| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
| 7 | ** |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qrasterizer_p.h" |
| 41 | |
| 42 | #include <QPoint> |
| 43 | #include <QRect> |
| 44 | |
| 45 | #include <private/qmath_p.h> |
| 46 | #include <private/qdatabuffer_p.h> |
| 47 | #include <private/qdrawhelper_p.h> |
| 48 | |
| 49 | #include <QtGui/qpainterpath.h> |
| 50 | |
| 51 | #include <algorithm> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | typedef int Q16Dot16; |
| 56 | #define Q16Dot16ToFloat(i) ((i)/65536.) |
| 57 | #define FloatToQ16Dot16(i) (int)((i) * 65536.) |
| 58 | #define IntToQ16Dot16(i) ((i) * (1 << 16)) |
| 59 | #define Q16Dot16ToInt(i) ((i) >> 16) |
| 60 | #define Q16Dot16Factor 65536 |
| 61 | |
| 62 | #define Q16Dot16Multiply(x, y) (int)((qlonglong(x) * qlonglong(y)) >> 16) |
| 63 | #define Q16Dot16FastMultiply(x, y) (((x) * (y)) >> 16) |
| 64 | |
| 65 | #define SPAN_BUFFER_SIZE 256 |
| 66 | |
| 67 | #define COORD_ROUNDING 1 // 0: round up, 1: round down |
| 68 | #define COORD_OFFSET 32 // 26.6, 32 is half a pixel |
| 69 | |
| 70 | static inline QT_FT_Vector PointToVector(const QPointF &p) |
| 71 | { |
| 72 | QT_FT_Vector result = { .x: QT_FT_Pos(p.x() * 64), .y: QT_FT_Pos(p.y() * 64) }; |
| 73 | return result; |
| 74 | } |
| 75 | |
| 76 | class QSpanBuffer { |
| 77 | public: |
| 78 | QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect) |
| 79 | : m_spanCount(0) |
| 80 | , m_blend(blend) |
| 81 | , m_data(data) |
| 82 | , m_clipRect(clipRect) |
| 83 | { |
| 84 | } |
| 85 | |
| 86 | ~QSpanBuffer() |
| 87 | { |
| 88 | flushSpans(); |
| 89 | } |
| 90 | |
| 91 | void addSpan(int x, unsigned int len, int y, unsigned char coverage) |
| 92 | { |
| 93 | if (!coverage || !len) |
| 94 | return; |
| 95 | |
| 96 | Q_ASSERT(y >= m_clipRect.top()); |
| 97 | Q_ASSERT(y <= m_clipRect.bottom()); |
| 98 | Q_ASSERT(x >= m_clipRect.left()); |
| 99 | Q_ASSERT(x + int(len) - 1 <= m_clipRect.right()); |
| 100 | |
| 101 | m_spans[m_spanCount].x = x; |
| 102 | m_spans[m_spanCount].len = len; |
| 103 | m_spans[m_spanCount].y = y; |
| 104 | m_spans[m_spanCount].coverage = coverage; |
| 105 | |
| 106 | if (++m_spanCount == SPAN_BUFFER_SIZE) |
| 107 | flushSpans(); |
| 108 | } |
| 109 | |
| 110 | private: |
| 111 | void flushSpans() |
| 112 | { |
| 113 | m_blend(m_spanCount, m_spans, m_data); |
| 114 | m_spanCount = 0; |
| 115 | } |
| 116 | |
| 117 | QT_FT_Span m_spans[SPAN_BUFFER_SIZE]; |
| 118 | int m_spanCount; |
| 119 | |
| 120 | ProcessSpans m_blend; |
| 121 | void *m_data; |
| 122 | |
| 123 | QRect m_clipRect; |
| 124 | }; |
| 125 | |
| 126 | #define CHUNK_SIZE 64 |
| 127 | class QScanConverter |
| 128 | { |
| 129 | public: |
| 130 | QScanConverter(); |
| 131 | ~QScanConverter(); |
| 132 | |
| 133 | void begin(int top, int bottom, int left, int right, |
| 134 | Qt::FillRule fillRule, bool legacyRounding, QSpanBuffer *spanBuffer); |
| 135 | void end(); |
| 136 | |
| 137 | void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b, |
| 138 | const QT_FT_Vector &c, const QT_FT_Vector &d); |
| 139 | void mergeLine(QT_FT_Vector a, QT_FT_Vector b); |
| 140 | |
| 141 | struct Line |
| 142 | { |
| 143 | Q16Dot16 x; |
| 144 | Q16Dot16 delta; |
| 145 | |
| 146 | int top, bottom; |
| 147 | |
| 148 | int winding; |
| 149 | }; |
| 150 | |
| 151 | private: |
| 152 | struct Intersection |
| 153 | { |
| 154 | int x; |
| 155 | int winding; |
| 156 | |
| 157 | int left, right; |
| 158 | }; |
| 159 | |
| 160 | inline bool clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding); |
| 161 | inline void mergeIntersection(Intersection *head, const Intersection &isect); |
| 162 | |
| 163 | void prepareChunk(); |
| 164 | |
| 165 | void emitNode(const Intersection *node); |
| 166 | void emitSpans(int chunk); |
| 167 | |
| 168 | inline void allocate(int size); |
| 169 | |
| 170 | QDataBuffer<Line> m_lines; |
| 171 | |
| 172 | int m_alloc; |
| 173 | int m_size; |
| 174 | |
| 175 | int m_top; |
| 176 | int m_bottom; |
| 177 | |
| 178 | Q16Dot16 m_leftFP; |
| 179 | Q16Dot16 m_rightFP; |
| 180 | |
| 181 | int m_fillRuleMask; |
| 182 | bool m_legacyRounding; |
| 183 | |
| 184 | int m_x; |
| 185 | int m_y; |
| 186 | int m_winding; |
| 187 | |
| 188 | Intersection *m_intersections; |
| 189 | |
| 190 | QSpanBuffer *m_spanBuffer; |
| 191 | |
| 192 | QDataBuffer<Line *> m_active; |
| 193 | |
| 194 | template <typename T> |
| 195 | friend void qScanConvert(QScanConverter &d, T allVertical); |
| 196 | }; |
| 197 | |
| 198 | class QRasterizerPrivate |
| 199 | { |
| 200 | public: |
| 201 | bool antialiased; |
| 202 | bool legacyRounding; |
| 203 | ProcessSpans blend; |
| 204 | void *data; |
| 205 | QRect clipRect; |
| 206 | |
| 207 | QScanConverter scanConverter; |
| 208 | }; |
| 209 | |
| 210 | QScanConverter::QScanConverter() |
| 211 | : m_lines(0) |
| 212 | , m_alloc(0) |
| 213 | , m_size(0) |
| 214 | , m_intersections(nullptr) |
| 215 | , m_active(0) |
| 216 | { |
| 217 | } |
| 218 | |
| 219 | QScanConverter::~QScanConverter() |
| 220 | { |
| 221 | if (m_intersections) |
| 222 | free(ptr: m_intersections); |
| 223 | } |
| 224 | |
| 225 | void QScanConverter::begin(int top, int bottom, int left, int right, |
| 226 | Qt::FillRule fillRule, bool legacyRounding, |
| 227 | QSpanBuffer *spanBuffer) |
| 228 | { |
| 229 | m_top = top; |
| 230 | m_bottom = bottom; |
| 231 | m_leftFP = IntToQ16Dot16(left); |
| 232 | m_rightFP = IntToQ16Dot16(right + 1); |
| 233 | |
| 234 | m_lines.reset(); |
| 235 | |
| 236 | m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1; |
| 237 | m_legacyRounding = legacyRounding; |
| 238 | m_spanBuffer = spanBuffer; |
| 239 | } |
| 240 | |
| 241 | void QScanConverter::prepareChunk() |
| 242 | { |
| 243 | m_size = CHUNK_SIZE; |
| 244 | |
| 245 | allocate(CHUNK_SIZE); |
| 246 | memset(s: m_intersections, c: 0, CHUNK_SIZE * sizeof(Intersection)); |
