashOffset()); |
| 2680 | |
| 2681 | if (pen.style() == Qt::CustomDashLine) |
| 2682 | setDashPattern(pen.dashPattern()); |
| 2683 | else |
| 2684 | setDashPattern(pen.style()); |
| 2685 | } |
| 2686 | |
| 2687 | /*! |
| 2688 | Destroys the stroker. |
| 2689 | */ |
| 2690 | QPainterPathStroker::~QPainterPathStroker() |
| 2691 | { |
| 2692 | } |
| 2693 | |
| 2694 | |
| 2695 | /*! |
| 2696 | Generates a new path that is a fillable area representing the |
| 2697 | outline of the given \a path. |
| 2698 | |
| 2699 | The various design aspects of the outline are based on the |
| 2700 | stroker's properties: width(), capStyle(), joinStyle(), |
| 2701 | dashPattern(), curveThreshold() and miterLimit(). |
| 2702 | |
| 2703 | The generated path should only be used for outlining the given |
| 2704 | painter path. Otherwise it may cause unexpected |
| 2705 | behavior. Generated outlines also require the Qt::WindingFill rule |
| 2706 | which is set by default. |
| 2707 | */ |
| 2708 | QPainterPath QPainterPathStroker::createStroke(const QPainterPath &path) const |
| 2709 | { |
| 2710 | QPainterPathStrokerPrivate *d = const_cast<QPainterPathStrokerPrivate *>(d_func()); |
| 2711 | QPainterPath stroke; |
| 2712 | if (path.isEmpty()) |
| 2713 | return path; |
| 2714 | if (d->dashPattern.isEmpty()) { |
| 2715 | d->stroker.strokePath(path, data: &stroke, matrix: QTransform()); |
| 2716 | } else { |
| 2717 | QDashStroker dashStroker(&d->stroker); |
| 2718 | dashStroker.setDashPattern(d->dashPattern); |
| 2719 | dashStroker.setDashOffset(d->dashOffset); |
| 2720 | dashStroker.setClipRect(d->stroker.clipRect()); |
| 2721 | dashStroker.strokePath(path, data: &stroke, matrix: QTransform()); |
| 2722 | } |
| 2723 | stroke.setFillRule(Qt::WindingFill); |
| 2724 | return stroke; |
| 2725 | } |
| 2726 | |
| 2727 | /*! |
| 2728 | Sets the width of the generated outline painter path to \a width. |
| 2729 | |
| 2730 | The generated outlines will extend approximately 50% of \a width |
| 2731 | to each side of the given input path's original outline. |
| 2732 | */ |
| 2733 | void QPainterPathStroker::setWidth(qreal width) |
| 2734 | { |
| 2735 | Q_D(QPainterPathStroker); |
| 2736 | if (width <= 0) |
| 2737 | width = 1; |
| 2738 | d->stroker.setStrokeWidth(qt_real_to_fixed(width)); |
| 2739 | } |
| 2740 | |
| 2741 | /*! |
| 2742 | Returns the width of the generated outlines. |
| 2743 | */ |
| 2744 | qreal QPainterPathStroker::width() const |
| 2745 | { |
| 2746 | return qt_fixed_to_real(d_func()->stroker.strokeWidth()); |
| 2747 | } |
| 2748 | |
| 2749 | |
| 2750 | /*! |
| 2751 | Sets the cap style of the generated outlines to \a style. If a |
| 2752 | dash pattern is set, each segment of the pattern is subject to the |
| 2753 | cap \a style. |
| 2754 | */ |
| 2755 | void QPainterPathStroker::setCapStyle(Qt::PenCapStyle style) |
| 2756 | { |
| 2757 | d_func()->stroker.setCapStyle(style); |
| 2758 | } |
| 2759 | |
| 2760 | |
| 2761 | /*! |
| 2762 | Returns the cap style of the generated outlines. |
| 2763 | */ |
| 2764 | Qt::PenCapStyle QPainterPathStroker::capStyle() const |
| 2765 | { |
| 2766 | return d_func()->stroker.capStyle(); |
| 2767 | } |
| 2768 | |
| 2769 | /*! |
| 2770 | Sets the join style of the generated outlines to \a style. |
| 2771 | */ |
| 2772 | void QPainterPathStroker::setJoinStyle(Qt::PenJoinStyle style) |
| 2773 | { |
| 2774 | d_func()->stroker.setJoinStyle(style); |
| 2775 | } |
| 2776 | |
| 2777 | /*! |
| 2778 | Returns the join style of the generated outlines. |
| 2779 | */ |
| 2780 | Qt::PenJoinStyle QPainterPathStroker::joinStyle() const |
| 2781 | { |
| 2782 | return d_func()->stroker.joinStyle(); |
| 2783 | } |
| 2784 | |
| 2785 | /*! |
| 2786 | Sets the miter limit of the generated outlines to \a limit. |
| 2787 | |
| 2788 | The miter limit describes how far from each join the miter join |
| 2789 | can extend. The limit is specified in units of the currently set |
| 2790 | width. So the pixelwise miter limit will be \c { miterlimit * |
| 2791 | width}. |
| 2792 | |
| 2793 | This value is only used if the join style is Qt::MiterJoin. |
| 2794 | */ |
| 2795 | void QPainterPathStroker::setMiterLimit(qreal limit) |
