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2 | ** |
3 | ** Copyright (C) 2016 The Qt Company Ltd. |
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6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
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39 | |
40 | #ifndef QGLBUFFER_H |
41 | #define QGLBUFFER_H |
42 | |
43 | #include <QtCore/qscopedpointer.h> |
44 | #include <QtOpenGL/qgl.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | |
49 | class QGLBufferPrivate; |
50 | |
51 | class Q_OPENGL_EXPORT QGLBuffer |
52 | { |
53 | public: |
54 | enum Type |
55 | { |
56 | VertexBuffer = 0x8892, // GL_ARRAY_BUFFER |
57 | IndexBuffer = 0x8893, // GL_ELEMENT_ARRAY_BUFFER |
58 | PixelPackBuffer = 0x88EB, // GL_PIXEL_PACK_BUFFER |
59 | PixelUnpackBuffer = 0x88EC // GL_PIXEL_UNPACK_BUFFER |
60 | }; |
61 | |
62 | QGLBuffer(); |
63 | explicit QGLBuffer(QGLBuffer::Type type); |
64 | QGLBuffer(const QGLBuffer &other); |
65 | ~QGLBuffer(); |
66 | |
67 | QGLBuffer &operator=(const QGLBuffer &other); |
68 | |
69 | enum UsagePattern |
70 | { |
71 | StreamDraw = 0x88E0, // GL_STREAM_DRAW |
72 | StreamRead = 0x88E1, // GL_STREAM_READ |
73 | StreamCopy = 0x88E2, // GL_STREAM_COPY |
74 | StaticDraw = 0x88E4, // GL_STATIC_DRAW |
75 | StaticRead = 0x88E5, // GL_STATIC_READ |
76 | StaticCopy = 0x88E6, // GL_STATIC_COPY |
77 | DynamicDraw = 0x88E8, // GL_DYNAMIC_DRAW |
78 | DynamicRead = 0x88E9, // GL_DYNAMIC_READ |
79 | DynamicCopy = 0x88EA // GL_DYNAMIC_COPY |
80 | }; |
81 | |
82 | enum Access |
83 | { |
84 | ReadOnly = 0x88B8, // GL_READ_ONLY |
85 | WriteOnly = 0x88B9, // GL_WRITE_ONLY |
86 | ReadWrite = 0x88BA // GL_READ_WRITE |
87 | }; |
88 | |
89 | QGLBuffer::Type type() const; |
90 | |
91 | QGLBuffer::UsagePattern usagePattern() const; |
92 | void setUsagePattern(QGLBuffer::UsagePattern value); |
93 | |
94 | bool create(); |
95 | bool isCreated() const; |
96 | |
97 | void destroy(); |
98 | |
99 | bool bind(); |
100 | void release(); |
101 | |
102 | static void release(QGLBuffer::Type type); |
103 | |
104 | GLuint bufferId() const; |
105 | |
106 | int size() const; |
107 | |
108 | bool read(int offset, void *data, int count); |
109 | void write(int offset, const void *data, int count); |
110 | |
111 | void allocate(const void *data, int count); |
112 | inline void allocate(int count) { allocate(data: nullptr, count); } |
113 | |
114 | void *map(QGLBuffer::Access access); |
115 | bool unmap(); |
116 | |
117 | private: |
118 | QGLBufferPrivate *d_ptr; |
119 | |
120 | Q_DECLARE_PRIVATE(QGLBuffer) |
121 | }; |
122 | |
123 | QT_END_NAMESPACE |
124 | |
125 | #endif |
126 | |