| 247 | } |
| 248 | |
| 249 | void QScanConverter::emitNode(const Intersection *node) |
| 250 | { |
| 251 | tail_call: |
| 252 | if (node->left) |
| 253 | emitNode(node: node + node->left); |
| 254 | |
| 255 | if (m_winding & m_fillRuleMask) |
| 256 | m_spanBuffer->addSpan(x: m_x, len: node->x - m_x, y: m_y, coverage: 0xff); |
| 257 | |
| 258 | m_x = node->x; |
| 259 | m_winding += node->winding; |
| 260 | |
| 261 | if (node->right) { |
| 262 | node += node->right; |
| 263 | goto tail_call; |
| 264 | } |
| 265 | } |
| 266 | |
| 267 | void QScanConverter::emitSpans(int chunk) |
| 268 | { |
| 269 | for (int dy = 0; dy < CHUNK_SIZE; ++dy) { |
| 270 | m_x = 0; |
| 271 | m_y = chunk + dy; |
| 272 | m_winding = 0; |
| 273 | |
| 274 | emitNode(node: &m_intersections[dy]); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // split control points b[0] ... b[3] into |
| 279 | // left (b[0] ... b[3]) and right (b[3] ... b[6]) |
| 280 | static void split(QT_FT_Vector *b) |
| 281 | { |
| 282 | b[6] = b[3]; |
| 283 | |
| 284 | { |
| 285 | const QT_FT_Pos temp = (b[1].x + b[2].x)/2; |
| 286 | |
| 287 | b[1].x = (b[0].x + b[1].x)/2; |
| 288 | b[5].x = (b[2].x + b[3].x)/2; |
| 289 | b[2].x = (b[1].x + temp)/2; |
| 290 | b[4].x = (b[5].x + temp)/2; |
| 291 | b[3].x = (b[2].x + b[4].x)/2; |
| 292 | } |
| 293 | { |
| 294 | const QT_FT_Pos temp = (b[1].y + b[2].y)/2; |
| 295 | |
| 296 | b[1].y = (b[0].y + b[1].y)/2; |
| 297 | b[5].y = (b[2].y + b[3].y)/2; |
| 298 | b[2].y = (b[1].y + temp)/2; |
| 299 | b[4].y = (b[5].y + temp)/2; |
| 300 | b[3].y = (b[2].y + b[4].y)/2; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | static inline bool topOrder(const QScanConverter::Line &a, const QScanConverter::Line &b) |
| 305 | { |
| 306 | return a.top < b.top; |
| 307 | } |
| 308 | |
| 309 | static inline bool xOrder(const QScanConverter::Line *a, const QScanConverter::Line *b) |
| 310 | { |
| 311 | return a->x < b->x; |
| 312 | } |
| 313 | |
| 314 | template <bool B> |
| 315 | struct QBoolToType |
| 316 | { |
| 317 | inline bool operator()() const |
| 318 | { |
| 319 | return B; |
| 320 | } |
| 321 | }; |
| 322 | |
| 323 | // should be a member function but VC6 doesn't support member template functions |
| 324 | template <typename T> |
| 325 | void qScanConvert(QScanConverter &d, T allVertical) |
| 326 | { |
| 327 | if (!d.m_lines.size()) { |
| 328 | d.m_active.reset(); |
| 329 | return; |
| 330 | } |
| 331 | std::sort(first: d.m_lines.data(), last: d.m_lines.data() + d.m_lines.size(), QT_PREPEND_NAMESPACE(topOrder)); |
| 332 | int line = 0; |
| 333 | for (int y = d.m_lines.first().top; y <= d.m_bottom; ++y) { |
| 334 | for (; line < d.m_lines.size() && d.m_lines.at(i: line).top == y; ++line) { |
| 335 | // add node to active list |
| 336 | if (allVertical()) { |
| 337 | QScanConverter::Line *l = &d.m_lines.at(i: line); |
| 338 | d.m_active.resize(size: d.m_active.size() + 1); |
| 339 | int j; |
| 340 | for (j = d.m_active.size() - 2; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(a: l, b: d.m_active.at(i: j)); --j) |
| 341 | d.m_active.at(i: j+1) = d.m_active.at(i: j); |
| 342 | d.m_active.at(i: j+1) = l; |
| 343 | } else { |
| 344 | d.m_active << &d.m_lines.at(i: line); |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | int numActive = d.m_active.size(); |
| 349 | if (!allVertical()) { |
| 350 | // use insertion sort instead of qSort, as the active edge list is quite small |
| 351 | // and in the average case already sorted |
| 352 | for (int i = 1; i < numActive; ++i) { |
| 353 | QScanConverter::Line *l = d.m_active.at(i); |
| 354 | int j; |
| 355 | for (j = i-1; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(a: l, b: d.m_active.at(i: j)); --j) |
| 356 | d.m_active.at(i: j+1) = d.m_active.at(i: j); |
| 357 | d.m_active.at(i: j+1) = l; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | int x = 0; |
| 362 | int winding = 0; |
| 363 | for (int i = 0; i < numActive; ++i) { |
| 364 | QScanConverter::Line *node = d.m_active.at(i); |
| 365 | |
| 366 | const int current = Q16Dot16ToInt(node->x); |
| 367 | if (winding & d.m_fillRuleMask) |
| 368 | d.m_spanBuffer->addSpan(x, len: current - x, y, coverage: 0xff); |
| 369 | |
| 370 | x = current; |
| 371 | winding += node->winding; |
| 372 | |
| 373 | if (node->bottom == y) { |
| 374 | // remove node from active list |
| 375 | for (int j = i; j < numActive - 1; ++j) |
| 376 | d.m_active.at(i: j) = d.m_active.at(i: j+1); |
| 377 | |
| 378 | d.m_active.resize(size: --numActive); |
| 379 | --i; |
| 380 | } else if (!allVertical()) |
| 381 | node->x += node->delta; |
| 382 | } |
| 383 | } |
| 384 | d.m_active.reset(); |
| 385 | } |
| 386 | |
| 387 | void QScanConverter::end() |
| 388 | { |
| 389 | if (m_lines.isEmpty()) |
| 390 | return; |
| 391 | |
| 392 | if (m_lines.size() <= 32) { |
| 393 | bool allVertical = true; |
| 394 | for (int i = 0; i < m_lines.size(); ++i) { |
| 395 | if (m_lines.at(i).delta) { |
| 396 | allVertical = false; |
| 397 | break; |
| 398 | } |
| 399 | } |
| 400 | if (allVertical) |
| 401 | qScanConvert(d&: *this, allVertical: QBoolToType<true>()); |
| 402 | else |
| 403 | qScanConvert(d&: *this, allVertical: QBoolToType<false>()); |
| 404 | } else { |
| 405 | for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) { |
| 406 | prepareChunk(); |
| 407 | |
| 408 | Intersection isect = { .x: 0, .winding: 0, .left: 0, .right: 0 }; |
| 409 | |
| 410 | const int chunkBottom = chunkTop + CHUNK_SIZE; |
| 411 | for (int i = 0; i < m_lines.size(); ++i) { |
| 412 | Line &line = m_lines.at(i); |
| 413 | |
| 414 | if ((line.bottom < chunkTop) || (line.top > chunkBottom)) |
| 415 | continue; |
| 416 | |
| 417 | const int top = qMax(a: 0, b: line.top - chunkTop); |
| 418 | const int bottom = qMin(CHUNK_SIZE, b: line.bottom + 1 - chunkTop); |
