1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 The Qt Company Ltd. |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the QtGui module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #include "qregion.h" |
41 | #include "qpainterpath.h" |
42 | #include "qpolygon.h" |
43 | #include "qbuffer.h" |
44 | #include "qdatastream.h" |
45 | #include "qvariant.h" |
46 | #include "qvarlengtharray.h" |
47 | #include "qimage.h" |
48 | #include "qbitmap.h" |
49 | #include "qtransform.h" |
50 | |
51 | #include <private/qdebug_p.h> |
52 | |
53 | QT_BEGIN_NAMESPACE |
54 | |
55 | /*! |
56 | \class QRegion |
57 | \brief The QRegion class specifies a clip region for a painter. |
58 | |
59 | \inmodule QtGui |
60 | \ingroup painting |
61 | \ingroup shared |
62 | |
63 | QRegion is used with QPainter::setClipRegion() to limit the paint |
64 | area to what needs to be painted. There is also a QWidget::repaint() |
65 | function that takes a QRegion parameter. QRegion is the best tool for |
66 | minimizing the amount of screen area to be updated by a repaint. |
67 | |
68 | This class is not suitable for constructing shapes for rendering, especially |
69 | as outlines. Use QPainterPath to create paths and shapes for use with |
70 | QPainter. |
71 | |
72 | QRegion is an \l{implicitly shared} class. |
73 | |
74 | \section1 Creating and Using Regions |
75 | |
76 | A region can be created from a rectangle, an ellipse, a polygon or |
77 | a bitmap. Complex regions may be created by combining simple |
78 | regions using united(), intersected(), subtracted(), or xored() (exclusive |
79 | or). You can move a region using translate(). |
80 | |
81 | You can test whether a region isEmpty() or if it |
82 | contains() a QPoint or QRect. The bounding rectangle can be found |
83 | with boundingRect(). |
84 | |
85 | Iteration over the region (with begin(), end(), or C++11 |
86 | ranged-for loops) gives a decomposition of the region into |
87 | rectangles. |
88 | |
89 | Example of using complex regions: |
90 | \snippet code/src_gui_painting_qregion.cpp 0 |
91 | |
92 | \sa QPainter::setClipRegion(), QPainter::setClipRect(), QPainterPath |
93 | */ |
94 | |
95 | |
96 | /*! |
97 | \enum QRegion::RegionType |
98 | |
99 | Specifies the shape of the region to be created. |
100 | |
101 | \value Rectangle the region covers the entire rectangle. |
102 | \value Ellipse the region is an ellipse inside the rectangle. |
103 | */ |
104 | |
105 | /*! |
106 | \fn void QRegion::translate(const QPoint &point) |
107 | |
108 | \overload |
109 | |
110 | Translates the region \a{point}\e{.x()} along the x axis and |
111 | \a{point}\e{.y()} along the y axis, relative to the current |
112 | position. Positive values move the region to the right and down. |
113 | |
114 | Translates to the given \a point. |
115 | */ |
116 | |
117 | /***************************************************************************** |
118 | QRegion member functions |
119 | *****************************************************************************/ |
120 | |
121 | /*! |
122 | \fn QRegion::QRegion() |
123 | |
124 | Constructs an empty region. |
125 | |
126 | \sa isEmpty() |
127 | */ |
128 | |
129 | /*! |
130 | \fn QRegion::QRegion(const QRect &r, RegionType t) |
131 | \overload |
132 | |
133 | Create a region based on the rectangle \a r with region type \a t. |
134 | |
135 | If the rectangle is invalid a null region will be created. |
136 | |
137 | \sa QRegion::RegionType |
138 | */ |
139 | |
140 | /*! |
141 | \fn QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule) |
142 | |
143 | Constructs a polygon region from the point array \a a with the fill rule |
144 | specified by \a fillRule. |
145 | |
146 | If \a fillRule is \l{Qt::WindingFill}, the polygon region is defined |
147 | using the winding algorithm; if it is \l{Qt::OddEvenFill}, the odd-even fill |
148 | algorithm is used. |
149 | |
150 | \warning This constructor can be used to create complex regions that will |
151 | slow down painting when used. |
152 | */ |
153 | |
154 | /*! |
155 | \fn QRegion::QRegion(const QRegion &r) |
156 | |
157 | Constructs a new region which is equal to region \a r. |
158 | */ |
159 | |
160 | /*! |
161 | \fn QRegion::QRegion(QRegion &&other) |
162 | \since 5.7 |
163 | |
164 | Move-constructs a new region from region \a other. |
165 | After the call, \a other is null. |
166 | |
167 | \sa isNull() |
168 | */ |
169 | |
170 | /*! |
171 | \fn QRegion::QRegion(const QBitmap &bm) |
172 | |
173 | Constructs a region from the bitmap \a bm. |
174 | |
175 | The resulting region consists of the pixels in bitmap \a bm that |
176 | are Qt::color1, as if each pixel was a 1 by 1 rectangle. |
177 | |
178 | This constructor may create complex regions that will slow down |
179 | painting when used. Note that drawing masked pixmaps can be done |
180 | much faster using QPixmap::setMask(). |
181 | */ |
182 | |
183 | /*! |
184 | Constructs a rectangular or elliptic region. |
185 | |
186 | If \a t is \c Rectangle, the region is the filled rectangle (\a x, |
187 | \a y, \a w, \a h). If \a t is \c Ellipse, the region is the filled |
188 | ellipse with center at (\a x + \a w / 2, \a y + \a h / 2) and size |
189 | (\a w ,\a h). |
190 | */ |
191 | QRegion::QRegion(int x, int y, int w, int h, RegionType t) |
192 | { |
193 | QRegion tmp(QRect(x, y, w, h), t); |
194 | tmp.d->ref.ref(); |
195 | d = tmp.d; |
196 | } |
197 | |
198 | /*! |
199 | \fn QRegion::~QRegion() |
200 | \internal |
201 | |
202 | Destroys the region. |
203 | */ |
204 | |
205 | void QRegion::detach() |
206 | { |
207 | if (d->ref.isShared()) |
208 | *this = copy(); |
209 | } |
210 | |
211 | // duplicates in qregion_win.cpp and qregion_wce.cpp |
212 | #define QRGN_SETRECT 1 // region stream commands |
213 | #define QRGN_SETELLIPSE 2 // (these are internal) |
214 | #define QRGN_SETPTARRAY_ALT 3 |
215 | #define QRGN_SETPTARRAY_WIND 4 |
216 | #define QRGN_TRANSLATE 5 |
217 | #define QRGN_OR 6 |
218 | #define QRGN_AND 7 |
219 | #define QRGN_SUB 8 |
220 | #define QRGN_XOR 9 |
221 | #define QRGN_RECTS 10 |
222 | |
223 | |
224 | #ifndef QT_NO_DATASTREAM |
225 | |
226 | /* |
227 | Executes region commands in the internal buffer and rebuilds the |
228 | original region. |
229 | |
230 | We do this when we read a region from the data stream. |
231 | |
232 | If \a ver is non-0, uses the format version \a ver on reading the |
233 | byte array. |
234 | */ |
235 | void QRegion::exec(const QByteArray &buffer, int ver, QDataStream::ByteOrder byteOrder) |
236 | { |
237 | QByteArray copy = buffer; |
238 | QDataStream s(©, QIODevice::ReadOnly); |
239 | if (ver) |
240 | s.setVersion(ver); |
241 | s.setByteOrder(byteOrder); |
242 | QRegion rgn; |
243 | #ifndef QT_NO_DEBUG |
244 | int test_cnt = 0; |
245 | #endif |
246 | while (!s.atEnd()) { |
247 | qint32 id; |
248 | if (s.version() == 1) { |
249 | int id_int; |
250 | s >> id_int; |
251 | id = id_int; |
252 | } else { |
253 | s >> id; |
254 | } |
255 | #ifndef QT_NO_DEBUG |
256 | if (test_cnt > 0 && id != QRGN_TRANSLATE) |
257 | qWarning(msg: "QRegion::exec: Internal error" ); |
258 | test_cnt++; |
259 | #endif |
260 | if (id == QRGN_SETRECT || id == QRGN_SETELLIPSE) { |
261 | QRect r; |
262 | s >> r; |
263 | rgn = QRegion(r, id == QRGN_SETRECT ? Rectangle : Ellipse); |
264 | } else if (id == QRGN_SETPTARRAY_ALT || id == QRGN_SETPTARRAY_WIND) { |
265 | QPolygon a; |
266 | s >> a; |
267 | rgn = QRegion(a, id == QRGN_SETPTARRAY_WIND ? Qt::WindingFill : Qt::OddEvenFill); |
268 | } else if (id == QRGN_TRANSLATE) { |
269 | QPoint p; |
270 | s >> p; |
271 | rgn.translate(dx: p.x(), dy: p.y()); |
272 | } else if (id >= QRGN_OR && id <= QRGN_XOR) { |
273 | QByteArray bop1, bop2; |
274 | QRegion r1, r2; |
275 | s >> bop1; |
276 | r1.exec(buffer: bop1); |
277 | s >> bop2; |
278 | r2.exec(buffer: bop2); |
279 | |
280 | switch (id) { |
281 | case QRGN_OR: |
282 | rgn = r1.united(r: r2); |
283 | break; |
284 | case QRGN_AND: |
285 | rgn = r1.intersected(r: r2); |
286 | break; |
287 | case QRGN_SUB: |
288 | rgn = r1.subtracted(r: r2); |
289 | break; |
290 | case QRGN_XOR: |
291 | rgn = r1.xored(r: r2); |
292 | break; |
293 | } |
294 | } else if (id == QRGN_RECTS) { |
295 | // (This is the only form used in Qt 2.0) |
296 | quint32 n; |
297 | s >> n; |
298 | QRect r; |
299 | for (int i=0; i<(int)n; i++) { |
300 | s >> r; |
301 | rgn = rgn.united(r: QRegion(r)); |
302 | } |
303 | } |
304 | } |
305 | *this = rgn; |
306 | } |
307 | |
308 | |
309 | /***************************************************************************** |
310 | QRegion stream functions |
311 | *****************************************************************************/ |
312 | |
313 | /*! |
314 | \fn QRegion &QRegion::operator=(const QRegion &r) |
315 | |
316 | Assigns \a r to this region and returns a reference to the region. |
317 | */ |
318 | |
319 | /*! |
320 | \fn QRegion &QRegion::operator=(QRegion &&other) |
321 | |
322 | Move-assigns \a other to this QRegion instance. |
323 | |
324 | \since 5.2 |
325 | */ |
326 | |
327 | /*! |
328 | \fn void QRegion::swap(QRegion &other) |
329 | \since 4.8 |
330 | |
331 | Swaps region \a other with this region. This operation is very |
332 | fast and never fails. |
333 | */ |
334 | |
335 | /*! |
336 | \relates QRegion |
337 | |
338 | Writes the region \a r to the stream \a s and returns a reference |
339 | to the stream. |
340 | |
341 | \sa{Serializing Qt Data Types}{Format of the QDataStream operators} |
342 | */ |
343 | |
344 | QDataStream &operator<<(QDataStream &s, const QRegion &r) |
345 | { |
346 | auto b = r.begin(), e = r.end(); |
347 | if (b == e) { |
348 | s << (quint32)0; |
349 | } else { |
350 | const auto size = e - b; |
351 | if (s.version() == 1) { |
352 | for (auto i = size - 1; i > 0; --i) { |
353 | s << (quint32)(12 + i * 24); |
354 | s << (int)QRGN_OR; |
355 | } |
356 | for (auto it = b; it != e; ++it) |
357 | s << (quint32)(4+8) << (int)QRGN_SETRECT << *it; |
358 | } else { |
359 | s << quint32(4 + 4 + 16 * size); // 16: storage size of QRect |
360 | s << (qint32)QRGN_RECTS; |
361 | s << quint32(size); |
362 | for (auto it = b; it != e; ++it) |
363 | s << *it; |
364 | } |
365 | } |
366 | return s; |
367 | } |
368 | |
369 | /*! |
370 | \relates QRegion |
371 | |
372 | Reads a region from the stream \a s into \a r and returns a |
373 | reference to the stream. |
374 | |
375 | \sa{Serializing Qt Data Types}{Format of the QDataStream operators} |
376 | */ |
377 | |
378 | QDataStream &operator>>(QDataStream &s, QRegion &r) |
379 | { |
380 | QByteArray b; |
381 | s >> b; |
382 | r.exec(buffer: b, ver: s.version(), byteOrder: s.byteOrder()); |
383 | return s; |
384 | } |
385 | #endif //QT_NO_DATASTREAM |
386 | |
387 | #ifndef QT_NO_DEBUG_STREAM |
388 | QDebug operator<<(QDebug s, const QRegion &r) |
389 | { |
390 | QDebugStateSaver saver(s); |
391 | s.nospace(); |
392 | s << "QRegion(" ; |
393 | if (r.isNull()) { |
394 | s << "null" ; |
395 | } else if (r.isEmpty()) { |
396 | s << "empty" ; |
397 | } else { |
398 | const int count = r.rectCount(); |
399 | if (count > 1) |
400 | s << "size=" << count << ", bounds=(" ; |
401 | QtDebugUtils::formatQRect(debug&: s, rect: r.boundingRect()); |
402 | if (count > 1) { |
403 | s << ") - [" ; |
404 | bool first = true; |
405 | for (const QRect &rect : r) { |
406 | if (!first) |
407 | s << ", " ; |
408 | s << '('; |
409 | QtDebugUtils::formatQRect(debug&: s, rect); |
410 | s << ')'; |
411 | first = false; |
412 | } |
413 | s << ']'; |
414 | } |
415 | } |
416 | s << ')'; |
417 | return s; |
418 | } |
419 | #endif |
420 | |
421 | |
422 | // These are not inline - they can be implemented better on some platforms |
423 | // (eg. Windows at least provides 3-variable operations). For now, simple. |
424 | |
425 | |
426 | /*! |
427 | Applies the united() function to this region and \a r. \c r1|r2 is |
428 | equivalent to \c r1.united(r2). |
429 | |
430 | \sa united(), operator+() |
431 | */ |
432 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
433 | const |
434 | #endif |
435 | QRegion QRegion::operator|(const QRegion &r) const |
436 | { return united(r); } |
437 | |
438 | /*! |
439 | Applies the united() function to this region and \a r. \c r1+r2 is |
440 | equivalent to \c r1.united(r2). |
441 | |
442 | \sa united(), operator|() |
443 | */ |
444 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
445 | const |
446 | #endif |
447 | QRegion QRegion::operator+(const QRegion &r) const |
448 | { return united(r); } |
449 | |
450 | /*! |
451 | \overload |
452 | \since 4.4 |
453 | */ |
454 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
455 | const |
456 | #endif |
457 | QRegion QRegion::operator+(const QRect &r) const |
458 | { return united(r); } |
459 | |
460 | /*! |
461 | Applies the intersected() function to this region and \a r. \c r1&r2 |
462 | is equivalent to \c r1.intersected(r2). |
463 | |
464 | \sa intersected() |
465 | */ |
466 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
467 | const |
468 | #endif |
469 | QRegion QRegion::operator&(const QRegion &r) const |
470 | { return intersected(r); } |
471 | |
472 | /*! |
473 | \overload |
474 | \since 4.4 |
475 | */ |
476 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
477 | const |
478 | #endif |
479 | QRegion QRegion::operator&(const QRect &r) const |
480 | { |
481 | return intersected(r); |
482 | } |
483 | |
484 | /*! |
485 | Applies the subtracted() function to this region and \a r. \c r1-r2 |
486 | is equivalent to \c r1.subtracted(r2). |
487 | |
488 | \sa subtracted() |
489 | */ |
490 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
491 | const |
492 | #endif |
493 | QRegion QRegion::operator-(const QRegion &r) const |
494 | { return subtracted(r); } |
495 | |
496 | /*! |
497 | Applies the xored() function to this region and \a r. \c r1^r2 is |
498 | equivalent to \c r1.xored(r2). |
499 | |
500 | \sa xored() |
501 | */ |
502 | #ifdef Q_COMPILER_MANGLES_RETURN_TYPE |
503 | const |
504 | #endif |
505 | QRegion QRegion::operator^(const QRegion &r) const |
506 | { return xored(r); } |
507 | |
508 | /*! |
509 | Applies the united() function to this region and \a r and assigns |
510 | the result to this region. \c r1|=r2 is equivalent to \c |
511 | {r1 = r1.united(r2)}. |
512 | |
513 | \sa united() |
514 | */ |
515 | QRegion& QRegion::operator|=(const QRegion &r) |
516 | { return *this = *this | r; } |
517 | |
518 | /*! |
519 | \fn QRegion& QRegion::operator+=(const QRect &rect) |
520 | |
521 | Returns a region that is the union of this region with the specified \a rect. |
522 | |
523 | \sa united() |
524 | */ |
525 | /*! |
526 | \fn QRegion& QRegion::operator+=(const QRegion &r) |
527 | |
528 | Applies the united() function to this region and \a r and assigns |
529 | the result to this region. \c r1+=r2 is equivalent to \c |
530 | {r1 = r1.united(r2)}. |
531 | |
532 | \sa intersected() |
533 | */ |
534 | #if !defined (Q_OS_UNIX) && !defined (Q_OS_WIN) |
535 | QRegion& QRegion::operator+=(const QRect &r) |
536 | { |
537 | return operator+=(QRegion(r)); |
538 | } |
539 | #endif |
540 | |
541 | /*! |
542 | \fn QRegion& QRegion::operator&=(const QRegion &r) |
543 | |
544 | Applies the intersected() function to this region and \a r and |
545 | assigns the result to this region. \c r1&=r2 is equivalent to \c |
546 | r1 = r1.intersected(r2). |
547 | |
548 | \sa intersected() |
549 | */ |
550 | QRegion& QRegion::operator&=(const QRegion &r) |
551 | { return *this = *this & r; } |
552 | |
553 | /*! |
554 | \overload |
555 | \since 4.4 |
556 | */ |
557 | #if defined (Q_OS_UNIX) || defined (Q_OS_WIN) |
558 | QRegion& QRegion::operator&=(const QRect &r) |
559 | { |
560 | return *this = *this & r; |
561 | } |
562 | #else |
563 | QRegion& QRegion::operator&=(const QRect &r) |
564 | { |
565 | return *this &= (QRegion(r)); |
566 | } |
567 | #endif |
568 | |
569 | /*! |
570 | \fn QRegion& QRegion::operator-=(const QRegion &r) |
571 | |
572 | Applies the subtracted() function to this region and \a r and |
573 | assigns the result to this region. \c r1-=r2 is equivalent to \c |
574 | {r1 = r1.subtracted(r2)}. |
575 | |
576 | \sa subtracted() |
577 | */ |
578 | QRegion& QRegion::operator-=(const QRegion &r) |
579 | { return *this = *this - r; } |
580 | |
581 | /*! |
582 | Applies the xored() function to this region and \a r and |
583 | assigns the result to this region. \c r1^=r2 is equivalent to \c |
584 | {r1 = r1.xored(r2)}. |
585 | |
586 | \sa xored() |
587 | */ |
588 | QRegion& QRegion::operator^=(const QRegion &r) |
589 | { return *this = *this ^ r; } |
590 | |
591 | /*! |
592 | \fn bool QRegion::operator!=(const QRegion &other) const |
593 | |
594 | Returns \c true if this region is different from the \a other region; |
595 | otherwise returns \c false. |
596 | */ |
597 | |
598 | /*! |
599 | Returns the region as a QVariant |
600 | */ |
601 | QRegion::operator QVariant() const |
602 | { |
603 | return QVariant(QMetaType::QRegion, this); |
604 | } |
605 | |
606 | /*! |
607 | \fn bool QRegion::operator==(const QRegion &r) const |
608 | |
609 | Returns \c true if the region is equal to \a r; otherwise returns |
610 | false. |
611 | */ |
612 | |
613 | /*! |
614 | \fn void QRegion::translate(int dx, int dy) |
615 | |
616 | Translates (moves) the region \a dx along the X axis and \a dy |
617 | along the Y axis. |
618 | */ |
619 | |
620 | /*! |
621 | \fn QRegion QRegion::translated(const QPoint &p) const |
622 | \overload |
623 | \since 4.1 |
624 | |
625 | Returns a copy of the regtion that is translated \a{p}\e{.x()} |
626 | along the x axis and \a{p}\e{.y()} along the y axis, relative to |
627 | the current position. Positive values move the rectangle to the |
628 | right and down. |
629 | |
630 | \sa translate() |
631 | */ |
632 | |
633 | /*! |
634 | \since 4.1 |
635 | |
636 | Returns a copy of the region that is translated \a dx along the |
637 | x axis and \a dy along the y axis, relative to the current |
638 | position. Positive values move the region to the right and |
639 | down. |
640 | |
641 | \sa translate() |
642 | */ |
643 | |
644 | QRegion |
645 | QRegion::translated(int dx, int dy) const |
646 | { |
647 | QRegion ret(*this); |
648 | ret.translate(dx, dy); |
649 | return ret; |
650 | } |
651 | |
652 | |
653 | inline bool rect_intersects(const QRect &r1, const QRect &r2) |
654 | { |
655 | return (r1.right() >= r2.left() && r1.left() <= r2.right() && |
656 | r1.bottom() >= r2.top() && r1.top() <= r2.bottom()); |
