| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the plugins of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include <QtGui/QOpenGLContext> |
| 41 | #include <QtGui/QWindow> |
| 42 | #include <QtGui/QPainter> |
| 43 | #include <QtGui/QOffscreenSurface> |
| 44 | #include <qpa/qplatformbackingstore.h> |
| 45 | #include <private/qwindow_p.h> |
| 46 | |
| 47 | #include "qopenglcompositorbackingstore_p.h" |
| 48 | #include "qopenglcompositor_p.h" |
| 49 | |
| 50 | #ifndef GL_UNPACK_ROW_LENGTH |
| 51 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
| 52 | #endif |
| 53 | |
| 54 | QT_BEGIN_NAMESPACE |
| 55 | |
| 56 | /*! |
| 57 | \class QOpenGLCompositorBackingStore |
| 58 | \brief A backing store implementation for OpenGL |
| 59 | \since 5.4 |
| 60 | \internal |
| 61 | \ingroup qpa |
| 62 | |
| 63 | This implementation uploads raster-rendered widget windows into |
| 64 | textures. It is meant to be used with QOpenGLCompositor that |
| 65 | composites the textures onto a single native window using OpenGL. |
| 66 | This means that multiple top-level widgets are supported without |
| 67 | creating actual native windows for each of them. |
| 68 | |
| 69 | \note It is important to call notifyComposited() from the |
| 70 | corresponding platform window's endCompositing() callback |
| 71 | (inherited from QOpenGLCompositorWindow). |
| 72 | |
| 73 | \note When implementing QOpenGLCompositorWindow::textures() for |
| 74 | windows of type RasterSurface or RasterGLSurface, simply return |
| 75 | the list provided by this class' textures(). |
| 76 | */ |
| 77 | |
| 78 | QOpenGLCompositorBackingStore::QOpenGLCompositorBackingStore(QWindow *window) |
| 79 | : QPlatformBackingStore(window), |
| 80 | m_window(window), |
| 81 | m_bsTexture(0), |
| 82 | m_bsTextureContext(0), |
| 83 | m_textures(new QPlatformTextureList), |
| 84 | m_lockedWidgetTextures(0) |
| 85 | { |
| 86 | } |
| 87 | |
| 88 | QOpenGLCompositorBackingStore::~QOpenGLCompositorBackingStore() |
| 89 | { |
| 90 | if (m_bsTexture) { |
| 91 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 92 | // With render-to-texture-widgets QWidget makes sure the TLW's shareContext() is |
| 93 | // made current before destroying backingstores. That is however not the case for |
| 94 | // windows with regular widgets only. |
| 95 | QScopedPointer<QOffscreenSurface> tempSurface; |
| 96 | if (!ctx) { |
| 97 | ctx = QOpenGLCompositor::instance()->context(); |
| 98 | tempSurface.reset(other: new QOffscreenSurface); |
| 99 | tempSurface->setFormat(ctx->format()); |
| 100 | tempSurface->create(); |
| 101 | ctx->makeCurrent(surface: tempSurface.data()); |
| 102 | } |
| 103 | |
| 104 | if (m_bsTextureContext && ctx->shareGroup() == m_bsTextureContext->shareGroup()) |
| 105 | glDeleteTextures(n: 1, textures: &m_bsTexture); |
| 106 | else |
| 107 | qWarning(msg: "QOpenGLCompositorBackingStore: Texture is not valid in the current context" ); |
| 108 | |
| 109 | if (tempSurface) |
| 110 | ctx->doneCurrent(); |
| 111 | } |
| 112 | |
| 113 | delete m_textures; // this does not actually own any GL resources |
| 114 | } |
| 115 | |
| 116 | QPaintDevice *QOpenGLCompositorBackingStore::paintDevice() |
| 117 | { |
| 118 | return &m_image; |
| 119 | } |
| 120 | |
| 121 | void QOpenGLCompositorBackingStore::updateTexture() |
| 122 | { |
| 123 | if (!m_bsTexture) { |
