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39
40#ifndef QRGB_H
41#define QRGB_H
42
43#include <QtGui/qtguiglobal.h>
44#include <QtCore/qprocessordetection.h>
45
46QT_BEGIN_NAMESPACE
47
48
49typedef unsigned int QRgb; // RGB triplet
50
51// non-namespaced Qt global variable
52const Q_DECL_UNUSED QRgb RGB_MASK = 0x00ffffff; // masks RGB values
53
54inline Q_DECL_CONSTEXPR int qRed(QRgb rgb) // get red part of RGB
55{ return ((rgb >> 16) & 0xff); }
56
57inline Q_DECL_CONSTEXPR int qGreen(QRgb rgb) // get green part of RGB
58{ return ((rgb >> 8) & 0xff); }
59
60inline Q_DECL_CONSTEXPR int qBlue(QRgb rgb) // get blue part of RGB
61{ return (rgb & 0xff); }
62
63inline Q_DECL_CONSTEXPR int qAlpha(QRgb rgb) // get alpha part of RGBA
64{ return rgb >> 24; }
65
66inline Q_DECL_CONSTEXPR QRgb qRgb(int r, int g, int b)// set RGB value
67{ return (0xffu << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); }
68
69inline Q_DECL_CONSTEXPR QRgb qRgba(int r, int g, int b, int a)// set RGBA value
70{ return ((a & 0xffu) << 24) | ((r & 0xffu) << 16) | ((g & 0xffu) << 8) | (b & 0xffu); }
71
72inline Q_DECL_CONSTEXPR int qGray(int r, int g, int b)// convert R,G,B to gray 0..255
73{ return (r*11+g*16+b*5)/32; }
74
75inline Q_DECL_CONSTEXPR int qGray(QRgb rgb) // convert RGB to gray 0..255
76{ return qGray(r: qRed(rgb), g: qGreen(rgb), b: qBlue(rgb)); }
77
78inline Q_DECL_CONSTEXPR bool qIsGray(QRgb rgb)
79{ return qRed(rgb) == qGreen(rgb) && qRed(rgb) == qBlue(rgb); }
80
81inline Q_DECL_RELAXED_CONSTEXPR QRgb qPremultiply(QRgb x)
82{
83 const uint a = qAlpha(rgb: x);
84 uint t = (x & 0xff00ff) * a;
85 t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
86 t &= 0xff00ff;
87
88 x = ((x >> 8) & 0xff) * a;
89 x = (x + ((x >> 8) & 0xff) + 0x80);
90 x &= 0xff00;
91 return x | t | (a << 24);
92}
93
94Q_GUI_EXPORT extern const uint qt_inv_premul_factor[];
95
96inline QRgb qUnpremultiply(QRgb p)
97{
98 const uint alpha = qAlpha(rgb: p);
99 // Alpha 255 and 0 are the two most common values, which makes them beneficial to short-cut.
100 if (alpha == 255)
101 return p;
102 if (alpha == 0)
103 return 0;
104 // (p*(0x00ff00ff/alpha)) >> 16 == (p*255)/alpha for all p and alpha <= 256.
105 const uint invAlpha = qt_inv_premul_factor[alpha];
106 // We add 0x8000 to get even rounding. The rounding also ensures that qPremultiply(qUnpremultiply(p)) == p for all p.
107 return qRgba(r: (qRed(rgb: p)*invAlpha + 0x8000)>>16, g: (qGreen(rgb: p)*invAlpha + 0x8000)>>16, b: (qBlue(rgb: p)*invAlpha + 0x8000)>>16, a: alpha);
108}
109
110QT_END_NAMESPACE
111
112#endif // QRGB_H
113

source code of qtbase/src/gui/painting/qrgb.h