657 | } |
658 | |
659 | /*! |
660 | \since 4.2 |
661 | |
662 | Returns \c true if this region intersects with \a region, otherwise |
663 | returns \c false. |
664 | */ |
665 | bool QRegion::intersects(const QRegion ®ion) const |
666 | { |
667 | if (isEmpty() || region.isEmpty()) |
668 | return false; |
669 | |
670 | if (!rect_intersects(r1: boundingRect(), r2: region.boundingRect())) |
671 | return false; |
672 | if (rectCount() == 1 && region.rectCount() == 1) |
673 | return true; |
674 | |
675 | for (const QRect &myRect : *this) |
676 | for (const QRect &otherRect : region) |
677 | if (rect_intersects(r1: myRect, r2: otherRect)) |
678 | return true; |
679 | return false; |
680 | } |
681 | |
682 | /*! |
683 | \fn bool QRegion::intersects(const QRect &rect) const |
684 | \since 4.2 |
685 | |
686 | Returns \c true if this region intersects with \a rect, otherwise |
687 | returns \c false. |
688 | */ |
689 | |
690 | |
691 | #if !defined (Q_OS_UNIX) && !defined (Q_OS_WIN) || defined(Q_CLANG_QDOC) |
692 | /* |
693 | \overload |
694 | \since 4.4 |
695 | */ |
696 | QRegion QRegion::intersect(const QRect &r) const |
697 | { |
698 | return intersect(QRegion(r)); |
699 | } |
700 | #endif |
701 | |
702 | /*! |
703 | \fn int QRegion::rectCount() const |
704 | \since 4.6 |
705 | |
706 | Returns the number of rectangles that this region is composed of. |
707 | Same as \c{end() - begin()}. |
708 | */ |
709 | |
710 | /*! |
711 | \fn bool QRegion::isEmpty() const |
712 | |
713 | Returns \c true if the region is empty; otherwise returns \c false. An |
714 | empty region is a region that contains no points. |
715 | |
716 | Example: |
717 | \snippet code/src_gui_painting_qregion_unix.cpp 0 |
718 | */ |
719 | |
720 | /*! |
721 | \fn bool QRegion::isNull() const |
722 | \since 5.0 |
723 | |
724 | Returns \c true if the region is empty; otherwise returns \c false. An |
725 | empty region is a region that contains no points. This function is |
726 | the same as isEmpty |
727 | |
728 | \sa isEmpty() |
729 | */ |
730 | |
731 | /*! |
732 | \fn bool QRegion::contains(const QPoint &p) const |
733 | |
734 | Returns \c true if the region contains the point \a p; otherwise |
735 | returns \c false. |
736 | */ |
737 | |
738 | /*! |
739 | \fn bool QRegion::contains(const QRect &r) const |
740 | \overload |
741 | |
742 | Returns \c true if the region overlaps the rectangle \a r; otherwise |
743 | returns \c false. |
744 | */ |
745 | |
746 | /*! |
747 | \fn QRegion QRegion::unite(const QRegion &r) const |
748 | \obsolete |
749 | |
750 | Use united(\a r) instead. |
751 | */ |
752 | |
753 | /*! |
754 | \fn QRegion QRegion::unite(const QRect &rect) const |
755 | \since 4.4 |
756 | \obsolete |
757 | |
758 | Use united(\a rect) instead. |
759 | */ |
760 | |
761 | /*! |
762 | \fn QRegion QRegion::united(const QRect &rect) const |
763 | \since 4.4 |
764 | |
765 | Returns a region which is the union of this region and the given \a rect. |
766 | |
767 | \sa intersected(), subtracted(), xored() |
768 | */ |
769 | |
770 | /*! |
771 | \fn QRegion QRegion::united(const QRegion &r) const |
772 | \since 4.2 |
773 | |
774 | Returns a region which is the union of this region and \a r. |
775 | |
776 | \image runion.png Region Union |
777 | |
778 | The figure shows the union of two elliptical regions. |
779 | |
780 | \sa intersected(), subtracted(), xored() |
781 | */ |
782 | |
783 | /*! |
784 | \fn QRegion QRegion::intersect(const QRegion &r) const |
785 | \obsolete |
786 | |
787 | Use intersected(\a r) instead. |
788 | */ |
789 | |
790 | /*! |
791 | \fn QRegion QRegion::intersect(const QRect &rect) const |
792 | \since 4.4 |
793 | \obsolete |
794 | |
795 | Use intersected(\a rect) instead. |
796 | */ |
797 | |
798 | /*! |
799 | \fn QRegion QRegion::intersected(const QRect &rect) const |
800 | \since 4.4 |
801 | |
802 | Returns a region which is the intersection of this region and the given \a rect. |
803 | |
804 | \sa subtracted(), united(), xored() |
805 | */ |
806 | |
807 | /*! |
808 | \fn QRegion QRegion::intersected(const QRegion &r) const |
809 | \since 4.2 |
810 | |
811 | Returns a region which is the intersection of this region and \a r. |
812 | |
813 | \image rintersect.png Region Intersection |
814 | |
815 | The figure shows the intersection of two elliptical regions. |
816 | |
817 | \sa subtracted(), united(), xored() |
818 | */ |
819 | |
820 | /*! |
821 | \fn QRegion QRegion::subtract(const QRegion &r) const |
822 | \obsolete |
823 | |
824 | Use subtracted(\a r) instead. |
825 | */ |
826 | |
827 | /*! |
828 | \fn QRegion QRegion::subtracted(const QRegion &r) const |
829 | \since 4.2 |
830 | |
831 | Returns a region which is \a r subtracted from this region. |
832 | |
833 | \image rsubtract.png Region Subtraction |
834 | |
835 | The figure shows the result when the ellipse on the right is |
836 | subtracted from the ellipse on the left (\c {left - right}). |
837 | |
838 | \sa intersected(), united(), xored() |
839 | */ |
840 | |
841 | /*! |
842 | \fn QRegion QRegion::eor(const QRegion &r) const |
843 | \obsolete |
844 | |
845 | Use xored(\a r) instead. |
846 | */ |
847 | |
848 | /*! |
849 | \fn QRegion QRegion::xored(const QRegion &r) const |
850 | \since 4.2 |
851 | |
852 | Returns a region which is the exclusive or (XOR) of this region |
853 | and \a r. |
854 | |
855 | \image rxor.png Region XORed |
856 | |
857 | The figure shows the exclusive or of two elliptical regions. |
858 | |
859 | \sa intersected(), united(), subtracted() |
860 | */ |
861 | |
862 | /*! |
863 | \fn QRect QRegion::boundingRect() const |
864 | |
865 | Returns the bounding rectangle of this region. An empty region |
866 | gives a rectangle that is QRect::isNull(). |
867 | */ |
868 | |
869 | #if QT_DEPRECATED_SINCE(5, 11) |
870 | /*! |
871 | \fn QVector<QRect> QRegion::rects() const |
872 | \obsolete |
873 | |
874 | Use begin() and end() instead. |
875 | |
876 | Returns an array of non-overlapping rectangles that make up the |
877 | region. |
878 | |
879 | The union of all the rectangles is equal to the original region. |
880 | */ |
881 | #endif |
882 | |
883 | /*! |
884 | \typedef QRegion::const_iterator |
885 | \since 5.8 |
886 | |
887 | An iterator over the non-overlapping rectangles that make up the |
888 | region. |
889 | |
890 | The union of all the rectangles is equal to the original region. |
891 | |
892 | QRegion does not offer mutable iterators. |
893 | |
894 | \sa begin(), end() |
895 | */ |
896 | |
897 | /*! |
898 | \typedef QRegion::const_reverse_iterator |
899 | \since 5.8 |
900 | |
901 | A reverse iterator over the non-overlapping rectangles that make up the |
902 | region. |
903 | |
904 | The union of all the rectangles is equal to the original region. |
905 | |
906 | QRegion does not offer mutable iterators. |
907 | |
908 | \sa rbegin(), rend() |
909 | */ |
910 | |
911 | /*! |
912 | \fn QRegion::begin() const |
913 | \since 5.8 |
914 | |
915 | Returns a const_iterator pointing to the beginning of the range of |
916 | non-overlapping rectangles that make up the region. |
917 | |
918 | The union of all the rectangles is equal to the original region. |
919 | |
920 | \sa rbegin(), cbegin(), end() |
921 | */ |
922 | |
923 | /*! |
924 | \fn QRegion::cbegin() const |
925 | \since 5.8 |
926 | |
927 | Same as begin(). |
928 | */ |
929 | |
930 | /*! |
931 | \fn QRegion::end() const |
932 | \since 5.8 |
933 | |
934 | Returns a const_iterator pointing to one past the end of |
935 | non-overlapping rectangles that make up the region. |
936 | |
937 | The union of all the rectangles is equal to the original region. |
938 | |
939 | \sa rend(), cend(), begin() |
940 | */ |
941 | |
942 | /*! |
943 | \fn QRegion::cend() const |
944 | \since 5.8 |
945 | |
946 | Same as end(). |
947 | */ |
948 | |
949 | /*! |
950 | \fn QRegion::rbegin() const |
951 | \since 5.8 |
952 | |
953 | Returns a const_reverse_iterator pointing to the beginning of the |
954 | range of non-overlapping rectangles that make up the region. |
955 | |
956 | The union of all the rectangles is equal to the original region. |
957 | |
958 | \sa begin(), crbegin(), rend() |
959 | */ |
960 | |
961 | /*! |
962 | \fn QRegion::crbegin() const |
963 | \since 5.8 |
964 | |
965 | Same as rbegin(). |
966 | */ |
967 | |
968 | /*! |
969 | \fn QRegion::rend() const |
970 | \since 5.8 |
971 | |
972 | Returns a const_reverse_iterator pointing to one past the end of |
973 | the range of non-overlapping rectangles that make up the region. |
974 | |
975 | The union of all the rectangles is equal to the original region. |
976 | |
977 | \sa end(), crend(), rbegin() |
978 | */ |
979 | |
980 | /*! |
981 | \fn QRegion::crend() const |
982 | \since 5.8 |
983 | |
984 | Same as rend(). |
985 | */ |
986 | |
987 | /*! |
988 | \fn void QRegion::setRects(const QRect *rects, int number) |
989 | |
990 | Sets the region using the array of rectangles specified by \a rects and |
991 | \a number. |
992 | The rectangles \e must be optimally Y-X sorted and follow these restrictions: |
993 | |
994 | \list |
995 | \li The rectangles must not intersect. |
996 | \li All rectangles with a given top coordinate must have the same height. |
997 | \li No two rectangles may abut horizontally (they should be combined |
998 | into a single wider rectangle in that case). |
999 | \li The rectangles must be sorted in ascending order, with Y as the major |
1000 | sort key and X as the minor sort key. |
1001 | \endlist |
1002 | \omit |
1003 | Only some platforms have these restrictions (Qt for Embedded Linux, X11 and \macos). |
1004 | \endomit |
1005 | */ |
1006 | |
1007 | namespace { |
1008 | |
1009 | struct Segment |
1010 | { |
1011 | Segment() {} |
1012 | Segment(const QPoint &p) |
1013 | : added(false) |
1014 | , point(p) |
1015 | { |
1016 | } |
1017 | |
1018 | int left() const |
1019 | { |
1020 | return qMin(a: point.x(), b: next->point.x()); |
1021 | } |
1022 | |
1023 | int right() const |
1024 | { |
1025 | return qMax(a: point.x(), b: next->point.x()); |
1026 | } |
1027 | |
1028 | bool overlaps(const Segment &other) const |
1029 | { |
1030 | return left() < other.right() && other.left() < right(); |
1031 | } |
1032 | |
1033 | void connect(Segment &other) |
1034 | { |
1035 | next = &other; |
1036 | other.prev = this; |
1037 | |
1038 | horizontal = (point.y() == other.point.y()); |
1039 | } |
1040 | |
1041 | void merge(Segment &other) |
1042 | { |
1043 | if (right() <= other.right()) { |
1044 | QPoint p = other.point; |
1045 | Segment *oprev = other.prev; |
1046 | |
1047 | other.point = point; |
1048 | other.prev = prev; |
1049 | prev->next = &other; |
1050 | |
1051 | point = p; |
1052 | prev = oprev; |
1053 | oprev->next = this; |
1054 | } else { |
1055 | Segment *onext = other.next; |
1056 | other.next = next; |
1057 | next->prev = &other; |
1058 | |
1059 | next = onext; |
1060 | next->prev = this; |
1061 | } |
1062 | } |
1063 | |
1064 | int horizontal : 1; |
1065 | int added : 1; |
1066 | |
1067 | QPoint point; |
1068 | Segment *prev; |
1069 | Segment *next; |
1070 | }; |
1071 | |
1072 | void mergeSegments(Segment *a, int na, Segment *b, int nb) |
1073 | { |
1074 | int i = 0; |
1075 | int j = 0; |
1076 | |
1077 | while (i != na && j != nb) { |
1078 | Segment &sa = a[i]; |
1079 | Segment &sb = b[j]; |
1080 | const int ra = sa.right(); |
1081 | const int rb = sb.right(); |
1082 | if (sa.overlaps(other: sb)) |
1083 | sa.merge(other&: sb); |
1084 | i += (rb >= ra); |
1085 | j += (ra >= rb); |
1086 | } |
1087 | } |
1088 | |
1089 | void addSegmentsToPath(Segment *segment, QPainterPath &path) |
1090 | { |
1091 | Segment *current = segment; |
1092 | path.moveTo(p: current->point); |
1093 | |
1094 | current->added = true; |
1095 | |
1096 | Segment *last = current; |
1097 | current = current->next; |
1098 | while (current != segment) { |
1099 | if (current->horizontal != last->horizontal) |
1100 | path.lineTo(p: current->point); |
1101 | current->added = true; |
1102 | last = current; |
1103 | current = current->next; |
1104 | } |
1105 | } |
1106 | |
1107 | } // unnamed namespace |
1108 | |
1109 | // the following is really a lie, because Segments cannot be relocated, as they |
1110 | // reference each other by address. For the same reason, they aren't even copyable, |
1111 | // but the code works with the compiler-generated (wrong) copy and move special |
1112 | // members, so use this as an optimization. The only container these are used in |
1113 | // (a QVarLengthArray in qt_regionToPath()) is resized once up-front, so doesn't |
1114 | // have a problem with this, but benefits from not having to run Segment ctors: |
1115 | Q_DECLARE_TYPEINFO(Segment, Q_PRIMITIVE_TYPE); |
1116 | |
1117 | Q_GUI_EXPORT QPainterPath qt_regionToPath(const QRegion ®ion) |
1118 | { |
1119 | QPainterPath result; |
1120 | if (region.rectCount() == 1) { |
1121 | result.addRect(rect: region.boundingRect()); |
1122 | return result; |
1123 | } |
1124 | |
1125 | auto rect = region.begin(); |
1126 | const auto end = region.end(); |
1127 | |
1128 | QVarLengthArray<Segment> segments; |
1129 | segments.resize(asize: 4 * (end - rect)); |
1130 | |
1131 | int lastRowSegmentCount = 0; |
1132 | Segment *lastRowSegments = nullptr; |
1133 | |
1134 | int lastSegment = 0; |
1135 | int lastY = 0; |
1136 | while (rect != end) { |
1137 | const int y = rect[0].y(); |
1138 | int count = 0; |
1139 | while (&rect[count] != end && rect[count].y() == y) |
1140 | ++count; |
1141 | |
1142 | for (int i = 0; i < count; ++i) { |
1143 | int offset = lastSegment + i; |
1144 | segments[offset] = Segment(rect[i].topLeft()); |
1145 | segments[offset += count] = Segment(rect[i].topRight() + QPoint(1, 0)); |
1146 | segments[offset += count] = Segment(rect[i].bottomRight() + QPoint(1, 1)); |
1147 | segments[offset += count] = Segment(rect[i].bottomLeft() + QPoint(0, 1)); |
1148 | |
1149 | offset = lastSegment + i; |
1150 | for (int j = 0; j < 4; ++j) |
1151 | segments[offset + j * count].connect(other&: segments[offset + ((j + 1) % 4) * count]); |
1152 | } |
1153 | |
1154 | if (lastRowSegments && lastY == y) |
1155 | mergeSegments(a: lastRowSegments, na: lastRowSegmentCount, b: &segments[lastSegment], nb: count); |
1156 | |
1157 | lastRowSegments = &segments[lastSegment + 2 * count]; |
1158 | lastRowSegmentCount = count; |
1159 | lastSegment += 4 * count; |
1160 | lastY = y + rect[0].height(); |
1161 | rect += count; |
1162 | } |
1163 | |
1164 | for (int i = 0; i < lastSegment; ++i) { |
1165 | Segment *segment = &segments[i]; |
1166 | if (!segment->added) |
1167 | addSegmentsToPath(segment, path&: result); |
1168 | } |
1169 | |
1170 | return result; |
1171 | } |
1172 | |
1173 | #if defined(Q_OS_UNIX) || defined(Q_OS_WIN) |
1174 | |
1175 | //#define QT_REGION_DEBUG |
1176 | /* |
1177 | * clip region |
1178 | */ |
1179 | |
1180 | struct QRegionPrivate { |
1181 | int numRects; |
1182 | int innerArea; |
1183 | QVector<QRect> rects; |
1184 | QRect extents; |
1185 | QRect innerRect; |
1186 | |
1187 | inline QRegionPrivate() : numRects(0), innerArea(-1) {} |
1188 | inline QRegionPrivate(const QRect &r) |
1189 | : numRects(1), |
1190 | innerArea(r.width() * r.height()), |
1191 | extents(r), |
1192 | innerRect(r) |
1193 | { |
1194 | } |
1195 | |
1196 | void intersect(const QRect &r); |
1197 | |
1198 | /* |
1199 | * Returns \c true if r is guaranteed to be fully contained in this region. |
1200 | * A false return value does not guarantee the opposite. |
1201 | */ |
1202 | inline bool contains(const QRegionPrivate &r) const { |
1203 | return contains(r2: r.extents); |
1204 | } |
1205 | |
1206 | inline bool contains(const QRect &r2) const { |
1207 | const QRect &r1 = innerRect; |
1208 | return r2.left() >= r1.left() && r2.right() <= r1.right() |
1209 | && r2.top() >= r1.top() && r2.bottom() <= r1.bottom(); |
1210 | } |
1211 | |
1212 | /* |
1213 | * Returns \c true if this region is guaranteed to be fully contained in r. |
1214 | */ |
1215 | inline bool within(const QRect &r1) const { |
1216 | const QRect &r2 = extents; |
1217 | return r2.left() >= r1.left() && r2.right() <= r1.right() |
1218 | && r2.top() >= r1.top() && r2.bottom() <= r1.bottom(); |
1219 | } |
1220 | |
1221 | inline void updateInnerRect(const QRect &rect) { |
1222 | const int area = rect.width() * rect.height(); |
1223 | if (area > innerArea) { |
1224 | innerArea = area; |
1225 | innerRect = rect; |
1226 | } |
1227 | } |
1228 | |
1229 | inline void vectorize() { |
1230 | if (numRects == 1) { |
1231 | if (!rects.size()) |
1232 | rects.resize(asize: 1); |
1233 | rects[0] = extents; |
1234 | } |
1235 | } |
1236 | |
1237 | const QRect *begin() const noexcept |
1238 | { return numRects == 1 ? &extents : rects.data(); } // avoid vectorize() |
1239 | |
1240 | const QRect *end() const noexcept |
1241 | { return begin() + numRects; } |
1242 | |
1243 | inline void append(const QRect *r); |
1244 | void append(const QRegionPrivate *r); |
1245 | void prepend(const QRect *r); |
1246 | void prepend(const QRegionPrivate *r); |
1247 | inline bool canAppend(const QRect *r) const; |
1248 | inline bool canAppend(const QRegionPrivate *r) const; |
1249 | inline bool canPrepend(const QRect *r) const; |
1250 | inline bool canPrepend(const QRegionPrivate *r) const; |
1251 | |
1252 | inline bool mergeFromRight(QRect *left, const QRect *right); |
1253 | inline bool mergeFromLeft(QRect *left, const QRect *right); |
1254 | inline bool mergeFromBelow(QRect *top, const QRect *bottom, |
1255 | const QRect *nextToTop, |
1256 | const QRect *nextToBottom); |
1257 | inline bool mergeFromAbove(QRect *bottom, const QRect *top, |
1258 | const QRect *nextToBottom, |
1259 | const QRect *nextToTop); |
1260 | |
1261 | #ifdef QT_REGION_DEBUG |
1262 | void selfTest() const; |
1263 | #endif |
1264 | }; |
1265 | |
1266 | static inline bool isEmptyHelper(const QRegionPrivate *preg) |
1267 | { |
1268 | return !preg || preg->numRects == 0; |
1269 | } |
1270 | |
1271 | static inline bool canMergeFromRight(const QRect *left, const QRect *right) |
1272 | { |
1273 | return (right->top() == left->top() |
1274 | && right->bottom() == left->bottom() |
1275 | && right->left() <= (left->right() + 1)); |
1276 | } |
1277 | |
1278 | static inline bool canMergeFromLeft(const QRect *right, const QRect *left) |
1279 | { |
1280 | return canMergeFromRight(left, right); |
1281 | } |
1282 | |
1283 | bool QRegionPrivate::mergeFromRight(QRect *left, const QRect *right) |
1284 | { |