| 419 | allocate(size: m_size + bottom - top); |
| 420 | |
| 421 | isect.winding = line.winding; |
| 422 | |
| 423 | Intersection *it = m_intersections + top; |
| 424 | Intersection *end = m_intersections + bottom; |
| 425 | |
| 426 | if (line.delta) { |
| 427 | for (; it != end; ++it) { |
| 428 | isect.x = Q16Dot16ToInt(line.x); |
| 429 | line.x += line.delta; |
| 430 | mergeIntersection(head: it, isect); |
| 431 | } |
| 432 | } else { |
| 433 | isect.x = Q16Dot16ToInt(line.x); |
| 434 | for (; it != end; ++it) |
| 435 | mergeIntersection(head: it, isect); |
| 436 | } |
| 437 | } |
| 438 | |
| 439 | emitSpans(chunk: chunkTop); |
| 440 | } |
| 441 | } |
| 442 | |
| 443 | if (m_alloc > 1024) { |
| 444 | free(ptr: m_intersections); |
| 445 | m_alloc = 0; |
| 446 | m_size = 0; |
| 447 | m_intersections = nullptr; |
| 448 | } |
| 449 | |
| 450 | if (m_lines.size() > 1024) |
| 451 | m_lines.shrink(size: 1024); |
| 452 | } |
| 453 | |
| 454 | inline void QScanConverter::allocate(int size) |
| 455 | { |
| 456 | if (m_alloc < size) { |
| 457 | int newAlloc = qMax(a: size, b: 2 * m_alloc); |
| 458 | m_intersections = q_check_ptr(p: (Intersection *)realloc(ptr: m_intersections, size: newAlloc * sizeof(Intersection))); |
| 459 | m_alloc = newAlloc; |
| 460 | } |
| 461 | } |
| 462 | |
| 463 | inline void QScanConverter::mergeIntersection(Intersection *it, const Intersection &isect) |
| 464 | { |
| 465 | Intersection *current = it; |
| 466 | |
| 467 | while (isect.x != current->x) { |
| 468 | int &next = isect.x < current->x ? current->left : current->right; |
| 469 | if (next) |
| 470 | current += next; |
| 471 | else { |
| 472 | Intersection *last = m_intersections + m_size; |
| 473 | next = last - current; |
| 474 | *last = isect; |
| 475 | ++m_size; |
| 476 | return; |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | current->winding += isect.winding; |
| 481 | } |
| 482 | |
| 483 | void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb, |
| 484 | const QT_FT_Vector &pc, const QT_FT_Vector &pd) |
| 485 | { |
| 486 | // make room for 32 splits |
| 487 | QT_FT_Vector beziers[4 + 3 * 32]; |
| 488 | |
| 489 | QT_FT_Vector *b = beziers; |
| 490 | |
| 491 | b[0] = pa; |
| 492 | b[1] = pb; |
| 493 | b[2] = pc; |
| 494 | b[3] = pd; |
| 495 | |
| 496 | const QT_FT_Pos flatness = 16; |
| 497 | |
| 498 | while (b >= beziers) { |
| 499 | QT_FT_Vector delta = { .x: b[3].x - b[0].x, .y: b[3].y - b[0].y }; |
| 500 | QT_FT_Pos l = qAbs(t: delta.x) + qAbs(t: delta.y); |
| 501 | |
| 502 | bool belowThreshold; |
| 503 | if (l > 64) { |
| 504 | qlonglong d2 = qAbs(t: qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) - |
| 505 | qlonglong(b[1].y-b[0].y) * qlonglong(delta.x)); |
| 506 | qlonglong d3 = qAbs(t: qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) - |
| 507 | qlonglong(b[2].y-b[0].y) * qlonglong(delta.x)); |
| 508 | |
| 509 | qlonglong d = d2 + d3; |
| 510 | |
| 511 | belowThreshold = (d <= qlonglong(flatness) * qlonglong(l)); |
| 512 | } else { |
| 513 | QT_FT_Pos d = qAbs(t: b[0].x-b[1].x) + qAbs(t: b[0].y-b[1].y) + |
| 514 | qAbs(t: b[0].x-b[2].x) + qAbs(t: b[0].y-b[2].y); |
| 515 | |
| 516 | belowThreshold = (d <= flatness); |
| 517 | } |
| 518 | |
| 519 | if (belowThreshold || b == beziers + 3 * 32) { |
| 520 | mergeLine(a: b[0], b: b[3]); |
| 521 | b -= 3; |
| 522 | continue; |
| 523 | } |
| 524 | |
| 525 | split(b); |
| 526 | b += 3; |
| 527 | } |
| 528 | } |
| 529 | |
| 530 | inline bool QScanConverter::clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding) |
| 531 | { |
| 532 | bool right = edgeFP == m_rightFP; |
| 533 | |
| 534 | if (xFP == edgeFP) { |
| 535 | if ((slopeFP > 0) ^ right) |
| 536 | return false; |
| 537 | else { |
| 538 | Line line = { .x: edgeFP, .delta: 0, .top: iTop, .bottom: iBottom, .winding: winding }; |
| 539 | m_lines.add(t: line); |
| 540 | return true; |
| 541 | } |
| 542 | } |
| 543 | |
| 544 | Q16Dot16 lastFP = xFP + slopeFP * (iBottom - iTop); |
| 545 | |
| 546 | if (lastFP == edgeFP) { |
| 547 | if ((slopeFP < 0) ^ right) |
| 548 | return false; |
| 549 | else { |
| 550 | Line line = { .x: edgeFP, .delta: 0, .top: iTop, .bottom: iBottom, .winding: winding }; |
| 551 | m_lines.add(t: line); |
| 552 | return true; |
| 553 | } |
| 554 | } |
| 555 | |
| 556 | // does line cross edge? |
| 557 | if ((lastFP < edgeFP) ^ (xFP < edgeFP)) { |
| 558 | Q16Dot16 deltaY = Q16Dot16((edgeFP - xFP) / Q16Dot16ToFloat(slopeFP)); |
| 559 | |
| 560 | if ((xFP < edgeFP) ^ right) { |
| 561 | // top segment needs to be clipped |
| 562 | int iHeight = Q16Dot16ToInt(deltaY + 1); |
| 563 | int iMiddle = iTop + iHeight; |
| 564 | |
| 565 | Line line = { .x: edgeFP, .delta: 0, .top: iTop, .bottom: iMiddle, .winding: winding }; |
| 566 | m_lines.add(t: line); |
| 567 | |
| 568 | if (iMiddle != iBottom) { |
| 569 | xFP += slopeFP * (iHeight + 1); |
| 570 | iTop = iMiddle + 1; |
| 571 | } else |
| 572 | return true; |
| 573 | } else { |
| 574 | // bottom segment needs to be clipped |
| 575 | int iHeight = Q16Dot16ToInt(deltaY); |
| 576 | int iMiddle = iTop + iHeight; |
| 577 | |
| 578 | if (iMiddle != iBottom) { |
| 579 | Line line = { .x: edgeFP, .delta: 0, .top: iMiddle + 1, .bottom: iBottom, .winding: winding }; |
| 580 | m_lines.add(t: line); |
| 581 | |
| 582 | iBottom = iMiddle; |
| 583 | } |
| 584 | } |
| 585 | return false; |
| 586 | } else if ((xFP < edgeFP) ^ right) { |
| 587 | Line line = { .x: edgeFP, .delta: 0, .top: iTop, .bottom: iBottom, .winding: winding }; |
| 588 | m_lines.add(t: line); |
| 589 | return true; |
| 590 | } |
| 591 | |
| 592 | return false; |
| 593 | } |
| 594 | |
| 595 | void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b) |
| 596 | { |
| 597 | int winding = 1; |
| 598 | |
| 599 | if (a.y > b.y) { |
| 600 | qSwap(value1&: a, value2&: b); |
| 601 | winding = -1; |
| 602 | } |
| 603 | |