| 2796 | { |
| 2797 | d_func()->stroker.setMiterLimit(qt_real_to_fixed(limit)); |
| 2798 | } |
| 2799 | |
| 2800 | /*! |
| 2801 | Returns the miter limit for the generated outlines. |
| 2802 | */ |
| 2803 | qreal QPainterPathStroker::miterLimit() const |
| 2804 | { |
| 2805 | return qt_fixed_to_real(d_func()->stroker.miterLimit()); |
| 2806 | } |
| 2807 | |
| 2808 | |
| 2809 | /*! |
| 2810 | Specifies the curve flattening \a threshold, controlling the |
| 2811 | granularity with which the generated outlines' curve is drawn. |
| 2812 | |
| 2813 | The default threshold is a well adjusted value (0.25), and |
| 2814 | normally you should not need to modify it. However, you can make |
| 2815 | the curve's appearance smoother by decreasing its value. |
| 2816 | */ |
| 2817 | void QPainterPathStroker::setCurveThreshold(qreal threshold) |
| 2818 | { |
| 2819 | d_func()->stroker.setCurveThreshold(qt_real_to_fixed(threshold)); |
| 2820 | } |
| 2821 | |
| 2822 | /*! |
| 2823 | Returns the curve flattening threshold for the generated |
| 2824 | outlines. |
| 2825 | */ |
| 2826 | qreal QPainterPathStroker::curveThreshold() const |
| 2827 | { |
| 2828 | return qt_fixed_to_real(d_func()->stroker.curveThreshold()); |
| 2829 | } |
| 2830 | |
| 2831 | /*! |
| 2832 | Sets the dash pattern for the generated outlines to \a style. |
| 2833 | */ |
| 2834 | void QPainterPathStroker::setDashPattern(Qt::PenStyle style) |
| 2835 | { |
| 2836 | d_func()->dashPattern = QDashStroker::patternForStyle(style); |
| 2837 | } |
| 2838 | |
| 2839 | /*! |
| 2840 | \overload |
| 2841 | |
| 2842 | Sets the dash pattern for the generated outlines to \a |
| 2843 | dashPattern. This function makes it possible to specify custom |
| 2844 | dash patterns. |
| 2845 | |
| 2846 | Each element in the vector contains the lengths of the dashes and spaces |
| 2847 | in the stroke, beginning with the first dash in the first element, the |
| 2848 | first space in the second element, and alternating between dashes and |
| 2849 | spaces for each following pair of elements. |
| 2850 | |
| 2851 | The vector can contain an odd number of elements, in which case the last |
| 2852 | element will be extended by the length of the first element when the |
| 2853 | pattern repeats. |
| 2854 | */ |
| 2855 | void QPainterPathStroker::setDashPattern(const QVector<qreal> &dashPattern) |
| 2856 | { |
| 2857 | d_func()->dashPattern.clear(); |
| 2858 | for (int i=0; i<dashPattern.size(); ++i) |
| 2859 | d_func()->dashPattern << qt_real_to_fixed(dashPattern.at(i)); |
| 2860 | } |
| 2861 | |
| 2862 | /*! |
| 2863 | Returns the dash pattern for the generated outlines. |
| 2864 | */ |
| 2865 | QVector<qreal> QPainterPathStroker::dashPattern() const |
| 2866 | { |
| 2867 | return d_func()->dashPattern; |
| 2868 | } |
| 2869 | |
| 2870 | /*! |
| 2871 | Returns the dash offset for the generated outlines. |
| 2872 | */ |
| 2873 | qreal QPainterPathStroker::dashOffset() const |
| 2874 | { |
| 2875 | return d_func()->dashOffset; |
| 2876 | } |
| 2877 | |
| 2878 | /*! |
| 2879 | Sets the dash offset for the generated outlines to \a offset. |
| 2880 | |
| 2881 | See the documentation for QPen::setDashOffset() for a description of the |
| 2882 | dash offset. |
| 2883 | */ |
| 2884 | void QPainterPathStroker::setDashOffset(qreal offset) |
| 2885 | { |
| 2886 | d_func()->dashOffset = offset; |
| 2887 | } |
| 2888 | |
| 2889 | /*! |
| 2890 | Converts the path into a polygon using the QTransform |
| 2891 | \a matrix, and returns the polygon. |
| 2892 | |
| 2893 | The polygon is created by first converting all subpaths to |
| 2894 | polygons, then using a rewinding technique to make sure that |
| 2895 | overlapping subpaths can be filled using the correct fill rule. |
| 2896 | |
| 2897 | Note that rewinding inserts addition lines in the polygon so |
| 2898 | the outline of the fill polygon does not match the outline of |
| 2899 | the path. |
| 2900 | |
| 2901 | \sa toSubpathPolygons(), toFillPolygons(), |
| 2902 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion} |
| 2903 | */ |
| 2904 | QPolygonF QPainterPath::toFillPolygon(const QTransform &matrix) const |
| 2905 | { |
| 2906 | |