1285 | if (canMergeFromRight(left, right)) { |
1286 | left->setRight(right->right()); |
1287 | updateInnerRect(rect: *left); |
1288 | return true; |
1289 | } |
1290 | return false; |
1291 | } |
1292 | |
1293 | bool QRegionPrivate::mergeFromLeft(QRect *right, const QRect *left) |
1294 | { |
1295 | if (canMergeFromLeft(right, left)) { |
1296 | right->setLeft(left->left()); |
1297 | updateInnerRect(rect: *right); |
1298 | return true; |
1299 | } |
1300 | return false; |
1301 | } |
1302 | |
1303 | static inline bool canMergeFromBelow(const QRect *top, const QRect *bottom, |
1304 | const QRect *nextToTop, |
1305 | const QRect *nextToBottom) |
1306 | { |
1307 | if (nextToTop && nextToTop->y() == top->y()) |
1308 | return false; |
1309 | if (nextToBottom && nextToBottom->y() == bottom->y()) |
1310 | return false; |
1311 | |
1312 | return ((top->bottom() >= (bottom->top() - 1)) |
1313 | && top->left() == bottom->left() |
1314 | && top->right() == bottom->right()); |
1315 | } |
1316 | |
1317 | bool QRegionPrivate::mergeFromBelow(QRect *top, const QRect *bottom, |
1318 | const QRect *nextToTop, |
1319 | const QRect *nextToBottom) |
1320 | { |
1321 | if (canMergeFromBelow(top, bottom, nextToTop, nextToBottom)) { |
1322 | top->setBottom(bottom->bottom()); |
1323 | updateInnerRect(rect: *top); |
1324 | return true; |
1325 | } |
1326 | return false; |
1327 | } |
1328 | |
1329 | bool QRegionPrivate::mergeFromAbove(QRect *bottom, const QRect *top, |
1330 | const QRect *nextToBottom, |
1331 | const QRect *nextToTop) |
1332 | { |
1333 | if (canMergeFromBelow(top, bottom, nextToTop, nextToBottom)) { |
1334 | bottom->setTop(top->top()); |
1335 | updateInnerRect(rect: *bottom); |
1336 | return true; |
1337 | } |
1338 | return false; |
1339 | } |
1340 | |
1341 | static inline QRect qt_rect_intersect_normalized(const QRect &r1, |
1342 | const QRect &r2) |
1343 | { |
1344 | QRect r; |
1345 | r.setLeft(qMax(a: r1.left(), b: r2.left())); |
1346 | r.setRight(qMin(a: r1.right(), b: r2.right())); |
1347 | r.setTop(qMax(a: r1.top(), b: r2.top())); |
1348 | r.setBottom(qMin(a: r1.bottom(), b: r2.bottom())); |
1349 | return r; |
1350 | } |
1351 | |
1352 | void QRegionPrivate::intersect(const QRect &rect) |
1353 | { |
1354 | Q_ASSERT(extents.intersects(rect)); |
1355 | Q_ASSERT(numRects > 1); |
1356 | |
1357 | #ifdef QT_REGION_DEBUG |
1358 | selfTest(); |
1359 | #endif |
1360 | |
1361 | const QRect r = rect.normalized(); |
1362 | extents = QRect(); |
1363 | innerRect = QRect(); |
1364 | innerArea = -1; |
1365 | |
1366 | QRect *dest = rects.data(); |
1367 | const QRect *src = dest; |
1368 | int n = numRects; |
1369 | numRects = 0; |
1370 | while (n--) { |
1371 | *dest = qt_rect_intersect_normalized(r1: *src++, r2: r); |
1372 | if (dest->isEmpty()) |
1373 | continue; |
1374 | |
1375 | if (numRects == 0) { |
1376 | extents = *dest; |
1377 | } else { |
1378 | extents.setLeft(qMin(a: extents.left(), b: dest->left())); |
1379 | // hw: extents.top() will never change after initialization |
1380 | //extents.setTop(qMin(extents.top(), dest->top())); |
1381 | extents.setRight(qMax(a: extents.right(), b: dest->right())); |
1382 | extents.setBottom(qMax(a: extents.bottom(), b: dest->bottom())); |
1383 | |
1384 | const QRect *nextToLast = (numRects > 1 ? dest - 2 : nullptr); |
1385 | |
1386 | // mergeFromBelow inlined and optimized |
1387 | if (canMergeFromBelow(top: dest - 1, bottom: dest, nextToTop: nextToLast, nextToBottom: nullptr)) { |
1388 | if (!n || src->y() != dest->y() || src->left() > r.right()) { |
1389 | QRect *prev = dest - 1; |
1390 | prev->setBottom(dest->bottom()); |
1391 | updateInnerRect(rect: *prev); |
1392 | continue; |
1393 | } |
1394 | } |
1395 | } |
1396 | updateInnerRect(rect: *dest); |
1397 | ++dest; |
1398 | ++numRects; |
1399 | } |
1400 | #ifdef QT_REGION_DEBUG |
1401 | selfTest(); |
1402 | #endif |
1403 | } |
1404 | |
1405 | void QRegionPrivate::append(const QRect *r) |
1406 | { |
1407 | Q_ASSERT(!r->isEmpty()); |
1408 | |
1409 | QRect *myLast = (numRects == 1 ? &extents : rects.data() + (numRects - 1)); |
1410 | if (mergeFromRight(left: myLast, right: r)) { |
1411 | if (numRects > 1) { |
1412 | const QRect *nextToTop = (numRects > 2 ? myLast - 2 : nullptr); |
1413 | if (mergeFromBelow(top: myLast - 1, bottom: myLast, nextToTop, nextToBottom: nullptr)) |
1414 | --numRects; |
1415 | } |
1416 | } else if (mergeFromBelow(top: myLast, bottom: r, nextToTop: (numRects > 1 ? myLast - 1 : nullptr), nextToBottom: nullptr)) { |
1417 | // nothing |
1418 | } else { |
1419 | vectorize(); |
1420 | ++numRects; |
1421 | updateInnerRect(rect: *r); |
1422 | if (rects.size() < numRects) |
1423 | rects.resize(asize: numRects); |
1424 | rects[numRects - 1] = *r; |
1425 | } |
1426 | extents.setCoords(xp1: qMin(a: extents.left(), b: r->left()), |
1427 | yp1: qMin(a: extents.top(), b: r->top()), |
1428 | xp2: qMax(a: extents.right(), b: r->right()), |
1429 | yp2: qMax(a: extents.bottom(), b: r->bottom())); |
1430 | |
1431 | #ifdef QT_REGION_DEBUG |
1432 | selfTest(); |
1433 | #endif |
1434 | } |
1435 | |
1436 | void QRegionPrivate::append(const QRegionPrivate *r) |
1437 | { |
1438 | Q_ASSERT(!isEmptyHelper(r)); |
1439 | |
1440 | if (r->numRects == 1) { |
1441 | append(r: &r->extents); |
1442 | return; |
1443 | } |
1444 | |
1445 | vectorize(); |
1446 | |
1447 | QRect *destRect = rects.data() + numRects; |
1448 | const QRect *srcRect = r->rects.constData(); |
1449 | int numAppend = r->numRects; |
1450 | |
1451 | // try merging |
1452 | { |
1453 | const QRect *rFirst = srcRect; |
1454 | QRect *myLast = destRect - 1; |
1455 | const QRect *nextToLast = (numRects > 1 ? myLast - 1 : nullptr); |
1456 | if (mergeFromRight(left: myLast, right: rFirst)) { |
1457 | ++srcRect; |
1458 | --numAppend; |
1459 | const QRect *rNextToFirst = (numAppend > 1 ? rFirst + 2 : nullptr); |
1460 | if (mergeFromBelow(top: myLast, bottom: rFirst + 1, nextToTop: nextToLast, nextToBottom: rNextToFirst)) { |
1461 | ++srcRect; |
1462 | --numAppend; |
1463 | } |
1464 | if (numRects > 1) { |
1465 | nextToLast = (numRects > 2 ? myLast - 2 : nullptr); |
1466 | rNextToFirst = (numAppend > 0 ? srcRect : nullptr); |
1467 | if (mergeFromBelow(top: myLast - 1, bottom: myLast, nextToTop: nextToLast, nextToBottom: rNextToFirst)) { |
1468 | --destRect; |
1469 | --numRects; |
1470 | } |
1471 | } |
1472 | } else if (mergeFromBelow(top: myLast, bottom: rFirst, nextToTop: nextToLast, nextToBottom: rFirst + 1)) { |
1473 | ++srcRect; |
1474 | --numAppend; |
1475 | } |
1476 | } |
1477 | |
1478 | // append rectangles |
1479 | if (numAppend > 0) { |
1480 | const int newNumRects = numRects + numAppend; |
1481 | if (newNumRects > rects.size()) { |
1482 | rects.resize(asize: newNumRects); |
1483 | destRect = rects.data() + numRects; |
1484 | } |
1485 | memcpy(dest: destRect, src: srcRect, n: numAppend * sizeof(QRect)); |
1486 | |
1487 | numRects = newNumRects; |
1488 | } |
1489 | |
1490 | // update inner rectangle |
1491 | if (innerArea < r->innerArea) { |
1492 | innerArea = r->innerArea; |
1493 | innerRect = r->innerRect; |
1494 | } |
1495 | |
1496 | // update extents |
1497 | destRect = &extents; |
1498 | srcRect = &r->extents; |
1499 | extents.setCoords(xp1: qMin(a: destRect->left(), b: srcRect->left()), |
1500 | yp1: qMin(a: destRect->top(), b: srcRect->top()), |
1501 | xp2: qMax(a: destRect->right(), b: srcRect->right()), |
1502 | yp2: qMax(a: destRect->bottom(), b: srcRect->bottom())); |
1503 | |
1504 | #ifdef QT_REGION_DEBUG |
1505 | selfTest(); |
1506 | #endif |
1507 | } |
1508 | |
1509 | void QRegionPrivate::prepend(const QRegionPrivate *r) |
1510 | { |
1511 | Q_ASSERT(!isEmptyHelper(r)); |
1512 | |
1513 | if (r->numRects == 1) { |
1514 | prepend(r: &r->extents); |
1515 | return; |
1516 | } |
1517 | |
1518 | vectorize(); |
1519 | |
1520 | int numPrepend = r->numRects; |
1521 | int numSkip = 0; |
1522 | |
1523 | // try merging |
1524 | { |
1525 | QRect *myFirst = rects.data(); |
1526 | const QRect *nextToFirst = (numRects > 1 ? myFirst + 1 : nullptr); |
1527 | const QRect *rLast = r->rects.constData() + r->numRects - 1; |
1528 | const QRect *rNextToLast = (r->numRects > 1 ? rLast - 1 : nullptr); |
1529 | if (mergeFromLeft(right: myFirst, left: rLast)) { |
1530 | --numPrepend; |
1531 | --rLast; |
1532 | rNextToLast = (numPrepend > 1 ? rLast - 1 : nullptr); |
1533 | if (mergeFromAbove(bottom: myFirst, top: rLast, nextToBottom: nextToFirst, nextToTop: rNextToLast)) { |
1534 | --numPrepend; |
1535 | --rLast; |
1536 | } |
1537 | if (numRects > 1) { |
1538 | nextToFirst = (numRects > 2? myFirst + 2 : nullptr); |
1539 | rNextToLast = (numPrepend > 0 ? rLast : nullptr); |
1540 | if (mergeFromAbove(bottom: myFirst + 1, top: myFirst, nextToBottom: nextToFirst, nextToTop: rNextToLast)) { |
1541 | --numRects; |
1542 | ++numSkip; |
1543 | } |
1544 | } |
1545 | } else if (mergeFromAbove(bottom: myFirst, top: rLast, nextToBottom: nextToFirst, nextToTop: rNextToLast)) { |
1546 | --numPrepend; |
1547 | } |
1548 | } |
1549 | |
1550 | if (numPrepend > 0) { |
1551 | const int newNumRects = numRects + numPrepend; |
1552 | if (newNumRects > rects.size()) |
1553 | rects.resize(asize: newNumRects); |
1554 | |
1555 | // move existing rectangles |
1556 | memmove(dest: rects.data() + numPrepend, src: rects.constData() + numSkip, |
1557 | n: numRects * sizeof(QRect)); |
1558 | |
1559 | // prepend new rectangles |
1560 | memcpy(dest: rects.data(), src: r->rects.constData(), n: numPrepend * sizeof(QRect)); |
1561 | |
1562 | numRects = newNumRects; |
1563 | } |
1564 | |
1565 | // update inner rectangle |
1566 | if (innerArea < r->innerArea) { |
1567 | innerArea = r->innerArea; |
1568 | innerRect = r->innerRect; |
1569 | } |
1570 | |
1571 | // update extents |
1572 | extents.setCoords(xp1: qMin(a: extents.left(), b: r->extents.left()), |
1573 | yp1: qMin(a: extents.top(), b: r->extents.top()), |
1574 | xp2: qMax(a: extents.right(), b: r->extents.right()), |
1575 | yp2: qMax(a: extents.bottom(), b: r->extents.bottom())); |
1576 | |
1577 | #ifdef QT_REGION_DEBUG |
1578 | selfTest(); |
1579 | #endif |
1580 | } |
1581 | |
1582 | void QRegionPrivate::prepend(const QRect *r) |
1583 | { |
1584 | Q_ASSERT(!r->isEmpty()); |
1585 | |
1586 | QRect *myFirst = (numRects == 1 ? &extents : rects.data()); |
1587 | if (mergeFromLeft(right: myFirst, left: r)) { |
1588 | if (numRects > 1) { |
1589 | const QRect *nextToFirst = (numRects > 2 ? myFirst + 2 : nullptr); |
1590 | if (mergeFromAbove(bottom: myFirst + 1, top: myFirst, nextToBottom: nextToFirst, nextToTop: nullptr)) { |
1591 | --numRects; |
1592 | memmove(dest: rects.data(), src: rects.constData() + 1, |
1593 | n: numRects * sizeof(QRect)); |
1594 | } |
1595 | } |
1596 | } else if (mergeFromAbove(bottom: myFirst, top: r, nextToBottom: (numRects > 1 ? myFirst + 1 : nullptr), nextToTop: nullptr)) { |
1597 | // nothing |
1598 | } else { |
1599 | vectorize(); |
1600 | ++numRects; |
1601 | updateInnerRect(rect: *r); |
1602 | rects.prepend(t: *r); |
1603 | } |
1604 | extents.setCoords(xp1: qMin(a: extents.left(), b: r->left()), |
1605 | yp1: qMin(a: extents.top(), b: r->top()), |
1606 | xp2: qMax(a: extents.right(), b: r->right()), |
1607 | yp2: qMax(a: extents.bottom(), b: r->bottom())); |
1608 | |
1609 | #ifdef QT_REGION_DEBUG |
1610 | selfTest(); |
1611 | #endif |
1612 | } |
1613 | |
1614 | bool QRegionPrivate::canAppend(const QRect *r) const |
1615 | { |
1616 | Q_ASSERT(!r->isEmpty()); |
1617 | |
1618 | const QRect *myLast = (numRects == 1) ? &extents : (rects.constData() + (numRects - 1)); |
1619 | if (r->top() > myLast->bottom()) |
1620 | return true; |
1621 | if (r->top() == myLast->top() |
1622 | && r->height() == myLast->height() |
1623 | && r->left() > myLast->right()) |
1624 | { |
1625 | return true; |
1626 | } |
1627 | |
1628 | return false; |
1629 | } |
1630 | |
1631 | bool QRegionPrivate::canAppend(const QRegionPrivate *r) const |
1632 | { |
1633 | return canAppend(r: r->numRects == 1 ? &r->extents : r->rects.constData()); |
1634 | } |
1635 | |
1636 | bool QRegionPrivate::canPrepend(const QRect *r) const |
1637 | { |
1638 | Q_ASSERT(!r->isEmpty()); |
1639 | |
1640 | const QRect *myFirst = (numRects == 1) ? &extents : rects.constData(); |
1641 | if (r->bottom() < myFirst->top()) // not overlapping |
1642 | return true; |
1643 | if (r->top() == myFirst->top() |
1644 | && r->height() == myFirst->height() |
1645 | && r->right() < myFirst->left()) |
1646 | { |
1647 | return true; |
1648 | } |
1649 | |
1650 | return false; |
1651 | } |
1652 | |
1653 | bool QRegionPrivate::canPrepend(const QRegionPrivate *r) const |
1654 | { |
1655 | return canPrepend(r: r->numRects == 1 ? &r->extents : r->rects.constData() + r->numRects - 1); |
1656 | } |
1657 | |
1658 | #ifdef QT_REGION_DEBUG |
1659 | void QRegionPrivate::selfTest() const |
1660 | { |
1661 | if (numRects == 0) { |
1662 | Q_ASSERT(extents.isEmpty()); |
1663 | Q_ASSERT(innerRect.isEmpty()); |
1664 | return; |
1665 | } |
1666 | |
1667 | Q_ASSERT(innerArea == (innerRect.width() * innerRect.height())); |
1668 | |
1669 | if (numRects == 1) { |
1670 | Q_ASSERT(innerRect == extents); |
1671 | Q_ASSERT(!innerRect.isEmpty()); |
1672 | return; |
1673 | } |
1674 | |
1675 | for (int i = 0; i < numRects; ++i) { |
1676 | const QRect r = rects.at(i); |
1677 | if ((r.width() * r.height()) > innerArea) |
1678 | qDebug() << "selfTest(): innerRect" << innerRect << '<' << r; |
1679 | } |
1680 | |
1681 | QRect r = rects.first(); |
1682 | for (int i = 1; i < numRects; ++i) { |
1683 | const QRect r2 = rects.at(i); |
1684 | Q_ASSERT(!r2.isEmpty()); |
1685 | if (r2.y() == r.y()) { |
1686 | Q_ASSERT(r.bottom() == r2.bottom()); |
1687 | Q_ASSERT(r.right() < (r2.left() + 1)); |
1688 | } else { |
1689 | Q_ASSERT(r2.y() >= r.bottom()); |
1690 | } |
1691 | r = r2; |
1692 | } |
1693 | } |
1694 | #endif // QT_REGION_DEBUG |
1695 | |
1696 | static QRegionPrivate qrp; |
1697 | const QRegion::QRegionData QRegion::shared_empty = {Q_REFCOUNT_INITIALIZE_STATIC, .qt_rgn: &qrp}; |
1698 | |
1699 | typedef void (*OverlapFunc)(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
1700 | const QRect *r2, const QRect *r2End, int y1, int y2); |
1701 | typedef void (*NonOverlapFunc)(QRegionPrivate &dest, const QRect *r, const QRect *rEnd, |
1702 | int y1, int y2); |
1703 | |
1704 | static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2); |
1705 | static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest); |
1706 | static void miRegionOp(QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
1707 | OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
1708 | NonOverlapFunc nonOverlap2Func); |
1709 | |
1710 | #define RectangleOut 0 |
1711 | #define RectangleIn 1 |
1712 | #define RectanglePart 2 |
1713 | #define EvenOddRule 0 |
1714 | #define WindingRule 1 |
1715 | |
1716 | // START OF region.h extract |
1717 | /* $XConsortium: region.h,v 11.14 94/04/17 20:22:20 rws Exp $ */ |
1718 | /************************************************************************ |
1719 | |
1720 | Copyright (c) 1987 X Consortium |
1721 | |
1722 | Permission is hereby granted, free of charge, to any person obtaining a copy |
1723 | of this software and associated documentation files (the "Software"), to deal |
1724 | in the Software without restriction, including without limitation the rights |
1725 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
1726 | copies of the Software, and to permit persons to whom the Software is |
1727 | furnished to do so, subject to the following conditions: |
1728 | |
1729 | The above copyright notice and this permission notice shall be included in |
1730 | all copies or substantial portions of the Software. |
1731 | |
1732 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
1733 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
1734 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
1735 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
1736 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
1737 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
1738 | |
1739 | Except as contained in this notice, the name of the X Consortium shall not be |
1740 | used in advertising or otherwise to promote the sale, use or other dealings |
1741 | in this Software without prior written authorization from the X Consortium. |
1742 | |
1743 | |
1744 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
1745 | |
1746 | All Rights Reserved |
1747 | |
1748 | Permission to use, copy, modify, and distribute this software and its |
1749 | documentation for any purpose and without fee is hereby granted, |
1750 | provided that the above copyright notice appear in all copies and that |
1751 | both that copyright notice and this permission notice appear in |
1752 | supporting documentation, and that the name of Digital not be |
1753 | used in advertising or publicity pertaining to distribution of the |
1754 | software without specific, written prior permission. |
1755 | |
1756 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
1757 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
1758 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
1759 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
1760 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
1761 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
1762 | SOFTWARE. |
1763 | |
1764 | ************************************************************************/ |
1765 | |
1766 | #ifndef _XREGION_H |
1767 | #define _XREGION_H |
1768 | |
1769 | QT_BEGIN_INCLUDE_NAMESPACE |
1770 | #include <limits.h> |
1771 | QT_END_INCLUDE_NAMESPACE |
1772 | |
1773 | /* 1 if two BOXes overlap. |
1774 | * 0 if two BOXes do not overlap. |
1775 | * Remember, x2 and y2 are not in the region |
1776 | */ |
1777 | #define EXTENTCHECK(r1, r2) \ |
1778 | ((r1)->right() >= (r2)->left() && \ |
1779 | (r1)->left() <= (r2)->right() && \ |
1780 | (r1)->bottom() >= (r2)->top() && \ |
1781 | (r1)->top() <= (r2)->bottom()) |
1782 | |
1783 | /* |
1784 | * update region extents |
1785 | */ |
1786 | #define EXTENTS(r,idRect){\ |
1787 | if((r)->left() < (idRect)->extents.left())\ |
1788 | (idRect)->extents.setLeft((r)->left());\ |
1789 | if((r)->top() < (idRect)->extents.top())\ |
1790 | (idRect)->extents.setTop((r)->top());\ |
1791 | if((r)->right() > (idRect)->extents.right())\ |
1792 | (idRect)->extents.setRight((r)->right());\ |
1793 | if((r)->bottom() > (idRect)->extents.bottom())\ |
1794 | (idRect)->extents.setBottom((r)->bottom());\ |
