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39 | |
40 | /*! |
41 | \class QGraphicsSceneLinearIndex |
42 | \brief The QGraphicsSceneLinearIndex class provides an implementation of |
43 | a linear indexing algorithm for discovering items in QGraphicsScene. |
44 | \since 4.6 |
45 | \ingroup graphicsview-api |
46 | \internal |
47 | |
48 | QGraphicsSceneLinearIndex index is default linear implementation to discover items. |
49 | It basically store all items in a list and return them to the scene. |
50 | |
51 | \sa QGraphicsScene, QGraphicsView, QGraphicsSceneIndex, QGraphicsSceneBspTreeIndex |
52 | */ |
53 | |
54 | #include <private/qgraphicsscenelinearindex_p.h> |
55 | |
56 | /*! |
57 | \fn QGraphicsSceneLinearIndex::QGraphicsSceneLinearIndex(QGraphicsScene *scene = 0): |
58 | |
59 | Construct a linear index for the given \a scene. |
60 | */ |
61 | |
62 | /*! |
63 | \fn QList<QGraphicsItem *> QGraphicsSceneLinearIndex::items(Qt::SortOrder order = Qt::DescendingOrder) const; |
64 | |
65 | Return all items in the index and sort them using \a order. |
66 | */ |
67 | |
68 | |
69 | /*! |
70 | \fn virtual QList<QGraphicsItem *> QGraphicsSceneLinearIndex::estimateItems(const QRectF &rect, Qt::SortOrder order) const |
71 | |
72 | Returns an estimation visible items that are either inside or |
73 | intersect with the specified \a rect and return a list sorted using \a order. |
74 | */ |
75 | |
76 | /*! |
77 | \fn void QGraphicsSceneLinearIndex::clear() |
78 | \internal |
79 | Clear the all the BSP index. |
80 | */ |
81 | |
82 | /*! |
83 | \fn virtual void QGraphicsSceneLinearIndex::addItem(QGraphicsItem *item) |
84 | |
85 | Add the \a item into the index. |
86 | */ |
87 | |
88 | /*! |
89 | \fn virtual void QGraphicsSceneLinearIndex::removeItem(QGraphicsItem *item) |
90 | |
91 | Add the \a item from the index. |
92 | */ |
93 | |
94 | #include "moc_qgraphicsscenelinearindex_p.cpp" |
95 | |