| 2907 | const QList<QPolygonF> flats = toSubpathPolygons(matrix); |
| 2908 | QPolygonF polygon; |
| 2909 | if (flats.isEmpty()) |
| 2910 | return polygon; |
| 2911 | QPointF first = flats.first().first(); |
| 2912 | for (int i=0; i<flats.size(); ++i) { |
| 2913 | polygon += flats.at(i); |
| 2914 | if (!flats.at(i).isClosed()) |
| 2915 | polygon += flats.at(i).first(); |
| 2916 | if (i > 0) |
| 2917 | polygon += first; |
| 2918 | } |
| 2919 | return polygon; |
| 2920 | } |
| 2921 | |
| 2922 | #if QT_DEPRECATED_SINCE(5, 15) |
| 2923 | /*! |
| 2924 | \overload |
| 2925 | \obsolete |
| 2926 | |
| 2927 | Use toFillPolygon(const QTransform &matrix) instead. |
| 2928 | */ |
| 2929 | QPolygonF QPainterPath::toFillPolygon(const QMatrix &matrix) const |
| 2930 | { |
| 2931 | return toFillPolygon(matrix: QTransform(matrix)); |
| 2932 | } |
| 2933 | #endif // QT_DEPRECATED_SINCE(5, 15) |
| 2934 | |
| 2935 | //derivative of the equation |
| 2936 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d) |
| 2937 | { |
| 2938 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a); |
| 2939 | } |
| 2940 | |
| 2941 | /*! |
| 2942 | Returns the length of the current path. |
| 2943 | */ |
| 2944 | qreal QPainterPath::length() const |
| 2945 | { |
| 2946 | Q_D(QPainterPath); |
| 2947 | if (isEmpty()) |
| 2948 | return 0; |
| 2949 | |
| 2950 | qreal len = 0; |
| 2951 | for (int i=1; i<d->elements.size(); ++i) { |
| 2952 | const Element &e = d->elements.at(i); |
| 2953 | |
| 2954 | switch (e.type) { |
| 2955 | case MoveToElement: |
| 2956 | break; |
| 2957 | case LineToElement: |
| 2958 | { |
| 2959 | len += QLineF(d->elements.at(i: i-1), e).length(); |
| 2960 | break; |
| 2961 | } |
| 2962 | case CurveToElement: |
| 2963 | { |
| 2964 | QBezier b = QBezier::fromPoints(p1: d->elements.at(i: i-1), |
| 2965 | p2: e, |
| 2966 | p3: d->elements.at(i: i+1), |
| 2967 | p4: d->elements.at(i: i+2)); |
| 2968 | len += b.length(); |
| 2969 | i += 2; |
| 2970 | break; |
| 2971 | } |
| 2972 | default: |
| 2973 | break; |
| 2974 | } |
| 2975 | } |
| 2976 | return len; |
| 2977 | } |
| 2978 | |
| 2979 | /*! |
| 2980 | Returns percentage of the whole path at the specified length \a len. |
| 2981 | |
| 2982 | Note that similarly to other percent methods, the percentage measurement |
| 2983 | is not linear with regards to the length, if curves are present |
| 2984 | in the path. When curves are present the percentage argument is mapped |
| 2985 | to the t parameter of the Bezier equations. |
| 2986 | */ |
| 2987 | qreal QPainterPath::percentAtLength(qreal len) const |
| 2988 | { |
| 2989 | Q_D(QPainterPath); |
| 2990 | if (isEmpty() || len <= 0) |
| 2991 | return 0; |
| 2992 | |
| 2993 | qreal totalLength = length(); |
| 2994 | if (len > totalLength) |
| 2995 | return 1; |
| 2996 | |
| 2997 | qreal curLen = 0; |
| 2998 | for (int i=1; i<d->elements.size(); ++i) { |
| 2999 | const Element &e = d->elements.at(i); |
| 3000 | |
| 3001 | switch (e.type) { |
| 3002 | case MoveToElement: |
| 3003 | break; |
| 3004 | case LineToElement: |
| 3005 | { |
| 3006 | QLineF line(d->elements.at(i: i-1), e); |
| 3007 | qreal llen = line.length(); |
| 3008 | curLen += llen; |
| 3009 | if (curLen >= len) { |
| 3010 | return len/totalLength ; |
| 3011 | } |
| 3012 | |
| 3013 | break; |
| 3014 | } |
| 3015 | case CurveToElement: |
| 3016 | { |
| 3017 | QBezier b = QBezier::fromPoints(p1: d->elements.at(i: i-1), |
| 3018 | p2: e, |
| 3019 | p3: d->elements.at(i: i+1), |
| 3020 | p4: d->elements.at(i: i+2)); |
| 3021 | qreal blen = b.length(); |
| 3022 | qreal prevLen = curLen; |
| 3023 | curLen += blen; |
| 3024 | |
| 3025 | if (curLen >= len) { |
| 3026 | qreal res = b.tAtLength(len: len - prevLen); |
| 3027 | return (res * blen + prevLen)/totalLength; |
| 3028 | } |
| 3029 | |
| 3030 | i += 2; |
| 3031 | break; |
| 3032 | } |
| 3033 | default: |
| 3034 | break; |
| 3035 | } |
| 3036 | } |
| 3037 | |
| 3038 | return 0; |
| 3039 | } |
| 3040 | |
| 3041 | static inline QBezier bezierAtT(const QPainterPath &path, qreal t, qreal *startingLength, qreal *bezierLength) |
| 3042 | { |
| 3043 | *startingLength = 0; |
| 3044 | if (t > 1) |
| 3045 | return QBezier(); |
| 3046 | |