1795 | } |
1796 | |
1797 | /* |
1798 | * Check to see if there is enough memory in the present region. |
1799 | */ |
1800 | #define MEMCHECK(dest, rect, firstrect){\ |
1801 | if ((dest).numRects >= ((dest).rects.size()-1)){\ |
1802 | firstrect.resize(firstrect.size() * 2); \ |
1803 | (rect) = (firstrect).data() + (dest).numRects;\ |
1804 | }\ |
1805 | } |
1806 | |
1807 | |
1808 | /* |
1809 | * number of points to buffer before sending them off |
1810 | * to scanlines(): Must be an even number |
1811 | */ |
1812 | #define NUMPTSTOBUFFER 200 |
1813 | |
1814 | /* |
1815 | * used to allocate buffers for points and link |
1816 | * the buffers together |
1817 | */ |
1818 | typedef struct _POINTBLOCK { |
1819 | char data[NUMPTSTOBUFFER * sizeof(QPoint)]; |
1820 | QPoint *pts; |
1821 | struct _POINTBLOCK *next; |
1822 | } POINTBLOCK; |
1823 | |
1824 | #endif |
1825 | // END OF region.h extract |
1826 | |
1827 | // START OF Region.c extract |
1828 | /* $XConsortium: Region.c /main/30 1996/10/22 14:21:24 kaleb $ */ |
1829 | /************************************************************************ |
1830 | |
1831 | Copyright (c) 1987, 1988 X Consortium |
1832 | |
1833 | Permission is hereby granted, free of charge, to any person obtaining a copy |
1834 | of this software and associated documentation files (the "Software"), to deal |
1835 | in the Software without restriction, including without limitation the rights |
1836 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
1837 | copies of the Software, and to permit persons to whom the Software is |
1838 | furnished to do so, subject to the following conditions: |
1839 | |
1840 | The above copyright notice and this permission notice shall be included in |
1841 | all copies or substantial portions of the Software. |
1842 | |
1843 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
1844 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
1845 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
1846 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
1847 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
1848 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
1849 | |
1850 | Except as contained in this notice, the name of the X Consortium shall not be |
1851 | used in advertising or otherwise to promote the sale, use or other dealings |
1852 | in this Software without prior written authorization from the X Consortium. |
1853 | |
1854 | |
1855 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. |
1856 | |
1857 | All Rights Reserved |
1858 | |
1859 | Permission to use, copy, modify, and distribute this software and its |
1860 | documentation for any purpose and without fee is hereby granted, |
1861 | provided that the above copyright notice appear in all copies and that |
1862 | both that copyright notice and this permission notice appear in |
1863 | supporting documentation, and that the name of Digital not be |
1864 | used in advertising or publicity pertaining to distribution of the |
1865 | software without specific, written prior permission. |
1866 | |
1867 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
1868 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
1869 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
1870 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
1871 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
1872 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
1873 | SOFTWARE. |
1874 | |
1875 | ************************************************************************/ |
1876 | /* |
1877 | * The functions in this file implement the Region abstraction, similar to one |
1878 | * used in the X11 sample server. A Region is simply an area, as the name |
1879 | * implies, and is implemented as a "y-x-banded" array of rectangles. To |
1880 | * explain: Each Region is made up of a certain number of rectangles sorted |
1881 | * by y coordinate first, and then by x coordinate. |
1882 | * |
1883 | * Furthermore, the rectangles are banded such that every rectangle with a |
1884 | * given upper-left y coordinate (y1) will have the same lower-right y |
1885 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it |
1886 | * will span the entire vertical distance of the band. This means that some |
1887 | * areas that could be merged into a taller rectangle will be represented as |
1888 | * several shorter rectangles to account for shorter rectangles to its left |
1889 | * or right but within its "vertical scope". |
1890 | * |
1891 | * An added constraint on the rectangles is that they must cover as much |
1892 | * horizontal area as possible. E.g. no two rectangles in a band are allowed |
1893 | * to touch. |
1894 | * |
1895 | * Whenever possible, bands will be merged together to cover a greater vertical |
1896 | * distance (and thus reduce the number of rectangles). Two bands can be merged |
1897 | * only if the bottom of one touches the top of the other and they have |
1898 | * rectangles in the same places (of the same width, of course). This maintains |
1899 | * the y-x-banding that's so nice to have... |
1900 | */ |
1901 | /* $XFree86: xc/lib/X11/Region.c,v 1.1.1.2.2.2 1998/10/04 15:22:50 hohndel Exp $ */ |
1902 | |
1903 | static void UnionRectWithRegion(const QRect *rect, const QRegionPrivate *source, |
1904 | QRegionPrivate &dest) |
1905 | { |
1906 | if (rect->isEmpty()) |
1907 | return; |
1908 | |
1909 | Q_ASSERT(EqualRegion(source, &dest)); |
1910 | |
1911 | if (dest.numRects == 0) { |
1912 | dest = QRegionPrivate(*rect); |
1913 | } else if (dest.canAppend(r: rect)) { |
1914 | dest.append(r: rect); |
1915 | } else { |
1916 | QRegionPrivate p(*rect); |
1917 | UnionRegion(reg1: &p, reg2: source, dest); |
1918 | } |
1919 | } |
1920 | |
1921 | /*- |
1922 | *----------------------------------------------------------------------- |
1923 | * miSetExtents -- |
1924 | * Reset the extents and innerRect of a region to what they should be. |
1925 | * Called by miSubtract and miIntersect b/c they can't figure it out |
1926 | * along the way or do so easily, as miUnion can. |
1927 | * |
1928 | * Results: |
1929 | * None. |
1930 | * |
1931 | * Side Effects: |
1932 | * The region's 'extents' and 'innerRect' structure is overwritten. |
1933 | * |
1934 | *----------------------------------------------------------------------- |
1935 | */ |
1936 | static void miSetExtents(QRegionPrivate &dest) |
1937 | { |
1938 | const QRect *pBox, |
1939 | *pBoxEnd; |
1940 | QRect *pExtents; |
1941 | |
1942 | dest.innerRect.setCoords(xp1: 0, yp1: 0, xp2: -1, yp2: -1); |
1943 | dest.innerArea = -1; |
1944 | if (dest.numRects == 0) { |
1945 | dest.extents.setCoords(xp1: 0, yp1: 0, xp2: -1, yp2: -1); |
1946 | return; |
1947 | } |
1948 | |
1949 | pExtents = &dest.extents; |
1950 | if (dest.rects.isEmpty()) |
1951 | pBox = &dest.extents; |
1952 | else |
1953 | pBox = dest.rects.constData(); |
1954 | pBoxEnd = pBox + dest.numRects - 1; |
1955 | |
1956 | /* |
1957 | * Since pBox is the first rectangle in the region, it must have the |
1958 | * smallest y1 and since pBoxEnd is the last rectangle in the region, |
1959 | * it must have the largest y2, because of banding. Initialize x1 and |
1960 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them |
1961 | * to... |
1962 | */ |
1963 | pExtents->setLeft(pBox->left()); |
1964 | pExtents->setTop(pBox->top()); |
1965 | pExtents->setRight(pBoxEnd->right()); |
1966 | pExtents->setBottom(pBoxEnd->bottom()); |
1967 | |
1968 | Q_ASSERT(pExtents->top() <= pExtents->bottom()); |
1969 | while (pBox <= pBoxEnd) { |
1970 | if (pBox->left() < pExtents->left()) |
1971 | pExtents->setLeft(pBox->left()); |
1972 | if (pBox->right() > pExtents->right()) |
1973 | pExtents->setRight(pBox->right()); |
1974 | dest.updateInnerRect(rect: *pBox); |
1975 | ++pBox; |
1976 | } |
1977 | Q_ASSERT(pExtents->left() <= pExtents->right()); |
1978 | } |
1979 | |
1980 | /* TranslateRegion(pRegion, x, y) |
1981 | translates in place |
1982 | added by raymond |
1983 | */ |
1984 | |
1985 | static void OffsetRegion(QRegionPrivate ®ion, int x, int y) |
1986 | { |
1987 | if (region.rects.size()) { |
1988 | QRect *pbox = region.rects.data(); |
1989 | int nbox = region.numRects; |
1990 | |
1991 | while (nbox--) { |
1992 | pbox->translate(dx: x, dy: y); |
1993 | ++pbox; |
1994 | } |
1995 | } |
1996 | region.extents.translate(dx: x, dy: y); |
1997 | region.innerRect.translate(dx: x, dy: y); |
1998 | } |
1999 | |
2000 | /*====================================================================== |
2001 | * Region Intersection |
2002 | *====================================================================*/ |
2003 | /*- |
2004 | *----------------------------------------------------------------------- |
2005 | * miIntersectO -- |
2006 | * Handle an overlapping band for miIntersect. |
2007 | * |
2008 | * Results: |
2009 | * None. |
2010 | * |
2011 | * Side Effects: |
2012 | * Rectangles may be added to the region. |
2013 | * |
2014 | *----------------------------------------------------------------------- |
2015 | */ |
2016 | static void miIntersectO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
2017 | const QRect *r2, const QRect *r2End, int y1, int y2) |
2018 | { |
2019 | int x1; |
2020 | int x2; |
2021 | QRect *pNextRect; |
2022 | |
2023 | pNextRect = dest.rects.data() + dest.numRects; |
2024 | |
2025 | while (r1 != r1End && r2 != r2End) { |
2026 | x1 = qMax(a: r1->left(), b: r2->left()); |
2027 | x2 = qMin(a: r1->right(), b: r2->right()); |
2028 | |
2029 | /* |
2030 | * If there's any overlap between the two rectangles, add that |
2031 | * overlap to the new region. |
2032 | * There's no need to check for subsumption because the only way |
2033 | * such a need could arise is if some region has two rectangles |
2034 | * right next to each other. Since that should never happen... |
2035 | */ |
2036 | if (x1 <= x2) { |
2037 | Q_ASSERT(y1 <= y2); |
2038 | MEMCHECK(dest, pNextRect, dest.rects) |
2039 | pNextRect->setCoords(xp1: x1, yp1: y1, xp2: x2, yp2: y2); |
2040 | ++dest.numRects; |
2041 | ++pNextRect; |
2042 | } |
2043 | |
2044 | /* |
2045 | * Need to advance the pointers. Shift the one that extends |
2046 | * to the right the least, since the other still has a chance to |
2047 | * overlap with that region's next rectangle, if you see what I mean. |
2048 | */ |
2049 | if (r1->right() < r2->right()) { |
2050 | ++r1; |
2051 | } else if (r2->right() < r1->right()) { |
2052 | ++r2; |
2053 | } else { |
2054 | ++r1; |
2055 | ++r2; |
2056 | } |
2057 | } |
2058 | } |
2059 | |
2060 | /*====================================================================== |
2061 | * Generic Region Operator |
2062 | *====================================================================*/ |
2063 | |
2064 | /*- |
2065 | *----------------------------------------------------------------------- |
2066 | * miCoalesce -- |
2067 | * Attempt to merge the boxes in the current band with those in the |
2068 | * previous one. Used only by miRegionOp. |
2069 | * |
2070 | * Results: |
2071 | * The new index for the previous band. |
2072 | * |
2073 | * Side Effects: |
2074 | * If coalescing takes place: |
2075 | * - rectangles in the previous band will have their y2 fields |
2076 | * altered. |
2077 | * - dest.numRects will be decreased. |
2078 | * |
2079 | *----------------------------------------------------------------------- |
2080 | */ |
2081 | static int miCoalesce(QRegionPrivate &dest, int prevStart, int curStart) |
2082 | { |
2083 | QRect *pPrevBox; /* Current box in previous band */ |
2084 | QRect *pCurBox; /* Current box in current band */ |
2085 | QRect *pRegEnd; /* End of region */ |
2086 | int curNumRects; /* Number of rectangles in current band */ |
2087 | int prevNumRects; /* Number of rectangles in previous band */ |
2088 | int bandY1; /* Y1 coordinate for current band */ |
2089 | QRect *rData = dest.rects.data(); |
2090 | |
2091 | pRegEnd = rData + dest.numRects; |
2092 | |
2093 | pPrevBox = rData + prevStart; |
2094 | prevNumRects = curStart - prevStart; |
2095 | |
2096 | /* |
2097 | * Figure out how many rectangles are in the current band. Have to do |
2098 | * this because multiple bands could have been added in miRegionOp |
2099 | * at the end when one region has been exhausted. |
2100 | */ |
2101 | pCurBox = rData + curStart; |
2102 | bandY1 = pCurBox->top(); |
2103 | for (curNumRects = 0; pCurBox != pRegEnd && pCurBox->top() == bandY1; ++curNumRects) { |
2104 | ++pCurBox; |
2105 | } |
2106 | |
2107 | if (pCurBox != pRegEnd) { |
2108 | /* |
2109 | * If more than one band was added, we have to find the start |
2110 | * of the last band added so the next coalescing job can start |
2111 | * at the right place... (given when multiple bands are added, |
2112 | * this may be pointless -- see above). |
2113 | */ |
2114 | --pRegEnd; |
2115 | while ((pRegEnd - 1)->top() == pRegEnd->top()) |
2116 | --pRegEnd; |
2117 | curStart = pRegEnd - rData; |
2118 | pRegEnd = rData + dest.numRects; |
2119 | } |
2120 | |
2121 | if (curNumRects == prevNumRects && curNumRects != 0) { |
2122 | pCurBox -= curNumRects; |
2123 | /* |
2124 | * The bands may only be coalesced if the bottom of the previous |
2125 | * matches the top scanline of the current. |
2126 | */ |
2127 | if (pPrevBox->bottom() == pCurBox->top() - 1) { |
2128 | /* |
2129 | * Make sure the bands have boxes in the same places. This |
2130 | * assumes that boxes have been added in such a way that they |
2131 | * cover the most area possible. I.e. two boxes in a band must |
2132 | * have some horizontal space between them. |
2133 | */ |
2134 | do { |
2135 | if (pPrevBox->left() != pCurBox->left() || pPrevBox->right() != pCurBox->right()) { |
2136 | // The bands don't line up so they can't be coalesced. |
2137 | return curStart; |
2138 | } |
2139 | ++pPrevBox; |
2140 | ++pCurBox; |
2141 | --prevNumRects; |
2142 | } while (prevNumRects != 0); |
2143 | |
2144 | dest.numRects -= curNumRects; |
2145 | pCurBox -= curNumRects; |
2146 | pPrevBox -= curNumRects; |
2147 | |
2148 | /* |
2149 | * The bands may be merged, so set the bottom y of each box |
2150 | * in the previous band to that of the corresponding box in |
2151 | * the current band. |
2152 | */ |
2153 | do { |
2154 | pPrevBox->setBottom(pCurBox->bottom()); |
2155 | dest.updateInnerRect(rect: *pPrevBox); |
2156 | ++pPrevBox; |
2157 | ++pCurBox; |
2158 | curNumRects -= 1; |
2159 | } while (curNumRects != 0); |
2160 | |
2161 | /* |
2162 | * If only one band was added to the region, we have to backup |
2163 | * curStart to the start of the previous band. |
2164 | * |
2165 | * If more than one band was added to the region, copy the |
2166 | * other bands down. The assumption here is that the other bands |
2167 | * came from the same region as the current one and no further |
2168 | * coalescing can be done on them since it's all been done |
2169 | * already... curStart is already in the right place. |
2170 | */ |
2171 | if (pCurBox == pRegEnd) { |
2172 | curStart = prevStart; |
2173 | } else { |
2174 | do { |
2175 | *pPrevBox++ = *pCurBox++; |
2176 | dest.updateInnerRect(rect: *pPrevBox); |
2177 | } while (pCurBox != pRegEnd); |
2178 | } |
2179 | } |
2180 | } |
2181 | return curStart; |
2182 | } |
2183 | |
2184 | /*- |
2185 | *----------------------------------------------------------------------- |
2186 | * miRegionOp -- |
2187 | * Apply an operation to two regions. Called by miUnion, miInverse, |
2188 | * miSubtract, miIntersect... |
2189 | * |
2190 | * Results: |
2191 | * None. |
2192 | * |
2193 | * Side Effects: |
2194 | * The new region is overwritten. |
2195 | * |
2196 | * Notes: |
2197 | * The idea behind this function is to view the two regions as sets. |
2198 | * Together they cover a rectangle of area that this function divides |
2199 | * into horizontal bands where points are covered only by one region |
2200 | * or by both. For the first case, the nonOverlapFunc is called with |
2201 | * each the band and the band's upper and lower extents. For the |
2202 | * second, the overlapFunc is called to process the entire band. It |
2203 | * is responsible for clipping the rectangles in the band, though |
2204 | * this function provides the boundaries. |
2205 | * At the end of each band, the new region is coalesced, if possible, |
2206 | * to reduce the number of rectangles in the region. |
2207 | * |
2208 | *----------------------------------------------------------------------- |
2209 | */ |
2210 | static void miRegionOp(QRegionPrivate &dest, |
2211 | const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
2212 | OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
2213 | NonOverlapFunc nonOverlap2Func) |
2214 | { |
2215 | const QRect *r1; // Pointer into first region |
2216 | const QRect *r2; // Pointer into 2d region |
2217 | const QRect *r1End; // End of 1st region |
2218 | const QRect *r2End; // End of 2d region |
2219 | int ybot; // Bottom of intersection |
2220 | int ytop; // Top of intersection |
2221 | int prevBand; // Index of start of previous band in dest |
2222 | int curBand; // Index of start of current band in dest |
2223 | const QRect *r1BandEnd; // End of current band in r1 |
2224 | const QRect *r2BandEnd; // End of current band in r2 |
2225 | int top; // Top of non-overlapping band |
2226 | int bot; // Bottom of non-overlapping band |
2227 | |
2228 | /* |
2229 | * Initialization: |
2230 | * set r1, r2, r1End and r2End appropriately, preserve the important |
2231 | * parts of the destination region until the end in case it's one of |
2232 | * the two source regions, then mark the "new" region empty, allocating |
2233 | * another array of rectangles for it to use. |
2234 | */ |
2235 | if (reg1->numRects == 1) |
2236 | r1 = ®1->extents; |
2237 | else |
2238 | r1 = reg1->rects.constData(); |
2239 | if (reg2->numRects == 1) |
2240 | r2 = ®2->extents; |
2241 | else |
2242 | r2 = reg2->rects.constData(); |
2243 | |
2244 | r1End = r1 + reg1->numRects; |
2245 | r2End = r2 + reg2->numRects; |
2246 | |
2247 | dest.vectorize(); |
2248 | |
2249 | /* |
2250 | * The following calls are going to detach dest.rects. Since dest might be |
2251 | * aliasing *reg1 and/or *reg2, and we could have active iterators on |
2252 | * reg1->rects and reg2->rects (if the regions have more than 1 rectangle), |
2253 | * take a copy of dest.rects to keep those iteractors valid. |
2254 | */ |
2255 | const QVector<QRect> destRectsCopy = dest.rects; |
2256 | Q_UNUSED(destRectsCopy); |