| 124 | m_bsTextureContext = QOpenGLContext::currentContext(); |
| 125 | Q_ASSERT(m_bsTextureContext); |
| 126 | glGenTextures(n: 1, textures: &m_bsTexture); |
| 127 | glBindTexture(GL_TEXTURE_2D, texture: m_bsTexture); |
| 128 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 129 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 130 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 131 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 132 | glTexImage2D(GL_TEXTURE_2D, level: 0, GL_RGBA, width: m_image.width(), height: m_image.height(), border: 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels: 0); |
| 133 | } else { |
| 134 | glBindTexture(GL_TEXTURE_2D, texture: m_bsTexture); |
| 135 | } |
| 136 | |
| 137 | if (!m_dirty.isNull()) { |
| 138 | QRegion fixed; |
| 139 | QRect imageRect = m_image.rect(); |
| 140 | |
| 141 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 142 | if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) { |
| 143 | for (const QRect &rect : m_dirty) { |
| 144 | QRect r = imageRect & rect; |
| 145 | glPixelStorei(GL_UNPACK_ROW_LENGTH, param: m_image.width()); |
| 146 | glTexSubImage2D(GL_TEXTURE_2D, level: 0, xoffset: r.x(), yoffset: r.y(), width: r.width(), height: r.height(), GL_RGBA, GL_UNSIGNED_BYTE, |
| 147 | pixels: m_image.constScanLine(r.y()) + r.x() * 4); |
| 148 | glPixelStorei(GL_UNPACK_ROW_LENGTH, param: 0); |
| 149 | } |
| 150 | } else { |
| 151 | for (const QRect &rect : m_dirty) { |
| 152 | // intersect with image rect to be sure |
| 153 | QRect r = imageRect & rect; |
| 154 | |
| 155 | // if the rect is wide enough it's cheaper to just |
| 156 | // extend it instead of doing an image copy |
| 157 | if (r.width() >= imageRect.width() / 2) { |
| 158 | r.setX(0); |
| 159 | r.setWidth(imageRect.width()); |
| 160 | } |
| 161 | |
| 162 | fixed |= r; |
| 163 | } |
| 164 | for (const QRect &rect : fixed) { |
| 165 | // if the sub-rect is full-width we can pass the image data directly to |
| 166 | // OpenGL instead of copying, since there's no gap between scanlines |
| 167 | if (rect.width() == imageRect.width()) { |
| 168 | glTexSubImage2D(GL_TEXTURE_2D, level: 0, xoffset: 0, yoffset: rect.y(), width: rect.width(), height: rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, |
| 169 | pixels: m_image.constScanLine(rect.y())); |
| 170 | } else { |
| 171 | glTexSubImage2D(GL_TEXTURE_2D, level: 0, xoffset: rect.x(), yoffset: rect.y(), width: rect.width(), height: rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, |
| 172 | pixels: m_image.copy(rect).constBits()); |
| 173 | } |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | m_dirty = QRegion(); |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) |
| 182 | { |
| 183 | // Called for ordinary raster windows. |
| 184 | |
| 185 | Q_UNUSED(region); |
| 186 | Q_UNUSED(offset); |
| 187 | |
| 188 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
| 189 | QOpenGLContext *dstCtx = compositor->context(); |
| 190 | Q_ASSERT(dstCtx); |
| 191 | |
| 192 | QWindow *dstWin = compositor->targetWindow(); |
| 193 | if (!dstWin) |
| 194 | return; |
| 195 | |
| 196 | dstCtx->makeCurrent(surface: dstWin); |
| 197 | updateTexture(); |
| 198 | m_textures->clear(); |
| 199 | m_textures->appendTexture(source: nullptr, textureId: m_bsTexture, geometry: window->geometry()); |
| 200 | |
| 201 | compositor->update(); |
| 202 | } |
| 203 | |