| 3047 | qreal curLen = 0; |
| 3048 | qreal totalLength = path.length(); |
| 3049 | |
| 3050 | const int lastElement = path.elementCount() - 1; |
| 3051 | for (int i=0; i <= lastElement; ++i) { |
| 3052 | const QPainterPath::Element &e = path.elementAt(i); |
| 3053 | |
| 3054 | switch (e.type) { |
| 3055 | case QPainterPath::MoveToElement: |
| 3056 | break; |
| 3057 | case QPainterPath::LineToElement: |
| 3058 | { |
| 3059 | QLineF line(path.elementAt(i: i-1), e); |
| 3060 | qreal llen = line.length(); |
| 3061 | curLen += llen; |
| 3062 | if (i == lastElement || curLen/totalLength >= t) { |
| 3063 | *bezierLength = llen; |
| 3064 | QPointF a = path.elementAt(i: i-1); |
| 3065 | QPointF delta = e - a; |
| 3066 | return QBezier::fromPoints(p1: a, p2: a + delta / 3, p3: a + 2 * delta / 3, p4: e); |
| 3067 | } |
| 3068 | break; |
| 3069 | } |
| 3070 | case QPainterPath::CurveToElement: |
| 3071 | { |
| 3072 | QBezier b = QBezier::fromPoints(p1: path.elementAt(i: i-1), |
| 3073 | p2: e, |
| 3074 | p3: path.elementAt(i: i+1), |
| 3075 | p4: path.elementAt(i: i+2)); |
| 3076 | qreal blen = b.length(); |
| 3077 | curLen += blen; |
| 3078 | |
| 3079 | if (i + 2 == lastElement || curLen/totalLength >= t) { |
| 3080 | *bezierLength = blen; |
| 3081 | return b; |
| 3082 | } |
| 3083 | |
| 3084 | i += 2; |
| 3085 | break; |
| 3086 | } |
| 3087 | default: |
| 3088 | break; |
| 3089 | } |
| 3090 | *startingLength = curLen; |
| 3091 | } |
| 3092 | return QBezier(); |
| 3093 | } |
| 3094 | |
| 3095 | /*! |
| 3096 | Returns the point at at the percentage \a t of the current path. |
| 3097 | The argument \a t has to be between 0 and 1. |
| 3098 | |
| 3099 | Note that similarly to other percent methods, the percentage measurement |
| 3100 | is not linear with regards to the length, if curves are present |
| 3101 | in the path. When curves are present the percentage argument is mapped |
| 3102 | to the t parameter of the Bezier equations. |
| 3103 | */ |
| 3104 | QPointF QPainterPath::pointAtPercent(qreal t) const |
| 3105 | { |
| 3106 | if (t < 0 || t > 1) { |
| 3107 | qWarning(msg: "QPainterPath::pointAtPercent accepts only values between 0 and 1" ); |
| 3108 | return QPointF(); |
| 3109 | } |
| 3110 | |
| 3111 | if (!d_ptr || d_ptr->elements.size() == 0) |
| 3112 | return QPointF(); |
| 3113 | |
| 3114 | if (d_ptr->elements.size() == 1) |
| 3115 | return d_ptr->elements.at(i: 0); |
| 3116 | |
| 3117 | qreal totalLength = length(); |
| 3118 | qreal curLen = 0; |
| 3119 | qreal bezierLen = 0; |
| 3120 | QBezier b = bezierAtT(path: *this, t, startingLength: &curLen, bezierLength: &bezierLen); |
| 3121 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3122 | |
| 3123 | return b.pointAt(t: qBound(min: qreal(0), val: realT, max: qreal(1))); |
| 3124 | } |
| 3125 | |
| 3126 | /*! |
| 3127 | Returns the angle of the path tangent at the percentage \a t. |
| 3128 | The argument \a t has to be between 0 and 1. |
| 3129 | |
| 3130 | Positive values for the angles mean counter-clockwise while negative values |
| 3131 | mean the clockwise direction. Zero degrees is at the 3 o'clock position. |
| 3132 | |
| 3133 | Note that similarly to the other percent methods, the percentage measurement |
| 3134 | is not linear with regards to the length if curves are present |
| 3135 | in the path. When curves are present the percentage argument is mapped |
| 3136 | to the t parameter of the Bezier equations. |
| 3137 | */ |
| 3138 | qreal QPainterPath::angleAtPercent(qreal t) const |
| 3139 | { |
| 3140 | if (t < 0 || t > 1) { |
| 3141 | qWarning(msg: "QPainterPath::angleAtPercent accepts only values between 0 and 1" ); |
| 3142 | return 0; |
| 3143 | } |
| 3144 | |
| 3145 | qreal totalLength = length(); |
| 3146 | qreal curLen = 0; |
| 3147 | qreal bezierLen = 0; |
| 3148 | QBezier bez = bezierAtT(path: *this, t, startingLength: &curLen, bezierLength: &bezierLen); |
| 3149 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3150 | |
| 3151 | qreal m1 = slopeAt(t: realT, a: bez.x1, b: bez.x2, c: bez.x3, d: bez.x4); |
| 3152 | qreal m2 = slopeAt(t: realT, a: bez.y1, b: bez.y2, c: bez.y3, d: bez.y4); |
| 3153 | |
| 3154 | return QLineF(0, 0, m1, m2).angle(); |