2257 | |
2258 | dest.numRects = 0; |
2259 | |
2260 | /* |
2261 | * Allocate a reasonable number of rectangles for the new region. The idea |
2262 | * is to allocate enough so the individual functions don't need to |
2263 | * reallocate and copy the array, which is time consuming, yet we don't |
2264 | * have to worry about using too much memory. I hope to be able to |
2265 | * nuke the realloc() at the end of this function eventually. |
2266 | */ |
2267 | dest.rects.resize(asize: qMax(a: reg1->numRects,b: reg2->numRects) * 2); |
2268 | |
2269 | /* |
2270 | * Initialize ybot and ytop. |
2271 | * In the upcoming loop, ybot and ytop serve different functions depending |
2272 | * on whether the band being handled is an overlapping or non-overlapping |
2273 | * band. |
2274 | * In the case of a non-overlapping band (only one of the regions |
2275 | * has points in the band), ybot is the bottom of the most recent |
2276 | * intersection and thus clips the top of the rectangles in that band. |
2277 | * ytop is the top of the next intersection between the two regions and |
2278 | * serves to clip the bottom of the rectangles in the current band. |
2279 | * For an overlapping band (where the two regions intersect), ytop clips |
2280 | * the top of the rectangles of both regions and ybot clips the bottoms. |
2281 | */ |
2282 | if (reg1->extents.top() < reg2->extents.top()) |
2283 | ybot = reg1->extents.top() - 1; |
2284 | else |
2285 | ybot = reg2->extents.top() - 1; |
2286 | |
2287 | /* |
2288 | * prevBand serves to mark the start of the previous band so rectangles |
2289 | * can be coalesced into larger rectangles. qv. miCoalesce, above. |
2290 | * In the beginning, there is no previous band, so prevBand == curBand |
2291 | * (curBand is set later on, of course, but the first band will always |
2292 | * start at index 0). prevBand and curBand must be indices because of |
2293 | * the possible expansion, and resultant moving, of the new region's |
2294 | * array of rectangles. |
2295 | */ |
2296 | prevBand = 0; |
2297 | |
2298 | do { |
2299 | curBand = dest.numRects; |
2300 | |
2301 | /* |
2302 | * This algorithm proceeds one source-band (as opposed to a |
2303 | * destination band, which is determined by where the two regions |
2304 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the |
2305 | * rectangle after the last one in the current band for their |
2306 | * respective regions. |
2307 | */ |
2308 | r1BandEnd = r1; |
2309 | while (r1BandEnd != r1End && r1BandEnd->top() == r1->top()) |
2310 | ++r1BandEnd; |
2311 | |
2312 | r2BandEnd = r2; |
2313 | while (r2BandEnd != r2End && r2BandEnd->top() == r2->top()) |
2314 | ++r2BandEnd; |
2315 | |
2316 | /* |
2317 | * First handle the band that doesn't intersect, if any. |
2318 | * |
2319 | * Note that attention is restricted to one band in the |
2320 | * non-intersecting region at once, so if a region has n |
2321 | * bands between the current position and the next place it overlaps |
2322 | * the other, this entire loop will be passed through n times. |
2323 | */ |
2324 | if (r1->top() < r2->top()) { |
2325 | top = qMax(a: r1->top(), b: ybot + 1); |
2326 | bot = qMin(a: r1->bottom(), b: r2->top() - 1); |
2327 | |
2328 | if (nonOverlap1Func != nullptr && bot >= top) |
2329 | (*nonOverlap1Func)(dest, r1, r1BandEnd, top, bot); |
2330 | ytop = r2->top(); |
2331 | } else if (r2->top() < r1->top()) { |
2332 | top = qMax(a: r2->top(), b: ybot + 1); |
2333 | bot = qMin(a: r2->bottom(), b: r1->top() - 1); |
2334 | |
2335 | if (nonOverlap2Func != nullptr && bot >= top) |
2336 | (*nonOverlap2Func)(dest, r2, r2BandEnd, top, bot); |
2337 | ytop = r1->top(); |
2338 | } else { |
2339 | ytop = r1->top(); |
2340 | } |
2341 | |
2342 | /* |
2343 | * If any rectangles got added to the region, try and coalesce them |
2344 | * with rectangles from the previous band. Note we could just do |
2345 | * this test in miCoalesce, but some machines incur a not |
2346 | * inconsiderable cost for function calls, so... |
2347 | */ |
2348 | if (dest.numRects != curBand) |
2349 | prevBand = miCoalesce(dest, prevStart: prevBand, curStart: curBand); |
2350 | |
2351 | /* |
2352 | * Now see if we've hit an intersecting band. The two bands only |
2353 | * intersect if ybot >= ytop |
2354 | */ |
2355 | ybot = qMin(a: r1->bottom(), b: r2->bottom()); |
2356 | curBand = dest.numRects; |
2357 | if (ybot >= ytop) |
2358 | (*overlapFunc)(dest, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); |
2359 | |
2360 | if (dest.numRects != curBand) |
2361 | prevBand = miCoalesce(dest, prevStart: prevBand, curStart: curBand); |
2362 | |
2363 | /* |
2364 | * If we've finished with a band (y2 == ybot) we skip forward |
2365 | * in the region to the next band. |
2366 | */ |
2367 | if (r1->bottom() == ybot) |
2368 | r1 = r1BandEnd; |
2369 | if (r2->bottom() == ybot) |
2370 | r2 = r2BandEnd; |
2371 | } while (r1 != r1End && r2 != r2End); |
2372 | |
2373 | /* |
2374 | * Deal with whichever region still has rectangles left. |
2375 | */ |
2376 | curBand = dest.numRects; |
2377 | if (r1 != r1End) { |
2378 | if (nonOverlap1Func != nullptr) { |
2379 | do { |
2380 | r1BandEnd = r1; |
2381 | while (r1BandEnd < r1End && r1BandEnd->top() == r1->top()) |
2382 | ++r1BandEnd; |
2383 | (*nonOverlap1Func)(dest, r1, r1BandEnd, qMax(a: r1->top(), b: ybot + 1), r1->bottom()); |
2384 | r1 = r1BandEnd; |
2385 | } while (r1 != r1End); |
2386 | } |
2387 | } else if ((r2 != r2End) && (nonOverlap2Func != nullptr)) { |
2388 | do { |
2389 | r2BandEnd = r2; |
2390 | while (r2BandEnd < r2End && r2BandEnd->top() == r2->top()) |
2391 | ++r2BandEnd; |
2392 | (*nonOverlap2Func)(dest, r2, r2BandEnd, qMax(a: r2->top(), b: ybot + 1), r2->bottom()); |
2393 | r2 = r2BandEnd; |
2394 | } while (r2 != r2End); |
2395 | } |
2396 | |
2397 | if (dest.numRects != curBand) |
2398 | (void)miCoalesce(dest, prevStart: prevBand, curStart: curBand); |
2399 | |
2400 | /* |
2401 | * A bit of cleanup. To keep regions from growing without bound, |
2402 | * we shrink the array of rectangles to match the new number of |
2403 | * rectangles in the region. |
2404 | * |
2405 | * Only do this stuff if the number of rectangles allocated is more than |
2406 | * twice the number of rectangles in the region (a simple optimization). |
2407 | */ |
2408 | if (qMax(a: 4, b: dest.numRects) < (dest.rects.size() >> 1)) |
2409 | dest.rects.resize(asize: dest.numRects); |
2410 | } |
2411 | |
2412 | /*====================================================================== |
2413 | * Region Union |
2414 | *====================================================================*/ |
2415 | |
2416 | /*- |
2417 | *----------------------------------------------------------------------- |
2418 | * miUnionNonO -- |
2419 | * Handle a non-overlapping band for the union operation. Just |
2420 | * Adds the rectangles into the region. Doesn't have to check for |
2421 | * subsumption or anything. |
2422 | * |
2423 | * Results: |
2424 | * None. |
2425 | * |
2426 | * Side Effects: |
2427 | * dest.numRects is incremented and the final rectangles overwritten |
2428 | * with the rectangles we're passed. |
2429 | * |
2430 | *----------------------------------------------------------------------- |
2431 | */ |
2432 | |
2433 | static void miUnionNonO(QRegionPrivate &dest, const QRect *r, const QRect *rEnd, |
2434 | int y1, int y2) |
2435 | { |
2436 | QRect *pNextRect; |
2437 | |
2438 | pNextRect = dest.rects.data() + dest.numRects; |
2439 | |
2440 | Q_ASSERT(y1 <= y2); |
2441 | |
2442 | while (r != rEnd) { |
2443 | Q_ASSERT(r->left() <= r->right()); |
2444 | MEMCHECK(dest, pNextRect, dest.rects) |
2445 | pNextRect->setCoords(xp1: r->left(), yp1: y1, xp2: r->right(), yp2: y2); |
2446 | dest.numRects++; |
2447 | ++pNextRect; |
2448 | ++r; |
2449 | } |
2450 | } |
2451 | |
2452 | |
2453 | /*- |
2454 | *----------------------------------------------------------------------- |
2455 | * miUnionO -- |
2456 | * Handle an overlapping band for the union operation. Picks the |
2457 | * left-most rectangle each time and merges it into the region. |
2458 | * |
2459 | * Results: |
2460 | * None. |
2461 | * |
2462 | * Side Effects: |
2463 | * Rectangles are overwritten in dest.rects and dest.numRects will |
2464 | * be changed. |
2465 | * |
2466 | *----------------------------------------------------------------------- |
2467 | */ |
2468 | |
2469 | static void miUnionO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
2470 | const QRect *r2, const QRect *r2End, int y1, int y2) |
2471 | { |
2472 | QRect *pNextRect; |
2473 | |
2474 | pNextRect = dest.rects.data() + dest.numRects; |
2475 | |
2476 | #define MERGERECT(r) \ |
2477 | if ((dest.numRects != 0) && \ |
2478 | (pNextRect[-1].top() == y1) && \ |
2479 | (pNextRect[-1].bottom() == y2) && \ |
2480 | (pNextRect[-1].right() >= r->left()-1)) { \ |
2481 | if (pNextRect[-1].right() < r->right()) { \ |
2482 | pNextRect[-1].setRight(r->right()); \ |
2483 | dest.updateInnerRect(pNextRect[-1]); \ |
2484 | Q_ASSERT(pNextRect[-1].left() <= pNextRect[-1].right()); \ |
2485 | } \ |
2486 | } else { \ |
2487 | MEMCHECK(dest, pNextRect, dest.rects) \ |
2488 | pNextRect->setCoords(r->left(), y1, r->right(), y2); \ |
2489 | dest.updateInnerRect(*pNextRect); \ |
2490 | dest.numRects++; \ |
2491 | pNextRect++; \ |
2492 | } \ |
2493 | r++; |
2494 | |
2495 | Q_ASSERT(y1 <= y2); |
2496 | while (r1 != r1End && r2 != r2End) { |
2497 | if (r1->left() < r2->left()) { |
2498 | MERGERECT(r1) |
2499 | } else { |
2500 | MERGERECT(r2) |
2501 | } |
2502 | } |
2503 | |
2504 | if (r1 != r1End) { |
2505 | do { |
2506 | MERGERECT(r1) |
2507 | } while (r1 != r1End); |
2508 | } else { |
2509 | while (r2 != r2End) { |
2510 | MERGERECT(r2) |
2511 | } |
2512 | } |
2513 | } |
2514 | |
2515 | static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest) |
2516 | { |
2517 | Q_ASSERT(!isEmptyHelper(reg1) && !isEmptyHelper(reg2)); |
2518 | Q_ASSERT(!reg1->contains(*reg2)); |
2519 | Q_ASSERT(!reg2->contains(*reg1)); |
2520 | Q_ASSERT(!EqualRegion(reg1, reg2)); |
2521 | Q_ASSERT(!reg1->canAppend(reg2)); |
2522 | Q_ASSERT(!reg2->canAppend(reg1)); |
2523 | |
2524 | if (reg1->innerArea > reg2->innerArea) { |
2525 | dest.innerArea = reg1->innerArea; |
2526 | dest.innerRect = reg1->innerRect; |
2527 | } else { |
2528 | dest.innerArea = reg2->innerArea; |
2529 | dest.innerRect = reg2->innerRect; |
2530 | } |
2531 | miRegionOp(dest, reg1, reg2, overlapFunc: miUnionO, nonOverlap1Func: miUnionNonO, nonOverlap2Func: miUnionNonO); |
2532 | |
2533 | dest.extents.setCoords(xp1: qMin(a: reg1->extents.left(), b: reg2->extents.left()), |
2534 | yp1: qMin(a: reg1->extents.top(), b: reg2->extents.top()), |
2535 | xp2: qMax(a: reg1->extents.right(), b: reg2->extents.right()), |
2536 | yp2: qMax(a: reg1->extents.bottom(), b: reg2->extents.bottom())); |
2537 | } |
2538 | |
2539 | /*====================================================================== |
2540 | * Region Subtraction |
2541 | *====================================================================*/ |
2542 | |
2543 | /*- |
2544 | *----------------------------------------------------------------------- |
2545 | * miSubtractNonO -- |
2546 | * Deal with non-overlapping band for subtraction. Any parts from |
2547 | * region 2 we discard. Anything from region 1 we add to the region. |
2548 | * |
2549 | * Results: |
2550 | * None. |
2551 | * |
2552 | * Side Effects: |
2553 | * dest may be affected. |
2554 | * |
2555 | *----------------------------------------------------------------------- |
2556 | */ |
2557 | |
2558 | static void miSubtractNonO1(QRegionPrivate &dest, const QRect *r, |
2559 | const QRect *rEnd, int y1, int y2) |
2560 | { |
2561 | QRect *pNextRect; |
2562 | |
2563 | pNextRect = dest.rects.data() + dest.numRects; |
2564 | |
2565 | Q_ASSERT(y1<=y2); |
2566 | |
2567 | while (r != rEnd) { |
2568 | Q_ASSERT(r->left() <= r->right()); |
2569 | MEMCHECK(dest, pNextRect, dest.rects) |
2570 | pNextRect->setCoords(xp1: r->left(), yp1: y1, xp2: r->right(), yp2: y2); |
2571 | ++dest.numRects; |
2572 | ++pNextRect; |
2573 | ++r; |
2574 | } |
2575 | } |
2576 | |
2577 | /*- |
2578 | *----------------------------------------------------------------------- |
2579 | * miSubtractO -- |
2580 | * Overlapping band subtraction. x1 is the left-most point not yet |
2581 | * checked. |
2582 | * |
2583 | * Results: |
2584 | * None. |
2585 | * |
2586 | * Side Effects: |
2587 | * dest may have rectangles added to it. |
2588 | * |
2589 | *----------------------------------------------------------------------- |
2590 | */ |
2591 | |
2592 | static void miSubtractO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
2593 | const QRect *r2, const QRect *r2End, int y1, int y2) |
2594 | { |
2595 | QRect *pNextRect; |
2596 | int x1; |
2597 | |
2598 | x1 = r1->left(); |
2599 | |
2600 | Q_ASSERT(y1 <= y2); |
2601 | pNextRect = dest.rects.data() + dest.numRects; |
2602 | |
2603 | while (r1 != r1End && r2 != r2End) { |
2604 | if (r2->right() < x1) { |
2605 | /* |
2606 | * Subtrahend missed the boat: go to next subtrahend. |
2607 | */ |
2608 | ++r2; |
2609 | } else if (r2->left() <= x1) { |
2610 | /* |
2611 | * Subtrahend precedes minuend: nuke left edge of minuend. |
2612 | */ |
2613 | x1 = r2->right() + 1; |
2614 | if (x1 > r1->right()) { |
2615 | /* |
2616 | * Minuend completely covered: advance to next minuend and |
2617 | * reset left fence to edge of new minuend. |
2618 | */ |
2619 | ++r1; |
2620 | if (r1 != r1End) |
2621 | x1 = r1->left(); |
2622 | } else { |
2623 | // Subtrahend now used up since it doesn't extend beyond minuend |
2624 | ++r2; |
2625 | } |
2626 | } else if (r2->left() <= r1->right()) { |
2627 | /* |
2628 | * Left part of subtrahend covers part of minuend: add uncovered |
2629 | * part of minuend to region and skip to next subtrahend. |
2630 | */ |
2631 | Q_ASSERT(x1 < r2->left()); |
2632 | MEMCHECK(dest, pNextRect, dest.rects) |
2633 | pNextRect->setCoords(xp1: x1, yp1: y1, xp2: r2->left() - 1, yp2: y2); |
2634 | ++dest.numRects; |
2635 | ++pNextRect; |
2636 | |
2637 | x1 = r2->right() + 1; |
2638 | if (x1 > r1->right()) { |
2639 | /* |
2640 | * Minuend used up: advance to new... |
2641 | */ |
2642 | ++r1; |
2643 | if (r1 != r1End) |
2644 | x1 = r1->left(); |
2645 | } else { |
2646 | // Subtrahend used up |
2647 | ++r2; |
2648 | } |
2649 | } else { |
2650 | /* |
2651 | * Minuend used up: add any remaining piece before advancing. |
2652 | */ |
2653 | if (r1->right() >= x1) { |
2654 | MEMCHECK(dest, pNextRect, dest.rects) |
2655 | pNextRect->setCoords(xp1: x1, yp1: y1, xp2: r1->right(), yp2: y2); |
2656 | ++dest.numRects; |
2657 | ++pNextRect; |
2658 | } |
2659 | ++r1; |
2660 | if (r1 != r1End) |
2661 | x1 = r1->left(); |
2662 | } |
2663 | } |
2664 | |
2665 | /* |
2666 | * Add remaining minuend rectangles to region. |
2667 | */ |
2668 | while (r1 != r1End) { |
2669 | Q_ASSERT(x1 <= r1->right()); |
2670 | MEMCHECK(dest, pNextRect, dest.rects) |
2671 | pNextRect->setCoords(xp1: x1, yp1: y1, xp2: r1->right(), yp2: y2); |
2672 | ++dest.numRects; |
2673 | ++pNextRect; |
2674 | |
2675 | ++r1; |
2676 | if (r1 != r1End) |
2677 | x1 = r1->left(); |
2678 | } |
2679 | } |
2680 | |
2681 | /*- |
2682 | *----------------------------------------------------------------------- |
2683 | * miSubtract -- |
2684 | * Subtract regS from regM and leave the result in regD. |
2685 | * S stands for subtrahend, M for minuend and D for difference. |
2686 | * |
2687 | * Side Effects: |
2688 | * regD is overwritten. |
2689 | * |
2690 | *----------------------------------------------------------------------- |
2691 | */ |
2692 | |
2693 | static void SubtractRegion(QRegionPrivate *regM, QRegionPrivate *regS, |
2694 | QRegionPrivate &dest) |
2695 | { |
2696 | Q_ASSERT(!isEmptyHelper(regM)); |
2697 | Q_ASSERT(!isEmptyHelper(regS)); |
2698 | Q_ASSERT(EXTENTCHECK(®M->extents, ®S->extents)); |
2699 | Q_ASSERT(!regS->contains(*regM)); |
2700 | Q_ASSERT(!EqualRegion(regM, regS)); |
2701 | |
2702 | miRegionOp(dest, reg1: regM, reg2: regS, overlapFunc: miSubtractO, nonOverlap1Func: miSubtractNonO1, nonOverlap2Func: nullptr); |
2703 | |
2704 | /* |
2705 | * Can't alter dest's extents before we call miRegionOp because |
2706 | * it might be one of the source regions and miRegionOp depends |
2707 | * on the extents of those regions being the unaltered. Besides, this |
2708 | * way there's no checking against rectangles that will be nuked |
2709 | * due to coalescing, so we have to examine fewer rectangles. |
2710 | */ |
2711 | miSetExtents(dest); |
2712 | } |
2713 | |
2714 | static void XorRegion(QRegionPrivate *sra, QRegionPrivate *srb, QRegionPrivate &dest) |
2715 | { |
2716 | Q_ASSERT(!isEmptyHelper(sra) && !isEmptyHelper(srb)); |
2717 | Q_ASSERT(EXTENTCHECK(&sra->extents, &srb->extents)); |
2718 | Q_ASSERT(!EqualRegion(sra, srb)); |
2719 | |
2720 | QRegionPrivate tra, trb; |
2721 | |
2722 | if (!srb->contains(r: *sra)) |
2723 | SubtractRegion(regM: sra, regS: srb, dest&: tra); |
2724 | if (!sra->contains(r: *srb)) |
2725 | SubtractRegion(regM: srb, regS: sra, dest&: trb); |
2726 | |
2727 | Q_ASSERT(isEmptyHelper(&trb) || !tra.contains(trb)); |
2728 | Q_ASSERT(isEmptyHelper(&tra) || !trb.contains(tra)); |
2729 | |
2730 | if (isEmptyHelper(preg: &tra)) { |
2731 | dest = trb; |
2732 | } else if (isEmptyHelper(preg: &trb)) { |
2733 | dest = tra; |
2734 | } else if (tra.canAppend(r: &trb)) { |
2735 | dest = tra; |
2736 | dest.append(r: &trb); |
2737 | } else if (trb.canAppend(r: &tra)) { |
2738 | dest = trb; |
2739 | dest.append(r: &tra); |
2740 | } else { |
2741 | UnionRegion(reg1: &tra, reg2: &trb, dest); |
2742 | } |
2743 | } |
2744 | |
2745 | /* |
2746 | * Check to see if two regions are equal |
2747 | */ |
2748 | static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2) |
2749 | { |
2750 | if (r1->numRects != r2->numRects) { |
2751 | return false; |
2752 | } else if (r1->numRects == 0) { |
2753 | return true; |
2754 | } else if (r1->extents != r2->extents) { |
2755 | return false; |
2756 | } else if (r1->numRects == 1 && r2->numRects == 1) { |
2757 | return true; // equality tested in previous if-statement |
2758 | } else { |
2759 | const QRect *rr1 = (r1->numRects == 1) ? &r1->extents : r1->rects.constData(); |
2760 | const QRect *rr2 = (r2->numRects == 1) ? &r2->extents : r2->rects.constData(); |
2761 | for (int i = 0; i < r1->numRects; ++i, ++rr1, ++rr2) { |
2762 | if (*rr1 != *rr2) |