| 604 | if (m_legacyRounding) { |
| 605 | a.x += COORD_OFFSET; |
| 606 | a.y += COORD_OFFSET; |
| 607 | b.x += COORD_OFFSET; |
| 608 | b.y += COORD_OFFSET; |
| 609 | } |
| 610 | |
| 611 | int rounding = m_legacyRounding ? COORD_ROUNDING : 0; |
| 612 | |
| 613 | int iTop = qMax(a: m_top, b: int((a.y + 32 - rounding) >> 6)); |
| 614 | int iBottom = qMin(a: m_bottom, b: int((b.y - 32 - rounding) >> 6)); |
| 615 | |
| 616 | if (iTop <= iBottom) { |
| 617 | Q16Dot16 aFP = Q16Dot16Factor/2 + (a.x * (1 << 10)) - rounding; |
| 618 | |
| 619 | if (b.x == a.x) { |
| 620 | Line line = { .x: qBound(min: m_leftFP, val: aFP, max: m_rightFP), .delta: 0, .top: iTop, .bottom: iBottom, .winding: winding }; |
| 621 | m_lines.add(t: line); |
| 622 | } else { |
| 623 | const qreal slope = (b.x - a.x) / qreal(b.y - a.y); |
| 624 | |
| 625 | const Q16Dot16 slopeFP = FloatToQ16Dot16(slope); |
| 626 | |
| 627 | Q16Dot16 xFP = aFP + Q16Dot16Multiply(slopeFP, |
| 628 | IntToQ16Dot16(iTop) |
| 629 | + Q16Dot16Factor/2 - (a.y * (1 << 10))); |
| 630 | |
| 631 | if (clip(xFP, iTop, iBottom, slopeFP, edgeFP: m_leftFP, winding)) |
| 632 | return; |
| 633 | |
| 634 | if (clip(xFP, iTop, iBottom, slopeFP, edgeFP: m_rightFP, winding)) |
| 635 | return; |
| 636 | |
| 637 | Q_ASSERT(xFP >= m_leftFP); |
| 638 | |
| 639 | Line line = { .x: xFP, .delta: slopeFP, .top: iTop, .bottom: iBottom, .winding: winding }; |
| 640 | m_lines.add(t: line); |
| 641 | } |
| 642 | } |
| 643 | } |
| 644 | |
| 645 | QRasterizer::QRasterizer() |
| 646 | : d(new QRasterizerPrivate) |
| 647 | { |
| 648 | d->legacyRounding = false; |
| 649 | } |
| 650 | |
| 651 | QRasterizer::~QRasterizer() |
| 652 | { |
| 653 | delete d; |
| 654 | } |
| 655 | |
| 656 | void QRasterizer::setAntialiased(bool antialiased) |
| 657 | { |
| 658 | d->antialiased = antialiased; |
| 659 | } |
| 660 | |
| 661 | void QRasterizer::initialize(ProcessSpans blend, void *data) |
| 662 | { |
| 663 | d->blend = blend; |
| 664 | d->data = data; |
| 665 | } |
| 666 | |
| 667 | void QRasterizer::setClipRect(const QRect &clipRect) |
| 668 | { |
| 669 | d->clipRect = clipRect; |
| 670 | } |
| 671 | |
| 672 | void QRasterizer::setLegacyRoundingEnabled(bool legacyRoundingEnabled) |
| 673 | { |
| 674 | d->legacyRounding = legacyRoundingEnabled; |
| 675 | } |
| 676 | |
| 677 | static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16 leftIntersectX, Q16Dot16 rightIntersectX, Q16Dot16 slope, Q16Dot16 invSlope) |
| 678 | { |
| 679 | Q16Dot16 leftX = IntToQ16Dot16(x); |
| 680 | Q16Dot16 rightX = IntToQ16Dot16(x) + Q16Dot16Factor; |
| 681 | |
| 682 | Q16Dot16 leftIntersectY, rightIntersectY; |
| 683 | if (slope > 0) { |
| 684 | leftIntersectY = top + Q16Dot16Multiply(leftX - leftIntersectX, invSlope); |
| 685 | rightIntersectY = leftIntersectY + invSlope; |
| 686 | } else { |
| 687 | leftIntersectY = top + Q16Dot16Multiply(leftX - rightIntersectX, invSlope); |
| 688 | rightIntersectY = leftIntersectY + invSlope; |
| 689 | } |
| 690 | |
| 691 | if (leftIntersectX >= leftX && rightIntersectX <= rightX) { |
| 692 | return Q16Dot16Multiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1)); |
| 693 | } else if (leftIntersectX >= rightX) { |
| 694 | return bottom - top; |
| 695 | } else if (leftIntersectX >= leftX) { |
| 696 | if (slope > 0) { |
| 697 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top); |
| 698 | } else { |
| 699 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY); |
| 700 | } |
| 701 | } else if (rightIntersectX <= leftX) { |
| 702 | return 0; |
| 703 | } else if (rightIntersectX <= rightX) { |
| 704 | if (slope > 0) { |
| 705 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY); |
| 706 | } else { |
| 707 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top); |
| 708 | } |
| 709 | } else { |
| 710 | if (slope > 0) { |
| 711 | return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1); |
| 712 | } else { |
| 713 | return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1); |
| 714 | } |
| 715 | } |
| 716 | } |
| 717 | |
| 718 | static inline bool q26Dot6Compare(qreal p1, qreal p2) |
| 719 | { |
| 720 | return int((p2 - p1) * 64.) == 0; |
| 721 | } |
| 722 | |
| 723 | static inline QPointF snapTo26Dot6Grid(const QPointF &p) |
| 724 | { |
| 725 | return QPointF(std::floor(x: p.x() * 64) * (1 / qreal(64)), |
| 726 | std::floor(x: p.y() * 64) * (1 / qreal(64))); |
| 727 | } |
| 728 | |
| 729 | /* |
| 730 | The rasterize line function relies on some div by zero which should |
| 731 | result in +/-inf values. However, when floating point exceptions are |
| 732 | enabled, this will cause crashes, so we return high numbers instead. |
| 733 | As the returned value is used in further arithmetic, returning |
| 734 | FLT_MAX/DBL_MAX will also cause values, so instead return a value |
| 735 | that is well outside the int-range. |
| 736 | */ |
| 737 | static inline qreal qSafeDivide(qreal x, qreal y) |
| 738 | { |
| 739 | if (y == 0) |
| 740 | return x > 0 ? 1e20 : -1e20; |
| 741 | return x / y; |
| 742 | } |
| 743 | |
| 744 | /* Conversion to int fails if the value is too large to fit into INT_MAX or |
| 745 | too small to fit into INT_MIN, so we need this slightly safer conversion |
| 746 | when floating point exceptions are enabled |
| 747 | */ |
| 748 | static inline int qSafeFloatToQ16Dot16(qreal x) |
| 749 | { |
| 750 | qreal tmp = x * 65536.; |
| 751 | if (tmp > qreal(INT_MAX)) |
| 752 | return INT_MAX; |
| 753 | else if (tmp < qreal(INT_MIN)) |
| 754 | return -INT_MAX; |
| 755 | return int(tmp); |
| 756 | } |
| 757 | |
| 758 | void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap) |
| 759 | { |
| 760 | if (a == b || !(width > 0.0) || d->clipRect.isEmpty()) |
| 761 | return; |
| 762 | |
| 763 | QPointF pa = a; |
| 764 | QPointF pb = b; |
| 765 | |
| 766 | if (squareCap) { |
| 767 | QPointF delta = pb - pa; |