| 3155 | } |
| 3156 | |
| 3157 | |
| 3158 | /*! |
| 3159 | Returns the slope of the path at the percentage \a t. The |
| 3160 | argument \a t has to be between 0 and 1. |
| 3161 | |
| 3162 | Note that similarly to other percent methods, the percentage measurement |
| 3163 | is not linear with regards to the length, if curves are present |
| 3164 | in the path. When curves are present the percentage argument is mapped |
| 3165 | to the t parameter of the Bezier equations. |
| 3166 | */ |
| 3167 | qreal QPainterPath::slopeAtPercent(qreal t) const |
| 3168 | { |
| 3169 | if (t < 0 || t > 1) { |
| 3170 | qWarning(msg: "QPainterPath::slopeAtPercent accepts only values between 0 and 1" ); |
| 3171 | return 0; |
| 3172 | } |
| 3173 | |
| 3174 | qreal totalLength = length(); |
| 3175 | qreal curLen = 0; |
| 3176 | qreal bezierLen = 0; |
| 3177 | QBezier bez = bezierAtT(path: *this, t, startingLength: &curLen, bezierLength: &bezierLen); |
| 3178 | qreal realT = (totalLength * t - curLen) / bezierLen; |
| 3179 | |
| 3180 | qreal m1 = slopeAt(t: realT, a: bez.x1, b: bez.x2, c: bez.x3, d: bez.x4); |
| 3181 | qreal m2 = slopeAt(t: realT, a: bez.y1, b: bez.y2, c: bez.y3, d: bez.y4); |
| 3182 | //tangent line |
| 3183 | qreal slope = 0; |
| 3184 | |
| 3185 | if (m1) |
| 3186 | slope = m2/m1; |
| 3187 | else { |
| 3188 | if (std::numeric_limits<qreal>::has_infinity) { |
| 3189 | slope = (m2 < 0) ? -std::numeric_limits<qreal>::infinity() |
| 3190 | : std::numeric_limits<qreal>::infinity(); |
| 3191 | } else { |
| 3192 | if (sizeof(qreal) == sizeof(double)) { |
| 3193 | return 1.79769313486231570e+308; |
| 3194 | } else { |
| 3195 | return ((qreal)3.40282346638528860e+38); |
| 3196 | } |
| 3197 | } |
| 3198 | } |
| 3199 | |
| 3200 | return slope; |
| 3201 | } |
| 3202 | |
| 3203 | /*! |
| 3204 | \since 4.4 |
| 3205 | |
| 3206 | Adds the given rectangle \a rect with rounded corners to the path. |
| 3207 | |
| 3208 | The \a xRadius and \a yRadius arguments specify the radii of |
| 3209 | the ellipses defining the corners of the rounded rectangle. |
| 3210 | When \a mode is Qt::RelativeSize, \a xRadius and |
| 3211 | \a yRadius are specified in percentage of half the rectangle's |
| 3212 | width and height respectively, and should be in the range 0.0 to 100.0. |
| 3213 | |
| 3214 | \sa addRect() |
| 3215 | */ |
| 3216 | void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius, |
| 3217 | Qt::SizeMode mode) |
| 3218 | { |
| 3219 | QRectF r = rect.normalized(); |
| 3220 | |
| 3221 | if (r.isNull()) |
| 3222 | return; |
| 3223 | |
| 3224 | if (mode == Qt::AbsoluteSize) { |
| 3225 | qreal w = r.width() / 2; |
| 3226 | qreal h = r.height() / 2; |
| 3227 | |
| 3228 | if (w == 0) { |
| 3229 | xRadius = 0; |
| 3230 | } else { |
| 3231 | xRadius = 100 * qMin(a: xRadius, b: w) / w; |
| 3232 | } |
| 3233 | if (h == 0) { |
| 3234 | yRadius = 0; |
| 3235 | } else { |
| 3236 | yRadius = 100 * qMin(a: yRadius, b: h) / h; |
| 3237 | } |
| 3238 | } else { |
| 3239 | if (xRadius > 100) // fix ranges |
| 3240 | xRadius = 100; |
| 3241 | |
| 3242 | if (yRadius > 100) |
| 3243 | yRadius = 100; |
| 3244 | } |
| 3245 | |
| 3246 | if (xRadius <= 0 || yRadius <= 0) { // add normal rectangle |
| 3247 | addRect(r); |
| 3248 | return; |
| 3249 | } |
| 3250 | |
| 3251 | qreal x = r.x(); |
| 3252 | qreal y = r.y(); |
| 3253 | qreal w = r.width(); |
| 3254 | qreal h = r.height(); |
| 3255 | qreal rxx2 = w*xRadius/100; |
| 3256 | qreal ryy2 = h*yRadius/100; |
| 3257 | |
| 3258 | ensureData(); |
| 3259 | detach(); |
| 3260 | |
| 3261 | bool first = d_func()->elements.size() < 2; |
| 3262 | |
| 3263 | arcMoveTo(x, y, w: rxx2, h: ryy2, angle: 180); |
| 3264 | arcTo(x, y, w: rxx2, h: ryy2, startAngle: 180, arcLength: -90); |
| 3265 | arcTo(x: x+w-rxx2, y, w: rxx2, h: ryy2, startAngle: 90, arcLength: -90); |
| 3266 | arcTo(x: x+w-rxx2, y: y+h-ryy2, w: rxx2, h: ryy2, startAngle: 0, arcLength: -90); |
| 3267 | arcTo(x, y: y+h-ryy2, w: rxx2, h: ryy2, startAngle: 270, arcLength: -90); |
| 3268 | closeSubpath(); |
| 3269 | |
| 3270 | d_func()->require_moveTo = true; |
| 3271 | d_func()->convex = first; |
| 3272 | } |
| 3273 | |
| 3274 | /*! |