2763 | return false; |
2764 | } |
2765 | } |
2766 | |
2767 | return true; |
2768 | } |
2769 | |
2770 | static bool PointInRegion(QRegionPrivate *pRegion, int x, int y) |
2771 | { |
2772 | int i; |
2773 | |
2774 | if (isEmptyHelper(preg: pRegion)) |
2775 | return false; |
2776 | if (!pRegion->extents.contains(ax: x, ay: y)) |
2777 | return false; |
2778 | if (pRegion->numRects == 1) |
2779 | return pRegion->extents.contains(ax: x, ay: y); |
2780 | if (pRegion->innerRect.contains(ax: x, ay: y)) |
2781 | return true; |
2782 | for (i = 0; i < pRegion->numRects; ++i) { |
2783 | if (pRegion->rects[i].contains(ax: x, ay: y)) |
2784 | return true; |
2785 | } |
2786 | return false; |
2787 | } |
2788 | |
2789 | static bool RectInRegion(QRegionPrivate *region, int rx, int ry, uint rwidth, uint rheight) |
2790 | { |
2791 | const QRect *pbox; |
2792 | const QRect *pboxEnd; |
2793 | QRect rect(rx, ry, rwidth, rheight); |
2794 | QRect *prect = ▭ |
2795 | int partIn, partOut; |
2796 | |
2797 | if (!region || region->numRects == 0 || !EXTENTCHECK(®ion->extents, prect)) |
2798 | return RectangleOut; |
2799 | |
2800 | partOut = false; |
2801 | partIn = false; |
2802 | |
2803 | /* can stop when both partOut and partIn are true, or we reach prect->y2 */ |
2804 | pbox = (region->numRects == 1) ? ®ion->extents : region->rects.constData(); |
2805 | pboxEnd = pbox + region->numRects; |
2806 | for (; pbox < pboxEnd; ++pbox) { |
2807 | if (pbox->bottom() < ry) |
2808 | continue; |
2809 | |
2810 | if (pbox->top() > ry) { |
2811 | partOut = true; |
2812 | if (partIn || pbox->top() > prect->bottom()) |
2813 | break; |
2814 | ry = pbox->top(); |
2815 | } |
2816 | |
2817 | if (pbox->right() < rx) |
2818 | continue; /* not far enough over yet */ |
2819 | |
2820 | if (pbox->left() > rx) { |
2821 | partOut = true; /* missed part of rectangle to left */ |
2822 | if (partIn) |
2823 | break; |
2824 | } |
2825 | |
2826 | if (pbox->left() <= prect->right()) { |
2827 | partIn = true; /* definitely overlap */ |
2828 | if (partOut) |
2829 | break; |
2830 | } |
2831 | |
2832 | if (pbox->right() >= prect->right()) { |
2833 | ry = pbox->bottom() + 1; /* finished with this band */ |
2834 | if (ry > prect->bottom()) |
2835 | break; |
2836 | rx = prect->left(); /* reset x out to left again */ |
2837 | } else { |
2838 | /* |
2839 | * Because boxes in a band are maximal width, if the first box |
2840 | * to overlap the rectangle doesn't completely cover it in that |
2841 | * band, the rectangle must be partially out, since some of it |
2842 | * will be uncovered in that band. partIn will have been set true |
2843 | * by now... |
2844 | */ |
2845 | break; |
2846 | } |
2847 | } |
2848 | return partIn; |
2849 | } |
2850 | // END OF Region.c extract |
2851 | // START OF poly.h extract |
2852 | /* $XConsortium: poly.h,v 1.4 94/04/17 20:22:19 rws Exp $ */ |
2853 | /************************************************************************ |
2854 | |
2855 | Copyright (c) 1987 X Consortium |
2856 | |
2857 | Permission is hereby granted, free of charge, to any person obtaining a copy |
2858 | of this software and associated documentation files (the "Software"), to deal |
2859 | in the Software without restriction, including without limitation the rights |
2860 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
2861 | copies of the Software, and to permit persons to whom the Software is |
2862 | furnished to do so, subject to the following conditions: |
2863 | |
2864 | The above copyright notice and this permission notice shall be included in |
2865 | all copies or substantial portions of the Software. |
2866 | |
2867 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
2868 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
2869 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
2870 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
2871 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
2872 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
2873 | |
2874 | Except as contained in this notice, the name of the X Consortium shall not be |
2875 | used in advertising or otherwise to promote the sale, use or other dealings |
2876 | in this Software without prior written authorization from the X Consortium. |
2877 | |
2878 | |
2879 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
2880 | |
2881 | All Rights Reserved |
2882 | |
2883 | Permission to use, copy, modify, and distribute this software and its |
2884 | documentation for any purpose and without fee is hereby granted, |
2885 | provided that the above copyright notice appear in all copies and that |
2886 | both that copyright notice and this permission notice appear in |
2887 | supporting documentation, and that the name of Digital not be |
2888 | used in advertising or publicity pertaining to distribution of the |
2889 | software without specific, written prior permission. |
2890 | |
2891 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
2892 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
2893 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
2894 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
2895 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
2896 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
2897 | SOFTWARE. |
2898 | |
2899 | ************************************************************************/ |
2900 | |
2901 | /* |
2902 | * This file contains a few macros to help track |
2903 | * the edge of a filled object. The object is assumed |
2904 | * to be filled in scanline order, and thus the |
2905 | * algorithm used is an extension of Bresenham's line |
2906 | * drawing algorithm which assumes that y is always the |
2907 | * major axis. |
2908 | * Since these pieces of code are the same for any filled shape, |
2909 | * it is more convenient to gather the library in one |
2910 | * place, but since these pieces of code are also in |
2911 | * the inner loops of output primitives, procedure call |
2912 | * overhead is out of the question. |
2913 | * See the author for a derivation if needed. |
2914 | */ |
2915 | |
2916 | |
2917 | /* |
2918 | * In scan converting polygons, we want to choose those pixels |
2919 | * which are inside the polygon. Thus, we add .5 to the starting |
2920 | * x coordinate for both left and right edges. Now we choose the |
2921 | * first pixel which is inside the pgon for the left edge and the |
2922 | * first pixel which is outside the pgon for the right edge. |
2923 | * Draw the left pixel, but not the right. |
2924 | * |
2925 | * How to add .5 to the starting x coordinate: |
2926 | * If the edge is moving to the right, then subtract dy from the |
2927 | * error term from the general form of the algorithm. |
2928 | * If the edge is moving to the left, then add dy to the error term. |
2929 | * |
2930 | * The reason for the difference between edges moving to the left |
2931 | * and edges moving to the right is simple: If an edge is moving |
2932 | * to the right, then we want the algorithm to flip immediately. |
2933 | * If it is moving to the left, then we don't want it to flip until |
2934 | * we traverse an entire pixel. |
2935 | */ |
2936 | #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \ |
2937 | int dx; /* local storage */ \ |
2938 | \ |
2939 | /* \ |
2940 | * if the edge is horizontal, then it is ignored \ |
2941 | * and assumed not to be processed. Otherwise, do this stuff. \ |
2942 | */ \ |
2943 | if ((dy) != 0) { \ |
2944 | xStart = (x1); \ |
2945 | dx = (x2) - xStart; \ |
2946 | if (dx < 0) { \ |
2947 | m = dx / (dy); \ |
2948 | m1 = m - 1; \ |
2949 | incr1 = -2 * dx + 2 * (dy) * m1; \ |
2950 | incr2 = -2 * dx + 2 * (dy) * m; \ |
2951 | d = 2 * m * (dy) - 2 * dx - 2 * (dy); \ |
2952 | } else { \ |
2953 | m = dx / (dy); \ |
2954 | m1 = m + 1; \ |
2955 | incr1 = 2 * dx - 2 * (dy) * m1; \ |
2956 | incr2 = 2 * dx - 2 * (dy) * m; \ |
2957 | d = -2 * m * (dy) + 2 * dx; \ |
2958 | } \ |
2959 | } \ |
2960 | } |
2961 | |
2962 | #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \ |
2963 | if (m1 > 0) { \ |
2964 | if (d > 0) { \ |
2965 | minval += m1; \ |
2966 | d += incr1; \ |
2967 | } \ |
2968 | else { \ |
2969 | minval += m; \ |
2970 | d += incr2; \ |
2971 | } \ |
2972 | } else {\ |
2973 | if (d >= 0) { \ |
2974 | minval += m1; \ |
2975 | d += incr1; \ |
2976 | } \ |
2977 | else { \ |
2978 | minval += m; \ |
2979 | d += incr2; \ |
2980 | } \ |
2981 | } \ |
2982 | } |
2983 | |
2984 | |
2985 | /* |
2986 | * This structure contains all of the information needed |
2987 | * to run the bresenham algorithm. |
2988 | * The variables may be hardcoded into the declarations |
2989 | * instead of using this structure to make use of |
2990 | * register declarations. |
2991 | */ |
2992 | typedef struct { |
2993 | int minor_axis; /* minor axis */ |
2994 | int d; /* decision variable */ |
2995 | int m, m1; /* slope and slope+1 */ |
2996 | int incr1, incr2; /* error increments */ |
2997 | } BRESINFO; |
2998 | |
2999 | |
3000 | #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \ |
3001 | BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \ |
3002 | bres.m, bres.m1, bres.incr1, bres.incr2) |
3003 | |
3004 | #define BRESINCRPGONSTRUCT(bres) \ |
3005 | BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2) |
3006 | |
3007 | |
3008 | |
3009 | /* |
3010 | * These are the data structures needed to scan |
3011 | * convert regions. Two different scan conversion |
3012 | * methods are available -- the even-odd method, and |
3013 | * the winding number method. |
3014 | * The even-odd rule states that a point is inside |
3015 | * the polygon if a ray drawn from that point in any |
3016 | * direction will pass through an odd number of |
3017 | * path segments. |
3018 | * By the winding number rule, a point is decided |
3019 | * to be inside the polygon if a ray drawn from that |
3020 | * point in any direction passes through a different |
3021 | * number of clockwise and counter-clockwise path |
3022 | * segments. |
3023 | * |
3024 | * These data structures are adapted somewhat from |
3025 | * the algorithm in (Foley/Van Dam) for scan converting |
3026 | * polygons. |
3027 | * The basic algorithm is to start at the top (smallest y) |
3028 | * of the polygon, stepping down to the bottom of |
3029 | * the polygon by incrementing the y coordinate. We |
3030 | * keep a list of edges which the current scanline crosses, |
3031 | * sorted by x. This list is called the Active Edge Table (AET) |
3032 | * As we change the y-coordinate, we update each entry in |
3033 | * in the active edge table to reflect the edges new xcoord. |
3034 | * This list must be sorted at each scanline in case |
3035 | * two edges intersect. |
3036 | * We also keep a data structure known as the Edge Table (ET), |
3037 | * which keeps track of all the edges which the current |
3038 | * scanline has not yet reached. The ET is basically a |
3039 | * list of ScanLineList structures containing a list of |
3040 | * edges which are entered at a given scanline. There is one |
3041 | * ScanLineList per scanline at which an edge is entered. |
3042 | * When we enter a new edge, we move it from the ET to the AET. |
3043 | * |
3044 | * From the AET, we can implement the even-odd rule as in |
3045 | * (Foley/Van Dam). |
3046 | * The winding number rule is a little trickier. We also |
3047 | * keep the EdgeTableEntries in the AET linked by the |
3048 | * nextWETE (winding EdgeTableEntry) link. This allows |
3049 | * the edges to be linked just as before for updating |
3050 | * purposes, but only uses the edges linked by the nextWETE |
3051 | * link as edges representing spans of the polygon to |
3052 | * drawn (as with the even-odd rule). |
3053 | */ |
3054 | |
3055 | /* |
3056 | * for the winding number rule |
3057 | */ |
3058 | #define CLOCKWISE 1 |
3059 | #define COUNTERCLOCKWISE -1 |
3060 | |
3061 | typedef struct _EdgeTableEntry { |
3062 | int ymax; /* ycoord at which we exit this edge. */ |
3063 | int ClockWise; /* flag for winding number rule */ |
3064 | BRESINFO bres; /* Bresenham info to run the edge */ |
3065 | struct _EdgeTableEntry *next; /* next in the list */ |
3066 | struct _EdgeTableEntry *back; /* for insertion sort */ |
3067 | struct _EdgeTableEntry *nextWETE; /* for winding num rule */ |
3068 | } EdgeTableEntry; |
3069 | |
3070 | |
3071 | typedef struct _ScanLineList{ |
3072 | int scanline; /* the scanline represented */ |
3073 | EdgeTableEntry *edgelist; /* header node */ |
3074 | struct _ScanLineList *next; /* next in the list */ |
3075 | } ScanLineList; |
3076 | |
3077 | |
3078 | typedef struct { |
3079 | int ymax; /* ymax for the polygon */ |
3080 | int ymin; /* ymin for the polygon */ |
3081 | ScanLineList scanlines; /* header node */ |
3082 | } EdgeTable; |
3083 | |
3084 | |
3085 | /* |
3086 | * Here is a struct to help with storage allocation |
3087 | * so we can allocate a big chunk at a time, and then take |
3088 | * pieces from this heap when we need to. |
3089 | */ |
3090 | #define SLLSPERBLOCK 25 |
3091 | |
3092 | typedef struct _ScanLineListBlock { |
3093 | ScanLineList SLLs[SLLSPERBLOCK]; |
3094 | struct _ScanLineListBlock *next; |
3095 | } ScanLineListBlock; |
3096 | |
3097 | |
3098 | |
3099 | /* |
3100 | * |
3101 | * a few macros for the inner loops of the fill code where |
3102 | * performance considerations don't allow a procedure call. |
3103 | * |
3104 | * Evaluate the given edge at the given scanline. |
3105 | * If the edge has expired, then we leave it and fix up |
3106 | * the active edge table; otherwise, we increment the |
3107 | * x value to be ready for the next scanline. |
3108 | * The winding number rule is in effect, so we must notify |
3109 | * the caller when the edge has been removed so he |
3110 | * can reorder the Winding Active Edge Table. |
3111 | */ |
3112 | #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \ |
3113 | if (pAET->ymax == y) { /* leaving this edge */ \ |
3114 | pPrevAET->next = pAET->next; \ |
3115 | pAET = pPrevAET->next; \ |
3116 | fixWAET = 1; \ |
3117 | if (pAET) \ |
3118 | pAET->back = pPrevAET; \ |
3119 | } \ |
3120 | else { \ |
3121 | BRESINCRPGONSTRUCT(pAET->bres) \ |
3122 | pPrevAET = pAET; \ |
3123 | pAET = pAET->next; \ |
3124 | } \ |
3125 | } |
3126 | |
3127 | |
3128 | /* |
3129 | * Evaluate the given edge at the given scanline. |
3130 | * If the edge has expired, then we leave it and fix up |
3131 | * the active edge table; otherwise, we increment the |
3132 | * x value to be ready for the next scanline. |
3133 | * The even-odd rule is in effect. |
3134 | */ |
3135 | #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \ |
3136 | if (pAET->ymax == y) { /* leaving this edge */ \ |
3137 | pPrevAET->next = pAET->next; \ |
3138 | pAET = pPrevAET->next; \ |
3139 | if (pAET) \ |
3140 | pAET->back = pPrevAET; \ |
3141 | } \ |
3142 | else { \ |
3143 | BRESINCRPGONSTRUCT(pAET->bres) \ |
3144 | pPrevAET = pAET; \ |
3145 | pAET = pAET->next; \ |
3146 | } \ |
3147 | } |
3148 | // END OF poly.h extract |
3149 | // START OF PolyReg.c extract |
3150 | /* $XConsortium: PolyReg.c,v 11.23 94/11/17 21:59:37 converse Exp $ */ |
3151 | /************************************************************************ |
3152 | |
3153 | Copyright (c) 1987 X Consortium |
3154 | |
3155 | Permission is hereby granted, free of charge, to any person obtaining a copy |
3156 | of this software and associated documentation files (the "Software"), to deal |
3157 | in the Software without restriction, including without limitation the rights |
3158 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
3159 | copies of the Software, and to permit persons to whom the Software is |
3160 | furnished to do so, subject to the following conditions: |
3161 | |
3162 | The above copyright notice and this permission notice shall be included in |
3163 | all copies or substantial portions of the Software. |
3164 | |
3165 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
3166 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
3167 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
3168 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
3169 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
3170 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
3171 | |
3172 | Except as contained in this notice, the name of the X Consortium shall not be |
3173 | used in advertising or otherwise to promote the sale, use or other dealings |
3174 | in this Software without prior written authorization from the X Consortium. |
3175 | |
3176 | |
3177 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
3178 | |
3179 | All Rights Reserved |
3180 | |
3181 | Permission to use, copy, modify, and distribute this software and its |
3182 | documentation for any purpose and without fee is hereby granted, |
3183 | provided that the above copyright notice appear in all copies and that |
3184 | both that copyright notice and this permission notice appear in |
3185 | supporting documentation, and that the name of Digital not be |
3186 | used in advertising or publicity pertaining to distribution of the |
3187 | software without specific, written prior permission. |
3188 | |
3189 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
3190 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
3191 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
3192 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
3193 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
3194 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
3195 | SOFTWARE. |
3196 | |
3197 | ************************************************************************/ |
3198 | /* $XFree86: xc/lib/X11/PolyReg.c,v 1.1.1.2.8.2 1998/10/04 15:22:49 hohndel Exp $ */ |
3199 | |
3200 | #define LARGE_COORDINATE INT_MAX |
3201 | #define SMALL_COORDINATE INT_MIN |
3202 | |
3203 | /* |
3204 | * InsertEdgeInET |
3205 | * |
3206 | * Insert the given edge into the edge table. |
3207 | * First we must find the correct bucket in the |
3208 | * Edge table, then find the right slot in the |
3209 | * bucket. Finally, we can insert it. |
3210 | * |
3211 | */ |
3212 | static void InsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline, |
3213 | ScanLineListBlock **SLLBlock, int *iSLLBlock) |
3214 | { |
3215 | EdgeTableEntry *start, *prev; |
3216 | ScanLineList *pSLL, *pPrevSLL; |
3217 | ScanLineListBlock *tmpSLLBlock; |
3218 | |
3219 | /* |
3220 | * find the right bucket to put the edge into |
3221 | */ |