| 204 | void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, |
| 205 | QPlatformTextureList *textures, |
| 206 | bool translucentBackground) |
| 207 | { |
| 208 | // QOpenGLWidget/QQuickWidget content provided as textures. The raster content goes on top. |
| 209 | |
| 210 | Q_UNUSED(region); |
| 211 | Q_UNUSED(offset); |
| 212 | Q_UNUSED(translucentBackground); |
| 213 | |
| 214 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
| 215 | QOpenGLContext *dstCtx = compositor->context(); |
| 216 | Q_ASSERT(dstCtx); // setTarget() must have been called before, e.g. from QEGLFSWindow |
| 217 | |
| 218 | // The compositor's context and the context to which QOpenGLWidget/QQuickWidget |
| 219 | // textures belong are not the same. They share resources, though. |
| 220 | Q_ASSERT(qt_window_private(window)->shareContext()->shareGroup() == dstCtx->shareGroup()); |
| 221 | |
| 222 | QWindow *dstWin = compositor->targetWindow(); |
| 223 | if (!dstWin) |
| 224 | return; |
| 225 | |
| 226 | dstCtx->makeCurrent(surface: dstWin); |
| 227 | |
| 228 | QWindowPrivate::get(window)->lastComposeTime.start(); |
| 229 | |
| 230 | m_textures->clear(); |
| 231 | for (int i = 0; i < textures->count(); ++i) |
| 232 | m_textures->appendTexture(source: textures->source(index: i), textureId: textures->textureId(index: i), geometry: textures->geometry(index: i), |
| 233 | clipRect: textures->clipRect(index: i), flags: textures->flags(index: i)); |
| 234 | |
| 235 | updateTexture(); |
| 236 | m_textures->appendTexture(source: nullptr, textureId: m_bsTexture, geometry: window->geometry()); |
| 237 | |
| 238 | textures->lock(on: true); |
| 239 | m_lockedWidgetTextures = textures; |
| 240 | |
| 241 | compositor->update(); |
| 242 | } |
| 243 | |
| 244 | void QOpenGLCompositorBackingStore::notifyComposited() |
| 245 | { |
| 246 | if (m_lockedWidgetTextures) { |
| 247 | QPlatformTextureList *textureList = m_lockedWidgetTextures; |
| 248 | m_lockedWidgetTextures = 0; // may reenter so null before unlocking |
| 249 | textureList->lock(on: false); |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | void QOpenGLCompositorBackingStore::beginPaint(const QRegion ®ion) |
| 254 | { |
| 255 | m_dirty |= region; |
| 256 | |
| 257 | if (m_image.hasAlphaChannel()) { |
| 258 | QPainter p(&m_image); |
| 259 | p.setCompositionMode(QPainter::CompositionMode_Source); |
| 260 | for (const QRect &r : region) |
| 261 | p.fillRect(r, c: Qt::transparent); |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | void QOpenGLCompositorBackingStore::resize(const QSize &size, const QRegion &staticContents) |
| 266 | { |
| 267 | Q_UNUSED(staticContents); |
| 268 | |
| 269 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
| 270 | QOpenGLContext *dstCtx = compositor->context(); |
| 271 | QWindow *dstWin = compositor->targetWindow(); |
| 272 | if (!dstWin) |
| 273 | return; |
| 274 | |
| 275 | m_image = QImage(size, QImage::Format_RGBA8888); |
| 276 | |
| 277 | m_window->create(); |
| 278 | |
| 279 | dstCtx->makeCurrent(surface: dstWin); |
| 280 | if (m_bsTexture) { |
| 281 | glDeleteTextures(n: 1, textures: &m_bsTexture); |
| 282 | m_bsTexture = 0; |
| 283 | m_bsTextureContext = nullptr; |
| 284 | } |
| 285 | } |
| 286 | |
| 287 | QImage QOpenGLCompositorBackingStore::toImage() const |
| 288 | { |
| 289 | return m_image; |
| 290 | } |
| 291 | |
| 292 | QT_END_NAMESPACE |
| 293 | |