| 3275 | \fn void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize); |
| 3276 | \since 4.4 |
| 3277 | \overload |
| 3278 | |
| 3279 | Adds the given rectangle \a x, \a y, \a w, \a h with rounded corners to the path. |
| 3280 | */ |
| 3281 | |
| 3282 | #if QT_DEPRECATED_SINCE(5, 13) |
| 3283 | /*! |
| 3284 | \obsolete |
| 3285 | |
| 3286 | Adds a rectangle \a r with rounded corners to the path. |
| 3287 | |
| 3288 | The \a xRnd and \a yRnd arguments specify how rounded the corners |
| 3289 | should be. 0 is angled corners, 99 is maximum roundedness. |
| 3290 | |
| 3291 | \sa addRoundedRect() |
| 3292 | */ |
| 3293 | void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd) |
| 3294 | { |
| 3295 | if(xRnd >= 100) // fix ranges |
| 3296 | xRnd = 99; |
| 3297 | if(yRnd >= 100) |
| 3298 | yRnd = 99; |
| 3299 | if(xRnd <= 0 || yRnd <= 0) { // add normal rectangle |
| 3300 | addRect(r); |
| 3301 | return; |
| 3302 | } |
| 3303 | |
| 3304 | QRectF rect = r.normalized(); |
| 3305 | |
| 3306 | if (rect.isNull()) |
| 3307 | return; |
| 3308 | |
| 3309 | qreal x = rect.x(); |
| 3310 | qreal y = rect.y(); |
| 3311 | qreal w = rect.width(); |
| 3312 | qreal h = rect.height(); |
| 3313 | qreal rxx2 = w*xRnd/100; |
| 3314 | qreal ryy2 = h*yRnd/100; |
| 3315 | |
| 3316 | ensureData(); |
| 3317 | detach(); |
| 3318 | |
| 3319 | bool first = d_func()->elements.size() < 2; |
| 3320 | |
| 3321 | arcMoveTo(x, y, w: rxx2, h: ryy2, angle: 180); |
| 3322 | arcTo(x, y, w: rxx2, h: ryy2, startAngle: 180, arcLength: -90); |
| 3323 | arcTo(x: x+w-rxx2, y, w: rxx2, h: ryy2, startAngle: 90, arcLength: -90); |
| 3324 | arcTo(x: x+w-rxx2, y: y+h-ryy2, w: rxx2, h: ryy2, startAngle: 0, arcLength: -90); |
| 3325 | arcTo(x, y: y+h-ryy2, w: rxx2, h: ryy2, startAngle: 270, arcLength: -90); |
| 3326 | closeSubpath(); |
| 3327 | |
| 3328 | d_func()->require_moveTo = true; |
| 3329 | d_func()->convex = first; |
| 3330 | } |
| 3331 | |
| 3332 | /*! |
| 3333 | \obsolete |
| 3334 | |
| 3335 | \fn bool QPainterPath::addRoundRect(const QRectF &rect, int roundness); |
| 3336 | \since 4.3 |
| 3337 | \overload |
| 3338 | |
| 3339 | Adds a rounded rectangle, \a rect, to the path. |
| 3340 | |
| 3341 | The \a roundness argument specifies uniform roundness for the |
| 3342 | rectangle. Vertical and horizontal roundness factors will be |
| 3343 | adjusted accordingly to act uniformly around both axes. Use this |
| 3344 | method if you want a rectangle equally rounded across both the X and |
| 3345 | Y axis. |
| 3346 | |
| 3347 | \sa addRoundedRect() |
| 3348 | */ |
| 3349 | void QPainterPath::addRoundRect(const QRectF &rect, |
| 3350 | int roundness) |
| 3351 | { |
| 3352 | int xRnd = roundness; |
| 3353 | int yRnd = roundness; |
| 3354 | if (rect.width() > rect.height()) |
| 3355 | xRnd = int(roundness * rect.height()/rect.width()); |
| 3356 | else |
| 3357 | yRnd = int(roundness * rect.width()/rect.height()); |
| 3358 | addRoundedRect(rect, xRadius: xRnd, yRadius: yRnd, mode: Qt::RelativeSize); |
| 3359 | } |
| 3360 | |
| 3361 | /*! |
| 3362 | \obsolete |
| 3363 | |
| 3364 | \fn void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd); |
| 3365 | \overload |
| 3366 | |
| 3367 | Adds a rectangle with rounded corners to the path. The rectangle |
| 3368 | is constructed from \a x, \a y, and the width and height \a w |
| 3369 | and \a h. |
| 3370 | |
| 3371 | The \a xRnd and \a yRnd arguments specify how rounded the corners |
| 3372 | should be. 0 is angled corners, 99 is maximum roundedness. |
| 3373 | |
| 3374 | \sa addRoundedRect() |
| 3375 | */ |
| 3376 | void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, |
| 3377 | int xRnd, int yRnd) |
| 3378 | { |
| 3379 | addRoundedRect(rect: QRectF(x, y, w, h), xRadius: xRnd, yRadius: yRnd, mode: Qt::RelativeSize); |
| 3380 | } |
| 3381 | |
| 3382 | /*! |
| 3383 | \obsolete |
| 3384 | |
| 3385 | \fn bool QPainterPath::addRoundRect(qreal x, qreal y, qreal width, qreal height, int roundness); |
| 3386 | \since 4.3 |
| 3387 | \overload |
| 3388 | |
| 3389 | Adds a rounded rectangle to the path, defined by the coordinates \a |
| 3390 | x and \a y with the specified \a width and \a height. |
| 3391 | |