3222 | pPrevSLL = &ET->scanlines; |
3223 | pSLL = pPrevSLL->next; |
3224 | while (pSLL && (pSLL->scanline < scanline)) { |
3225 | pPrevSLL = pSLL; |
3226 | pSLL = pSLL->next; |
3227 | } |
3228 | |
3229 | /* |
3230 | * reassign pSLL (pointer to ScanLineList) if necessary |
3231 | */ |
3232 | if ((!pSLL) || (pSLL->scanline > scanline)) { |
3233 | if (*iSLLBlock > SLLSPERBLOCK-1) |
3234 | { |
3235 | tmpSLLBlock = |
3236 | (ScanLineListBlock *)malloc(size: sizeof(ScanLineListBlock)); |
3237 | Q_CHECK_PTR(tmpSLLBlock); |
3238 | (*SLLBlock)->next = tmpSLLBlock; |
3239 | tmpSLLBlock->next = (ScanLineListBlock *)nullptr; |
3240 | *SLLBlock = tmpSLLBlock; |
3241 | *iSLLBlock = 0; |
3242 | } |
3243 | pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]); |
3244 | |
3245 | pSLL->next = pPrevSLL->next; |
3246 | pSLL->edgelist = (EdgeTableEntry *)nullptr; |
3247 | pPrevSLL->next = pSLL; |
3248 | } |
3249 | pSLL->scanline = scanline; |
3250 | |
3251 | /* |
3252 | * now insert the edge in the right bucket |
3253 | */ |
3254 | prev = nullptr; |
3255 | start = pSLL->edgelist; |
3256 | while (start && (start->bres.minor_axis < ETE->bres.minor_axis)) { |
3257 | prev = start; |
3258 | start = start->next; |
3259 | } |
3260 | ETE->next = start; |
3261 | |
3262 | if (prev) |
3263 | prev->next = ETE; |
3264 | else |
3265 | pSLL->edgelist = ETE; |
3266 | } |
3267 | |
3268 | /* |
3269 | * CreateEdgeTable |
3270 | * |
3271 | * This routine creates the edge table for |
3272 | * scan converting polygons. |
3273 | * The Edge Table (ET) looks like: |
3274 | * |
3275 | * EdgeTable |
3276 | * -------- |
3277 | * | ymax | ScanLineLists |
3278 | * |scanline|-->------------>-------------->... |
3279 | * -------- |scanline| |scanline| |
3280 | * |edgelist| |edgelist| |
3281 | * --------- --------- |
3282 | * | | |
3283 | * | | |
3284 | * V V |
3285 | * list of ETEs list of ETEs |
3286 | * |
3287 | * where ETE is an EdgeTableEntry data structure, |
3288 | * and there is one ScanLineList per scanline at |
3289 | * which an edge is initially entered. |
3290 | * |
3291 | */ |
3292 | |
3293 | static void CreateETandAET(int count, const QPoint *pts, |
3294 | EdgeTable *ET, EdgeTableEntry *AET, EdgeTableEntry *pETEs, |
3295 | ScanLineListBlock *pSLLBlock) |
3296 | { |
3297 | const QPoint *top, |
3298 | *bottom, |
3299 | *PrevPt, |
3300 | *CurrPt; |
3301 | int iSLLBlock = 0; |
3302 | int dy; |
3303 | |
3304 | if (count < 2) |
3305 | return; |
3306 | |
3307 | /* |
3308 | * initialize the Active Edge Table |
3309 | */ |
3310 | AET->next = nullptr; |
3311 | AET->back = nullptr; |
3312 | AET->nextWETE = nullptr; |
3313 | AET->bres.minor_axis = SMALL_COORDINATE; |
3314 | |
3315 | /* |
3316 | * initialize the Edge Table. |
3317 | */ |
3318 | ET->scanlines.next = nullptr; |
3319 | ET->ymax = SMALL_COORDINATE; |
3320 | ET->ymin = LARGE_COORDINATE; |
3321 | pSLLBlock->next = nullptr; |
3322 | |
3323 | PrevPt = &pts[count - 1]; |
3324 | |
3325 | /* |
3326 | * for each vertex in the array of points. |
3327 | * In this loop we are dealing with two vertices at |
3328 | * a time -- these make up one edge of the polygon. |
3329 | */ |
3330 | while (count--) { |
3331 | CurrPt = pts++; |
3332 | |
3333 | /* |
3334 | * find out which point is above and which is below. |
3335 | */ |
3336 | if (PrevPt->y() > CurrPt->y()) { |
3337 | bottom = PrevPt; |
3338 | top = CurrPt; |
3339 | pETEs->ClockWise = 0; |
3340 | } else { |
3341 | bottom = CurrPt; |
3342 | top = PrevPt; |
3343 | pETEs->ClockWise = 1; |
3344 | } |
3345 | |
3346 | /* |
3347 | * don't add horizontal edges to the Edge table. |
3348 | */ |
3349 | if (bottom->y() != top->y()) { |
3350 | pETEs->ymax = bottom->y() - 1; /* -1 so we don't get last scanline */ |
3351 | |
3352 | /* |
3353 | * initialize integer edge algorithm |
3354 | */ |
3355 | dy = bottom->y() - top->y(); |
3356 | BRESINITPGONSTRUCT(dy, top->x(), bottom->x(), pETEs->bres) |
3357 | |
3358 | InsertEdgeInET(ET, ETE: pETEs, scanline: top->y(), SLLBlock: &pSLLBlock, iSLLBlock: &iSLLBlock); |
3359 | |
3360 | if (PrevPt->y() > ET->ymax) |
3361 | ET->ymax = PrevPt->y(); |
3362 | if (PrevPt->y() < ET->ymin) |
3363 | ET->ymin = PrevPt->y(); |
3364 | ++pETEs; |
3365 | } |
3366 | |
3367 | PrevPt = CurrPt; |
3368 | } |
3369 | } |
3370 | |
3371 | /* |
3372 | * loadAET |
3373 | * |
3374 | * This routine moves EdgeTableEntries from the |
3375 | * EdgeTable into the Active Edge Table, |
3376 | * leaving them sorted by smaller x coordinate. |
3377 | * |
3378 | */ |
3379 | |
3380 | static void loadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs) |
3381 | { |
3382 | EdgeTableEntry *pPrevAET; |
3383 | EdgeTableEntry *tmp; |
3384 | |
3385 | pPrevAET = AET; |
3386 | AET = AET->next; |
3387 | while (ETEs) { |
3388 | while (AET && AET->bres.minor_axis < ETEs->bres.minor_axis) { |
3389 | pPrevAET = AET; |
3390 | AET = AET->next; |
3391 | } |
3392 | tmp = ETEs->next; |
3393 | ETEs->next = AET; |
3394 | if (AET) |
3395 | AET->back = ETEs; |
3396 | ETEs->back = pPrevAET; |
3397 | pPrevAET->next = ETEs; |
3398 | pPrevAET = ETEs; |
3399 | |
3400 | ETEs = tmp; |
3401 | } |
3402 | } |
3403 | |
3404 | /* |
3405 | * computeWAET |
3406 | * |
3407 | * This routine links the AET by the |
3408 | * nextWETE (winding EdgeTableEntry) link for |
3409 | * use by the winding number rule. The final |
3410 | * Active Edge Table (AET) might look something |
3411 | * like: |
3412 | * |
3413 | * AET |
3414 | * ---------- --------- --------- |
3415 | * |ymax | |ymax | |ymax | |
3416 | * | ... | |... | |... | |
3417 | * |next |->|next |->|next |->... |
3418 | * |nextWETE| |nextWETE| |nextWETE| |
3419 | * --------- --------- ^-------- |
3420 | * | | | |
3421 | * V-------------------> V---> ... |
3422 | * |
3423 | */ |
3424 | static void computeWAET(EdgeTableEntry *AET) |
3425 | { |
3426 | EdgeTableEntry *pWETE; |
3427 | int inside = 1; |
3428 | int isInside = 0; |
3429 | |
3430 | AET->nextWETE = nullptr; |
3431 | pWETE = AET; |
3432 | AET = AET->next; |
3433 | while (AET) { |
3434 | if (AET->ClockWise) |
3435 | ++isInside; |
3436 | else |
3437 | --isInside; |
3438 | |
3439 | if ((!inside && !isInside) || (inside && isInside)) { |
3440 | pWETE->nextWETE = AET; |
3441 | pWETE = AET; |
3442 | inside = !inside; |
3443 | } |
3444 | AET = AET->next; |
3445 | } |
3446 | pWETE->nextWETE = nullptr; |
3447 | } |
3448 | |
3449 | /* |
3450 | * InsertionSort |
3451 | * |
3452 | * Just a simple insertion sort using |
3453 | * pointers and back pointers to sort the Active |
3454 | * Edge Table. |
3455 | * |
3456 | */ |
3457 | |
3458 | static int InsertionSort(EdgeTableEntry *AET) |
3459 | { |
3460 | EdgeTableEntry *pETEchase; |
3461 | EdgeTableEntry *pETEinsert; |
3462 | EdgeTableEntry *pETEchaseBackTMP; |
3463 | int changed = 0; |
3464 | |
3465 | AET = AET->next; |
3466 | while (AET) { |
3467 | pETEinsert = AET; |
3468 | pETEchase = AET; |
3469 | while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis) |
3470 | pETEchase = pETEchase->back; |
3471 | |
3472 | AET = AET->next; |
3473 | if (pETEchase != pETEinsert) { |
3474 | pETEchaseBackTMP = pETEchase->back; |
3475 | pETEinsert->back->next = AET; |
3476 | if (AET) |
3477 | AET->back = pETEinsert->back; |
3478 | pETEinsert->next = pETEchase; |
3479 | pETEchase->back->next = pETEinsert; |
3480 | pETEchase->back = pETEinsert; |
3481 | pETEinsert->back = pETEchaseBackTMP; |
3482 | changed = 1; |
3483 | } |
3484 | } |
3485 | return changed; |
3486 | } |
3487 | |
3488 | /* |
3489 | * Clean up our act. |
3490 | */ |
3491 | static void FreeStorage(ScanLineListBlock *pSLLBlock) |
3492 | { |
3493 | ScanLineListBlock *tmpSLLBlock; |
3494 | |
3495 | while (pSLLBlock) { |
3496 | tmpSLLBlock = pSLLBlock->next; |
3497 | free(ptr: pSLLBlock); |
3498 | pSLLBlock = tmpSLLBlock; |
3499 | } |
3500 | } |
3501 | |
3502 | struct QRegionSpan { |
3503 | QRegionSpan() {} |
3504 | QRegionSpan(int x1_, int x2_) : x1(x1_), x2(x2_) {} |
3505 | |
3506 | int x1; |
3507 | int x2; |
3508 | int width() const { return x2 - x1; } |
3509 | }; |
3510 | |
3511 | Q_DECLARE_TYPEINFO(QRegionSpan, Q_PRIMITIVE_TYPE); |
3512 | |
3513 | static inline void flushRow(const QRegionSpan *spans, int y, int numSpans, QRegionPrivate *reg, int *lastRow, int *extendTo, bool *needsExtend) |
3514 | { |
3515 | QRect *regRects = reg->rects.data() + *lastRow; |
3516 | bool canExtend = reg->rects.size() - *lastRow == numSpans |
3517 | && !(*needsExtend && *extendTo + 1 != y) |
3518 | && (*needsExtend || regRects[0].y() + regRects[0].height() == y); |
3519 | |
3520 | for (int i = 0; i < numSpans && canExtend; ++i) { |
3521 | if (regRects[i].x() != spans[i].x1 || regRects[i].right() != spans[i].x2 - 1) |
3522 | canExtend = false; |
3523 | } |
3524 | |
3525 | if (canExtend) { |
3526 | *extendTo = y; |
3527 | *needsExtend = true; |
3528 | } else { |
3529 | if (*needsExtend) { |
3530 | for (int i = 0; i < reg->rects.size() - *lastRow; ++i) |
3531 | regRects[i].setBottom(*extendTo); |
3532 | } |
3533 | |
3534 | *lastRow = reg->rects.size(); |
3535 | reg->rects.reserve(asize: *lastRow + numSpans); |
3536 | for (int i = 0; i < numSpans; ++i) |
3537 | reg->rects << QRect(spans[i].x1, y, spans[i].width(), 1); |
3538 | |
3539 | if (spans[0].x1 < reg->extents.left()) |
3540 | reg->extents.setLeft(spans[0].x1); |
3541 | |
3542 | if (spans[numSpans-1].x2 - 1 > reg->extents.right()) |
3543 | reg->extents.setRight(spans[numSpans-1].x2 - 1); |
3544 | |
3545 | *needsExtend = false; |
3546 | } |
3547 | } |
3548 | |
3549 | /* |
3550 | * Create an array of rectangles from a list of points. |
3551 | * If indeed these things (POINTS, RECTS) are the same, |
3552 | * then this proc is still needed, because it allocates |
3553 | * storage for the array, which was allocated on the |
3554 | * stack by the calling procedure. |
3555 | * |
3556 | */ |
3557 | static void PtsToRegion(int numFullPtBlocks, int iCurPtBlock, |
3558 | POINTBLOCK *FirstPtBlock, QRegionPrivate *reg) |
3559 | { |
3560 | int lastRow = 0; |
3561 | int extendTo = 0; |
3562 | bool needsExtend = false; |
3563 | QVarLengthArray<QRegionSpan> row; |
3564 | int rowSize = 0; |
3565 | |
3566 | reg->extents.setLeft(INT_MAX); |
3567 | reg->extents.setRight(INT_MIN); |
3568 | reg->innerArea = -1; |
3569 | |
3570 | POINTBLOCK *CurPtBlock = FirstPtBlock; |
3571 | for (; numFullPtBlocks >= 0; --numFullPtBlocks) { |
3572 | /* the loop uses 2 points per iteration */ |
3573 | int i = NUMPTSTOBUFFER >> 1; |
3574 | if (!numFullPtBlocks) |
3575 | i = iCurPtBlock >> 1; |
3576 | if(i) { |
3577 | row.resize(asize: qMax(a: row.size(), b: rowSize + i)); |
3578 | for (QPoint *pts = CurPtBlock->pts; i--; pts += 2) { |
3579 | const int width = pts[1].x() - pts[0].x(); |
3580 | if (width) { |
3581 | if (rowSize && row[rowSize-1].x2 == pts[0].x()) |
3582 | row[rowSize-1].x2 = pts[1].x(); |
3583 | else |
3584 | row[rowSize++] = QRegionSpan(pts[0].x(), pts[1].x()); |
3585 | } |
3586 | |
3587 | if (rowSize) { |
3588 | QPoint *next = i ? &pts[2] : (numFullPtBlocks && iCurPtBlock ? CurPtBlock->next->pts : nullptr); |
3589 | |
3590 | if (!next || next->y() != pts[0].y()) { |
3591 | flushRow(spans: row.data(), y: pts[0].y(), numSpans: rowSize, reg, lastRow: &lastRow, extendTo: &extendTo, needsExtend: &needsExtend); |
3592 | rowSize = 0; |
3593 | } |
3594 | } |
3595 | } |
3596 | } |
3597 | CurPtBlock = CurPtBlock->next; |
3598 | } |
3599 | |
3600 | if (needsExtend) { |
3601 | for (int i = lastRow; i < reg->rects.size(); ++i) |
3602 | reg->rects[i].setBottom(extendTo); |
3603 | } |
3604 | |
3605 | reg->numRects = reg->rects.size(); |
3606 | |
3607 | if (reg->numRects) { |
3608 | reg->extents.setTop(reg->rects[0].top()); |
3609 | reg->extents.setBottom(reg->rects[lastRow].bottom()); |
3610 | |
3611 | for (int i = 0; i < reg->rects.size(); ++i) |
3612 | reg->updateInnerRect(rect: reg->rects[i]); |
3613 | } else { |
3614 | reg->extents.setCoords(xp1: 0, yp1: 0, xp2: 0, yp2: 0); |
3615 | } |
3616 | } |
3617 | |
3618 | /* |
3619 | * polytoregion |
3620 | * |
3621 | * Scan converts a polygon by returning a run-length |
3622 | * encoding of the resultant bitmap -- the run-length |
3623 | * encoding is in the form of an array of rectangles. |
3624 | * |
3625 | * Can return 0 in case of errors. |
3626 | */ |
3627 | static QRegionPrivate *PolygonRegion(const QPoint *Pts, int Count, int rule) |
3628 | //Point *Pts; /* the pts */ |
3629 | //int Count; /* number of pts */ |
3630 | //int rule; /* winding rule */ |
3631 | { |
3632 | QRegionPrivate *region; |
3633 | EdgeTableEntry *pAET; /* Active Edge Table */ |
3634 | int y; /* current scanline */ |
3635 | int iPts = 0; /* number of pts in buffer */ |
3636 | EdgeTableEntry *pWETE; /* Winding Edge Table Entry*/ |
3637 | ScanLineList *pSLL; /* current scanLineList */ |
3638 | QPoint *pts; /* output buffer */ |
3639 | EdgeTableEntry *pPrevAET; /* ptr to previous AET */ |
3640 | EdgeTable ET; /* header node for ET */ |
3641 | EdgeTableEntry *AET; /* header node for AET */ |
3642 | EdgeTableEntry *pETEs; /* EdgeTableEntries pool */ |
3643 | ScanLineListBlock SLLBlock; /* header for scanlinelist */ |
3644 | int fixWAET = false; |
3645 | POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */ |
3646 | FirstPtBlock.pts = reinterpret_cast<QPoint *>(FirstPtBlock.data); |
3647 | POINTBLOCK *tmpPtBlock; |
3648 | int numFullPtBlocks = 0; |
3649 | |
3650 | Q_ASSUME(Count > 1); |
3651 | |
3652 | region = new QRegionPrivate; |
3653 | |
3654 | /* special case a rectangle */ |
3655 | if (((Count == 4) || |
3656 | ((Count == 5) && (Pts[4].x() == Pts[0].x()) && (Pts[4].y() == Pts[0].y()))) |
3657 | && (((Pts[0].y() == Pts[1].y()) && (Pts[1].x() == Pts[2].x()) && (Pts[2].y() == Pts[3].y()) |
3658 | && (Pts[3].x() == Pts[0].x())) || ((Pts[0].x() == Pts[1].x()) |
3659 | && (Pts[1].y() == Pts[2].y()) && (Pts[2].x() == Pts[3].x()) |
3660 | && (Pts[3].y() == Pts[0].y())))) { |
3661 | int x = qMin(a: Pts[0].x(), b: Pts[2].x()); |
3662 | region->extents.setLeft(x); |
3663 | int y = qMin(a: Pts[0].y(), b: Pts[2].y()); |
3664 | region->extents.setTop(y); |
3665 | region->extents.setWidth(qMax(a: Pts[0].x(), b: Pts[2].x()) - x); |
3666 | region->extents.setHeight(qMax(a: Pts[0].y(), b: Pts[2].y()) - y); |
3667 | if ((region->extents.left() <= region->extents.right()) && |
3668 | (region->extents.top() <= region->extents.bottom())) { |
3669 | region->numRects = 1; |
3670 | region->innerRect = region->extents; |
3671 | region->innerArea = region->innerRect.width() * region->innerRect.height(); |
3672 | } |
3673 | return region; |
3674 | } |
3675 | |
3676 | if (!(pETEs = static_cast<EdgeTableEntry *>(malloc(size: sizeof(EdgeTableEntry) * Count)))) { |
3677 | delete region; |
3678 | return nullptr; |
3679 | } |
3680 | |
3681 | region->vectorize(); |
3682 | |
3683 | AET = new EdgeTableEntry; |
3684 | pts = FirstPtBlock.pts; |
3685 | CreateETandAET(count: Count, pts: Pts, ET: &ET, AET, pETEs, pSLLBlock: &SLLBlock); |
3686 | |
3687 | pSLL = ET.scanlines.next; |
3688 | curPtBlock = &FirstPtBlock; |
3689 | |
3690 | // sanity check that the region won't become too big... |
3691 | if (ET.ymax - ET.ymin > 100000) { |
3692 | // clean up region ptr |
3693 | #ifndef QT_NO_DEBUG |
3694 | qWarning(msg: "QRegion: creating region from big polygon failed...!" ); |
3695 | #endif |
3696 | delete AET; |
3697 | delete region; |
3698 | return nullptr; |
3699 | } |
3700 | |
3701 | |
3702 | QT_TRY { |
3703 | if (rule == EvenOddRule) { |
3704 | /* |
3705 | * for each scanline |
3706 | */ |
3707 | for (y = ET.ymin; y < ET.ymax; ++y) { |
3708 | |
3709 | /* |
3710 | * Add a new edge to the active edge table when we |
3711 | * get to the next edge. |
3712 | */ |
3713 | if (pSLL && y == pSLL->scanline) { |
3714 | loadAET(AET, ETEs: pSLL->edgelist); |
3715 | pSLL = pSLL->next; |
3716 | } |
3717 | pPrevAET = AET; |
3718 | pAET = AET->next; |
3719 | |
3720 | /* |
3721 | * for each active edge |
3722 | */ |
3723 | while (pAET) { |
3724 | pts->setX(pAET->bres.minor_axis); |
3725 | pts->setY(y); |
3726 | ++pts; |
3727 | ++iPts; |
3728 | |
3729 | /* |
3730 | * send out the buffer |
3731 | */ |
3732 | if (iPts == NUMPTSTOBUFFER) { |
3733 | tmpPtBlock = (POINTBLOCK *)malloc(size: sizeof(POINTBLOCK)); |
3734 | Q_CHECK_PTR(tmpPtBlock); |
3735 | tmpPtBlock->pts = reinterpret_cast<QPoint *>(tmpPtBlock->data); |
3736 | curPtBlock->next = tmpPtBlock; |
3737 | curPtBlock = tmpPtBlock; |
3738 | pts = curPtBlock->pts; |
3739 | ++numFullPtBlocks; |
3740 | iPts = 0; |
3741 | } |
3742 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y) |
3743 | } |
3744 | InsertionSort(AET); |
3745 | } |
3746 | } else { |
3747 | /* |
3748 | * for each scanline |
3749 | */ |
3750 | for (y = ET.ymin; y < ET.ymax; ++y) { |
3751 | /* |
3752 | * Add a new edge to the active edge table when we |
3753 | * get to the next edge. |
3754 | */ |
3755 | if (pSLL && y == pSLL->scanline) { |
3756 | loadAET(AET, ETEs: pSLL->edgelist); |
3757 | computeWAET(AET); |
3758 | pSLL = pSLL->next; |
3759 | } |
3760 | pPrevAET = AET; |
3761 | pAET = AET->next; |
3762 | pWETE = pAET; |
3763 | |
3764 | /* |
3765 | * for each active edge |
3766 | */ |
3767 | while (pAET) { |
3768 | /* |
3769 | * add to the buffer only those edges that |
3770 | * are in the Winding active edge table. |
3771 | */ |
3772 | if (pWETE == pAET) { |
3773 | pts->setX(pAET->bres.minor_axis); |
3774 | pts->setY(y); |
3775 | ++pts; |
3776 | ++iPts; |
3777 | |
3778 | /* |
3779 | * send out the buffer |
3780 | */ |
3781 | if (iPts == NUMPTSTOBUFFER) { |
3782 | tmpPtBlock = static_cast<POINTBLOCK *>(malloc(size: sizeof(POINTBLOCK))); |
3783 | tmpPtBlock->pts = reinterpret_cast<QPoint *>(tmpPtBlock->data); |
3784 | curPtBlock->next = tmpPtBlock; |
3785 | curPtBlock = tmpPtBlock; |
3786 | pts = curPtBlock->pts; |
3787 | ++numFullPtBlocks; |
3788 | iPts = 0; |
3789 | } |
3790 | pWETE = pWETE->nextWETE; |
3791 | } |
3792 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) |
3793 | } |
3794 | |
3795 | /* |
3796 | * recompute the winding active edge table if |
3797 | * we just resorted or have exited an edge. |
3798 | */ |
3799 | if (InsertionSort(AET) || fixWAET) { |
3800 | computeWAET(AET); |
3801 | fixWAET = false; |
3802 | } |
3803 | } |
3804 | } |
3805 | } QT_CATCH(...) { |
3806 | FreeStorage(pSLLBlock: SLLBlock.next); |
3807 | PtsToRegion(numFullPtBlocks, iCurPtBlock: iPts, FirstPtBlock: &FirstPtBlock, reg: region); |
3808 | for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) { |
3809 | tmpPtBlock = curPtBlock->next; |