| 768 | pa -= (0.5f * width) * delta; |
| 769 | pb += (0.5f * width) * delta; |
| 770 | } |
| 771 | |
| 772 | QPointF offs = QPointF(qAbs(t: b.y() - a.y()), qAbs(t: b.x() - a.x())) * width * 0.5; |
| 773 | const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs); |
| 774 | |
| 775 | if (!clip.contains(p: pa) || !clip.contains(p: pb)) { |
| 776 | qreal t1 = 0; |
| 777 | qreal t2 = 1; |
| 778 | |
| 779 | const qreal o[2] = { pa.x(), pa.y() }; |
| 780 | const qreal d[2] = { pb.x() - pa.x(), pb.y() - pa.y() }; |
| 781 | |
| 782 | const qreal low[2] = { clip.left(), clip.top() }; |
| 783 | const qreal high[2] = { clip.right(), clip.bottom() }; |
| 784 | |
| 785 | for (int i = 0; i < 2; ++i) { |
| 786 | if (d[i] == 0) { |
| 787 | if (o[i] <= low[i] || o[i] >= high[i]) |
| 788 | return; |
| 789 | continue; |
| 790 | } |
| 791 | const qreal d_inv = 1 / d[i]; |
| 792 | qreal t_low = (low[i] - o[i]) * d_inv; |
| 793 | qreal t_high = (high[i] - o[i]) * d_inv; |
| 794 | if (t_low > t_high) |
| 795 | qSwap(value1&: t_low, value2&: t_high); |
| 796 | if (t1 < t_low) |
| 797 | t1 = t_low; |
| 798 | if (t2 > t_high) |
| 799 | t2 = t_high; |
| 800 | if (t1 >= t2) |
| 801 | return; |
| 802 | } |
| 803 | |
| 804 | QPointF npa = pa + (pb - pa) * t1; |
| 805 | QPointF npb = pa + (pb - pa) * t2; |
| 806 | |
| 807 | pa = npa; |
| 808 | pb = npb; |
| 809 | } |
| 810 | |
| 811 | if (!d->antialiased && d->legacyRounding) { |
| 812 | pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 813 | pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 814 | pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 815 | pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 816 | } |
| 817 | |
| 818 | { |
| 819 | // old delta |
| 820 | const QPointF d0 = a - b; |
| 821 | const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y(); |
| 822 | |
| 823 | // new delta |
| 824 | const QPointF d = pa - pb; |
| 825 | const qreal w = d.x() * d.x() + d.y() * d.y(); |
| 826 | |
| 827 | if (w == 0) |
| 828 | return; |
| 829 | |
| 830 | // adjust width which is given relative to |b - a| |
| 831 | width *= qSqrt(v: w0 / w); |
| 832 | } |
| 833 | |
| 834 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 835 | |
| 836 | if (q26Dot6Compare(p1: pa.y(), p2: pb.y())) { |
| 837 | const qreal x = (pa.x() + pb.x()) * 0.5f; |
| 838 | const qreal dx = qAbs(t: pb.x() - pa.x()) * 0.5f; |
| 839 | |
| 840 | const qreal y = pa.y(); |
| 841 | const qreal dy = width * dx; |
| 842 | |
| 843 | pa = QPointF(x, y - dy); |
| 844 | pb = QPointF(x, y + dy); |
| 845 | |
| 846 | width = 1 / width; |
| 847 | } |
| 848 | |
| 849 | if (q26Dot6Compare(p1: pa.x(), p2: pb.x())) { |
| 850 | if (pa.y() > pb.y()) |
| 851 | qSwap(value1&: pa, value2&: pb); |
| 852 | |
| 853 | const qreal dy = pb.y() - pa.y(); |
| 854 | const qreal halfWidth = 0.5f * width * dy; |
| 855 | |
| 856 | qreal left = pa.x() - halfWidth; |
| 857 | qreal right = pa.x() + halfWidth; |
| 858 | |
| 859 | left = qBound(min: qreal(d->clipRect.left()), val: left, max: qreal(d->clipRect.right() + 1)); |
| 860 | right = qBound(min: qreal(d->clipRect.left()), val: right, max: qreal(d->clipRect.right() + 1)); |
| 861 | |
| 862 | pa.ry() = qBound(min: qreal(d->clipRect.top()), val: pa.y(), max: qreal(d->clipRect.bottom() + 1)); |
| 863 | pb.ry() = qBound(min: qreal(d->clipRect.top()), val: pb.y(), max: qreal(d->clipRect.bottom() + 1)); |
| 864 | |
| 865 | if (q26Dot6Compare(p1: left, p2: right) || q26Dot6Compare(p1: pa.y(), p2: pb.y())) |
| 866 | return; |
| 867 | |
| 868 | if (d->antialiased) { |
| 869 | const Q16Dot16 iLeft = int(left); |
| 870 | const Q16Dot16 iRight = int(right); |
| 871 | const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1) |
| 872 | - qSafeFloatToQ16Dot16(x: left); |
| 873 | const Q16Dot16 rightWidth = qSafeFloatToQ16Dot16(x: right) |
| 874 | - IntToQ16Dot16(iRight); |
| 875 | |
| 876 | Q16Dot16 coverage[3]; |
| 877 | int x[3]; |
| 878 | int len[3]; |
| 879 | |
| 880 | int n = 1; |
| 881 | if (iLeft == iRight) { |
| 882 | coverage[0] = (leftWidth + rightWidth) * 255; |
| 883 | x[0] = iLeft; |
| 884 | len[0] = 1; |
| 885 | } else { |
| 886 | coverage[0] = leftWidth * 255; |
| 887 | x[0] = iLeft; |
| 888 | len[0] = 1; |
| 889 | if (leftWidth == Q16Dot16Factor) { |
| 890 | len[0] = iRight - iLeft; |
| 891 | } else if (iRight - iLeft > 1) { |
| 892 | coverage[1] = IntToQ16Dot16(255); |
| 893 | x[1] = iLeft + 1; |
| 894 | len[1] = iRight - iLeft - 1; |
| 895 | ++n; |
| 896 | } |
| 897 | if (rightWidth) { |
| 898 | coverage[n] = rightWidth * 255; |
| 899 | x[n] = iRight; |
| 900 | len[n] = 1; |
| 901 | ++n; |
| 902 | } |
| 903 | } |
| 904 | |
| 905 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y())); |
| 906 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y())); |
| 907 | const Q16Dot16 yPa = qSafeFloatToQ16Dot16(x: pa.y()); |
| 908 | const Q16Dot16 yPb = qSafeFloatToQ16Dot16(x: pb.y()); |
| 909 | for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) { |
| 910 | const Q16Dot16 rowHeight = qMin(a: yFP + Q16Dot16Factor, b: yPb) |
| 911 | - qMax(a: yFP, b: yPa); |
| 912 | const int y = Q16Dot16ToInt(yFP); |
| 913 | if (y > d->clipRect.bottom()) |
| 914 | break; |
| 915 | for (int i = 0; i < n; ++i) { |
| 916 | buffer.addSpan(x: x[i], len: len[i], y, |
| 917 | Q16Dot16ToInt(Q16Dot16Multiply(rowHeight, coverage[i]))); |
| 918 | } |
| 919 | } |
| 920 | } else { // aliased |
| 921 | int iTop = int(pa.y() + 0.5f); |
| 922 | int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f); |
| 923 | int iLeft = int(left + 0.5f); |
| 924 | int iRight = right < 0.5f ? -1 : int(right - 0.5f); |
| 925 | |
| 926 | int iWidth = iRight - iLeft + 1; |
| 927 | for (int y = iTop; y <= iBottom; ++y) |
| 928 | buffer.addSpan(x: iLeft, len: iWidth, y, coverage: 255); |
| 929 | } |
| 930 | } else { |
| 931 | if (pa.y() > pb.y()) |
