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39 | |
40 | #ifndef QTUIOOBJECT_P_H |
41 | #define QTUIOOBJECT_P_H |
42 | |
43 | #include <Qt> |
44 | #include <qmath.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | /*! |
49 | \internal |
50 | |
51 | A fiducial object, or token, represented by 2Dobj in TUIO 1.x and tok in TUIO 2: |
52 | a physical object whose position and rotation can be uniquely tracked |
53 | on the touchscreen surface. |
54 | */ |
55 | class QTuioToken |
56 | { |
57 | public: |
58 | QTuioToken(int id = -1) |
59 | : m_id(id) |
60 | , m_classId(-1) |
61 | , m_x(0) |
62 | , m_y(0) |
63 | , m_vx(0) |
64 | , m_vy(0) |
65 | , m_acceleration(0) |
66 | , m_angle(0) |
67 | , m_angularVelocity(0) |
68 | , m_angularAcceleration(0) |
69 | , m_state(Qt::TouchPointPressed) |
70 | { |
71 | } |
72 | |
73 | int id() const { return m_id; } |
74 | |
75 | int classId() const { return m_classId; } |
76 | void setClassId(int classId) { m_classId = classId; } |
77 | |
78 | void setX(float x) |
79 | { |
80 | if (state() == Qt::TouchPointStationary && |
81 | !qFuzzyCompare(p1: m_x + 2.0, p2: x + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
82 | setState(Qt::TouchPointMoved); |
83 | } |
84 | m_x = x; |
85 | } |
86 | float x() const { return m_x; } |
87 | |
88 | void setY(float y) |
89 | { |
90 | if (state() == Qt::TouchPointStationary && |
91 | !qFuzzyCompare(p1: m_y + 2.0, p2: y + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
92 | setState(Qt::TouchPointMoved); |
93 | } |
94 | m_y = y; |
95 | } |
96 | float y() const { return m_y; } |
97 | |
98 | void setVX(float vx) { m_vx = vx; } |
99 | float vx() const { return m_vx; } |
100 | |
101 | void setVY(float vy) { m_vy = vy; } |
102 | float vy() const { return m_vy; } |
103 | |
104 | void setAcceleration(float acceleration) { m_acceleration = acceleration; } |
105 | float acceleration() const { return m_acceleration; } |
106 | |
107 | float angle() const { return m_angle; } |
108 | void setAngle(float angle) |
109 | { |
110 | if (angle > M_PI) |
111 | angle = angle - M_PI * 2.0; // zero is pointing upwards, and is the default; but we want to have negative angles when rotating left |
112 | if (state() == Qt::TouchPointStationary && |
113 | !qFuzzyCompare(p1: m_angle + 2.0, p2: angle + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 |
114 | setState(Qt::TouchPointMoved); |
115 | } |
116 | m_angle = angle; |
117 | } |
118 | |
119 | float angularVelocity() const { return m_angularVelocity; } |
120 | void setAngularVelocity(float angularVelocity) { m_angularVelocity = angularVelocity; } |
121 | |
122 | float angularAcceleration() const { return m_angularAcceleration; } |
123 | void setAngularAcceleration(float angularAcceleration) { m_angularAcceleration = angularAcceleration; } |
124 | |
125 | void setState(const Qt::TouchPointState &state) { m_state = state; } |
126 | Qt::TouchPointState state() const { return m_state; } |
127 | |
128 | private: |
129 | int m_id; // sessionID, temporary object ID |
130 | int m_classId; // classID (e.g. marker ID) |
131 | float m_x; |
132 | float m_y; |
133 | float m_vx; |
134 | float m_vy; |
135 | float m_acceleration; |
136 | float m_angle; |
137 | float m_angularVelocity; |
138 | float m_angularAcceleration; |
139 | Qt::TouchPointState m_state; |
140 | }; |
141 | Q_DECLARE_TYPEINFO(QTuioToken, Q_MOVABLE_TYPE); // Q_PRIMITIVE_TYPE: not possible: m_id, m_classId == -1 |
142 | |
143 | QT_END_NAMESPACE |
144 | |
145 | #endif // QTUIOOBJECT_P_H |
146 | |