3810 | free(ptr: curPtBlock); |
3811 | curPtBlock = tmpPtBlock; |
3812 | } |
3813 | free(ptr: pETEs); |
3814 | return nullptr; // this function returns 0 in case of an error |
3815 | } |
3816 | |
3817 | FreeStorage(pSLLBlock: SLLBlock.next); |
3818 | PtsToRegion(numFullPtBlocks, iCurPtBlock: iPts, FirstPtBlock: &FirstPtBlock, reg: region); |
3819 | for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) { |
3820 | tmpPtBlock = curPtBlock->next; |
3821 | free(ptr: curPtBlock); |
3822 | curPtBlock = tmpPtBlock; |
3823 | } |
3824 | delete AET; |
3825 | free(ptr: pETEs); |
3826 | return region; |
3827 | } |
3828 | // END OF PolyReg.c extract |
3829 | |
3830 | QRegionPrivate *qt_bitmapToRegion(const QBitmap& bitmap) |
3831 | { |
3832 | const QImage image = bitmap.toImage(); |
3833 | |
3834 | QRegionPrivate *region = new QRegionPrivate; |
3835 | |
3836 | QRect xr; |
3837 | |
3838 | #define AddSpan \ |
3839 | { \ |
3840 | xr.setCoords(prev1, y, x-1, y); \ |
3841 | UnionRectWithRegion(&xr, region, *region); \ |
3842 | } |
3843 | |
3844 | const uchar zero = 0; |
3845 | bool little = image.format() == QImage::Format_MonoLSB; |
3846 | |
3847 | int x, |
3848 | y; |
3849 | for (y = 0; y < image.height(); ++y) { |
3850 | const uchar *line = image.constScanLine(y); |
3851 | int w = image.width(); |
3852 | uchar all = zero; |
3853 | int prev1 = -1; |
3854 | for (x = 0; x < w;) { |
3855 | uchar byte = line[x / 8]; |
3856 | if (x > w - 8 || byte!=all) { |
3857 | if (little) { |
3858 | for (int b = 8; b > 0 && x < w; --b) { |
3859 | if (!(byte & 0x01) == !all) { |
3860 | // More of the same |
3861 | } else { |
3862 | // A change. |
3863 | if (all!=zero) { |
3864 | AddSpan |
3865 | all = zero; |
3866 | } else { |
3867 | prev1 = x; |
3868 | all = ~zero; |
3869 | } |
3870 | } |
3871 | byte >>= 1; |
3872 | ++x; |
3873 | } |
3874 | } else { |
3875 | for (int b = 8; b > 0 && x < w; --b) { |
3876 | if (!(byte & 0x80) == !all) { |
3877 | // More of the same |
3878 | } else { |
3879 | // A change. |
3880 | if (all != zero) { |
3881 | AddSpan |
3882 | all = zero; |
3883 | } else { |
3884 | prev1 = x; |
3885 | all = ~zero; |
3886 | } |
3887 | } |
3888 | byte <<= 1; |
3889 | ++x; |
3890 | } |
3891 | } |
3892 | } else { |
3893 | x += 8; |
3894 | } |
3895 | } |
3896 | if (all != zero) { |
3897 | AddSpan |
3898 | } |
3899 | } |
3900 | #undef AddSpan |
3901 | |
3902 | return region; |
3903 | } |
3904 | |
3905 | QRegion::QRegion() |
3906 | : d(const_cast<QRegionData*>(&shared_empty)) |
3907 | { |
3908 | } |
3909 | |
3910 | QRegion::QRegion(const QRect &r, RegionType t) |
3911 | { |
3912 | if (r.isEmpty()) { |
3913 | d = const_cast<QRegionData*>(&shared_empty); |
3914 | } else { |
3915 | d = new QRegionData; |
3916 | d->ref.initializeOwned(); |
3917 | if (t == Rectangle) { |
3918 | d->qt_rgn = new QRegionPrivate(r); |
3919 | } else if (t == Ellipse) { |
3920 | QPainterPath path; |
3921 | path.addEllipse(x: r.x(), y: r.y(), w: r.width(), h: r.height()); |
3922 | QPolygon a = path.toSubpathPolygons(matrix: QTransform()).at(i: 0).toPolygon(); |
3923 | d->qt_rgn = PolygonRegion(Pts: a.constData(), Count: a.size(), EvenOddRule); |
3924 | } |
3925 | } |
3926 | } |
3927 | |
3928 | QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule) |
3929 | { |
3930 | if (a.count() > 2) { |
3931 | QRegionPrivate *qt_rgn = PolygonRegion(Pts: a.constData(), Count: a.size(), |
3932 | rule: fillRule == Qt::WindingFill ? WindingRule : EvenOddRule); |
3933 | if (qt_rgn) { |
3934 | d = new QRegionData; |
3935 | d->ref.initializeOwned(); |
3936 | d->qt_rgn = qt_rgn; |
3937 | } else { |
3938 | d = const_cast<QRegionData*>(&shared_empty); |
3939 | } |
3940 | } else { |
3941 | d = const_cast<QRegionData*>(&shared_empty); |
3942 | } |
3943 | } |
3944 | |
3945 | QRegion::QRegion(const QRegion &r) |
3946 | { |
3947 | d = r.d; |
3948 | d->ref.ref(); |
3949 | } |
3950 | |
3951 | |
3952 | QRegion::QRegion(const QBitmap &bm) |
3953 | { |
3954 | if (bm.isNull()) { |
3955 | d = const_cast<QRegionData*>(&shared_empty); |
3956 | } else { |
3957 | d = new QRegionData; |
3958 | d->ref.initializeOwned(); |
3959 | d->qt_rgn = qt_bitmapToRegion(bitmap: bm); |
3960 | } |
3961 | } |
3962 | |
3963 | void QRegion::cleanUp(QRegion::QRegionData *x) |
3964 | { |
3965 | delete x->qt_rgn; |
3966 | delete x; |
3967 | } |
3968 | |
3969 | QRegion::~QRegion() |
3970 | { |
3971 | if (!d->ref.deref()) |
3972 | cleanUp(x: d); |
3973 | } |
3974 | |
3975 | |
3976 | QRegion &QRegion::operator=(const QRegion &r) |
3977 | { |
3978 | r.d->ref.ref(); |
3979 | if (!d->ref.deref()) |
3980 | cleanUp(x: d); |
3981 | d = r.d; |
3982 | return *this; |
3983 | } |
3984 | |
3985 | |
3986 | /*! |
3987 | \internal |
3988 | */ |
3989 | QRegion QRegion::copy() const |
3990 | { |
3991 | QRegion r; |
3992 | QScopedPointer<QRegionData> x(new QRegionData); |
3993 | x->ref.initializeOwned(); |
3994 | if (d->qt_rgn) |
3995 | x->qt_rgn = new QRegionPrivate(*d->qt_rgn); |
3996 | else |
3997 | x->qt_rgn = new QRegionPrivate; |
3998 | if (!r.d->ref.deref()) |
3999 | cleanUp(x: r.d); |
4000 | r.d = x.take(); |
4001 | return r; |
4002 | } |
4003 | |
4004 | bool QRegion::isEmpty() const |
4005 | { |
4006 | return d == &shared_empty || d->qt_rgn->numRects == 0; |
4007 | } |
4008 | |
4009 | bool QRegion::isNull() const |
4010 | { |
4011 | return d == &shared_empty || d->qt_rgn->numRects == 0; |
4012 | } |
4013 | |
4014 | bool QRegion::contains(const QPoint &p) const |
4015 | { |
4016 | return PointInRegion(pRegion: d->qt_rgn, x: p.x(), y: p.y()); |
4017 | } |
4018 | |
4019 | bool QRegion::contains(const QRect &r) const |
4020 | { |
4021 | return RectInRegion(region: d->qt_rgn, rx: r.left(), ry: r.top(), rwidth: r.width(), rheight: r.height()) != RectangleOut; |
4022 | } |
4023 | |
4024 | |
4025 | |
4026 | void QRegion::translate(int dx, int dy) |
4027 | { |
4028 | if ((dx == 0 && dy == 0) || isEmptyHelper(preg: d->qt_rgn)) |
4029 | return; |
4030 | |
4031 | detach(); |
4032 | OffsetRegion(region&: *d->qt_rgn, x: dx, y: dy); |
4033 | } |
4034 | |
4035 | QRegion QRegion::united(const QRegion &r) const |
4036 | { |
4037 | if (isEmptyHelper(preg: d->qt_rgn)) |
4038 | return r; |
4039 | if (isEmptyHelper(preg: r.d->qt_rgn)) |
4040 | return *this; |
4041 | if (d == r.d) |
4042 | return *this; |
4043 | |
4044 | if (d->qt_rgn->contains(r: *r.d->qt_rgn)) { |
4045 | return *this; |
4046 | } else if (r.d->qt_rgn->contains(r: *d->qt_rgn)) { |
4047 | return r; |
4048 | } else if (d->qt_rgn->canAppend(r: r.d->qt_rgn)) { |
4049 | QRegion result(*this); |
4050 | result.detach(); |
4051 | result.d->qt_rgn->append(r: r.d->qt_rgn); |
4052 | return result; |
4053 | } else if (d->qt_rgn->canPrepend(r: r.d->qt_rgn)) { |
4054 | QRegion result(*this); |
4055 | result.detach(); |
4056 | result.d->qt_rgn->prepend(r: r.d->qt_rgn); |
4057 | return result; |
4058 | } else if (EqualRegion(r1: d->qt_rgn, r2: r.d->qt_rgn)) { |
4059 | return *this; |
4060 | } else { |
4061 | QRegion result; |
4062 | result.detach(); |
4063 | UnionRegion(reg1: d->qt_rgn, reg2: r.d->qt_rgn, dest&: *result.d->qt_rgn); |
4064 | return result; |
4065 | } |
4066 | } |
4067 | |
4068 | QRegion& QRegion::operator+=(const QRegion &r) |
4069 | { |
4070 | if (isEmptyHelper(preg: d->qt_rgn)) |
4071 | return *this = r; |
4072 | if (isEmptyHelper(preg: r.d->qt_rgn)) |
4073 | return *this; |
4074 | if (d == r.d) |
4075 | return *this; |
4076 | |
4077 | if (d->qt_rgn->contains(r: *r.d->qt_rgn)) { |
4078 | return *this; |
4079 | } else if (r.d->qt_rgn->contains(r: *d->qt_rgn)) { |
4080 | return *this = r; |
4081 | } else if (d->qt_rgn->canAppend(r: r.d->qt_rgn)) { |
4082 | detach(); |
4083 | d->qt_rgn->append(r: r.d->qt_rgn); |
4084 | return *this; |
4085 | } else if (d->qt_rgn->canPrepend(r: r.d->qt_rgn)) { |
4086 | detach(); |
4087 | d->qt_rgn->prepend(r: r.d->qt_rgn); |
4088 | return *this; |
4089 | } else if (EqualRegion(r1: d->qt_rgn, r2: r.d->qt_rgn)) { |
4090 | return *this; |
4091 | } else { |
4092 | detach(); |
4093 | UnionRegion(reg1: d->qt_rgn, reg2: r.d->qt_rgn, dest&: *d->qt_rgn); |
4094 | return *this; |
4095 | } |
4096 | } |
4097 | |
4098 | QRegion QRegion::united(const QRect &r) const |
4099 | { |
4100 | if (isEmptyHelper(preg: d->qt_rgn)) |
4101 | return r; |
4102 | if (r.isEmpty()) |
4103 | return *this; |
4104 | |
4105 | if (d->qt_rgn->contains(r2: r)) { |
4106 | return *this; |
4107 | } else if (d->qt_rgn->within(r1: r)) { |
4108 | return r; |
4109 | } else if (d->qt_rgn->numRects == 1 && d->qt_rgn->extents == r) { |
4110 | return *this; |
4111 | } else if (d->qt_rgn->canAppend(r: &r)) { |
4112 | QRegion result(*this); |
4113 | result.detach(); |
4114 | result.d->qt_rgn->append(r: &r); |
4115 | return result; |
4116 | } else if (d->qt_rgn->canPrepend(r: &r)) { |
4117 | QRegion result(*this); |
4118 | result.detach(); |
4119 | result.d->qt_rgn->prepend(r: &r); |
4120 | return result; |
4121 | } else { |
4122 | QRegion result; |
4123 | result.detach(); |
4124 | QRegionPrivate rp(r); |
4125 | UnionRegion(reg1: d->qt_rgn, reg2: &rp, dest&: *result.d->qt_rgn); |
4126 | return result; |
4127 | } |
4128 | } |
4129 | |
4130 | QRegion& QRegion::operator+=(const QRect &r) |
4131 | { |
4132 | if (isEmptyHelper(preg: d->qt_rgn)) |
4133 | return *this = r; |
4134 | if (r.isEmpty()) |
4135 | return *this; |
4136 | |
4137 | if (d->qt_rgn->contains(r2: r)) { |
4138 | return *this; |
4139 | } else if (d->qt_rgn->within(r1: r)) { |
4140 | return *this = r; |
4141 | } else if (d->qt_rgn->canAppend(r: &r)) { |
4142 | detach(); |
4143 | d->qt_rgn->append(r: &r); |
4144 | return *this; |
4145 | } else if (d->qt_rgn->canPrepend(r: &r)) { |
4146 | detach(); |
4147 | d->qt_rgn->prepend(r: &r); |
4148 | return *this; |
4149 | } else if (d->qt_rgn->numRects == 1 && d->qt_rgn->extents == r) { |
4150 | return *this; |
4151 | } else { |
4152 | detach(); |
4153 | QRegionPrivate p(r); |
4154 | UnionRegion(reg1: d->qt_rgn, reg2: &p, dest&: *d->qt_rgn); |
4155 | return *this; |
4156 | } |
4157 | } |
4158 | |
4159 | QRegion QRegion::intersected(const QRegion &r) const |
4160 | { |
4161 | if (isEmptyHelper(preg: d->qt_rgn) || isEmptyHelper(preg: r.d->qt_rgn) |
4162 | || !EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
4163 | return QRegion(); |
4164 | |
4165 | /* this is fully contained in r */ |
4166 | if (r.d->qt_rgn->contains(r: *d->qt_rgn)) |
4167 | return *this; |
4168 | |
4169 | /* r is fully contained in this */ |
4170 | if (d->qt_rgn->contains(r: *r.d->qt_rgn)) |
4171 | return r; |
4172 | |
4173 | if (r.d->qt_rgn->numRects == 1 && d->qt_rgn->numRects == 1) { |
4174 | const QRect rect = qt_rect_intersect_normalized(r1: r.d->qt_rgn->extents, |
4175 | r2: d->qt_rgn->extents); |
4176 | return QRegion(rect); |
4177 | } else if (r.d->qt_rgn->numRects == 1) { |
4178 | QRegion result(*this); |
4179 | result.detach(); |
4180 | result.d->qt_rgn->intersect(rect: r.d->qt_rgn->extents); |
4181 | return result; |
4182 | } else if (d->qt_rgn->numRects == 1) { |
4183 | QRegion result(r); |
4184 | result.detach(); |
4185 | result.d->qt_rgn->intersect(rect: d->qt_rgn->extents); |
4186 | return result; |
4187 | } |
4188 | |
4189 | QRegion result; |
4190 | result.detach(); |
4191 | miRegionOp(dest&: *result.d->qt_rgn, reg1: d->qt_rgn, reg2: r.d->qt_rgn, overlapFunc: miIntersectO, nonOverlap1Func: nullptr, nonOverlap2Func: nullptr); |
4192 | |
4193 | /* |
4194 | * Can't alter dest's extents before we call miRegionOp because |
4195 | * it might be one of the source regions and miRegionOp depends |
4196 | * on the extents of those regions being the same. Besides, this |
4197 | * way there's no checking against rectangles that will be nuked |
4198 | * due to coalescing, so we have to examine fewer rectangles. |
4199 | */ |
4200 | miSetExtents(dest&: *result.d->qt_rgn); |
4201 | return result; |
4202 | } |
4203 | |
4204 | QRegion QRegion::intersected(const QRect &r) const |
4205 | { |
4206 | if (isEmptyHelper(preg: d->qt_rgn) || r.isEmpty() |
4207 | || !EXTENTCHECK(&d->qt_rgn->extents, &r)) |
4208 | return QRegion(); |
4209 | |
4210 | /* this is fully contained in r */ |
4211 | if (d->qt_rgn->within(r1: r)) |
4212 | return *this; |
4213 | |
4214 | /* r is fully contained in this */ |
4215 | if (d->qt_rgn->contains(r2: r)) |
4216 | return r; |
4217 | |
4218 | if (d->qt_rgn->numRects == 1) { |
4219 | const QRect rect = qt_rect_intersect_normalized(r1: d->qt_rgn->extents, |
4220 | r2: r.normalized()); |
4221 | return QRegion(rect); |
4222 | } |
4223 | |
4224 | QRegion result(*this); |
4225 | result.detach(); |
4226 | result.d->qt_rgn->intersect(rect: r); |
4227 | return result; |
4228 | } |
4229 | |
4230 | QRegion QRegion::subtracted(const QRegion &r) const |
4231 | { |
4232 | if (isEmptyHelper(preg: d->qt_rgn) || isEmptyHelper(preg: r.d->qt_rgn)) |
4233 | return *this; |
4234 | if (r.d->qt_rgn->contains(r: *d->qt_rgn)) |
4235 | return QRegion(); |
4236 | if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
4237 | return *this; |
4238 | if (d == r.d || EqualRegion(r1: d->qt_rgn, r2: r.d->qt_rgn)) |
4239 | return QRegion(); |
4240 | |
4241 | #ifdef QT_REGION_DEBUG |
4242 | d->qt_rgn->selfTest(); |
4243 | r.d->qt_rgn->selfTest(); |
4244 | #endif |
4245 | |
4246 | QRegion result; |
4247 | result.detach(); |
4248 | SubtractRegion(regM: d->qt_rgn, regS: r.d->qt_rgn, dest&: *result.d->qt_rgn); |
4249 | #ifdef QT_REGION_DEBUG |
4250 | result.d->qt_rgn->selfTest(); |
4251 | #endif |
4252 | return result; |
4253 | } |
4254 | |
4255 | QRegion QRegion::xored(const QRegion &r) const |
4256 | { |
4257 | if (isEmptyHelper(preg: d->qt_rgn)) { |
4258 | return r; |
4259 | } else if (isEmptyHelper(preg: r.d->qt_rgn)) { |
4260 | return *this; |
4261 | } else if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) { |
4262 | return (*this + r); |
4263 | } else if (d == r.d || EqualRegion(r1: d->qt_rgn, r2: r.d->qt_rgn)) { |
4264 | return QRegion(); |
4265 | } else { |
4266 | QRegion result; |
4267 | result.detach(); |
4268 | XorRegion(sra: d->qt_rgn, srb: r.d->qt_rgn, dest&: *result.d->qt_rgn); |
4269 | return result; |
4270 | } |
4271 | } |
4272 | |
4273 | QRect QRegion::boundingRect() const noexcept |
4274 | { |
4275 | if (isEmpty()) |
4276 | return QRect(); |
4277 | return d->qt_rgn->extents; |
4278 | } |
4279 | |
4280 | /*! \internal |
4281 | Returns \c true if \a rect is guaranteed to be fully contained in \a region. |
4282 | A false return value does not guarantee the opposite. |
4283 | */ |
4284 | Q_GUI_EXPORT |
4285 | bool qt_region_strictContains(const QRegion ®ion, const QRect &rect) |
4286 | { |
4287 | if (isEmptyHelper(preg: region.d->qt_rgn) || !rect.isValid()) |
4288 | return false; |
4289 | |
4290 | #if 0 // TEST_INNERRECT |
4291 | static bool guard = false; |
4292 | if (guard) |
4293 | return false; |
4294 | guard = true; |
4295 | QRegion inner = region.d->qt_rgn->innerRect; |
4296 | Q_ASSERT((inner - region).isEmpty()); |
4297 | guard = false; |
4298 | |
4299 | int maxArea = 0; |
4300 | for (int i = 0; i < region.d->qt_rgn->numRects; ++i) { |
4301 | const QRect r = region.d->qt_rgn->rects.at(i); |
4302 | if (r.width() * r.height() > maxArea) |
4303 | maxArea = r.width() * r.height(); |
4304 | } |
4305 | |
4306 | if (maxArea > region.d->qt_rgn->innerArea) { |
4307 | qDebug() << "not largest rectangle" << region << region.d->qt_rgn->innerRect; |
4308 | } |
4309 | Q_ASSERT(maxArea <= region.d->qt_rgn->innerArea); |
4310 | #endif |
4311 | |
4312 | const QRect r1 = region.d->qt_rgn->innerRect; |
4313 | return (rect.left() >= r1.left() && rect.right() <= r1.right() |
4314 | && rect.top() >= r1.top() && rect.bottom() <= r1.bottom()); |
4315 | } |
4316 | |
4317 | #if QT_DEPRECATED_SINCE(5, 11) |
4318 | QVector<QRect> QRegion::rects() const |
4319 | { |
4320 | if (d->qt_rgn) { |
4321 | d->qt_rgn->vectorize(); |
4322 | d->qt_rgn->rects.reserve(asize: d->qt_rgn->numRects); |
4323 | d->qt_rgn->rects.resize(asize: d->qt_rgn->numRects); |
4324 | return d->qt_rgn->rects; |
4325 | } else { |
4326 | return QVector<QRect>(); |
4327 | } |
4328 | } |
4329 | #endif |
4330 | |
4331 | QRegion::const_iterator QRegion::begin() const noexcept |
4332 | { |
4333 | return d->qt_rgn ? d->qt_rgn->begin() : nullptr; |
4334 | } |
4335 | |
4336 | QRegion::const_iterator QRegion::end() const noexcept |
4337 | { |
4338 | return d->qt_rgn ? d->qt_rgn->end() : nullptr; |
4339 | } |
4340 | |
4341 | void QRegion::setRects(const QRect *rects, int num) |
4342 | { |
4343 | *this = QRegion(); |
4344 | if (!rects || num == 0 || (num == 1 && rects->isEmpty())) |
4345 | return; |
4346 | |
4347 | detach(); |
4348 | |
4349 | d->qt_rgn->numRects = num; |
4350 | if (num == 1) { |
4351 | d->qt_rgn->extents = *rects; |
4352 | d->qt_rgn->innerRect = *rects; |
4353 | } else { |
4354 | d->qt_rgn->rects.resize(asize: num); |
4355 | |
4356 | int left = INT_MAX, |
4357 | right = INT_MIN, |
4358 | top = INT_MAX, |
4359 | bottom = INT_MIN; |
4360 | for (int i = 0; i < num; ++i) { |
4361 | const QRect &rect = rects[i]; |
4362 | d->qt_rgn->rects[i] = rect; |
4363 | left = qMin(a: rect.left(), b: left); |
4364 | right = qMax(a: rect.right(), b: right); |
4365 | top = qMin(a: rect.top(), b: top); |
4366 | bottom = qMax(a: rect.bottom(), b: bottom); |
4367 | d->qt_rgn->updateInnerRect(rect); |
4368 | } |
4369 | d->qt_rgn->extents = QRect(QPoint(left, top), QPoint(right, bottom)); |
4370 | } |
4371 | } |
4372 | |
4373 | int QRegion::rectCount() const noexcept |
4374 | { |
4375 | return (d->qt_rgn ? d->qt_rgn->numRects : 0); |
4376 | } |
4377 | |
4378 | |
4379 | bool QRegion::operator==(const QRegion &r) const |
4380 | { |
4381 | if (!d->qt_rgn) |
4382 | return r.isEmpty(); |
4383 | if (!r.d->qt_rgn) |
4384 | return isEmpty(); |
4385 | |
4386 | if (d == r.d) |
4387 | return true; |
4388 | else |
4389 | return EqualRegion(r1: d->qt_rgn, r2: r.d->qt_rgn); |
4390 | } |
4391 | |
4392 | bool QRegion::intersects(const QRect &rect) const |
4393 | { |
4394 | if (isEmptyHelper(preg: d->qt_rgn) || rect.isNull()) |
4395 | return false; |
4396 | |
4397 | const QRect r = rect.normalized(); |
4398 | if (!rect_intersects(r1: d->qt_rgn->extents, r2: r)) |
4399 | return false; |
4400 | if (d->qt_rgn->numRects == 1) |
4401 | return true; |
4402 | |
4403 | for (const QRect &rect : *this) { |
4404 | if (rect_intersects(r1: r, r2: rect)) |
4405 | return true; |
4406 | } |
4407 | return false; |
4408 | } |
4409 | |
4410 | |
4411 | #endif |
4412 | QT_END_NAMESPACE |
4413 | |