| 932 | qSwap(value1&: pa, value2&: pb); |
| 933 | |
| 934 | QPointF delta = pb - pa; |
| 935 | delta *= 0.5f * width; |
| 936 | const QPointF perp(delta.y(), -delta.x()); |
| 937 | |
| 938 | QPointF top; |
| 939 | QPointF left; |
| 940 | QPointF right; |
| 941 | QPointF bottom; |
| 942 | |
| 943 | if (pa.x() < pb.x()) { |
| 944 | top = pa + perp; |
| 945 | left = pa - perp; |
| 946 | right = pb + perp; |
| 947 | bottom = pb - perp; |
| 948 | } else { |
| 949 | top = pa - perp; |
| 950 | left = pb - perp; |
| 951 | right = pa + perp; |
| 952 | bottom = pb + perp; |
| 953 | } |
| 954 | |
| 955 | top = snapTo26Dot6Grid(p: top); |
| 956 | bottom = snapTo26Dot6Grid(p: bottom); |
| 957 | left = snapTo26Dot6Grid(p: left); |
| 958 | right = snapTo26Dot6Grid(p: right); |
| 959 | |
| 960 | const qreal topBound = qBound(min: qreal(d->clipRect.top()), val: top.y(), max: qreal(d->clipRect.bottom())); |
| 961 | const qreal bottomBound = qBound(min: qreal(d->clipRect.top()), val: bottom.y(), max: qreal(d->clipRect.bottom())); |
| 962 | |
| 963 | const QPointF topLeftEdge = left - top; |
| 964 | const QPointF topRightEdge = right - top; |
| 965 | const QPointF bottomLeftEdge = bottom - left; |
| 966 | const QPointF bottomRightEdge = bottom - right; |
| 967 | |
| 968 | const qreal topLeftSlope = qSafeDivide(x: topLeftEdge.x(), y: topLeftEdge.y()); |
| 969 | const qreal bottomLeftSlope = qSafeDivide(x: bottomLeftEdge.x(), y: bottomLeftEdge.y()); |
| 970 | |
| 971 | const qreal topRightSlope = qSafeDivide(x: topRightEdge.x(), y: topRightEdge.y()); |
| 972 | const qreal bottomRightSlope = qSafeDivide(x: bottomRightEdge.x(), y: bottomRightEdge.y()); |
| 973 | |
| 974 | const Q16Dot16 topLeftSlopeFP = qSafeFloatToQ16Dot16(x: topLeftSlope); |
| 975 | const Q16Dot16 topRightSlopeFP = qSafeFloatToQ16Dot16(x: topRightSlope); |
| 976 | |
| 977 | const Q16Dot16 bottomLeftSlopeFP = qSafeFloatToQ16Dot16(x: bottomLeftSlope); |
| 978 | const Q16Dot16 bottomRightSlopeFP = qSafeFloatToQ16Dot16(x: bottomRightSlope); |
| 979 | |
| 980 | const Q16Dot16 invTopLeftSlopeFP = qSafeFloatToQ16Dot16(x: qSafeDivide(x: 1, y: topLeftSlope)); |
| 981 | const Q16Dot16 invTopRightSlopeFP = qSafeFloatToQ16Dot16(x: qSafeDivide(x: 1, y: topRightSlope)); |
| 982 | |
| 983 | const Q16Dot16 invBottomLeftSlopeFP = qSafeFloatToQ16Dot16(x: qSafeDivide(x: 1, y: bottomLeftSlope)); |
| 984 | const Q16Dot16 invBottomRightSlopeFP = qSafeFloatToQ16Dot16(x: qSafeDivide(x: 1, y: bottomRightSlope)); |
| 985 | |
| 986 | if (d->antialiased) { |
| 987 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(topBound)); |
| 988 | const Q16Dot16 iLeftFP = IntToQ16Dot16(int(left.y())); |
| 989 | const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y())); |
| 990 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound)); |
| 991 | |
| 992 | Q16Dot16 leftIntersectAf = qSafeFloatToQ16Dot16(x: top.x() + (int(topBound) - top.y()) * topLeftSlope); |
| 993 | Q16Dot16 rightIntersectAf = qSafeFloatToQ16Dot16(x: top.x() + (int(topBound) - top.y()) * topRightSlope); |
| 994 | Q16Dot16 leftIntersectBf = 0; |
| 995 | Q16Dot16 rightIntersectBf = 0; |
| 996 | |
| 997 | if (iLeftFP < iTopFP) |
| 998 | leftIntersectBf = qSafeFloatToQ16Dot16(x: left.x() + (int(topBound) - left.y()) * bottomLeftSlope); |
| 999 | |
| 1000 | if (iRightFP < iTopFP) |
| 1001 | rightIntersectBf = qSafeFloatToQ16Dot16(x: right.x() + (int(topBound) - right.y()) * bottomRightSlope); |
| 1002 | |
| 1003 | Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom; |
| 1004 | Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf; |
| 1005 | Q16Dot16 bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf; |
| 1006 | |
| 1007 | int leftMin, leftMax, rightMin, rightMax; |
| 1008 | |
| 1009 | const Q16Dot16 yTopFP = qSafeFloatToQ16Dot16(x: top.y()); |
| 1010 | const Q16Dot16 yLeftFP = qSafeFloatToQ16Dot16(x: left.y()); |
| 1011 | const Q16Dot16 yRightFP = qSafeFloatToQ16Dot16(x: right.y()); |
| 1012 | const Q16Dot16 yBottomFP = qSafeFloatToQ16Dot16(x: bottom.y()); |
| 1013 | |
| 1014 | rowTop = qMax(a: iTopFP, b: yTopFP); |
| 1015 | topLeftIntersectAf = leftIntersectAf + |
| 1016 | Q16Dot16Multiply(topLeftSlopeFP, rowTop - iTopFP); |
| 1017 | topRightIntersectAf = rightIntersectAf + |
| 1018 | Q16Dot16Multiply(topRightSlopeFP, rowTop - iTopFP); |
| 1019 | |
| 1020 | Q16Dot16 yFP = iTopFP; |
| 1021 | while (yFP <= iBottomFP) { |
| 1022 | rowBottomLeft = qMin(a: yFP + Q16Dot16Factor, b: yLeftFP); |
| 1023 | rowBottomRight = qMin(a: yFP + Q16Dot16Factor, b: yRightFP); |
| 1024 | rowTopLeft = qMax(a: yFP, b: yLeftFP); |
| 1025 | rowTopRight = qMax(a: yFP, b: yRightFP); |
| 1026 | rowBottom = qMin(a: yFP + Q16Dot16Factor, b: yBottomFP); |
| 1027 | |
| 1028 | if (yFP == iLeftFP) { |
| 1029 | const int y = Q16Dot16ToInt(yFP); |
| 1030 | leftIntersectBf = qSafeFloatToQ16Dot16(x: left.x() + (y - left.y()) * bottomLeftSlope); |
| 1031 | topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(bottomLeftSlopeFP, rowTopLeft - yFP); |
| 1032 | bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(topLeftSlopeFP, rowBottomLeft - yFP); |
| 1033 | } else { |
| 1034 | topLeftIntersectBf = leftIntersectBf; |
| 1035 | bottomLeftIntersectAf = leftIntersectAf + topLeftSlopeFP; |
| 1036 | } |
| 1037 | |
| 1038 | if (yFP == iRightFP) { |
| 1039 | const int y = Q16Dot16ToInt(yFP); |
| 1040 | rightIntersectBf = qSafeFloatToQ16Dot16(x: right.x() + (y - right.y()) * bottomRightSlope); |
| 1041 | topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(bottomRightSlopeFP, rowTopRight - yFP); |
| 1042 | bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(topRightSlopeFP, rowBottomRight - yFP); |
| 1043 | } else { |
| 1044 | topRightIntersectBf = rightIntersectBf; |
| 1045 | bottomRightIntersectAf = rightIntersectAf + topRightSlopeFP; |
| 1046 | } |
| 1047 | |
| 1048 | if (yFP == iBottomFP) { |