| 3392 | The \a roundness argument specifies uniform roundness for the |
| 3393 | rectangle. Vertical and horizontal roundness factors will be |
| 3394 | adjusted accordingly to act uniformly around both axes. Use this |
| 3395 | method if you want a rectangle equally rounded across both the X and |
| 3396 | Y axis. |
| 3397 | |
| 3398 | \sa addRoundedRect() |
| 3399 | */ |
| 3400 | void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, |
| 3401 | int roundness) |
| 3402 | { |
| 3403 | addRoundedRect(rect: QRectF(x, y, w, h), xRadius: roundness, yRadius: Qt::RelativeSize); |
| 3404 | } |
| 3405 | #endif |
| 3406 | |
| 3407 | /*! |
| 3408 | \since 4.3 |
| 3409 | |
| 3410 | Returns a path which is the union of this path's fill area and \a p's fill area. |
| 3411 | |
| 3412 | Set operations on paths will treat the paths as areas. Non-closed |
| 3413 | paths will be treated as implicitly closed. |
| 3414 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3415 | doing bezier curve intersections. |
| 3416 | |
| 3417 | \sa intersected(), subtracted() |
| 3418 | */ |
| 3419 | QPainterPath QPainterPath::united(const QPainterPath &p) const |
| 3420 | { |
| 3421 | if (isEmpty() || p.isEmpty()) |
| 3422 | return isEmpty() ? p : *this; |
| 3423 | QPathClipper clipper(*this, p); |
| 3424 | return clipper.clip(op: QPathClipper::BoolOr); |
| 3425 | } |
| 3426 | |
| 3427 | /*! |
| 3428 | \since 4.3 |
| 3429 | |
| 3430 | Returns a path which is the intersection of this path's fill area and \a p's fill area. |
| 3431 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3432 | doing bezier curve intersections. |
| 3433 | */ |
| 3434 | QPainterPath QPainterPath::intersected(const QPainterPath &p) const |
| 3435 | { |
| 3436 | if (isEmpty() || p.isEmpty()) |
| 3437 | return QPainterPath(); |
| 3438 | QPathClipper clipper(*this, p); |
| 3439 | return clipper.clip(op: QPathClipper::BoolAnd); |
| 3440 | } |
| 3441 | |
| 3442 | /*! |
| 3443 | \since 4.3 |
| 3444 | |
| 3445 | Returns a path which is \a p's fill area subtracted from this path's fill area. |
| 3446 | |
| 3447 | Set operations on paths will treat the paths as areas. Non-closed |
| 3448 | paths will be treated as implicitly closed. |
| 3449 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3450 | doing bezier curve intersections. |
| 3451 | */ |
| 3452 | QPainterPath QPainterPath::subtracted(const QPainterPath &p) const |
| 3453 | { |
| 3454 | if (isEmpty() || p.isEmpty()) |
| 3455 | return *this; |
| 3456 | QPathClipper clipper(*this, p); |
| 3457 | return clipper.clip(op: QPathClipper::BoolSub); |
| 3458 | } |
| 3459 | |
| 3460 | #if QT_DEPRECATED_SINCE(5, 13) |
| 3461 | /*! |
| 3462 | \since 4.3 |
| 3463 | \obsolete |
| 3464 | |
| 3465 | Use subtracted() instead. |
| 3466 | |
| 3467 | \sa subtracted() |
| 3468 | */ |
| 3469 | QPainterPath QPainterPath::subtractedInverted(const QPainterPath &p) const |
| 3470 | { |
| 3471 | return p.subtracted(p: *this); |
| 3472 | } |
| 3473 | #endif |
| 3474 | |
| 3475 | /*! |
| 3476 | \since 4.4 |
| 3477 | |
| 3478 | Returns a simplified version of this path. This implies merging all subpaths that intersect, |
| 3479 | and returning a path containing no intersecting edges. Consecutive parallel lines will also |
| 3480 | be merged. The simplified path will always use the default fill rule, Qt::OddEvenFill. |
| 3481 | Bezier curves may be flattened to line segments due to numerical instability of |
| 3482 | doing bezier curve intersections. |
| 3483 | */ |
| 3484 | QPainterPath QPainterPath::simplified() const |
| 3485 | { |
| 3486 | if(isEmpty()) |
| 3487 | return *this; |
| 3488 | QPathClipper clipper(*this, QPainterPath()); |
| 3489 | return clipper.clip(op: QPathClipper::Simplify); |
| 3490 | } |
| 3491 | |
| 3492 | /*! |
| 3493 | \since 4.3 |
| 3494 | |
| 3495 | Returns \c true if the current path intersects at any point the given path \a p. |
| 3496 | Also returns \c true if the current path contains or is contained by any part of \a p. |
| 3497 | |
| 3498 | Set operations on paths will treat the paths as areas. Non-closed |
| 3499 | paths will be treated as implicitly closed. |
| 3500 | |
| 3501 | \sa contains() |
| 3502 | */ |