| 1049 | bottomLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(bottomLeftSlopeFP, rowBottom - yFP); |
| 1050 | bottomRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(bottomRightSlopeFP, rowBottom - yFP); |
| 1051 | } else { |
| 1052 | bottomLeftIntersectBf = leftIntersectBf + bottomLeftSlopeFP; |
| 1053 | bottomRightIntersectBf = rightIntersectBf + bottomRightSlopeFP; |
| 1054 | } |
| 1055 | |
| 1056 | if (yFP < iLeftFP) { |
| 1057 | leftMin = Q16Dot16ToInt(bottomLeftIntersectAf); |
| 1058 | leftMax = Q16Dot16ToInt(topLeftIntersectAf); |
| 1059 | } else if (yFP == iLeftFP) { |
| 1060 | leftMin = Q16Dot16ToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf)); |
| 1061 | leftMax = Q16Dot16ToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf)); |
| 1062 | } else { |
| 1063 | leftMin = Q16Dot16ToInt(topLeftIntersectBf); |
| 1064 | leftMax = Q16Dot16ToInt(bottomLeftIntersectBf); |
| 1065 | } |
| 1066 | |
| 1067 | leftMin = qBound(min: d->clipRect.left(), val: leftMin, max: d->clipRect.right()); |
| 1068 | leftMax = qBound(min: d->clipRect.left(), val: leftMax, max: d->clipRect.right()); |
| 1069 | |
| 1070 | if (yFP < iRightFP) { |
| 1071 | rightMin = Q16Dot16ToInt(topRightIntersectAf); |
| 1072 | rightMax = Q16Dot16ToInt(bottomRightIntersectAf); |
| 1073 | } else if (yFP == iRightFP) { |
| 1074 | rightMin = Q16Dot16ToInt(qMin(topRightIntersectAf, bottomRightIntersectBf)); |
| 1075 | rightMax = Q16Dot16ToInt(qMin(bottomRightIntersectAf, topRightIntersectBf)); |
| 1076 | } else { |
| 1077 | rightMin = Q16Dot16ToInt(bottomRightIntersectBf); |
| 1078 | rightMax = Q16Dot16ToInt(topRightIntersectBf); |
| 1079 | } |
| 1080 | |
| 1081 | rightMin = qBound(min: d->clipRect.left(), val: rightMin, max: d->clipRect.right()); |
| 1082 | rightMax = qBound(min: d->clipRect.left(), val: rightMax, max: d->clipRect.right()); |
| 1083 | |
| 1084 | if (leftMax > rightMax) |
| 1085 | leftMax = rightMax; |
| 1086 | if (rightMin < leftMin) |
| 1087 | rightMin = leftMin; |
| 1088 | |
| 1089 | Q16Dot16 rowHeight = rowBottom - rowTop; |
| 1090 | |
| 1091 | int x = leftMin; |
| 1092 | while (x <= leftMax) { |
| 1093 | Q16Dot16 excluded = 0; |
| 1094 | |
| 1095 | if (yFP <= iLeftFP) |
| 1096 | excluded += intersectPixelFP(x, top: rowTop, bottom: rowBottomLeft, |
| 1097 | leftIntersectX: bottomLeftIntersectAf, rightIntersectX: topLeftIntersectAf, |
| 1098 | slope: topLeftSlopeFP, invSlope: invTopLeftSlopeFP); |
| 1099 | if (yFP >= iLeftFP) |
| 1100 | excluded += intersectPixelFP(x, top: rowTopLeft, bottom: rowBottom, |
| 1101 | leftIntersectX: topLeftIntersectBf, rightIntersectX: bottomLeftIntersectBf, |
| 1102 | slope: bottomLeftSlopeFP, invSlope: invBottomLeftSlopeFP); |
| 1103 | |
| 1104 | if (x >= rightMin) { |
| 1105 | if (yFP <= iRightFP) |
| 1106 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, top: rowTop, bottom: rowBottomRight, |
| 1107 | leftIntersectX: topRightIntersectAf, rightIntersectX: bottomRightIntersectAf, |
| 1108 | slope: topRightSlopeFP, invSlope: invTopRightSlopeFP); |
| 1109 | if (yFP >= iRightFP) |
| 1110 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, top: rowTopRight, bottom: rowBottom, |
| 1111 | leftIntersectX: bottomRightIntersectBf, rightIntersectX: topRightIntersectBf, |
| 1112 | slope: bottomRightSlopeFP, invSlope: invBottomRightSlopeFP); |
| 1113 | } |
| 1114 | |
| 1115 | Q16Dot16 coverage = rowHeight - excluded; |
| 1116 | buffer.addSpan(x, len: 1, Q16Dot16ToInt(yFP), |
| 1117 | Q16Dot16ToInt(255 * coverage)); |
| 1118 | ++x; |
| 1119 | } |
| 1120 | if (x < rightMin) { |
| 1121 | buffer.addSpan(x, len: rightMin - x, Q16Dot16ToInt(yFP), |
| 1122 | Q16Dot16ToInt(255 * rowHeight)); |
| 1123 | x = rightMin; |
| 1124 | } |
| 1125 | while (x <= rightMax) { |
| 1126 | Q16Dot16 excluded = 0; |
| 1127 | if (yFP <= iRightFP) |
| 1128 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, top: rowTop, bottom: rowBottomRight, |
| 1129 | leftIntersectX: topRightIntersectAf, rightIntersectX: bottomRightIntersectAf, |
| 1130 | slope: topRightSlopeFP, invSlope: invTopRightSlopeFP); |
| 1131 | if (yFP >= iRightFP) |
| 1132 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, top: rowTopRight, bottom: rowBottom, |
| 1133 | leftIntersectX: bottomRightIntersectBf, rightIntersectX: topRightIntersectBf, |
| 1134 | slope: bottomRightSlopeFP, invSlope: invBottomRightSlopeFP); |
| 1135 | |
| 1136 | Q16Dot16 coverage = rowHeight - excluded; |
| 1137 | buffer.addSpan(x, len: 1, Q16Dot16ToInt(yFP), |
| 1138 | Q16Dot16ToInt(255 * coverage)); |
| 1139 | ++x; |
| 1140 | } |
| 1141 | |
| 1142 | leftIntersectAf += topLeftSlopeFP; |
| 1143 | leftIntersectBf += bottomLeftSlopeFP; |
| 1144 | rightIntersectAf += topRightSlopeFP; |
| 1145 | rightIntersectBf += bottomRightSlopeFP; |
| 1146 | topLeftIntersectAf = leftIntersectAf; |
| 1147 | topRightIntersectAf = rightIntersectAf; |
| 1148 | |
| 1149 | yFP += Q16Dot16Factor; |
| 1150 | rowTop = yFP; |
| 1151 | } |
| 1152 | } else { // aliased |
| 1153 | int iTop = int(top.y() + 0.5f); |
| 1154 | int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f); |
| 1155 | int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f); |
| 1156 | int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f); |
| 1157 | int iMiddle = qMin(a: iLeft, b: iRight); |
| 1158 | |
| 1159 | Q16Dot16 leftIntersectAf = qSafeFloatToQ16Dot16(x: top.x() + 0.5f + (iTop + 0.5f - top.y()) * topLeftSlope); |
| 1160 | Q16Dot16 leftIntersectBf = qSafeFloatToQ16Dot16(x: left.x() + 0.5f + (iLeft + 1.5f - left.y()) * bottomLeftSlope); |
| 1161 | Q16Dot16 rightIntersectAf = qSafeFloatToQ16Dot16(x: top.x() - 0.5f + (iTop + 0.5f - top.y()) * topRightSlope); |
| 1162 | Q16Dot16 rightIntersectBf = qSafeFloatToQ16Dot16(x: right.x() - 0.5f + (iRight + 1.5f - right.y()) * bottomRightSlope); |
| 1163 | |
| 1164 | int ny; |
| 1165 | int y = iTop; |
| 1166 | #define DO_SEGMENT(next, li, ri, ls, rs) \ |
| 1167 | ny = qMin(next + 1, d->clipRect.top()); \ |
| 1168 | if (y < ny) { \ |
| 1169 | li += ls * (ny - y); \ |
| 1170 | ri += rs * (ny - y); \ |
| 1171 | y = ny; \ |
| 1172 | } \ |
| 1173 | if (next > d->clipRect.bottom()) \ |
| 1174 | next = d->clipRect.bottom(); \ |
| 1175 | for (; y <= next; ++y) { \ |
| 1176 | const int x1 = qMax(Q16Dot16ToInt(li), d->clipRect.left()); \ |
| 1177 | const int x2 = qMin(Q16Dot16ToInt(ri), d->clipRect.right()); \ |
| 1178 | if (x2 >= x1) \ |
| 1179 | buffer.addSpan(x1, x2 - x1 + 1, y, 255); \ |
| 1180 | li += ls; \ |
| 1181 | ri += rs; \ |
| 1182 | } |
| 1183 | |
| 1184 | DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, topLeftSlopeFP, topRightSlopeFP) |
| 1185 | DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, bottomLeftSlopeFP, topRightSlopeFP) |
| 1186 | DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, topLeftSlopeFP, bottomRightSlopeFP); |
| 1187 | DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, bottomLeftSlopeFP, bottomRightSlopeFP); |
| 1188 | #undef DO_SEGMENT |
| 1189 | } |
| 1190 | } |
| 1191 | } |
| 1192 | |
| 1193 | void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule) |
| 1194 | { |
| 1195 | if (outline->n_points < 3 || outline->n_contours == 0) |
| 1196 | return; |
| 1197 | |
| 1198 | const QT_FT_Vector *points = outline->points; |
| 1199 | |
| 1200 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 1201 | |
| 1202 | // ### QT_FT_Outline already has a bounding rect which is |
| 1203 | // ### precomputed at this point, so we should probably just be |
| 1204 | // ### using that instead... |
| 1205 | QT_FT_Pos min_y = points[0].y, max_y = points[0].y; |
| 1206 | for (int i = 1; i < outline->n_points; ++i) { |
| 1207 | const QT_FT_Vector &p = points[i]; |
| 1208 | min_y = qMin(a: p.y, b: min_y); |
| 1209 | max_y = qMax(a: p.y, b: max_y); |
| 1210 | } |
| 1211 | |
| 1212 | int rounding = d->legacyRounding ? COORD_OFFSET - COORD_ROUNDING : 0; |
| 1213 | |
| 1214 | int iTopBound = qMax(a: d->clipRect.top(), b: int((min_y + 32 + rounding) >> 6)); |
| 1215 | int iBottomBound = qMin(a: d->clipRect.bottom(), b: int((max_y - 32 + rounding) >> 6)); |
| 1216 | |
| 1217 | if (iTopBound > iBottomBound) |
| 1218 | return; |
| 1219 | |
| 1220 | d->scanConverter.begin(top: iTopBound, bottom: iBottomBound, left: d->clipRect.left(), right: d->clipRect.right(), fillRule, legacyRounding: d->legacyRounding, spanBuffer: &buffer); |
| 1221 | |
| 1222 | int first = 0; |
| 1223 | for (int i = 0; i < outline->n_contours; ++i) { |
| 1224 | const int last = outline->contours[i]; |
| 1225 | for (int j = first; j < last; ++j) { |
| 1226 | if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) { |
| 1227 | Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC); |
| 1228 | d->scanConverter.mergeCurve(pa: points[j], pb: points[j+1], pc: points[j+2], pd: points[j+3]); |
| 1229 | j += 2; |
| 1230 | } else { |
| 1231 | d->scanConverter.mergeLine(a: points[j], b: points[j+1]); |
| 1232 | } |
| 1233 | } |
| 1234 | |
| 1235 | first = last + 1; |
| 1236 | } |
| 1237 | |
| 1238 | d->scanConverter.end(); |
| 1239 | } |
| 1240 | |
| 1241 | void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule) |
| 1242 | { |
| 1243 | if (path.isEmpty()) |
| 1244 | return; |
| 1245 | |
| 1246 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 1247 | |
| 1248 | QRectF bounds = path.controlPointRect(); |
| 1249 | |
| 1250 | double rounding = d->legacyRounding ? (COORD_OFFSET - COORD_ROUNDING) / 64. : 0.0; |
| 1251 | |
| 1252 | int iTopBound = qMax(a: d->clipRect.top(), b: int(bounds.top() + 0.5 + rounding)); |
| 1253 | int iBottomBound = qMin(a: d->clipRect.bottom(), b: int(bounds.bottom() - 0.5 + rounding)); |
| 1254 | |
| 1255 | if (iTopBound > iBottomBound) |
| 1256 | return; |
| 1257 | |
| 1258 | d->scanConverter.begin(top: iTopBound, bottom: iBottomBound, left: d->clipRect.left(), right: d->clipRect.right(), fillRule, legacyRounding: d->legacyRounding, spanBuffer: &buffer); |
| 1259 | |
| 1260 | int subpathStart = 0; |
| 1261 | QT_FT_Vector last = { .x: 0, .y: 0 }; |
| 1262 | for (int i = 0; i < path.elementCount(); ++i) { |
| 1263 | switch (path.elementAt(i).type) { |
| 1264 | case QPainterPath::LineToElement: |
| 1265 | { |
| 1266 | QT_FT_Vector p1 = last; |
| 1267 | QT_FT_Vector p2 = PointToVector(p: path.elementAt(i)); |
| 1268 | d->scanConverter.mergeLine(a: p1, b: p2); |
| 1269 | last = p2; |
| 1270 | break; |
| 1271 | } |
| 1272 | case QPainterPath::MoveToElement: |
| 1273 | { |
| 1274 | if (i != 0) { |
| 1275 | QT_FT_Vector first = PointToVector(p: path.elementAt(i: subpathStart)); |
| 1276 | // close previous subpath |
| 1277 | if (first.x != last.x || first.y != last.y) |
| 1278 | d->scanConverter.mergeLine(a: last, b: first); |
| 1279 | } |
| 1280 | subpathStart = i; |
| 1281 | last = PointToVector(p: path.elementAt(i)); |
| 1282 | break; |
| 1283 | } |
| 1284 | case QPainterPath::CurveToElement: |
| 1285 | { |
| 1286 | QT_FT_Vector p1 = last; |
| 1287 | QT_FT_Vector p2 = PointToVector(p: path.elementAt(i)); |
| 1288 | QT_FT_Vector p3 = PointToVector(p: path.elementAt(i: ++i)); |
| 1289 | QT_FT_Vector p4 = PointToVector(p: path.elementAt(i: ++i)); |
| 1290 | d->scanConverter.mergeCurve(pa: p1, pb: p2, pc: p3, pd: p4); |
| 1291 | last = p4; |
| 1292 | break; |
| 1293 | } |
| 1294 | default: |
| 1295 | Q_ASSERT(false); |
| 1296 | break; |
| 1297 | } |
| 1298 | } |
| 1299 | |
| 1300 | QT_FT_Vector first = PointToVector(p: path.elementAt(i: subpathStart)); |
| 1301 | |
| 1302 | // close path |
| 1303 | if (first.x != last.x || first.y != last.y) |
| 1304 | d->scanConverter.mergeLine(a: last, b: first); |
| 1305 | |
| 1306 | d->scanConverter.end(); |
| 1307 | } |
| 1308 | |
| 1309 | QT_END_NAMESPACE |
| 1310 | |