| 3503 | bool QPainterPath::intersects(const QPainterPath &p) const |
| 3504 | { |
| 3505 | if (p.elementCount() == 1) |
| 3506 | return contains(pt: p.elementAt(i: 0)); |
| 3507 | if (isEmpty() || p.isEmpty()) |
| 3508 | return false; |
| 3509 | QPathClipper clipper(*this, p); |
| 3510 | return clipper.intersect(); |
| 3511 | } |
| 3512 | |
| 3513 | /*! |
| 3514 | \since 4.3 |
| 3515 | |
| 3516 | Returns \c true if the given path \a p is contained within |
| 3517 | the current path. Returns \c false if any edges of the current path and |
| 3518 | \a p intersect. |
| 3519 | |
| 3520 | Set operations on paths will treat the paths as areas. Non-closed |
| 3521 | paths will be treated as implicitly closed. |
| 3522 | |
| 3523 | \sa intersects() |
| 3524 | */ |
| 3525 | bool QPainterPath::contains(const QPainterPath &p) const |
| 3526 | { |
| 3527 | if (p.elementCount() == 1) |
| 3528 | return contains(pt: p.elementAt(i: 0)); |
| 3529 | if (isEmpty() || p.isEmpty()) |
| 3530 | return false; |
| 3531 | QPathClipper clipper(*this, p); |
| 3532 | return clipper.contains(); |
| 3533 | } |
| 3534 | |
| 3535 | void QPainterPath::setDirty(bool dirty) |
| 3536 | { |
| 3537 | d_func()->dirtyBounds = dirty; |
| 3538 | d_func()->dirtyControlBounds = dirty; |
| 3539 | d_func()->pathConverter.reset(); |
| 3540 | d_func()->convex = false; |
| 3541 | } |
| 3542 | |
| 3543 | void QPainterPath::computeBoundingRect() const |
| 3544 | { |
| 3545 | QPainterPathData *d = d_func(); |
| 3546 | d->dirtyBounds = false; |
| 3547 | if (!d_ptr) { |
| 3548 | d->bounds = QRect(); |
| 3549 | return; |
| 3550 | } |
| 3551 | |
| 3552 | qreal minx, maxx, miny, maxy; |
| 3553 | minx = maxx = d->elements.at(i: 0).x; |
| 3554 | miny = maxy = d->elements.at(i: 0).y; |
| 3555 | for (int i=1; i<d->elements.size(); ++i) { |
| 3556 | const Element &e = d->elements.at(i); |
| 3557 | |
| 3558 | switch (e.type) { |
| 3559 | case MoveToElement: |
| 3560 | case LineToElement: |
| 3561 | if (e.x > maxx) maxx = e.x; |
| 3562 | else if (e.x < minx) minx = e.x; |
| 3563 | if (e.y > maxy) maxy = e.y; |
| 3564 | else if (e.y < miny) miny = e.y; |
| 3565 | break; |
| 3566 | case CurveToElement: |
| 3567 | { |
| 3568 | QBezier b = QBezier::fromPoints(p1: d->elements.at(i: i-1), |
| 3569 | p2: e, |
| 3570 | p3: d->elements.at(i: i+1), |
| 3571 | p4: d->elements.at(i: i+2)); |
| 3572 | QRectF r = qt_painterpath_bezier_extrema(b); |
| 3573 | qreal right = r.right(); |
| 3574 | qreal bottom = r.bottom(); |
| 3575 | if (r.x() < minx) minx = r.x(); |
| 3576 | if (right > maxx) maxx = right; |
| 3577 | if (r.y() < miny) miny = r.y(); |
| 3578 | if (bottom > maxy) maxy = bottom; |
| 3579 | i += 2; |
| 3580 | } |
| 3581 | break; |
| 3582 | default: |
| 3583 | break; |
| 3584 | } |
| 3585 | } |
| 3586 | d->bounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
| 3587 | } |
| 3588 | |
| 3589 | |
| 3590 | void QPainterPath::computeControlPointRect() const |
| 3591 | { |
| 3592 | QPainterPathData *d = d_func(); |
| 3593 | d->dirtyControlBounds = false; |
| 3594 | if (!d_ptr) { |
| 3595 | d->controlBounds = QRect(); |
| 3596 | return; |
| 3597 | } |
| 3598 | |
| 3599 | qreal minx, maxx, miny, maxy; |
| 3600 | minx = maxx = d->elements.at(i: 0).x; |
| 3601 | miny = maxy = d->elements.at(i: 0).y; |
| 3602 | for (int i=1; i<d->elements.size(); ++i) { |
| 3603 | const Element &e = d->elements.at(i); |
| 3604 | if (e.x > maxx) maxx = e.x; |
| 3605 | else if (e.x < minx) minx = e.x; |
| 3606 | if (e.y > maxy) maxy = e.y; |
| 3607 | else if (e.y < miny) miny = e.y; |
| 3608 | } |
| 3609 | d->controlBounds = QRectF(minx, miny, maxx - minx, maxy - miny); |
| 3610 | } |
| 3611 | |
| 3612 | #ifndef QT_NO_DEBUG_STREAM |
| 3613 | QDebug operator<<(QDebug s, const QPainterPath &p) |
| 3614 | { |
| 3615 | s.nospace() << "QPainterPath: Element count=" << p.elementCount() << Qt::endl; |
| 3616 | const char *types[] = {"MoveTo" , "LineTo" , "CurveTo" , "CurveToData" }; |
| 3617 | for (int i=0; i<p.elementCount(); ++i) { |
| 3618 | s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << Qt::endl; |
| 3619 | |
| 3620 | } |
| 3621 | return s; |
| 3622 | } |
| 3623 | #endif |
| 3624 | |
| 3625 | QT_END_NAMESPACE |
| 3626 | |